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GIMN

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  1. Not sure if he was a wonderkid or just had a useful distribution of stats...but Johan Absalonsen was an absolute beast in CM03/04
  2. Honestly...no. Outside of expected situations (being worst team in the division, for example), I rarely have a significant streak without winning. I do find that if we lose a game that ends an undefeated streak, the team can be a little bit wobbly, but that is often dependant on the opposition. I find that my teams often play the "big" teams in consecutive weeks, so a wobble can be expected. But usually any slide can be arrested with a few tweaks, often just making things a little simpler, or tightening up and focussing on counters/set-plays. I play on full game highlights, so that might contribute to being able to make the necessary adjustments to grind out that win or draw.
  3. Maybe not quite as aggressive, but I've had success with the overlapping CB on BPD - Defend, and having the following traits: Runs With Ball Down Left Gets Forward Whenever Possible Brings Ball Out of Defence You might not want the latter for replicating Rodriguez's movement. As for Ansaldi, Winger - Attack or Wing Back - Attack seems reasonable, depending on which strata your "4" are in.
  4. Appreciate the response, @Tyburn! I have a feeling the "Last Match Report" might be a holdover from one of the TCS skins for an older version of FM. There doesn't appear to be anything obviously wrong with the code, so I'm guessing that something has moved in FM21. Spent more time than I'd care to admit trying to work out the other two points, so probably time to cut my losses!
  5. Shamelessly giving this a bump! Can anybody help?
  6. Good evening (or whatever time it may be) you lovely folk, Got a few questions: 1) Is there a way to force the game to direct to the home panel after a processing break? Currently the game seems to flit between a number of screens, and would like to make the home panel more of a focal point. 2) In the skin I'm editing there's an option in the manager home selector panel for "Last Match Report" - but this doesn't appear as an option via the selector in game. Is this something that can work ? FYI @bluestillidie00 @Tyburn (seems to possibly be your work, so makes sense to tag you for this - apologies in retrospect) 3) What controls the box/shadow in the image attached below. I'm wanting to change this to a slightly darker colour, but cannot find anything to control it from the inbox or news_item_panels folders? 4) Is there any way to keep the world knowledge map on staff profile screen regardless of which role is highlighted? (for example, see screenshots below) Coach selected: Manager selected:
  7. To echo what others have said - yes to objective rankings (goals, assists, appearances, etc...) Not particularly keen on GOAT rankings, however, as that is considerably more subjective.
  8. Obviously slightly biased, but would definitely throw my weight behind this. Completely understand why attributes are used, and this change wouldn't require attributes to be removed - just not longer visible. The logic already exists in game, in terms of determining personality, so it would be an extension of this. Another example to plagiarise: Wyscout
  9. Aston Villa - https://www.avfc.co.uk/News/2012/11/27/from-the-archives-villa-say-no-to-the-nazis
  10. Cheers, @bluestillidie00. Aye, I'd been doing essentially the same just using the windows search function. I might be mistaken here, but should custom skin folders only contain xmls for things which have been changed from the vanilla version? If so, is it possible that even if "fg cyan lighter" doesn't appear in a skin folder it might be used elsewhere in the game? Is there a way of finding out without having to extract every single panel?
  11. @DJ Sir Matthew Make these changes in the player attribute panels: From this <!-- Table properties to use for all attribute tables --> <record id="table_properties" mode="fill_rows, stripe_rows, printable" layout="-1, 14, 45, 33" row_height="22" row_spacing="1" default_sort_column="name"> <list id="column_table_properties"> <!-- Attribute name --> <record index="0" id="name" left="8" top="0"> <record id="widget_info" class="text" alignment="left,centre_y" multiline="false"/> </record> <!-- Attribute training improvement offset --> <record index="1" id="offs" sort_disabled="true"> <record id="widget_info" class="training_improvement" /> </record> <!-- Attribute value --> <record index="2" id="val " top="1" bottom="1" sort_disabled="true" column_alignment="centre,can_scale"> <record id="widget_info" class="attribute_label" alignment="centre,can_scale" colour="black" size="11" font="label" use_attribute_colour_as_bg="true" appearance="boxes/custom/attributes/paper"/> </record> <!-- Attribute edit widget --> <record index="3" id="edit" sort_disabled="true"> <record id="widget_info" class="editable_client_object_property_panel" /> </record> </list> </record> to: <!-- Table properties to use for all attribute tables --> <record id="table_properties" mode="fill_rows, stripe_rows, printable" layout="-1, 14, 45, 33" row_height="22" row_spacing="1" default_sort_column="name"> <integer id="default_sort_column" value="val" /> <list id="column_table_properties"> <!-- Attribute name --> <record index="0" id="name" left="8" top="0"> <record id="widget_info" class="text" alignment="left,centre_y" multiline="false"/> </record> <!-- Attribute training improvement offset --> <record index="1" id="offs" sort_disabled="true"> <record id="widget_info" class="training_improvement" /> </record> <!-- Attribute value --> <record index="2" id="val " top="1" bottom="1" sort_disabled="false" column_alignment="centre,can_scale"> <record id="widget_info" class="attribute_label" alignment="centre,can_scale" colour="black" size="11" font="label" use_attribute_colour_as_bg="true" appearance="boxes/custom/attributes/paper"/> </record> <!-- Attribute edit widget --> <record index="3" id="edit" sort_disabled="true"> <record id="widget_info" class="editable_client_object_property_panel" /> </record> </list> </record>
  12. @DJ Sir Matthew - I agree. Unfortunately, the only way to get close to that would be to go to Preferences -> Custom Skin Colour and change the attribute thresholds all to a similar colour to the text. But then you won't have the ability to quickly glance at which attributes are best. Alternatively, it is possible to arrange the attribute tables by attribute value (e.g the technical table will be ordered by the players' highest scoring attribute to lowest). This way, a judgement could be made by seeing how many of the top attributes in each column are highlighted as required/preferred.
  13. Gonna give this a bump, because I'm an impatient sod! Also, sorry for tagging you again @michaeltmurrayuk, but I'm guessing if anyone might now the answer, you'll be the one!
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