Jump to content

Football Manager 2020 Feedback Thread


Recommended Posts

1 minute ago, steviemay17 said:

As a sort of pay extra and finish the game yourself?

If you know which team you want to use, you can use the pre-game editor and fill in the relevant attributes for all the players that have it blank and then start the game, Ten - fifteen minutes work.

Link to post
Share on other sites

  • Replies 8.4k
  • Created
  • Last Reply

Top Posters In This Topic

Top Posters In This Topic

The play wider PI on strikers is still completely broken and does the opposite of what it's supposed to, makes the strikers stand on top of each other. Was introduced in FM19 but hasn't once worked. Put in a bug report for it during the beta but it was ignored unfortunately 

Edited by 91836
Link to post
Share on other sites

31 minutes ago, johnhughthom said:

If you know which team you want to use, you can use the pre-game editor and fill in the relevant attributes for all the players that have it blank and then start the game, Ten - fifteen minutes work.

Did you read the post further up on the last page about the scale of the problem and that some of the hidden attributes are broken as well ?

It's not just a youth having low determination issue and if that guys post is accurate it's certainly in the realms of a game breaking bug. 

Edited by treble_yell_:-)
Link to post
Share on other sites

Just now, treble_yell_:-) said:

Did you read the post further up on the last page about the scale of the problem and that some of the hidden attributes are broken as well ?

It's not just a youth having low determination issue and if that guys pay is accurate it's certainly in the realms of a game breaking bug. 

Yes and you can use the pre-game editor to fill in those attributes too. What am I missing?

Link to post
Share on other sites

Agora, johnhughthom disse:

Yes and you can use the pre-game editor to fill in those attributes too. What am I missing?

But if you raise the determination (and hidden stuff) of YOUR players, then you have an unfair leverage over all the other teams. Basically make it easy for you / your team. Right?

Link to post
Share on other sites

1 minute ago, johnhughthom said:

Yes and you can use the pre-game editor to fill in those attributes too. What am I missing?

The fact that over half the players in his database had broken attributes ? If you're only fixing them for your team what's the point in playing, it's basically just cheating.

Link to post
Share on other sites

2 minutes ago, 99 said:

But if you raise the determination (and hidden stuff) of YOUR players, then you have an unfair leverage over all the other teams. Basically make it easy for you / your team. Right?

1 minute ago, treble_yell_:-) said:

The fact that over half the players in his database had broken attributes ? If you're only fixing them for your team what's the point in playing, it's basically just cheating.

 

Is it that big a deal? The AI don't give a toss what those attributes are for their players, why should we?

I know it's a problem, I'm just suggesting ways to make it less of a hassle for the user. I have a new save on the first day I'm in two minds about continuing, I completely get the issue.

Edited by johnhughthom
Link to post
Share on other sites

3 minutos atrás, johnhughthom disse:

Is it that big a deal? The AI don't give a toss what those attributes are for their players, why should we?

Depends on the player. To me, yes, if my players get higher determination than everyone else. But understood your suggestion as well :) and I'm continuing my save started with 20.1.

Edited by 99
Link to post
Share on other sites

Just now, Lempicka said:

Four games in and I'm enjoying the ME. Only the one penalty so far and it was bit of a contentious one:
 

 

That animation of a turn was bad but that was a dodgy pen, maybe hit the leg first on his way through? 

Link to post
Share on other sites

Just now, treble_yell_:-) said:

It is for me, I'd get no enjoyment playing a game where half the DB had a consistency and important matches of 1, some folk might.

 

Which is fair enough,but there are probably plenty of players out there happy enough to just have their players fixed.

Link to post
Share on other sites

I'm guessing (and as svenc also suspected) the penalties bug may be linked with the 'low determination' bug whereby the randomly generated ref discipline attribute is from one end of the extreme to the other (either 1 or 20), hence lots of random penalties. If I'm right then I hope it's fixed asap because it completely ruins a save.

Edited by pats
Link to post
Share on other sites

I get it is a bug and has been confirmed by mods, but it is really that big of deal. If it affects your team it affects every team. So in essence everyone has a level playing field. I am going to start a long term save and see how it goes. It does not affect newgens so for me at least I should be good for long term. Cant wait till tonight after work I can really dig in and get going.

 

Trevor L.

Link to post
Share on other sites

1 minute ago, pats said:

I'm guessing (and as svenc also suspected) the penalties bug may be linked with the 'low determination' bug whereby the randomly generated ref attributes are also from one end of the extreme to the other (either 1 or 20), hence lots of random penalties. If I'm right then I hope it's fixed asap because it completely ruins a save.

Which, to be fair, would tie in with SI saying the fix might take time to make sure it doesn't have knock-on effects on other areas of the game.

Link to post
Share on other sites

Might wait to start to full save until the update is released that fixes the large bugs from what some are saying, don't want to devote so much time to it unless that's sorted.  Is there an idea of when it may be sorted?  Don't they sometimes do it day of release?

Link to post
Share on other sites

6 minutes ago, PboroPete said:

Sorry to be the bringer of more bad news but versatility has the same problem too, with nearly 18k players affected in my save who have an attribute rating of 1. Not as critical as the other affected attributes in my opinion but just making everyone aware. I am sure SI will get this sorted, though. We just need to be patient.

Hi Pete, could you please also check the ref discipline attribute to confirm whether the randomly generated values are either 1 or 20?

Link to post
Share on other sites

19 minutes ago, OlivierL said:

Big FM20 fan but i can't understand why SI is releasing a game with the attributes bug ? Was this bug also present on the last beta version ?

This is a game breaker for many people who like to develop their own young players. The big features this year are all about developing.. not a good mix with this bug..

I understand SI is working hard on a solution but a lot of people are not reading here of on social media and don't know what is happning..

Hopefully they can put out a fix for this asap cause it's a big issue. 

Link to post
Share on other sites

17 minutes ago, Trevor L. said:

I get it is a bug and has been confirmed by mods, but it is really that big of deal. If it affects your team it affects every team. So in essence everyone has a level playing field. I am going to start a long term save and see how it goes. It does not affect newgens so for me at least I should be good for long term. Cant wait till tonight after work I can really dig in and get going.

 

Trevor L.

Hi Trevor, really respect your positive reaction to the issue. Just wish I could feel the same way! it will be interesting to see how so many players at start of the game with this issue affects the balance of your game, at least in the first few seasons. Best of luck and I sincerely hope it doesn't spoil your enjoyment of it.

Link to post
Share on other sites

10 minutes ago, Ras said:

Might wait to start to full save until the update is released that fixes the large bugs from what some are saying, don't want to devote so much time to it unless that's sorted.  Is there an idea of when it may be sorted?  Don't they sometimes do it day of release?

People will always highlight the negative over the positive. There's plenty to enjoy.

Link to post
Share on other sites

1 minute ago, ajsr1982 said:

People will always highlight the negative over the positive. There's plenty to enjoy.

 

It's a great game for sure, many positives, just that's quite a big issue, may feel more comfortable waiting for the fix, hoping it isn't too long to it's resolved, normally they seem quite good with these things, I think they've done release day fixes before.

Link to post
Share on other sites

32 minutes ago, Trevor L. said:

I get it is a bug and has been confirmed by mods, but it is really that big of deal. If it affects your team it affects every team. So in essence everyone has a level playing field. I am going to start a long term save and see how it goes. It does not affect newgens so for me at least I should be good for long term. Cant wait till tonight after work I can really dig in and get going.

 

Trevor L.

Look at it this way. It only affects younger players who exist when the game starts, the players who come in from youth intakes are not affected, so there is going to be a tranche of players within a 5-6 year age group who are going to be at a disadvantage compared to the rest of the players.

Now, whenever this group of player are between the ages of 25 and 31 say, they are going to be the players at their peak, but are going to have a big downside that the AI doesn't understand, so a lot of this group will be first team players. The user can get around this by using older/younger players, or by taking only the few in the age group unaffected. This is going to give the user a huge advantage in this time period.

Edited by johnhughthom
Link to post
Share on other sites

1 minute ago, johnhughthom said:

Look at it this way. It only affects younger players who exist when the game starts, the players who come in from youth intakes are not affected, so there is going to be a tranche of players within a 5-6 year age group who are going to be at a disadvantage compared to the rest of the players.

Now, whenever this group of player are between the ages of 25 and 31 say, they are going to be the players at their peak, but are going to have a big downside that the AI doesn't understand, so a lot of this group with be first team players. The user can get around this by using older/younger players, or by taking only the few in the age group unaffected. This is going to give the user a huge advantage in this time period.

Sorry, John, but that isn't completely true. It affects a significant proportion of older players too if you look again at the stats I posted. it is just a more extensive problem with younger players.

Link to post
Share on other sites

Just now, MatthewS17 said:

This is the exact same M.E that we saw in the Beta. The same problem with wide players, 1v1s and so on. 

Kinda expected, when you noticed the lack of acknowledgement in the bug forum regarding the M.E after the Beta update. 

An incomplete game. Again. 

No it's not. From what I've seen, five or six games after release, finishing seems better but it's harder to create 1v1's. The wide player shots still happen, but mostly only if they don't have any other options. 

Afaik this is by far the best ME I've ever played. 

Link to post
Share on other sites

Just now, PboroPete said:

Sorry, John, but that isn't completely true. It affects a significant proportion of older players too if you look again at the stats I posted. it is just a more extensive problem with younger players.

Of course, I forgot some older players will have attributes left unfilled. That would only really be a problem at lower levels of the game though, right?

Link to post
Share on other sites

2 minutes ago, MatthewS17 said:

This is the exact same M.E that we saw in the Beta. The same problem with wide players, 1v1s and so on. 

Kinda expected, when you noticed the lack of acknowledgement in the bug forum regarding the M.E after the Beta update. 

An incomplete game. Again. 

I think the latest me was pretty damn good actually just some issues with crossing but wasn´t thar fixed?

Link to post
Share on other sites

Just now, johnhughthom said:

Of course, I forgot some older players will have attributes left unfilled. That would only really be a problem at lower levels of the game though, right?

Good point although I note someone was saying it has affected quite a lot of mature players in the Spanish leagues, apparently.  Oh, and I should have commented that the rest of your post is spot on about  the issue potentially giving human players a clear advantage over the AI in terms of squad building. 

Link to post
Share on other sites

41 minutes ago, OlivierL said:

Big FM20 fan but i can't understand why SI is releasing a game with the attributes bug ? Was this bug also present on the last beta version ?

This is a game breaker for many people who like to develop their own young players. The big features this year are all about developing.. not a good mix with this bug..

I understand SI is working hard on a solution but a lot of people are not reading here of on social media and don't know what is happning..

I switch places with you right now lol.. since 20.1 i cant play the ME because its lag.

But just like you i will wait again

Link to post
Share on other sites

How do I go back to 20.1 and Match Engine v2016? Is it possible after downloading the full game?

I have played around 10 games now and the match engine has gone back to pre 2016 levels. Goal variation seems to have disappeared and wingers shooting from ridiculous angles has gone through the roof again.

I play this game for pure enjoyment so any advice on how I can go back to a match engine I enjoy would be great.

Link to post
Share on other sites

4 minutes ago, jed300 said:

How do I go back to 20.1 and Match Engine v2016? Is it possible after downloading the full game?

I have played around 10 games now and the match engine has gone back to pre 2016 levels. Goal variation seems to have disappeared and wingers shooting from ridiculous angles has gone through the roof again.

I play this game for pure enjoyment so any advice on how I can go back to a match engine I enjoy would be great.

You cant go back after the game has been updated,

Link to post
Share on other sites

2 minutes ago, upthetoon said:

How does ign and pcgamer already release review with such high ratings in such a short time? Did they even play the game and notice this major determination bug? Lol. 

The quality of reviews in most gaming companies are not always great. Reviewers aren't specialised enough and don't know enough. A big Dutch tech site also reviews FM every year yet they barely seem to understand the game at even a basic level. Typical reviewers. 

Also, they most likely received a review unit earlier than us. 

Link to post
Share on other sites

Initial observations, apologies if any have already been flagged:

 

Home page widgets keep changing by themselves. I like to have 'League Table' 'Player Stats' and 'Team Stats' on show, but they have a mind of their own and change seemingly any time I progress.

 

Getting to the U23/U18 training page where you can edit which coaches are in charge of what to ensure you're training with the highest stars possible seems overly-tedious now, unless I'm missing something. Just having the youth teams under their own category is a minor pain when wanting to quickly check something.

 

The calendar page now seems to show U23 friendlies as well as first team ones, but doesn't distinguish between them?! I just went to arrange some more friendlies, and it seems strange to bundle the U23 fixtures into the first team calendar.

 

Link to post
Share on other sites

Guest
This topic is now closed to further replies.
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...