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janrzm

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janrzm last won the day on February 23

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1,516 "That'll do Pig, that'll do"

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  1. Mate,at times this season I’ve wished we lost that playoff final…..
  2. I like that the feature exists, it’s very necessary. Football is increasingly interspersed with one off dynamic events and it helps make saves feel less generic. I raised a feature request last week along similar lines.
  3. As a Wednesday fan this is one element of realism I’d happily do without…..😂
  4. This feels a little off to me presently. Regardless of what you've agreed in terms of game time with the players club, the interactions with the loan players manager start too quickly. You shouldn't be getting a message to say you've not played someone enough after 4 weeks. It can take longer than that to get them fit and settled into how you are playing. For the first month at least they should be satisfied with impact sub or squad player IMO.
  5. I'm in the 2.Bundesliga right now with 1860 Munchen and my schedule at the end of last season looked very similar to that...... It's an arm wrestle, I get decent players they get taken from me.....it's the most I've enjoyed a save in a long time.
  6. I did an Everton save with the points deduction and I was enjoying the struggle, the wheeling and dealing. Then we got the tycoon takeover which ruined it for me personally, not the save I wanted.
  7. No,.....no matter how many times you make an offer!!! I will not sell my five star PA 16 year old winger for £87k (or less on refusal.....) please stop this.
  8. @kiwityke1983 Thanks both for the reply. I hear you, it's one of those that sits in the category of being so obvious you assume it's been reported multiple times and it's on the list to be looked at. It'd be nice to get some kind of acknowledgement all the same. I've probably reported more bugs this year than any previous year but with FM25 around the corner I'm thinking are bugs in FM24 relevant to the next version, is it new code with potentially new bugs. Who even knows.
  9. For me, it's not about how probable/possible that goal is or the difference in the quality of teams, certainly not if they are both of a professional standard. In fact I feel like the greater the gulf between the talent in those two teams the more likely it would be that someone just takes this player out...... It's more about unnatural actions and the way the game displays them. I can't think of an occasion where I've seen a player tracking back momentarily give up (short circuit) then reboot and go again. At worst there's something not right in the behaviours and at best it's an ugly visual representation of what's being calculated under the hood. But, either way I don't think we should be thinking its ok let alone celebrating it.
  10. I've enjoyed the skin, it wasn't a transition I made instantly or easily for that matter and I certainly needed to persevere. But, it does change the game in a positive way. One of the biggest positives is that it opens your mind to the number of available players. Previously I'd always find myself having "tunnel vision" towards certain players and unfairly eliminating others on stats. This pushes you to analyse key areas of their game and removes the number prejudice...... I did tweak the attribute threshold numbers to 16, 12 and 8 though and if I had one wish it would be that SI gave us just one more (optional) row in the preferences, Elite, Excellent, Good, Average and Low would be ideal for people that struggle to let go of those numbers. Thanks again @GIMN for introducing me to a new experience in this game I've played forever.......
  11. You should probs watch that again. It looks like a 4-3-3 DM to me. The player tracking back is the R/H Midfielder. On 9-10 seconds something weird happens, then he wakes up again before half heartedly carrying on. I don't know what attributes/traits etc could possibly explain that behaviour.
  12. Despite the nice animations I just can't get any joy from this, all I see are issues. You have a far greater understanding of what's going on under the hood than I do. For example, what happens to the midfielder who's tracked back on 9-10 seconds, he literally gives up for a split second then wakes up again?
  13. I love the videos btw. and the skin. I know when I'm watching them I see little "sexy" UI bits then I realise it's the magic of video. The 4 player wagon wheel comparison is def one of those. Lets see what FM25 brings us on the UI front.
  14. We have no real idea what's been involved in the move to Unity, but it has to be a mammoth task. I hope they haven't bitten off more than they can chew, I'd happily accept UI changes and polishing of existing game mechanics and AI improvements for this next version. I want to see as smooth a transition as possible and because it's a chance for a clean slate, it would be kind of soul destroying to see bugs and creaky game mechanics just carried over. I'm at about 25% of my usual game hours for this version and that's not because it's terrible but mainly because I'm just frustrated with the same or similar issues appearing and "fatigue and low morale...." have set in. Time to give myself a team talk....
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