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About wwfan

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    Third Team

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    Irony & Ambivalence

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  1. We've actually had our SPAM control mistakenly ban a few users and are looking into it. To the OP, if you have been banned for no reason, please send Neil Brock a private message via this account. I'll keep it open rather than ban as an alias given the issue we are experiencing.
  2. Shame you didn't stick with RS. My feeling is you'd struggle to break the stranglehold of Madrid and Barca with this system for 2-3 seasons. With Barca, you'll walk it.
  3. Excellent. To get it started, I'll critique the tactic in your OP. Shape: First and foremost, what we need to do is get the team's shape correct. In your OP, you refer to wanting "the Ball-Winning Midfielder to drop back and essentially form a five-man defence". As others have pointed out, the role isn't the correct one for what you are trying to do. The BWM presses forward to win the ball ahead of the d-line and snaps hard into tackles. With your extra pressing and tackling, he'll charge even further forward. As a result, you'll find your d-line is going to be horribly exposed every time he misses a tackle. He might win 90% of them, but the 10% of times he doesn't, you'll have players running at a back-pedaling d-line with no cover. You have a similar issue in attack. With automatic settings, the FBs will push up in support. You have both wide players sitting in support areas. You have the BWM pushing forward. You'll end up with all five players sitting across the midfield, able to play TBs, but not really offering any penetrating movement in the final third. Given you have an AP, I'm assuming you don't actually want all these players sitting behind him as it decreases his playmaking options. The front three provides a similar issue. The AP/A will push up into the front line between the Poacher and the TM. Neither of them will offer any width, so you'll find final third space hugely compressed. The AP/A will get marked out of the games as he's pushed high trapped between two fairly immobile roles. Ultimately, you've created a 2-5-3 shape in attack, with your most creative player stuck in the front three, your BWM the creative fulcrum in the centre of the pitch, and the wide players unwilling to commit forward. You'll end up with a bunch of attempted TBs into compressed space which the opposition will pretty easily mop up. You'll be 100% reliant on your front three pulling something special off to score a goal as you'll not be creating anything decent via team-based moves. In defence, you have a 4-3-3, but with no certainty the middle player of the midfield 3 will hold position to cover the d-line. It can often be a 4-2-4 if the BWM gets bypassed early in an attack, which is not a good defensive shape. Style: You want to play a short-passing, possession-centric game. Firstly, that is going to be difficult with an empty MC strata. You'll find it difficult to play the ball out of defence when nobody is dropping into central areas to pick up the ball and find that, despite having short passing settings, your players are forced to play hopeful long balls after their easy passing options are blocked off. Your role selection also doesn't suit the style you are aiming at. A Limited Defender clears the ball when under pressure rather than looking for short out passes. The TM thrives off high balls and the Poacher off quick balls. Having a slow, patient build up that works the ball forward completely inhibits their strengths. If you want to keep the ball on the ground, you need to use a more creative forward role and consider an AF rather than Poacher to generate better movement ahead of the possession play. Solutions: 1: If you want to play possession football with a few flair players, look at playing more players deep and less players up. The 4-2-1-2-1, the 4-1-2-2-1 and the 4-2-3-1 Deep will all give you that extra midfield cover to allow a short passing game and free up space for flair players in the three most advanced midfield positions. 2: If you are wedded to the 4-1-2-1-2 Wide, then restrict the DMs forward movement to protect the d-line and play a more direct game. You don't have to add directness to the passing, but don't reduce it. 3: If you want to be creative with lots of movement up front, avoid the Poacher and TM roles. If you want to be very direct, embrace them. NB: with the correct set up it is very possible to have an effective Poacher ahead of a creative short-passing system, but we need to learn to walk before we can run. 4: If you want move movement, you need to have at least two Attack Duties in your wide positions. Most people use the following: First Flank: FB (Attack Duty), M (Support Duty) Second Flank: FB (Support Duty), M (Attack Duty) This provides different attacking patterns on each side of the pitch. However, it is possible to have the same setup on each side of the pitch. IF you play a more defensive system, I recommend the Attacking Duties on the FBs. If a more aggressive system, then the Attacking Duties on the wide midfielders.
  4. I'm happy to get deeply involved in this if you want to give it one more go. I'd need to be sure I'm critiquing the actual tactic you are using though. You'll also have to take the time difference into account as I'll not be able to enter too many dynamic conversations. Is it still the one from the OP or have you made some fundamental changes? There's an awful lot wrong with the system in the OP and nobody has really given you specific feedback on what that is. Happy to do so but don't want to waste my time if you've truly given up.
  5. This thread's become a bit rambling, with tactics and saves chucked the moment things become too difficult. Going to be impossible to help unless you have a clear vision of how you want to play and are prepared to work on it. Going to close it, but would be happy to support a new thread if you want to put the effort in.
  6. Looking at your system, I'd suggest the switch to a more cautious system is one in the wrong direction. Unless you really know what you're doing, you really need more bodies in the back two strata to play effective cautious football, which you don't have. You also want to have players breaking from deep and moving past the midfield, which, again, you don't have. You are playing a pretty bog standard, direct 4-4-2. I would do the following: 1: Get rid of Exploit Flanks. This is going to cause a big hole in the middle of the park, handicapping the AP/s's ability to dictate the game. As you are so direct with both wingers getting forward, you'll find your WBS will be shuttling up and down the pitch, not able to keep up with play in attack and then rushing back to defence as the backline gets outnumbered on the counter. This will cause the lumped passes, as players deep will have no easy out ball options. 2: Consider playing more aggressively (Control - Attacking), up the tempo and close down more. This will keep the team more compact and stop gaps appearing between the strata, which will be the root cause of your DCs getting pulled out of position. 3: If the TM is dominant in the air, then consider Floating Crosses. If your attack is quick, then try hitting them early.
  7. I'd give up on the 4-4-2 if you want to play defensive. The first reason is tactical, in that a 4-4-2 doesn't give you enough players in the defensive strata to control the ball deep. You need some DMs. The second reason relates to an idiosyncrasy of the current ME, which stops the deeper forward dropping deep enough or the midfield pushing up quickly enough in defensive systems. While this doesn't matter with the right setup, with a 4-4-2, it leaves a huge gap between midfield and attack. This stops you from a) being able to play the ball out of defence as the ball player quickly runs out of options and b) launching it forward for a quick counter as both FCs are too high, meaning the defensive line can mark them out of the game and quickly snaffle up the ball. Try a 4-2-2-1-1 (2 DMs, 1 AMC), which should help you solidify whilst getting the shape you are after.
  8. Nowt wrong with that and actually a suggestion that FM caters for football lovers of all types. You don't have to know what a Regista is to play. You just have to have a vision that works.
  9. I'll try to clear this up a little. Direct passing will, as Cleon says, move the ball quickly through the strata, i.e. defence -> midfield -> attack. Long balls will pretty much bypass the midfield strata, being defence -> attack. The TC works on the assumption that a team playing safer football will try and clear their lines more quickly than a team playing more risky football. Likewise, safer teams will try and play 'keep ball' higher up the pitch instead of looking for risky passes, whereas those playing more risky football will use the defence as a possession base and play riskier passes in midfield and the final third. Consequently, default instructions have more direct passing in defence and shorter passing in attack in cautious strategies and shorter passing in defence and more direct passing in attack in aggressive strategies. More direct passing also encourages players to cross. The TIs mediate this. A TI of shorter passing will decrease passing length of those playing direct passes by a far greater degree than it does for those playing shorter passes, and vice versa for more direct passes. The Shorter and More Direct TIs thus affect the whole team. There are other TIs that alter things further, either across the whole team of for specific strata: Pump Balls into Box: Long balls from the back two strata down the middle Clear Balls to Flanks: Long balls from the back two strata out wide Play Ball out of Defence: Very short passing in the back two strata Retain Possession: Privilege safe passes over risky ones (whole team) Go Route One: Launch it forward immediately (whole team) As you can see, you can alter your passing strategy in multiple ways. You can play what would normally be a cautious strategy that gets the ball out of defence more directly and keeps it upfield and reverse it, making the players keep it deep (Play Ball out of Defence) and play more directly in attack (More Direct Passing). You can turn an aggressive tactic with a possession base into a direct one (More Direct Passing) or ultra direct one (Clear Balls to Flanks / Pump Balls into Box). You can also try tika-taka (Play Ball out of Defence, Shorter Passing, Retain Possession) or Crazy Gang style long-balls from the back. There's so much possibility in the TIs and strategies/mentalities, with pretty much any kind of passing pattern being possible. To return to the OPs question, you almost certainly want to play with a high tempo, direct passing and early crossing to get the best out of a physical team. High Pressing and Hard Tackling will also help, but be prepared for a good few red cards over the course of a season.
  10. Could I suggest those feeling aligned with this thread read the following: http://community.sigames.com/showthread.php/422021-An-ode-to-simpler-times-Sponsored-by-blue-and-white-hoops It might be eye-opening and reignite the love!
  11. How does the enjoyability stack up with how you previously tried to play?
  12. Might be worth reducing the training to minimal for Xmas and January to keep fitness levels up and consider a more direct game if conditions are bad.
  13. Perhaps the most important paragraph you've written. To be honest, how your are playing is pretty much how I play. I think people assume the tactical gurus make spectacularly intricate decisions every five minutes. We really don't. Your tactical changes pretty much mirror mine. If anything, you are more likely to change things around that I am. Learning to trust the overall system is the key, which includes taking the odd bad performance on the chin and working out how to get out of a mini-slump before it becomes a full blown one.
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