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Everything posted by GIMN

  1. Scored a winner in the FA cup on his debut against Villa, then swore on live telly. I resented him ever since.
  2. You should be able to play the Xbox Edition: https://www.macworld.com/article/343635/xbox-cloud-gaming-iphone-ipad-mac-game-pass-ultimate.html
  3. Yeah, I tried having a look last night, to no joy. I do expect it will be hardcoded, but worth a try!
  4. Apologies for probably being naïve, but could the solution actually be to try and substitute the competition average with the 2nd player's radar (so you have both player's analysis on one graph)?
  5. September I forgot just how horrible the start to the English season was with Carabao Cup games squeezed in between each round of EPL games. Thankfully it's been a bright start in the league: 3 wins out of 3! A bit of a nervy ending to the opening derby against Wolves, with Douglas Luiz receiving a straight red for what my Assistant Manager deemed a deserved red card. Against Everton & West Brom it was the Jack Grealish show - contributing to 5 of the 6 goals we scored. With Targett's two MOTM awards, it's clear the left side of our formation is looking very dangerous. Morgan Sanson has nailed on the starting spot at BBM; he's been an absolute class act, knowing when to recycle possession or play an incisive pass, and his goal against West Brom was no less than he deserved. Been a little concerned with Barkley who seems to go missing a lot, but it's early days yet. In the cup, things went just as well. We've been able to rotate the squad quite heavily, and 16-year old Carney Chukwuemeka became the League Cup's youngest goalscorer! A quarter final against Leicester looms, but we don't have to worry about that now until December. Transfers We still haven't signed any one yet, but we have narrowed down our CB search to 3 options: Japhet Tanganga (loan), Santiago Bueno (transfer), Dimitris Nikolau (transfer). Tanganga is probably the better choice, but his positioning and marking scare me, whilst Bueno at 11st seems a little light-weight. So, despite being the worst option according to my scouts, I've instructed my DOF to put a bid in for Nikolau. A bid of £1.9m has been accepted, and a contract offered. I'm a little worried the deal's not going to go through, as my DOF seems to have lowballed the contract offer. Offering about £3,000 per week less than what the scouts think he'll want. We'll just have to wait and see. A Manager of the Month award & a B- grade from the board wrapped up September. Obviously a very pleasing start, but it's far too early to get excited. Especially with a trip to Man City to start October.
  6. Good stuff. Da Silva seems to be tearing it up for you!
  7. Something that hasn't been mentioned is coaching. Human players will look to find the "objectively best" coaches possible. This isn't how it works in real life. Coaches tend to be people the manager trusts (worked with before, or recommended by someone they know), coaches that were previously part of that club's youth set-up, or hired on reputation. This is probably why a lot of clubs start the game with what a human player might consider to be a poor coaching team. Being able to easily identify and hire the best possible coaches for your setup/budget, means you have a considerable advantage when it comes to developing players in their younger years and getting them to reach their potential early. This, alongside the difficulty for even the best scouts to identify when a 23+ year old player has lots of scope for development, can make it very difficult to find someone who is 23+ that can be significantly improved. I don't use editor or any tools that allow me to see CA/PA - but I had a Stuttgart save this season where I signed Ryan Gauld, and he improved in quite a few areas in the first season - I think his dribbling increased from 14 to 16, whilst passing, vision, off the ball and first touch all increased, too. I don't know if how much scope for further progression he had, and can't remember if maybe he had a significant injury that may have seen his attributes drop before he signed, but I remember his development was a pleasant surprise.
  8. Staffing Let's get philosophical. We're playing Attacking football, with slightly shorter passing and urgent pressing - although I'm not too tightly wed to urgent pressing. With that in mind, this gives us an idea of the kind of personnel we want in our coaching set up: Preferred Formation: Anything with a back 4 Playing Mentality: Attacking/Adventurous Playing Style: Passing/Standard Pressing Style: Mixed Sweeping changes required, as only Craig Shakespeare (Assistant Manager) and Richard O'Kelly (Coach) survive the cull. New arrivals included an unemployed, former Borussia Dortmund player, Marc Arnold (nope, I hadn't heard of him either) as Director of Football; Darren Wassall, poached from Derby, as Head of Youth Development, and; former Villa keeper, Stefan Postma, who was pegged for the Goalkeeping Coach position. Staff profiles are a bit dull with this skin, so I've hidden them in spoilers if you're interested. With new faces bought in, and looking at the coaching team comparison, we seem to have collated a decent bunch of coaches. Not world beaters, by any means, but I think it was an improvement on what we started with. Pre-Season An possible solution was found for Centre-Back depth, with free agent Alexander Milosevic bought to my attention, who was swiftly brought in for a trial. He was pretty solid, and a 1 year-contract was offered, but he eventually signed for Norwich. Scouting hadn't proved all too useful. Liverpool Centre-Back Ben Davies was also on the radar for a loan, but he was picked up by Sheff Utd before I could get a decent scout report. Pre-Season came and went with no new arrivals. On the pitch things went well. 5 games, 5 wins. Granted there was only 1 game against proper opposition, but a 4-0 win without an injured Jack Grealish was very pleasing indeed. Grealish, alongside El Ghazi and Barkley, all missed 1 game due to minor injuries, but other than that we came through unscathed. Tactically, a few tweaks were made. BBM won out over the RPM role, and the AF was changed to PF. Front movement was a little stale in the opening games, so Roam From Position has been added to the IW and the SS, whilst both full-backs have been asked to take fewer risks, as they kept giving the ball away. Low Crosses changed to whipped crosses. Not sure it really made a difference, but we'll stick with it now. Fixtures Everything seems set, and it's time to roll on into the season, where a home game against Everton is sandwiched in between two away derbies against Wolves and West Brom respectively. Whilst that sounds quite rough, I think the fixture list has been very kind. There's a Liverpool-Chelsea double header in December, and a run of 5 games from Liverpool on 10th April to Tottenham on 8th May which look particularly nasty, but otherwise there's not really a spell that I'm worried about things going terribly wrong. Having all home games over the Christmas period is very nice, too. Can't wait to get into competitive games and for everything to fall apart!!
  9. A GAME OF TWO CALVES: A JACK GREALISH STORY Never done a career thread before, so let's give it a whirl. As a fan, Aston Villa is always my first FM save each year, so it seems a fitting way to end the FM21 cycle; hopefully using everything I've learned along the way to do a better job this time around. The goal is simple: Win a trophy with Jack Grealish. Once Jacky boy leaves, the career is over. There are a few entirely unnecessary rules I'll be abiding by: Use a no-attribute skin for players & staff As mentioned above I have played as Villa before, so this does slightly remove the handicap as I can remember some, but not all, attributes. Can only sign players who have been scouted I can request a scout report for players it is reasonable for me to know (e.g. it's realistic to ask for a report on Cristiano Ronaldo; it's not realistic if I ask for a report on Ivo Mammini) DOF responsible for all negotiations - I'll add players as transfer targets Coaches to be hired based on tactical philosophies and personality Only applicants from Job Centre; or Former Villa players So without further ado, let me introduce Aston Villa's new manager (not a real person): Having survived relegation on the last day of the 2019-20 season, Aston Villa decide it is time to thank boyhood fan, Dean Smith, for the fantastic job he did in getting Villa back into the Premiership and hire the man they believe will help the club establish themselves once again as one of England's great clubs. Garland, a former Premier League footballer, won the admiration of many at St George's Park whilst studying for his UEFA Coaching badges, but his lack of first-hand coaching experience will be seen as a huge risk for a team of Villa's stature. Nonetheless, he has been entrusted with the reigns at Villa Park. Club Vision: Entertain. Moneyball. Survive. Squad You're going to need a key for this, as attributes are colour-coded for a range: Pink: Elite (17+) Light Blue: Good (13-16) Dark Green: Okay (9-12) Dark Grey: Poor (1-8) Goalkeepers Martinez, as in real life, is the clear first choice for me. Although Heaton has some really good mentals, he's injured for 6 months, and I value Martinez's better agility anyway. Steer will be backup until Heaton is healthy, and then hopefully sell in January Centre Backs Little bit less clear cut here. Mings is vice-captain and probably a guaranteed starter. Konsa is next according to the coach, but at only 6' and with no mention of his aerial ability in the coach report, I'm a little concerned - although with his high composure, he might be an option at DM. Engels, like Heaton, is out for 6 months. No-one excels in any area, and 3 out of the 4 are injury prone. CB is definitely a position that needs strengthening. Full/Wing Backs This is easier. Two young English full-backs who are a little bit better than an aging understudy. The right backs (Cash & Elmohamady) both seem to be more attack-minded, and I'd definitely prefer to see better Marking & Positioning, but I think it is serviceable. Both Elmo & Taylor's contracts are due to expire at the end of the season, and as they are past their prime, I might need to start thinking about their replacements. Defensive/Central Midfielders I like the options here. Despite the coaches opinions, I'd probably prefer Nakamba over Douglas Luiz for his Aggression and Bravery. McGinn probably edges ahead of Sanson, but I am a sucker for high work rate. I can realistically see any combination of 2 or 3 of these guys on the field at the same time without any problem. Positions are definitely up for grabs in midfield. Attacking Midfielders I'm sure it will comes as a shock to no-one that Grealish is the first name on the team sheet. Nothing to discuss in that regard. Similarly, Barkley is probably a regular starter too - and his excellent Strength makes me wonder if he could be a DLF. Not sure who I prefer between Traore & Trezeguet. Trezeguet would probably shade it if it wasn't for the Plays No Through Balls trait. Traore can also play as a striker, so will definitely be a key part of the squad. El Ghazi seems to be on the peripheries, however, and his Injury Proneness isn't doing him any favours either. Strikers Looks like we've got the classic big-man-little-man combo up-front with Wesley and Watkins. Or we would if Wesley wasn't also out for 6 months. Davis is not good enough and will be on the chopping block in January. Unlikely to be able to shift him beforehand as he's just signed a new contract. Nonetheless, his days at Villa are numbered. Sorry. Youth Prospects These 3 are candidates for the first team according to my Assistant Manager. Barry (ST) will definitely be given a chance to compete against Davis, whilst Ramsey (AMC) and Chukwuemeka (M/AMC) are probably more for the future, given how crowded their position is. Nonetheless, all 3 have been brought into the first team for pre-season. Overall, I'm quite happy with the squad. It feels a lot more balanced than I remember, which probably means a lot of these players are closer to the bottom of the attribute ranges. Full back is the weakest position according to the coach reports, but I think my main priority is competition at Centre-Back and Striker. Or at least it would be... Looks like we'll be exploring the loan market, and might be focussing more on back-ups than genuine competition. All-in-all it's probably for the best with Engels and Wesley hopefully back in January. With us relying on players to be recommended by scouts, we might have to be patient with our transfer activity. Tactics This is going to be our template for pre-season. It was a toss up between 4-3-3DM and 4-2-3-1 Wide, because we seem to have a wealth of midfield options. With 5 "Attacking" midfielders, it felt like 4-2-31 would probably be more balanced. I like the idea of Grealish as a Trequartista, given the freedom to essentially do whatever he likes. Advanced Forward to keep the defensive line deep and a Shadow Striker to hopefully occupy any DMs, so there is space for Grealish to cut in an wreak havoc. With both our right-backs being more attack-minded, the inverted winger should give space for the overlap. Not entirely sure about the Roaming Playmaker. Probably going to alternate between RPM and BBM to see which works best, but I like the idea of the possible interplay between Grealish and McGinn/Sanson on that left side. With Mings on that side, too, it might be a overly risky, but hey, the board did ask for entertaining football!! As for Team Instructions, they kind of chose themselves: Attacking Mentality - Club Vision Play Out Of Defence - We have a BPD Low Crosses - Our aerial threat is injured for 6 months Counter-Press - We have 4 players in very advanced positions Higher Defensive Line - We have reasonable pace in defence More Urgent - We're playing Counter-Press There's likely to be a lot of change tactically before the season starts, but hoping this will be a solid base for pre-season. No PIs as of yet, either. Next up? Staffing, Training & Pre-Season!
  10. I've found that, more often than not, that applying Asst manager in-game advice generally makes an improvement to the way we play. That said, I make sure that my AM shares similar tactical philosophies to what I'm trying to achieve (passing style, playing style, mentality, etc...)
  11. I understand that graphics are important to some people and, that as I am not one of those people, it's unlikely we'll agree on stadiums. I watch games on full match, low, zoomed in, reversed sideline camera, so it's as close to a "from the dugout" view as I can possibly get. I pay absolutely diddly squat attention to the stadium itself. I don't pay any attention to the stadium when I watch games on TV either. To be frank, the only time I pay attention when I go to actual games is either when I need to pee and got to find my way to the nearest exit, or when I'm watching the NFL at Wembley and I'm so far away from the action that all I can feel is jealousy at those with money in the good seats. All that to say, it's fair to consider that I don't hold stadiums as high priority. However... I am a bit of an absolutist. Surely the only way to truly make stadiums immersive is to model every individual stadium. Because even with a wider variety, it's not going to be long before you notice that playing at the Etihad still feels too similar to the Emirates, or all League 1 grounds feel the same except Stadium of Light. It's a gripe I've always had with FIFA/PES - unless you're playing with a team whose ground has been modelled, it just feels wrong. And the reason it feels wrong is exacerbated by the existence of actual grounds. I do understand the clamour for that match-day experience, but I don't think that increasing the variety of stadiums will actually achieve that. I think the bigger problem lies in the limitations to doing the things that would help create that atmosphere: Better crowd sounds (same issue as with modelling every stadium - to do this effectively you'd need a lot of recognisable chants for each club, player chants would be virtually impossible, probably couldn't have swearing, etc...) Commentary (obviously being able to select highlight level and adjust game speed is a major barrier here) Crowd reactions, pushing to the front of the stands when a goal is scored, leaving the ground when your 0-3 down, etc... (either a generic animation which will become stale quickly or coding AI for fans, which is an awful lot of effort for something non-consequential. Think of triple AAA titles where pathing issues result in NPCs walking into walls, and that's when the NPCs are actually at least slightly important to the game) Dugout view (okay, this is just because that's how I want to play, but even then such a view will expose the limitations of the graphics, which aren't there to be ultra-realistic but merely to convey what is happening in the game. Once again, to be done well, they'd need to model every player) Apologies for making assumptions for others, but I do feel that a lot of the desire for improved stadiums comes largely from the tacit acknowledgement that other things to improve the game-day experience are harder to achieve. The problem there is that making the improvements some have been asking for isn't actually likely to achieve what people hope it would.
  12. It is an option. You can delegate it to another member of staff. Although, I'm guessing what you actually want is an option to be free from the consequences of media interaction.
  13. There was a nice clip of the WCB pushing down the wing, and then having to stretch to get the ball under control which slowed down his initial burst. Little things like that make me excited for the full thing. Also, very enthused by the Data Hub - in particular the considerably bigger selection of graphs looks really encouraging.
  14. If you click on the "Tactics" heading (circled below), it expands the pitch view: Et voila:
  15. Not sure if he was a wonderkid or just had a useful distribution of stats...but Johan Absalonsen was an absolute beast in CM03/04
  16. Honestly...no. Outside of expected situations (being worst team in the division, for example), I rarely have a significant streak without winning. I do find that if we lose a game that ends an undefeated streak, the team can be a little bit wobbly, but that is often dependant on the opposition. I find that my teams often play the "big" teams in consecutive weeks, so a wobble can be expected. But usually any slide can be arrested with a few tweaks, often just making things a little simpler, or tightening up and focussing on counters/set-plays. I play on full game highlights, so that might contribute to being able to make the necessary adjustments to grind out that win or draw.
  17. Maybe not quite as aggressive, but I've had success with the overlapping CB on BPD - Defend, and having the following traits: Runs With Ball Down Left Gets Forward Whenever Possible Brings Ball Out of Defence You might not want the latter for replicating Rodriguez's movement. As for Ansaldi, Winger - Attack or Wing Back - Attack seems reasonable, depending on which strata your "4" are in.
  18. Appreciate the response, @Tyburn! I have a feeling the "Last Match Report" might be a holdover from one of the TCS skins for an older version of FM. There doesn't appear to be anything obviously wrong with the code, so I'm guessing that something has moved in FM21. Spent more time than I'd care to admit trying to work out the other two points, so probably time to cut my losses!
  19. Shamelessly giving this a bump! Can anybody help?
  20. Good evening (or whatever time it may be) you lovely folk, Got a few questions: 1) Is there a way to force the game to direct to the home panel after a processing break? Currently the game seems to flit between a number of screens, and would like to make the home panel more of a focal point. 2) In the skin I'm editing there's an option in the manager home selector panel for "Last Match Report" - but this doesn't appear as an option via the selector in game. Is this something that can work ? FYI @bluestillidie00 @Tyburn (seems to possibly be your work, so makes sense to tag you for this - apologies in retrospect) 3) What controls the box/shadow in the image attached below. I'm wanting to change this to a slightly darker colour, but cannot find anything to control it from the inbox or news_item_panels folders? 4) Is there any way to keep the world knowledge map on staff profile screen regardless of which role is highlighted? (for example, see screenshots below) Coach selected: Manager selected:
  21. To echo what others have said - yes to objective rankings (goals, assists, appearances, etc...) Not particularly keen on GOAT rankings, however, as that is considerably more subjective.
  22. Obviously slightly biased, but would definitely throw my weight behind this. Completely understand why attributes are used, and this change wouldn't require attributes to be removed - just not longer visible. The logic already exists in game, in terms of determining personality, so it would be an extension of this. Another example to plagiarise: Wyscout
  23. Aston Villa - https://www.avfc.co.uk/News/2012/11/27/from-the-archives-villa-say-no-to-the-nazis
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