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FM23 "Increase Realism"- Megapack OCTOBER Update by Daveincid *FINAL UPDATE FOR FM23*


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10 hours ago, SC00P0NE said:

hey SI, hire this man, I mean it :applause:

There's so many files here (like the weather + city fix) that can just be made null if SI decided to take a look at these files and apply these changes to the official database.

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17 hours ago, Gum said:

There's so many files here (like the weather + city fix) that can just be made null if SI decided to take a look at these files and apply these changes to the official database.

Filling all the missing/incorrect data is the job of the research team (in this case, specific Head Researchers for countries with missing data). And I agree with you, but it's their 'job' to to this. It's not a dig at researchers but, I believe that it could be fixed by just copying and pasting into default database.

We can post this in database issues forum but it would be faster for them to just look at the files and do this manually. 

Nevertheless, superb work, thanks for the files.

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Great work! Will be using this and will report on any bugs I find :)

 

18 hours ago, Bigpole said:

Filling all the missing/incorrect data is the job of the research team (in this case, specific Head Researchers for countries with missing data).

Ultimately the Head Researchers answer/report to SI and SI should be checking the quality of the work and telling them to fix these types of issues.

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Am 9.12.2022 um 15:33 schrieb greenz81:

Thanks!!! Been looking forward to this for weeks!!! Great efforts as always!!!

Thank you:) Enjoy :)

Am 9.12.2022 um 15:36 schrieb SC00P0NE:

hey SI, hire this man, I mean it :applause:

I'm still a free agent on the transfer market, but maybe it's closed right now :D

Am 9.12.2022 um 16:11 schrieb DarkXess:

Thanks very much @Daveincid, didnt bother to start a new save until your files came out, now I can get cracking :)

Enjoy:)

vor 18 Stunden schrieb nsd:

Great work once again, these files add so much to the FM experience and playing without them makes the game feel a bit empty. Finally I can start a Bosnian youth save!

Thank you! Sounds fun! 

vor 22 Stunden schrieb Bigpole:

Nevertheless, superb work, thanks for the files.

Dziękuję (thank you!)

vor 3 Stunden schrieb Platinum:

Great work! Will be using this and will report on any bugs I find :)

Thank you! Feedback is always appreciated, as long as it comes in the form I want it :D

 

Edited by Daveincid
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4 hours ago, Platinum said:

Great work! Will be using this and will report on any bugs I find :)

 

Ultimately the Head Researchers answer/report to SI and SI should be checking the quality of the work and telling them to fix these types of issues.

 

22 hours ago, Bigpole said:

Filling all the missing/incorrect data is the job of the research team (in this case, specific Head Researchers for countries with missing data). And I agree with you, but it's their 'job' to to this. It's not a dig at researchers but, I believe that it could be fixed by just copying and pasting into default database.

We can post this in database issues forum but it would be faster for them to just look at the files and do this manually. 

Nevertheless, superb work, thanks for the files.

To be fair (and not to derail this thread as I appreciate the work done here), the HR's have a lot of work to do. They have to verify every change made by the ARs and cover all teams that don't have a dedicated AR which, in a large country, could amount to a large quantity of teams.

Also, it isn't as simple as "copy/paste", but I agree that it would be worthwhile as it would only need doing once.

@Daveincid, keep up the good work. It is appreciated by many :applause:

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vor 1 Minute schrieb EnigMattic1:

Also, it isn't as simple as "copy/paste", but I agree that it would be worthwhile as it would only need doing once.

This. There is data which could be copy/paste but the majority won't. Beside that, maybe not all researchers agree with my changes :brock:
 

vor 3 Minuten schrieb EnigMattic1:

@Daveincid, keep up the good work. It is appreciated by many :applause:

Thank you!

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hace 1 minuto, phnompenhandy dijo:

Why don't you download his new FM23 package?

I am talking about the suggestions for leagues, nations... and database.

Edited by Darien
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2 minutes ago, Daveincid said:

More or less the same:)

Dave, forgive my cheek for asking, but I notice some of your files such as for weather and I think injuries and awards are a lot smaller than Nik33's versions. Is there less in yours, or do you have a way of doing the same thing but making the files smaller?

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vor 1 Minute schrieb phnompenhandy:

Dave, forgive my cheek for asking, but I notice some of your files such as for weather and I think injuries and awards are a lot smaller than Nik33's versions. Is there less in yours, or do you have a way of doing the same thing but making the files smaller?

I do not comment other creators work in public, sorry:)

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vor 6 Minuten schrieb Oliver Roland:

Thank you for your work for community! I would like to ask if the update is compatible with Real name fix? And also what the german version means please? Thank you

Everything you're asking for is written in the main post

3. The Megapack is in most cases compatible with all league files ( DaveTheEditor's Around the Globe Megapack) as well as transfer updates and all possible graphical adjustments.

4. My resources are very limited, so I don't answer questions like "Is your work compatible with X or Y?”

German version:
The German version is in an extra folder. If you want to play with it, delete the English version and replace it with this one

 

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On 09/12/2022 at 14:09, Daveincid said:

Hello, everyone!

I'm very happy to announce my first update for FM23. My "Increase Realism"-Megapack DECEMBER Update!

There will be an update every month, The same system as last year (ALPHA, BETA, Early-Access and then public release).

This megapack improves various in-game parameters in over 220 nations to take the realism of Football Manager to the next level!

288798511_DECEMBER2022.thumb.png.f83e0c8fa54e0c373a22ef372563ed14.png

READ ME BEFORE INSTALLING

1. Delete all my previous files from the “Editor-Data” folder.

2. Make sure you don't use any other files that don't work with my Megapack. This applies to all themes that my mod covers.

3. The Megapack is in most cases compatible with all league files ( @DaveTheEditor's Around the Globe Megapack) as well as transfer updates and all possible graphical adjustments.

4. My resources are very limited, so I don't answer questions like "Is your work compatible with X or Y?”

5. If you have urgent questions that cannot be answered from the text, please send me a private message here in the forum. Questions in the comments will not be answered.

6. I will only answer questions via PM, which are related to my own work.

7. I am very grateful for any feedback about found bugs. Especially at this stage (first update) there might be still things which do not work fine yet. However, this must be formulated in such a way that I can do something with it. Please use the template below and send me a PM. I'll read every PM but depending of the issue I might not respond to every message (resource management):

- Type of bug (visual, game-mechanics):
- Affected Club/Nation/League:
- Exact description of the bug + source if any why XY is wrong:
- Screenshot (if useful):
- Direct suggestions for improvement based on source XY:
- Further comments:

8. If you don't want to write me a private message, you can also leave your feedback on the shared Discord server @DaveTheEditor and me.

9. If you need help with the correct installation, you can find it here on Youtube.

10. If you are looking for tips & tricks to make your save game more realistic, you can get some input here in this video.

11. Many thanks to @NorsemanLP, who did the graphic design and translation of this post! He also creates other graphic content for FM23, like the FM.Zweierkette Skin or the Norseman's Logopack!

12. For FM-Fanpages: Write me a private message first, if you want to publish my work on your Fanpage.

13. For File-Creators: All copying of my work and share it somewhere (this also includes crediting) is strictly forbidden!

"INCREASE REALISM"-MEGAPACK DECEMBER UPDATE
• ALTERNATIVE YOUTH RATING
• YOUTH AND TRAINING FACILITIES IMPROVEMENTS
• WORLDWIDE AWARD FIXES
• SALARIES MARKET VALUES & SPONSORS
• PLAYER ATTRIBUTE ADJUSTMENTS
• MANAGER ATTRIBUTE ADJUSTMENTS
• TRANSFER PREFERENCES
• REALISTIC INJURIES (+ GERMAN VERSION)
• CLUB DATA FIXES
• CLUB FINANCES FIXES
• CLUB REPUTATION FIX
• TICKET PRICE ADJUSTMENTS
• WORLDWIDE DERBY FIXES
• LEAGUE REPUTATION CHANGES
• GEOGRAPHICS & LANGUAGES (+ GERMAN VERSION)
• CITIZENSHIP FIX
• NATIONS AGREEMENTS
• WEATHER CHANGES
• NATIONAL TEAM ATTENDANCES
• NATIONAL TEAM REPUTATION
• CHINA LEAGUE FILE FIX

ALTERNATIVE YOUTH RATING
This file changes the"youth ratings", the "game importance"and the"development status" of all Nations. The main purpose of the changes is to provide a more realistic balance of the potential quantity of players after more than 10 years. Nations have different development potential based on over 15 different criteria.

GENERAL
• The global distribution of talent was slightly increased.
• Each nation was individually calculated development potential with over 15 different criteria. For example HDI (Human Development Index), national and international audience average, population, financial resources and many more!

YOUTH & TRAINING FACILITIES IMPROVEMENTS
This file improves the balance of the current ability of newgens when they are created. In some cases/nations it was generally too high and in others too weak. The adjustments to the training facilities then ensure that the subsequent development speed is realistic.

WORLDWIDE AWARD FIXES
The influence of this file is very important. It improves the reputation behavior especially of younger players. This is too low in the standard game and has a significant positive impact on the age problem (national teams and clubs become too old after 6+ years). There may be some further adjustments in future updates to further improve the age-bug in some Nations. Additionally, it brings a whole new game experience:

• Keeping young players at small clubs becomes more difficult
• All U-team competitions become more important
• Reputation behavior has been balanced worldwide

GENERAL
1. Awards only work in playable leagues, sometimes even only with "full details" (goal of the month etc). So the more leagues you load, the better the reputation behavior of younger players and thus also reduces the age problem in clubs and the national team.
2. To reduce the age-issue in clubs and national teams in England, France, Italy, Spain, Germany, recommend to load at least 2 leagues as playable in each of those Nations.
3. Not all awards are real. They are not even in the base game. They primarily serve a function - they represent media hype, interest in certain players, and thus an increased level of fame.

SALARIES MARKET VALUES & SPONSORS
Salaries
Salaries are based much more on real data available worldwide. A player from Cameroon no longer earns 500,000 euros, but perhaps 30,000 euros per year.

World-class players earn much more, up to 30-40 million euros gross per year. By default, the end of the line for salaries is in the 20 million euro range.

Market values
Market values have been adjusted globally to more realistically represent the effective transfer fees paid in nation XY. The market values in larger nations like England are sometimes way too high. (Many players in the range 100-200€m). This was also lowered. The higher reputation of younger players will boost those values a bit again.

Sponsors
The sponsor values have been adjusted worldwide to better balance the finances. In addition, I have calculated individual maximum values for each nation. This is to improve realism, especially in smaller nations, where they grow together with the nation in case of great success. Highly recommended for a "Build a Nation"-save.

PLAYER ATTRIBUTE ADJUSTMENTS
This file lowers the natural fitness of all players slightly as well as a few individual ones a bit more, as they were able to maintain their ability (CA) for too long in long-term tests. These changes improve the general age structure after 8-10 years in club and national team, especially in the bigger nations.

MANAGER ATTRIBUTE ADJUSTMENTS
This file increases the tendency of all managers to give more playing time to the younger players as well as to apply the new substitution rule ( permanently 5 substitutions) more consistently.

TRANSFER PREFERENCES
I have researched all nations on transfermarkt.com which have a preference for players with a certain nationality and adjusted them accordingly. Over 200 nations have been edited!

Not only the nationalities have been adjusted, but also the age preferences. There are certain nations that clearly stand out as "development leagues" based on various data. (Very high percentage of players under the age of 24). For example, Denmark, Austria, Belgium, Switzerland, Croatia or even obscure Nations like Kyrgystan ;)

REALISTIC INJURIES (+ GERMAN VERSION)
The injury file has been “reactivated” and should primarily lower the high CA (Current Ability) of older players an boost the rotation, which in turn benefits the young players both in term of CA and their reputation.

There is an extra file in German.
Do not use both at the same time.

CLUB DATA FIX
This file adds various missing data of over 1500 1st and 2nd league clubs in over 150 nations:

• Club nickname
• City location
• Stadium corrections
• 89 new stadiums
• Rivalries
• Foundation dates
• Club colours

CLUB FINANCES FIX
This file adjusts the financial behavior of some clubs so that even after 20+ years they do not:

• become too rich (except in case of extraordinary success or rich investor)
• become too poor (except in case of traceable events like mismanagement, relegation etc.)

CLUB REPUTATION FIX
Minor adjustments to improve club reputation behaviour.

TICKET-PRICE ADJUSTMENTS
I have adjusted ticket prices in nations where they are calculated incorrectly, which often leads to much too rich teams in certain nations. This mainly affects South America (Bolivia, Colombia, Venezuela etc.) but also other nations like Iran, Iraq. It is unfortunately still not possible to add the correct prices. At least the values are now more realistic and prevent that clubs or whole nations could easily cover their stadium with gold.

WORLDWIDE DERBY FIXES
This file adds over 300 missing derbies from clubs and national teams in over 50 nations. It also contains over 1000 reputation adjustments to create a cross-nation balance.

Among others, derbies are included such as:
• "Volga Derby" between Rubin Kazan and Krylia Sovietov.
• "La guerra del futbol" between El Salvador and Honduras.
• The "Derby of Ghana" between Asante Kotoko and Accra Hearts of Oak SC and many more!

LEAGUE REPUTATION CHANGES
This file slightly reduces the gap between the top leagues and all others in Europe. It also slightly strengthens the top leagues outside Europe and should improve the balance in long term save games.

GEOGRAPHICS AND LANGUAGES (+ GERMAN VERSION)
Geographics:

The entire world is now covered with real data. From the population of a small village in the Ghanaian desert to the correct altitude of small villages near mountain tops somewhere in Peru.

• 5500+ Cities edited
• 1800+ local regions edited
• Added missing coordinates of 1800+ cities
• Missing elevation data of 4200+ cities
• All cities now have a city attraction value These changes may have an impact on:

• The distribution of birthplaces of NewGens
• Travel costs
• Sponsor deals
• Contract negotiations
• Player condition/injuries I'm sure there are more influences, but I'm not aware of them yet. ;)

Languages:

• 100+ new languages created
• Language difficulty increased by 30% to prevent players from learning the language too fast
• 181 nations edited in total
• 1800+ local regions edited
• adjusted many individual cities and much more!

These changes represent the linguistic diversity of all countries in much more detail. Besides the official languages of a nation, unofficial languages are also included. These are supposed to represent those people who speak a 2nd or even 3rd language without having their 1st or 2nd nationality.

German version:
The German version is in an extra folder. If you want to play with it, delete the English version and replace it with this one.

CITIZENSHIP FIX
I have made adjustments in 95 nations concerning the years to gain nationality. What sounds easy is quite tricky. The sources are sometimes different and unfortunately in the editor you cannot select the options "Will be naturalised if he has good relations with local politicians" or "Will be naturalised if he invests 1 Million euros in the country". 😉

NATIONS AGREEMENTS
This file by @DaveTheEditor is now included again. It adds 24 agreements between nations. You can find this information in the nation tab overview!

WEATHER CHANGES
I have integrated climate change into the game. Specifically, this means that with a small probability (approx. 5%) higher temperatures occur in all regions of the world than those entered by default. For example, in London, temperatures of up to 42 degrees can be reached in rare cases. Previously, the maximum was 32 degrees. This may have an influence on the fitness of the players. So it is definitely worth taking a closer look at the weather forecast for the next match. 😉

NATIONAL TEAM ATTENDANCES
All national teams now have the correct attendances added. Unfortunately Football Manager does not implement this 1:1 and the number of spectators in the game is often much higher than it should be. I have taken this into account in my adjustments.

NATIONAL TEAM REPUTATION FIX
For a better game balance I have lowered all national team reputations by 5%. This helps to curb the too strong increase of the league reputation and (not 100% sure yet) encourages the AI to nominate younger players to the national team.

CHINA LEAGUE FILE
I have created a new league file for China. It is almost identical to the default version and contains only small adjustments to the league rules. One rule leads to far too low transfer fees being paid (not even 1 million euros for foreigners), although the clubs have a lot of money. This means that the clubs are now behaving much more realistically.

PLANS FOR THE JANUARY UPDATE?
A LOT! 😉

HOW TO INSTALL "Increase Realism Megapack" in FM23
Place all files (not the folder) in "Documents/Sports Interactive/Football Manager 2023/editor data".

NEW SAVEGAME IS REQUIRED!


Have fun! 🙂

Cheers

Daveincid

Download-Link
https://www.mediafire.com/file/cgk502ojniuk95u/Daveincid%27s_Increase_Realism_Megapack_DECEMBER_Update_%2809.12.22%29.zip/file

This is an amazing piece of work 

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Preview for the January update:
- 6 new files
- 10 updated files
- League rules fix in Belgium, France, Italy & Spain
- Club transfer preferences
- taxes fix
- Improved player development/reputation behaviour & much more!

Cheers
Daveincid

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On 16/12/2022 at 18:05, Daveincid said:

Preview for the January update:
- 6 new files
- 10 updated files
- League rules fix in Belgium, France, Italy & Spain
- Club transfer preferences
- taxes fix
- Improved player development/reputation behaviour & much more!

Cheers
Daveincid

Does this contain any changes for C. Ronaldo?

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  • 2 weeks later...

Essentially young players do not develop as they need 30-40 games a season, but the AI mainly picks players based of reputation and not potential, so in the future you have AI squads full of players aged 33+. This translates to their young wonderkids not developing enough and wasting their potential, and it's made worse by the changes made to slow players decline when they reach 30 years old. An example in my save is a 35\36 year old Mo Salah with 16 speed and 16 acceleration.

This post may be useful.
 

 

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1 hour ago, corn_onthecurb said:

Essentially young players do not develop as they need 30-40 games a season, but the AI mainly picks players based of reputation and not potential, so in the future you have AI squads full of players aged 33+. This translates to their young wonderkids not developing enough and wasting their potential, and it's made worse by the changes made to slow players decline when they reach 30 years old. An example in my save is a 35\36 year old Mo Salah with 16 speed and 16 acceleration.

This post may be useful.
 

 

Thanks.

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