crouchaldinho Posted September 14, 2011 Share Posted September 14, 2011 There are four new shouts, which nobody seems to have picked up on:1: Play Ball out of Defence 2: Run at Defence 3: Play through Defence 4: Hit Early Crosses I noticed! Do I win anything? What precisely do they do to the tactical instructions WWFan? I could probably guess most of them actually but want the official info! Link to post Share on other sites More sharing options...
crouchaldinho Posted September 14, 2011 Share Posted September 14, 2011 What was the point that Miles was making about player instructions and not having to switch them to other tactics? :confused: Was he saying that if you make advanced changes (e.g. if I was to change the creative freedom of a player) then that would apply to your backup tactics too? That confused me, to be honest. I wasn't sure what he was saying. Are the advanced settings even still in? I didn't see the advanced settings panel. I hope they are! Link to post Share on other sites More sharing options...
Keyzer Soze Posted September 14, 2011 Share Posted September 14, 2011 I didn.t even seen any button to Create, or Load, or save a tactic! Link to post Share on other sites More sharing options...
Kriss Posted September 14, 2011 Share Posted September 14, 2011 I didn.t even seen any button to Create, or Load, or save a tactic! It's all there, and more;) Link to post Share on other sites More sharing options...
wwfan Posted September 14, 2011 Share Posted September 14, 2011 I noticed! Do I win anything? What precisely do they do to the tactical instructions WWFan? I could probably guess most of them actually but want the official info! Roughly (it's been a while): 1: Minimises passing length in the back two strata 2: Increases dribbling a notch in the top two strata and/or most advanced wide player 3: Decreases dribbling a notch in the top two strata and/or most advanced wide player 4: Increases crossing and reduces cross from a notch for wide players Link to post Share on other sites More sharing options...
Keyzer Soze Posted September 14, 2011 Share Posted September 14, 2011 just wondering, will a FM2011 tactic (built with the TC) work in FM2012? Link to post Share on other sites More sharing options...
mightymanager Posted September 14, 2011 Share Posted September 14, 2011 The addition to assign a player a role is a change. Before you had to set the position in the formation and dedicate a role to that position. So putting a DM in the DM slot. If you subbed the DM for a AM you had to fiddle around with the DM role to get it to the AM role. Now if you have Miguel Velosso in the DM role and you sub him for Steven Gerrard, it will use the role you predefined in Steven Gerrards settings and not the DM role defined in the formation.And the addition of building your own "Shouts" is also new. How hard is that to understand? If you replace a DM with with AM, you can also change the position on the pitch ( it will change itself ?)) I really don't undersantnd, please help !!! Link to post Share on other sites More sharing options...
pigfacemonkeyman Posted September 14, 2011 Share Posted September 14, 2011 Roughly (it's been a while):1: Minimises passing length in the back two strata 2: Increases dribbling a notch in the top two strata and/or most advanced wide player 3: Decreases dribbling a notch in the top two strata and/or most advanced wide player 4: Increases crossing and reduces cross from a notch for wide players :confused: Run with ball? Link to post Share on other sites More sharing options...
pigfacemonkeyman Posted September 14, 2011 Share Posted September 14, 2011 I noticed! Do I win anything? What precisely do they do to the tactical instructions WWFan? I could probably guess most of them actually but want the official info! Do you have the official info on the existing shouts? Link to post Share on other sites More sharing options...
TSH Posted September 14, 2011 Share Posted September 14, 2011 Isn't custom shouts just a quicker way to shout? Why are people so excited about this? Also, why can't I still put my players anywhere I want on the pitch when I'm making a tactic? And why can't I still make some specific lines of my tactic play wider, while keeping other lines closer, like real managers do? How long must we wait for some actual improvements in the tactics area? Link to post Share on other sites More sharing options...
shirajzl Posted September 14, 2011 Share Posted September 14, 2011 Isn't custom shouts just a quicker way to shout?Why are people so excited about this? It reduces the number of clicks, which is always a good thing. Also, why can't I still put my players anywhere I want on the pitch when I'm making a tactic? That's good old wib/wob making of tactics, and I think wwfan said it would never come back because with that system it's too easy to exploit the engine. And why can't I still make some specific lines of my tactic play wider, while keeping other lines closer, like real managers do? Now that's one the many tactical details that really need improvement in FM. TC and shouts are really nice, but they need to be more flexible and detailed (but should not force a user to overcomplicate things if he doesn't want to). Link to post Share on other sites More sharing options...
Johnjo Posted September 14, 2011 Share Posted September 14, 2011 Not sure about the new interface....looks a little crowded and more "arcadey". Custom shouts will be a step in the right direction though. Link to post Share on other sites More sharing options...
mdbussen Posted September 14, 2011 Share Posted September 14, 2011 There are four new shouts, which nobody seems to have picked up on:1: Play Ball out of Defence 2: Run at Defence 3: Play through Defence 4: Hit Early Crosses I believe these were all in FML Link to post Share on other sites More sharing options...
wwfan Posted September 14, 2011 Share Posted September 14, 2011 I believe these were all in FML Yes, they were, which is why my memory of their exact settings is a little shaky. :confused: Run with ball? Yes. Do you have the official info on the existing shouts? Yes. Link to post Share on other sites More sharing options...
pigfacemonkeyman Posted September 14, 2011 Share Posted September 14, 2011 Thanks again wwfan. Link to post Share on other sites More sharing options...
moon_goat Posted September 14, 2011 Share Posted September 14, 2011 Any actual changes to the tactics? Be it in the creator, or just simply being able to arrange your formation more freely? It's been glaringly obvious how limited it is for the past few versions, and it appears again it's been overlooked yet again for "features" (GUI changes and about 1000 different ways to influence team motivation) that add little to the actual gameplay (managing your team how you want) If not, for something that's put forward as a simulation, it's remarkably restricting Link to post Share on other sites More sharing options...
davidbowie Posted September 15, 2011 Share Posted September 15, 2011 0:29 into the blog the drop down menu has 'Team Meeting' and 'Team Policy' as options. These are additions to last years iteration. In the Tutorial video it shows that Team Policy is basically the equivalent to the "Team Settings" page. You know, the "take control of reserves, give Assistant control of Reserves/Team Talks/Youth, offer players out at 100/200/50% and set transfer listed" etc, just with a new name. Link to post Share on other sites More sharing options...
Marz Posted September 15, 2011 Share Posted September 15, 2011 Has the Match Engines ability/coding of the back 3 (DCL DC DCR, needed for formations like 343, 352/532 or 523) been polished/worked? Link to post Share on other sites More sharing options...
moon_goat Posted September 15, 2011 Share Posted September 15, 2011 Has the Match Engines ability/coding of the back 3 (DCL DC DCR, needed for formations like 343, 352/532 or 523) been polished/worked? Doubt it, it's pretty stupid that even within the formations and positions we're FORCED to use, we can't make certain positions behave like we want, or even like they should. Can't see either of us getting a response though Link to post Share on other sites More sharing options...
Raymubdo21 Posted September 15, 2011 Share Posted September 15, 2011 the interface looks AMAZING love it, yes their will always be things people want different or not right but fair play to SI and getting this game even better and more exciting Link to post Share on other sites More sharing options...
themadsheep2001 Posted September 15, 2011 Share Posted September 15, 2011 Doubt it, it's pretty stupid that even within the formations and positions we're FORCED to use, we can't make certain positions behave like we want, or even like they should.Can't see either of us getting a response though You could just wait and see with the demo, much easier to see if they work. Link to post Share on other sites More sharing options...
7Bestie7 Posted September 15, 2011 Share Posted September 15, 2011 Madsheep, where would the fun in that be? People need their yearly moaning about how SI have failed to deliver. Link to post Share on other sites More sharing options...
pigfacemonkeyman Posted September 15, 2011 Share Posted September 15, 2011 Madsheep, where would the fun in that be? People need their yearly moaning about how SI have failed to deliver. And as SI drip feed us with info, they obviously agree. Link to post Share on other sites More sharing options...
Smurf Posted September 15, 2011 Share Posted September 15, 2011 People need their yearly moaning about how SI have failed to deliver. Without seeing/using the working product, I might add Link to post Share on other sites More sharing options...
7Bestie7 Posted September 15, 2011 Share Posted September 15, 2011 I wouldn't put it past SI to have turned this into a sport! "Right lads...how can we word this post/edit this video to make it just vague enough to get complaints? And whose turn is it this year to set the over-under on moans?" Link to post Share on other sites More sharing options...
pigfacemonkeyman Posted September 15, 2011 Share Posted September 15, 2011 It wouldn't be the first time. There's already "What's the smallest amount of information, about how the game works, we can get away with providing to the punters?" Link to post Share on other sites More sharing options...
Smurf Posted September 15, 2011 Share Posted September 15, 2011 I believe these are called "teasers". When the demo is released we'll get a full whack of everything that's in the game, what's new, what's different etc. Link to post Share on other sites More sharing options...
pigfacemonkeyman Posted September 15, 2011 Share Posted September 15, 2011 I believe these are called "teasers". When the demo is released we'll get a full whack of everything that's in the game, what's new, what's different etc. You know, I almost couldn't stop myself...but I did. Link to post Share on other sites More sharing options...
chadnw Posted September 15, 2011 Share Posted September 15, 2011 misunderstood it all Link to post Share on other sites More sharing options...
The Welsh Lad Posted September 15, 2011 Share Posted September 15, 2011 The player instruction are set to the 3 different type of set tactics you can save only for first eleven, so if you want to bring an attacking CM for a defensive CM then you will have to manually change the role. Link to post Share on other sites More sharing options...
Stormwind City Posted September 16, 2011 Share Posted September 16, 2011 WWFan, your explanations imply, that you can have different passing and dribbling settings for different areas on the pitch. Is that a new feature? Do we have this possibility when we design shouts or manually set tactic settings, too? Link to post Share on other sites More sharing options...
bigman Posted September 16, 2011 Share Posted September 16, 2011 love the new ideas and multiple tactics with player rolws kept thank u si, looking forward to this game alot now¬! Link to post Share on other sites More sharing options...
Llew_Arshavin23 Posted September 16, 2011 Share Posted September 16, 2011 Not too sure about the Tactic's pitch, in all honesty. Looks quite dated; like the quick player roles method though Link to post Share on other sites More sharing options...
SeanNUFC Posted September 16, 2011 Share Posted September 16, 2011 I really like the idea of custom shouts. Doesn't look poorly done either. Link to post Share on other sites More sharing options...
Marz Posted September 19, 2011 Share Posted September 19, 2011 Doubt it, it's pretty stupid that even within the formations and positions we're FORCED to use, we can't make certain positions behave like we want, or even like they should.Can't see either of us getting a response though Guess you were right, pretty poor from the developers really. Link to post Share on other sites More sharing options...
The North End Posted September 20, 2011 Share Posted September 20, 2011 Has anything been changed in term of the 'swap with' option?? I used to love that option but it became almost unusable last year as the players would swap roles as well, i.e. to a role that they didn't fit well. For example, two wingers (one right footed, one left footed) when they swapped they remained wingers with 'hugs touchline', where ideally when they swapped they should become 'cuts inside'. I found no way round this without switching them manually which soon gets irritating. Link to post Share on other sites More sharing options...
paganizer Posted September 20, 2011 Share Posted September 20, 2011 Doubt it, it's pretty stupid that even within the formations and positions we're FORCED to use, we can't make certain positions behave like we want, or even like they should.Can't see either of us getting a response though MAJOR letdown if this isn't fixed in 2012. It's all I want.. could care less about shouts and other weird stuff, like new camera angles and ****. Get grinding on the lack of flexibility in the ME tactics, SI! Or atleast fix the broken horizontal movement. Link to post Share on other sites More sharing options...
Foggy94 Posted September 21, 2011 Share Posted September 21, 2011 These new additions sound good, especially being able to save specific roles to the player and not the position on the pitch. Anybody else think players should be able to swap position with more than one player though? The team i support, Blackpool, play with 3 strikers up top and at times all three are interlinking and swapping positions. I tried to do this just now with my Villa team as a I play 4-2-3-1 with Hazard, Young and Downing (all 3 can play across the attacking midfield positions) but I found that you can only only swap positions between two players. Probably a minor issue and I dont even usually use that tool but it certainly happens IRL so could be a good addition. Link to post Share on other sites More sharing options...
Foggy94 Posted September 22, 2011 Share Posted September 22, 2011 For example, two wingers (one right footed, one left footed) when they swapped they remained wingers with 'hugs touchline', where ideally when they swapped they should become 'cuts inside'. I found no way round this without switching them manually which soon gets irritating. I think the best thing to do for that probably is to put it to 'move into channels', sort of like the best of both worlds i think Link to post Share on other sites More sharing options...
shad0wdr3w Posted September 23, 2011 Share Posted September 23, 2011 the custom shout is definitely impressive but i guessing it would have to be explain more in-depth for people who are weak in the english like me....for example i don't understand what the shout of Hassle opponent means and stand-off opponent really mean... Link to post Share on other sites More sharing options...
pigfacemonkeyman Posted September 23, 2011 Share Posted September 23, 2011 the custom shout is definitely impressive but i guessing it would have to be explain more in-depth for people who are weak in the english like me....for example i don't understand what the shout of Hassle opponent means and stand-off opponent really mean... From wwfan: Closing Down Modifiers Hassle Opponents Effect: Instructs the team to close down the opposition and reduce the space available. Action: Vastly increases closing down settings, changes marking to tight-man, increases tempo. Useful: When needing to regain possession quickly; when playing against a slow, technically inferior team; when needing to reduce space for the opposition. Stand-Off Opponents Effect: Instructs the team to hold back from the opposition and try to direct them away from danger. Action: Vastly decreases closing down settings, changes marking to loose-zonal, decreases tempo. Useful: When playing against a quick, technically superior team; when needing to hold team defensive shape; when looking for more space to break down a team who refuse to come out of their own half. Link to post Share on other sites More sharing options...
TimTaine Posted September 24, 2011 Share Posted September 24, 2011 All sounds very good, can't wait to get to exploring the game. Only things I really want that I haven't seen regarding tactics are with and without possession instructions and more control over set-pieces, i.e. comprehensive design over runs an positions as well as exactly who takes free kicks and what they do with them in various areas of the pitch. Being able to permanently assign roles/tactics/instructions to specific players rather than just that position sounds superb though if I've understood it right and this will be included, something that has frustrated me constantly in particular is having to reassign set piece positioning when changing them players around. Love the sound of the tone thing regarding team talks and touchline shouts. I just hope that they are implemented quicker, far too many times I've conceded while having waited 4 or 5 minutes for tactics and/or substitutions to be implemented (regardless of the amount of stoppages in play), they need to actually work as a shout would. Motivational shouts would be great too. Will it be possible to apply the shouts multiple times, it would be good to have sort of multiple levels to the shouts for when the players don't listen the first time, i.e. "work ball into box" and players still waste too many chances shooting inaccurately from range. Link to post Share on other sites More sharing options...
Tonymorton Posted September 24, 2011 Share Posted September 24, 2011 All these new additions look good, but there is one thing that I really really want in tactics! I want the ability to exactly position a player on the pitch, not to some preset locking slots. Come on guys, even Fifa implemented this years ago! I want to be able to position one of my wingers slightly more inside than the other, one of my CB slightly deeper and one of my strikers slightly wider. Please sort this out!!!! Link to post Share on other sites More sharing options...
Fabio MVP Posted September 24, 2011 Share Posted September 24, 2011 All these new additions look good, but there is one thing that I really really want in tactics!I want the ability to exactly position a player on the pitch, not to some preset locking slots. Come on guys, even Fifa implemented this years ago! I want to be able to position one of my wingers slightly more inside than the other, one of my CB slightly deeper and one of my strikers slightly wider. Please sort this out!!!! You do that by giving them different duties and adjusting their mentalities. I can still see where are you coming from, but personally I like it this way. Link to post Share on other sites More sharing options...
themadsheep2001 Posted September 24, 2011 Share Posted September 24, 2011 You do that by giving them different duties and adjusting their mentalities. I can still see where are you coming from, but personally I like it this way. I would like to see a screen that shows how they line up on the pitch with changes (hope i explained that right) but agree you can do that already with duties and mentalities Link to post Share on other sites More sharing options...
Fabio MVP Posted September 24, 2011 Share Posted September 24, 2011 I would like to see a screen that shows how they line up on the pitch with changes (hope i explained that right) but agree you can do that already with duties and mentalities I understand you and that would be a nice touch. To have an alternative tactic screen showing us where players are exactly placed on the pitch when we assign them roles and duties. Link to post Share on other sites More sharing options...
Marz Posted September 24, 2011 Share Posted September 24, 2011 All these new additions look good, but there is one thing that I really really want in tactics!I want the ability to exactly position a player on the pitch, not to some preset locking slots. Come on guys, even Fifa implemented this years ago! I want to be able to position one of my wingers slightly more inside than the other, one of my CB slightly deeper and one of my strikers slightly wider. Please sort this out!!!! The problem is that the current match engine has 5 vertical lines of positions (starting positions):- Line 1: SWL-----DL----WBL------ML----AML-----SL Line 3: SWCL----DCL--DMCL----MCL---AMCL----SCL Line 4: SWC-----DC----DMC-----MC----AMC-----SC Line 5: SWCR---DCR---DMCR---MCR---AMCR---SCR Line 7: SWR-----DR----WBR-----MR----AMR-----SR Lines 3 & 5, position the player(s) centrally. So you cannot instruct players to have a starting position which is ‘in-between the lines’ or in a semi-wide role (when playing against a formation such as flat 442). “I want to be able to position one of my wingers slightly more inside than the other”. At the moment moving a wingers’ position more infield would for example be:- MR (from Line7) to (Line 5) MCR. He would line up directly against the opposition MCL, who is the oppositions central (left) midfielder in a flat 4 in midfield. When all you want is for this player to start of in a position in-between the lines (between the oppositions ML & MCL) in theory MRC (missing Line 6). The solution that I posted sometime before FM11, is to have 2 more vertical lines into the match engine:- Line 2: SWLC----DLC----DMLC----MLC----AMLC----SLC Line 6: SWRC----DRC----DMRC---MRC----AMRC----SRC This would then see the match engine have 7 vertical lines of positions (starting positions):- Line 1: SWL------DL-----WBL-----ML-----AML-----SL Line 2: SWLC---DLC---DMLC---MLC---AMLC---SLC Line 3: SWCL-----DCL---DMCL----MCL---AMCL----SCL Line 4: SWC------DC----DMC------MC----AMC-----SC Line 5: SWCR----DCR---DMCR----MCR---AMCR---SCR Line 6: SWRC---DRC--DMRC---MRC--AMRC---SRC Line 7: SWR------DR----WBR-----MR-----AMR-----SR Lines 2 & 6, should position the player(s) semi-wide. So you should be able to instruct players to have a starting position which is ‘in-between the lines’ (when playing against a formation like flat 442). As mentioned before “I want to be able to position one of my wingers slightly more inside than the other”:- MR (from Line7) to (Line 6) MRC. He would not line up directly against the opposition MCL (who is the oppositions central midfielder in a flat 4 in midfield). Instead he would be in a position “in-between the lines” in theory MRC. Link to post Share on other sites More sharing options...
Robert the Spud Posted September 24, 2011 Share Posted September 24, 2011 All these new additions look good, but there is one thing that I really really want in tactics!I want the ability to exactly position a player on the pitch, not to some preset locking slots. Come on guys, even Fifa implemented this years ago! I want to be able to position one of my wingers slightly more inside than the other, one of my CB slightly deeper and one of my strikers slightly wider. Please sort this out!!!! I want this too, for sure. More so horizontally, rather than vertically, so I can put one winger closer inside than out. I'd find this so much more simple than setting mentalities. Link to post Share on other sites More sharing options...
Ranbir Posted September 25, 2011 Share Posted September 25, 2011 Just one question: Can I go back to classic mode? Link to post Share on other sites More sharing options...
pauly1 Posted September 26, 2011 Share Posted September 26, 2011 is it me or does the tactics pitch look pants i dont really see the need to have condition ect on the tactic pitch next to the player i prefare this classic sort of pitch http://postimage.org/image/2ato8uof8/ or maybe the match of the day,sky sports or champions league type ect Link to post Share on other sites More sharing options...
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