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99

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Everything posted by 99

  1. Exactly! Most manager's careers IRL are like that, FM can't be like that, incredibly frustrating.
  2. AI teams don't really care about staff. You check their staff page and they don't even fill all the default positions, while we do and even have the option to ask the board to hire more. You can easily have twice the number of staff employed compared to your opponents, no matter how big or small. What I personally do, to not feel that I'm cheating, is hiring staff only with the same nationality of the club (p.ex. only portuguese staff in a portuguese team). And I still end up with the best staff of the league...
  3. In the last update (21.4), the player Pêpê is already in FC Porto squad, when in reality he'll stay in Gremio until July 2021.
  4. Many thanks. Small question, the fix for portuguese competition rules require a new save right?
  5. Ok already saw it, thank you. For whoever reads the thread here: trick is to send a player from B team to an u23/u18 team and from there bring up to senior team.
  6. Hi there, Title says all, I'm starting 2nd season, would like to promote the best B team players to main squad and I can't. When I click the option they seem to move, but as soon as I click Continue, they are back in B team. Is this a known issue or I'm doing something wrong. P.S. Changing players from u19 to u23 or from either to B team, works. Only doesn't work to main squad...
  7. Hi there, In previous iterations of our beloved game, I learned (the hard way, like they needed a psychiatric appointment or something) that praising players more than once a month could lead to problems. I'm specifically talking about those reports about who trained better and worse. So, what I would do, would be clicking on "Interactions", checking the last time I spoke to that specific player, and if I had talk to them that month I would shut up, if I hadn't, I would praise / criticize at will. Now on Fm21 we don't have (or I don't see it) the "Interactions" tab that logs previous talks. We have a "Conversations" menu with the assistant saying if there is something to talk about with that player or not (in his oppinion). My question is: is this equivalent? Won't I end up praising a player for training well and he acting like I just offended all his ancestors going back up to the first King of Portugal, like it happened before? Thank you!
  8. I don't believe it to be possible, tbh.
  9. I don't really agree. Can't imagine anyone in Barcelona being happy with a park-the-bus type of football. Some teams have their "brand" and I agree they should keep it. It's like a trademark.
  10. If I understood your question correctly, what you're looking for doesn't exist anymore. FM20 already didn't had it. The HOYD is the responsible, period.
  11. @04texagcongratulations for this thread, I subscribed and fully enjoy to read it. I wonder if you ever tried this setup with one (or even two) Inverted Wing Backs? I understand that in order to give it width you need them as Full Backs or Wing Backs, overlapping the Inside Forwards, but I wonder if there is a way to make a player (given suitable attributes, ofcourse) to play as a mix of the two roles... Meaning, give the player the option to see and decide if the team needs him wide (and go along the line, like a WB) or if he could be more useful in more central parts of the pitch, something on the likes of Joshua Kimmich, Fabian Delph or my favorite youngster Tomás Esteves. I'm not there yet in terms of tactical knowledge in order to make it work, which roles I should probably change or even if it's feasible. Thank you.
  12. People just have different preferences. Some like to run a season as fast as possible, some like the deepness of the "full fat game". Gladly, both can play as they prefer and both can still enjoy a life, too! It's fantastic really.
  13. Usually yes (portuguese), tho in FM20 the PT translation was terrible. FM21 seems way better. But when I can understand the language, namely english and spanish, I use those when I go manage in those countries. I think having to answer a press conference in the language of the country I'm working in, is just realistic.
  14. He can --- if he's interested. You can make the offer... and watch his reaction. If you are a big club, able to offer big wages, it's a bit more probable to convince him, but sometimes they just don't want it.
  15. For people who are dedicated enough to read tutorials, watch videos, learn from every good source, get expert on tactics ---- in sum people who come to the game's official forums --- ofcourse it's a bit more easier than for the vast majority of the players who, be it for the lack of time or lack of interest to go that deep, are not that dedicated to master the game. In order to see if the game is "too easy" or "too hard", you'd need to see the full picture. To have stats from "everyone" who plays. Finally, let's not forget that to fully emulate real life, the vast majority of players would never have success, would never win a trophy. Because the vast majority of the real life managers never do. They spend their careers going to weak teams, with boards that don't give them enough quality players to even stay in the current division and then sack them because it's always the manager's fault. In some countries, like mine (Portugal), it's not rare for a manager to be hired and then sacked after 3 or 4 games if they don't magically get those terrible players to win immediately. What a fun game would FM be...
  16. Yeah mate bustthenet / @Rashidiis my Football Manager mentor. Good choice.
  17. Hi, If you're a beginner I'd recomend some big, rich team yes. So you can try out and experiment a bit with tactics without terrible consequences (the quality of your players would allow you to recover even if you make mistakes) and at the same time you can also try to manage other areas, like setting up a staff, managing training (team and individual), scouting center... and then you see what you like to do, and what you don't like to do (and delegate those to your staff). Because, again, with a big team you can make mistakes in every area and still have a nice chance to win. Finally you can gradually go for harder jobs. Imagine, you start with an overpowered Liverpool or an overrich Manchester City, and when you win the title, you can go to a big team but not as much favorite, like Arsenal, and when you win the title you try Leicester or Wolves... and your Watford. If you're like many of us you'll end up in lower leagues trying to bring clubs up! Have fun!
  18. I just did --- not even on purpose --- an experiment that I think is relevant to this thread. Installed FM on my potato laptop, the one I use to travel with so I could keep playing my saves, and not only it runs much faster overall there than FM19 and FM20 did, there was a detail that standout: When searching for new staff and players, using FM20 the game would lag everytime I'd add or remove a box or even to change a value (sometimes it would not change the value immediately and when it did, it would actually change two values at once imagine the lag). With FM21 it all runs smooth and fast, I can add / remove / change anything on the search and it works on the fly! It's like I upgraded the laptop, but I just upgraded the game. Nice job.
  19. Dunno if it's intended like that or not, but I actually like it. Many managers after a certain age (sometimes even before) decide to embrace the role of Director of Football in a team. It's very clever. If it's done on purpose, really nice detail for long term saves.
  20. Really felt good to read this thread. Because I can relate to the financial loss this year brought to me and my family, certainly not as bad as many others, but things are different, each item that is not essential needs to be careful considered before the purchase. Hats off to you @HUNT3R, people like you make our world better.
  21. I have to say, I'm really impressed with FM21. I always had the opinion that FM19 was a huge upgrade in every part of the game except the ME and FM20 made the final details to make it an awesome, deep, solid game in every single aspect... except the ME. And when FM21 was announced I was skeptic, first because I always assumed the CoVid situation would never let the developers to do their best work and second because in previous versions the ME seemed neglected. So I decided to wait for the demo. I also admit that I got even more worried when I saw the treatment that the authors of a physics file mod that changel how the ME looked in FM20 were basically forbidden to talk about it, only to use their words and phrases in an official blog post talking about what was new in FM21's ME. Felt wrong with me to do that, not gonna lie!... ... but then I tested the demo and I got convinced pretty fast. Bought the full game, did around 20 games and I sincerely have to take my hat off to SI. They massively improved the only thing (imo) that really needed improving: the ME! Can't say I care much for gestures, opening hands or pointing fingers, but to me, everything was "perfect" already except the ME, and now the ME is so much better. So. Much. Better. Congratulations to everyone that contributed to it, specially in such trying times to all of us. I'm happy with FM21.
  22. Hi, Quick question I don't think it deserves a thread: is there any issue in loading tactics and training schedules from FM20 to FM21? The filetype is the same? Thanks a lot and sorry for the little bit of offtopic.
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