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Stupid Questions Thread (Tactic and Training Questions Only)

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Where do I find "player preferred moves"?

Found it myself. Sorry for the stupid question. But hey! That's what this thread is about, right? ;)

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Hi,

a thing that I do not understand: Why doesn't the Box-to-Box role need Teamwork?

IMHO the ingame role description suggest they need good TW.

Maybe somebody could explain that to me?

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Hello all,

Keen to hear about experiences utilizing the halfback role in systems. Is it necessary to have a DLP in one of the two midfielders (4141). Would having a CM(s) work as well without play having to always run through to him?

i use a halfback in a system with a CM(S) in front, my set up is

-------DLF (S)----

---AM(A)-----W(A)

DW(S)---CM(S)---

-------HB-----------

CWB(A) CD CD WB(S)

-------GK-----------

seems to work OK, playing as Foggia in Italy, promoted in 1st season and now in 3rd season in Serie B (finished 9th then 10th).

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What stats do I need to look for if I wanna choose "close down more" or "close down less" on a player instruction?

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Hi,

a thing that I do not understand: Why doesn't the Box-to-Box role need Teamwork?

IMHO the ingame role description suggest they need good TW.

Maybe somebody could explain that to me?

It's supposed to be a midfield free role of sorts: a player you trust to break from your tactical organisation to add an extra spark of creativity and unpredictability. Teamwork is helpful in some cases, it depends on what you really want from the role though.

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Hi, i got a question about TI and mentality. With and offensive mentality youre supposed to play width and fast right? So if i select a offensive mentality and put as TI play narrower the will just ignore the global instruction or they will get just confused?

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Hi, i got a question about TI and mentality. With and offensive mentality youre supposed to play width and fast right? So if i select a offensive mentality and put as TI play narrower the will just ignore the global instruction or they will get just confused?

It just means that your width will decrease from the width set by the Mentality, and you will focus passing through the middle.

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So I'm playing a (original) 4-4-2 formation and yet pretty much every game I get a pop up saying 'go to tactics' because my midfield is being over run by the oppositions. I'm confused by this because I've played over careers where I've only had two midfielders but haven't had it pop up before. I would change formation but it's been working really well for me and I've been able to score goals aplenty and secure promotion with it.

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So I'm playing a (original) 4-4-2 formation and yet pretty much every game I get a pop up saying 'go to tactics' because my midfield is being over run by the oppositions. I'm confused by this because I've played over careers where I've only had two midfielders but haven't had it pop up before. I would change formation but it's been working really well for me and I've been able to score goals aplenty and secure promotion with it.

Just ignore the in-game tactical advice.

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Is the need to play a simple style of football in the lower leagues a myth?

I've holidayed a year and taken a new team in the Conference South (Dulwich Hamlet), and I want to play a counter-style that plays out from the back and retains possession when a counter isn't on.

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It doesn't matter at what level you play or what team you manage or what country you play in, you can make anything work with any side. The key is to understanding what you are creating then getting the correct personnel in to play that way.

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1. Is there any point to the 'Never' toggle in the Opposition Instructions screen? Ie why would I 'Never' want to close an opposition player down? Similarly is there any point in showing a player onto their stronger foot? Why is this even an option?

2. Will a player who's a 'Natural' fullback but Accomplished centre-back perform worse than a Natural centre-back who has the same attributes?

3. I have a young striker with Aggression 19 who is always 'aggressive' or 'nervous' during games. Is there any way of calming him down? Or is an aggressive striker a good thing?

4. If I've had a fullback three years, and my assistant says he's still trying to fit in with the team (or something like that), will he ever fit in? And how much might that affect his performances?

Thanks!

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1. Is there any point to the 'Never' toggle in the Opposition Instructions screen? Ie why would I 'Never' want to close an opposition player down? Similarly is there any point in showing a player onto their stronger foot? Why is this even an option?

2. Will a player who's a 'Natural' fullback but Accomplished centre-back perform worse than a Natural centre-back who has the same attributes?

I'll grab the first two of these: 1) Yes. If you are up against a really skilled player who you don't want blowing past your defender, you never close him down. It's like the stand off TI. It doesn't mean that he *never* gets engaged, but the defender will stand off the man to prevent getting skinned. If that player goes get into a scoring area, he will still get closed down, so it don't take it too literally. On the other OI, it depends on where the player is playing. If he is a wide player, right for example, you might still show him onto his stronger right foot if you want to force him out wide and have to deliver a cross rather than cutting in on you. I'd prefer it was re-worded to "show inside" or "show outside." So yes, there are situations where you'd possible want to do that.

On 2, the only thing affected is the decisions attribute if the player is not natural. At accomplished, the dip in decisions is almost negligible, and you most probably won't see a noticeable difference.

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I have made a opposition instructs in the tactics for general use. But when I start a game they doesn't seem to work? My opposition instructs is default every game, and NOT the way I set them. How can I fix this?

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In regards to youth development... If I want to use youth players in an occasional senior match is it better to keep them on the senior team squad and make them available to the U21/U18 teams or is better to move them back down to the U21 squad when I'm not using them? I don't want to clutter my senior squad screen with a bunch of youth players but I also don't want to hurt the morale/development of the youth players by shuttling them back and forth.

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In regards to youth development... If I want to use youth players in an occasional senior match is it better to keep them on the senior team squad and make them available to the U21/U18 teams or is better to move them back down to the U21 squad when I'm not using them? I don't want to clutter my senior squad screen with a bunch of youth players but I also don't want to hurt the morale/development of the youth players by shuttling them back and forth.

If they are in the senior squad then they would get the better coaching - just make them available for the U18/21 games.

I've never seen a youngster complain about this.

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In a 4-2-3-1 would a dlp (d) with dlp(s) work or would I better using a bbm or cm(s) with the dlp(d)?

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In a 4-2-3-1 would a dlp (d) with dlp(s) work or would I better using a bbm or cm(s) with the dlp(d)?

Why would you think it wouldn't work, and why would you think a BBM or CM (S) would work "better"? It all depends on how you want to play. The BBM and CM (S) will advance up the field in a different way to the DLP (S), and won't have the playmaker focus. Watch a match using a player in one Role for the first half, and another for the second. Spot the difference - see which best fits the way you want to play.

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Why would you think it wouldn't work, and why would you think a BBM or CM (S) would work "better"? It all depends on how you want to play. The BBM and CM (S) will advance up the field in a different way to the DLP (S), and won't have the playmaker focus. Watch a match using a player in one Role for the first half, and another for the second. Spot the difference - see which best fits the way you want to play.

I thought it might be better with a link player between the deeper midfielders and the attacking ones. I'll give that a go, cheers mate.

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Hello guys,

I'm playing as Valencia with this tactic: (Sorry but I can't upload screeshot I get an "undefined error")

4-5-1

Gk

CWB a - CD d - CD d - CWB a

DM s

AP s - CM a

IF a - IF s

CF a

('a' means attack role, 's' for support and 'd' for defend as you may already know)

Control mentality and fluid

TI are:

Shorter passing

Work ball into box

Play out of defence

Hit early cross (Only because Negredo is too strooong in the air)

Play Narrower

Much Higher Defensive Line

Close Down Much More

Stay on feet

Higher Tempo;

The problem is upfront. When I have the ball near the opponent's box, I've 3 or 4 players on the same line as the defender. I tried to change IF to support and change the CM to support duty but then I don't have enough power upfront. I don't know what to do. And what I wanted is a possession game based with some fast movement upfront when the opportunitie comes but must of my goals came from cross on Negredo. I tried to remove 'Hit early cross' but it doesn't improve my attack. If you have any advice on this or on other things, let me hear them.

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Hi.

Something like this happens a lot for me. First-team players suddenly having red arrows all over the place. Two examples:

Lorenzo Crisetig - http://i.imgur.com/dzPJ2Gf.png

Jeronimo Rulli - http://i.imgur.com/iH1ytFu.png

Is there any way to counter this, or should I simply not pay attention to it at all? Is it something that just happens, regardless of what I do?

My general training is og Balanced - Low, and I have all my players on role training with high intensity.

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Worth remembering that the red arrows dont actually mean the attribute has decreased - behind the scenes the training impacts the attributes in "increments" - So i suppose you might think of it as 14.1 to 14.9 rather than 14 and 15 (NB - That is for illustration only, i have no knowledge as to whether its decimal / 0.1 based).

Quite often you will see some red arrows but not notice a decrease. Its part of the natural training cycle.

IN the 2 examples you show, i suspect both players are likely to be at, or very near their PA. Both are at prime age and from my knowledge of them in game, are unlikely to get any better. This means that any gains to attributes, must come from taking away from other attributes. In both cases, there are a couple of green arrows which probably point to that being the case :)

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Hi.

Something like this happens a lot for me. First-team players suddenly having red arrows all over the place. Two examples:

Lorenzo Crisetig - http://i.imgur.com/dzPJ2Gf.png

Jeronimo Rulli - http://i.imgur.com/iH1ytFu.png

Is there any way to counter this, or should I simply not pay attention to it at all? Is it something that just happens, regardless of what I do?

My general training is og Balanced - Low, and I have all my players on role training with high intensity.

It's normal, and a great time to warn the player that they're not training hard enough.

You should only get concerned if the darker red arrows start appearing.

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I've looked through the options menu but I can't find how to highlight the players names during the matches. Anyone know how to turn them on ? Better still, is there a way to only show a specific players name ? ( it would make it easier for me to follow who is doing what).

Ps : I'm on classic mode, don't know if that makes a difference or not.

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I've looked through the options menu but I can't find how to highlight the players names during the matches. Anyone know how to turn them on ? Better still, is there a way to only show a specific players name ? ( it would make it easier for me to follow who is doing what).

Ps : I'm on classic mode, don't know if that makes a difference or not.

There isn't an actual option to do this. What you need to do is pause a match, hold down Control and click all the players one by one. Sometimes I manage to unintentionally select loads of players at one, but I've no idea how I do that.

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usually pressing shift then click will give you loads at once :)

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a great impact when IF AML has a strong left foot and a right poor ?? Therefore I ask because I have a lot of players left foot

Sorry for my English :)

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a great impact when IF AML has a strong left foot and a right poor ?? Therefore I ask because I have a lot of players left foot

Sorry for my English :)

If you have an AML with a strong left foot and a poor right foot, then he should prolly be a classic Winger instead of an IF. IF's cuts inside often and with a poor right foot, he will be useless at that. This can change if you train his weaker foot, of course.

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If you have an AML with a strong left foot and a poor right foot, then he should prolly be a classic Winger instead of an IF. IF's cuts inside often and with a poor right foot, he will be useless at that. This can change if you train his weaker foot, of course.

Thank you. So the role to be cut inside the AP, RMD and IF will not use.

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Another question here. I was looking at random player stats from big european teams controlled by the AI and I noticed that most of their players played a huge amount of matches in the season ( even players with rather low physicals).

With any team I control I feel as if I need to rotate the squad almost every match even though I never go beyond medium workload on training, and I don't play some insane high tempo, ultra pressing style.

I'm obviously missing something here. It would be great to not lose games due to having to field my <18s :D

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Another question here. I was looking at random player stats from big european teams controlled by the AI and I noticed that most of their players played a huge amount of matches in the season ( even players with rather low physicals).

With any team I control I feel as if I need to rotate the squad almost every match even though I never go beyond medium workload on training, and I don't play some insane high tempo, ultra pressing style.

I'm obviously missing something here. It would be great to not lose games due to having to field my <18s :D

You should have a rest day after matches. You will be ok to use players at 89% condition and up.

If your team has lots of players who play International fixtures and your team has lots of mid-week fixtures, you should look into giving you're squad an extra rest day here and there.

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I'm already doing the day off after a game and I also rest them every now and then but still I can't get my players to play the 50 or so games that Messi plays each season :O

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Stupid Question thread seems like a good place to start...

Pretty much a football neophyte (as in folks 'round here call it soccer Texas%20flag-S-anim.gif), and the descriptions given simply do not really translate well into my "mind's eye" on what should be happening on the pitch spatially when roles are assigned. Some of them basically say the same thing, and without investing much time (which I really don't have) and frustration into learning by watching a control set in game (like using editor to give all players identical stats, no training allowed, and then muck with the ME using different roles, etc.) I figured it might be a tad easier to have those of you with real experience both in FM and real world football to give some spatial context.

Going to start my "Roles 101" questionnaire with the back four.

Found a way to show a pitch with some folks on it, can draw lines and such on it as well.

abI0CKLal3.png

So what is the "roaming" aspect differences between the CD and the BPD? Does the BPD press further into the attacking versus the CD? (I actually understand the duties Stopper, Cover, Defend fairly well, relativity speaking)

Fullbacks versus Wingbacks, once again, how does the space they cover differ? Here the duties (Attack, Defend, Support) move the players around on the pitch a tad giving an indication that they will "hover" further forward or back in the space, but not really to what degree. How much more space does a Complete Wingback cover? (I'll be honest, the descriptions on the "Limited" positions makes me reluctant to even use them, my basic reading of them is "get the ball, kick it as far as you can in any direction not towards one's own goal", which works great at kid ball, but seems to be less useful in the professional world.

I can follow up with the midfield and attacking roles later, there is even more overlap/ambiguity in the descriptions there, figure baby steps...

End of the day, would like to know WHY certain tactics work and others don't, versus just using "best" players and tactics to get W's, roles seem a good place to start...

Thanks in advance

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Pedroig, if you care to handle a decent chunk of reading, the post Leoforos linked above will set you right on a lot of questions about FM mechanics and such. The simple answer to your meta question about why some tactics work and others don't is space. It all comes to down to using it or denying it effectively. The complexity comes in when deciding how best to achieve that. Then you are into formations, shape, roles, tempo etc. as well as individual player skills. But, at the end of the day, it comes down to space.

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Thanks Leoforos.

I will admit that though it seems like all the relative terms even in your link do not relate well to what I was looking for (terms like deeper, deeper than what? Normal isn't really explained anywhere and that's the baseline I do not have) it on first glance seems to have done the work. Having just finished up reading up on Bielsa, a reading of the linked thread (and a printing), and a dual tactic which pretty much is founded on the principle of "the best defense is a good offense" I fired up Barnsley, did a little shuffling of folks (including sending Cranie to Ipswich to get some salary room), arranged a friendly with Arsenal at home and well 4-0... Will see if it holds up, since Arsenal was expected to play a 4-4-2, so went with the following:

abI0T2eamA.png

Played Standard, Fluid, with TI's: More Direct, Close Down More, Push Higher, Express More, Clear to Flanks, Mark Tighter, Higher Tempo, Don't Let GK distribute.

Dr. Hook, I think you nailed my problem, I understand space is vital, but that "complexity of deciding how to achieve it" is where my ignorance (hopefully diminishing ignorance) is causing me issues. In previous go's I would find all my attackers basically within the confines of the penalty box, even with Get Wider selected to try creating space instead of basically gifting the defense a virtual wall in front of the goal.

Now to make sure this stays on the stupid question topic:

When your coaches tell you they don't think a player (especially a youth) is not capable of performing a PPM, do they know what they are talking about? I know that 15 year kid might not be great at one-two, but can't the attributes "grow" into the PPM?

Oh and do you have to have a GK? (as in play a 3-3-3-2)

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When your coaches tell you they don't think a player (especially a youth) is not capable of performing a PPM, do they know what they are talking about? I know that 15 year kid might not be great at one-two, but can't the attributes "grow" into the PPM?

Oh and do you have to have a GK? (as in play a 3-3-3-2)

To your first point, the baseline for positioning you want to see can be simply established by a test match with generic roles and standard mentality, no Team or Personal Instructions. Look where your defensive line sets up when you have the ball, and watch where they retreat to if the ball is turned over. Then you'll know what the median is and can go from there.

Ignore your coaches, they give crap advice constantly. If you want a player to learn a certain PPM, then train him on it. Sometimes they are right, but (more) often they aren't. If he fails, get him back at it.

To be honest I have never tried to not have a keeper (why would you ever do that in pro soccer??). I think FM makes you have one, based on how the tactics screen sets up, but you can always try it out and see.

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This post contains a table that lists the different striker roles relative to how high they stay up the field. You can also just look at heatmaps and watch matches to see the impact of "deep" and "deeper" roles : http://community.sigames.com/showthread.php/423246-What-Makes-A-Goalscorer-!

Edit : also, here's another question. I'm halfway into my fourth season, and I've noticed that I consistently struggle to score against teams due to their goalkeeper stoping most if not all of my shots. I've actually looked through match history and realised that most opposing goalkeepers finish their games with a 7x rating minimum.

My first though was that my strikers weren't performing or that opposing teams played more defensively but it really isn't. I'm creating quality chances, my strikers have very good ratings and opposition defenders poor ones, however most goalkeepers behave as if the ******* child of Tim Howard and Ochoa during the world cup ( stoping penalties, making outrageous saves over and over again, ect)

Any ideas on how to deal with this ? Again, my tactics are working fine, I'm playing as I'm supposed to, creating good chances and taking quality shots. Could it be complacency ? It would be strange as my striker usually have very good ratings.

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Honestly what do you guys do against the likes of Chelsea and Liverpool away from home? No problem at all getting a result at home against them or at least make a game of it but as soon as you go to Anfield or Stamford Bridge Cuarado sprints down the wing like Usain Bolt and picks out Diego Costa every time. Azpil, whatshisname continuously throws throw in's direct to Costas head and as for Balotelli, it's like facing Superman on steroids!!

You can honestly hardly concede in most games, have the best passing outfit in the League and get absolutely walloped at those venues where all your players forget how to pass the ball and look like they are running through syrup! Push up, drop deep, get stuck in, stand off I think I have exhausted all routes and am baffled! Baffled as to how I can beat Chelsea 5-1 at home and then be 4-0 down away after 20 minutes only weeks later. That's what it was when I hit exit!!!!!

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I tend to just reel in a few Duties to keep things a bit tighter, and go in with the mentality that a draw is a good result, and anything else is better. Definitely wouldn't quit a match just because I was losing to a team which was equal / superior on paper. It's just a computer game.

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I tend to just reel in a few Duties to keep things a bit tighter, and go in with the mentality that a draw is a good result, and anything else is better. Definitely wouldn't quit a match just because I was losing to a team which was equal / superior on paper. It's just a computer game.

Ha ha, in my defence the dinner was burning! It's an interesting one for me as lowering in a few duties doesn't work to well for me. Certainly with Chelsea and Liverpool away the problem seems to be the pace that they play. Cuadrado especially has fantastic pace and acceleration and it's very difficult for a wing back/full back to stop him. I mean what do you do, get tight? stand off? With a quick striker it seems a bit easier as you can use the defensive line to an extent but with a lightning fast winger with top dribbling skills it's tough to stop players like that.

I have tried using my strikers to man mark the opposition full backs but this only serves to give the centre backs the freedom on the ball. Maybe my only option is a change of formation and more security on the wings I dunno. The AI 4231 wide seems to be what Chelsea use but I beat Spurs a few games ago 4-1 away and they play a 4231 wide so it's baffling doing well away against one top team that uses it but awfully badly against another.

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Well made an interesting discovery. Played Chelsea again and lost 3-0 in the Cup. Once again Cuarado and Hazard ran the show which considering I am using a 4312 isn't a major surprise. Played them again a few games later and had a think. Thought about man marking their wide midfielders with my full backs but decided against it as that still left my full backs two against one. So decided to man mark Cuarado and Hazard with Kouyate and Song my two BWM's the outside players our middle three. It seemed to work and I managed to scrape a 2-1 win. Both were a lot quieter with a much lower cross rate and that also allowed Cresswell and Peruzzi to concentrate on Chelsea's full backs. Left both mine as CWB's A which gave me an attacking threat and Peruzzi scored one of the goals. Thought I may be over run in the middle but that didn't seem to be the case and it got those midfielders closing down wider as well. So food for thought.

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Ha ha, in my defence the dinner was burning! It's an interesting one for me as lowering in a few duties doesn't work to well for me.

Last night I faced Chelsea in the CL Quarter Finals and lost 2-1 at Stamford Bridge in a match where we held a 1-0 lead but ultimately got overpowered at set pieces so it was a result to take on the chin. Like you, I'm using a 4-3-1-2 and really the flanks weren't an issue, as I find the 4-3-1-2 has great defensive strength out wide with the outer MCs. In the return leg, we just switched full backs from CWB (S) to WB (A) and this happened: :cool:

screen-shot-2015-05-11-at-21-29-10.png

A real pasting - look at their pass completion; we just completely stifled their midfield. In the first leg, things were more even but away from home, they were far too cautious and that suits the way my system is set up.

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Hi, I was just wondering is there something you have to do beforehand before you can teach a player the PPM, Plays one-twos, as I can't find the option to teach any of my players such move :/

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I have 100% familiarity on my 3 tactics, what shall I change my match training to now and should I reduce the intensity from 50%?

Thanks

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I have 100% familiarity on my 3 tactics, what shall I change my match training to now and should I reduce the intensity from 50%?

Thanks

I generally train defensive positioning, but it's really a matter of preference. Depends on what you want to focus on for the upcoming match.

As far a percentage, I usually go with 30%

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This is a stupid question because I severely doubt anyone can help, but..... Do any of you guys have Mr Houghs working 10.3 tactic from FM10. It was a 4-1-2-3 tactic. Just bought FM10 again in a bid to re-capture my youth and I really loved that tactic.

Not having a go here but why don't you create your own?

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I generally train defensive positioning, but it's really a matter of preference. Depends on what you want to focus on for the upcoming match.

As far a percentage, I usually go with 30%

Thanks mate

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