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Bigpole

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Everything posted by Bigpole

  1. I will create some mini-lists later today, with screens and financial demands for my beta Valencia save. Haven't managed anything bigger since my Marseille side few years back so should be fun.
  2. Hi guys, here's the yearly topic with all the gems and quality cheap/free transfers you can find. Share your players below, I'll post my favorites as well Enjoy the beta, enjoy the full version later as well
  3. Covid namieszał w rozgrywkach, sztucznie powiększył ligi przez co w zasadzie od II ligi w dół prawie każde województwo zrobiło większe lub mniejsze zmiany co do grup w ligach regionalnych (czyli od 4 ligi w dół). Nie było wiadomo czy te zmiany są na stałe czy tylko na sezon więc nie robiłem nic niżej bo w zasadzie musiałbym robić 2 wersje rozgrywek (jedną która była w sezonie 20/21 i drugą która byłaby najbardziej prawdopodobna po covidzie).
  4. Quick question - is any of your files 'boosted'? I mean, of course that with youth or finances it can get a bit tricky in latter stages of career but I wonder if all these values and numbers replicate the real life situation. I love squeezing every bit of the game to the max so of course I'm a big fan. And of course looking forward to fm22 files. If you want some help with polish media/preferences/values, you know the pm button, cheers
  5. In terms of players attraction - reputation and city attraction comes to play. In terms of youth intake 'talent pool reach' - youth recruitment City population mostly affects number of 'potential fans' and how quickly you'll 'gather' them. I mean, advancing through the leagues will always boost your attendance but if your city is small - your 'potential' is limited a bit. Of course european cups and general rise helps but as long as the growth is stable - you've got nothing to worry about. And you can play a bit with attendance values in editor in stadium menu, so you can stretch the 'limits' a little bit.
  6. You'd better write more, because that's the aim of this sub-forum. Low quality posts won't be tolerated.
  7. The ca/pa numbers you'll get will be similar to 'average' league reputation and club reputation in your country. I mean it's not a constant nor something that will broke the game (the game will try to balance itself if you haven't put anything). In terms of potential you can always put minus values.
  8. posting in two forum won't help your case, closing this topic.
  9. you can't save players created by game in your save if that's what you're asking. Player's that you create in pre-game editor - you can use in all saves. But players created by the game belongs to this save only.
  10. I don't understand this either. All players from youth intakes that club signs are in the game. And all players loaded from specific country are in the game as well (as long as they are not retired).
  11. I don't understand the question. All youth intakes are in the game when they arrive in your club.
  12. Don't really understand these translated questions/sentences so I'll make myself clear- You can create reserve clubs in editor (these have to be separate clubs if you want as much as possible clubs that will generate newgens). Then you can create players and contract them to these clubs so the game will know that youth intake should take place in these reserve clubs (because they have players and these players will have to be 'replaced' by newgens). Check how Barcelona/Real Madrid have set their reserve teams and do it the same way.
  13. what image? what can be reduced? you wanted to increase youth intakes by creating reserve clubs and wanting the game to create these youth players in these reserve clubs.
  14. the game will try to keep similar number of players in every club/country so this may potentially work to some degree but don't expect miracles.
  15. You will control only your main team with youth intake, you can create many reserve teams but they will have automatic youth intakes so you will get 3-4 players from reserve teams as well.
  16. Not an author but I believe it works like this 1. You lower the Nation's youth rating (which lowers the general nation's pool of good players) 2. Because of this there are less high PA players (to recreate the current distribution, because the game creates more high PA players in youth intakes compared to real life) 3. Because you have less 170/180+ PA players - your youth players aren't super talented like they could be (if youth rating wasn't touched) 4. Because you have more 'medium' players, your preview is compared to this 'reduced' players you were getting. Like, you could have 2/3 intakes with 160/170 players and in next years your intake would be compared to these 160/170 and be crap. But if you have reduced youth ratings your 'average' intake would be worse so every intake would be compared to for instance 140/150 (because we reduced the general potential). So in general you should have more average premier league players from your intake (like it could be in real life) or you could have better ones because every PL club have 10 homegrowns with premier league ability. It's a delicate process messing with the youth rating because it's a fixed value and will not change throughout the game.
  17. Am I missing something? Because I don't know if there should be any questions or something else?
  18. https://community.sigames.com/forums/forum/834-editors-hideaway-download-forum-fm21/ not that hard to find
  19. AI is sometimes terrible in playing youth, there are a lot of u21/u22 players in germany/holland/spain that are in B teams for few years and they are released without any official match played.
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