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Thread: The Ultimate Personality/Media Handling Guide

  1. #1
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    Default The Ultimate Personality/Media Handling Guide

    Hey guys. I know you already have Lyssien's Personality Guide, but I don't believe it's perfectly accurate. I also found it slightly hard to understand given his explanation of what personality takes precedence is a bit hazy. So when I made mine, I made sure the numerical ranges for each attribute took the precedence into account, and where they couldn't be, I added in what I've called cases, which are a set of rules as to why the personality is what it is and not one further up on the list. I made this some time ago, but it takes some understanding (and also reveals how much of a geek I am), so I was reluctant to share it. But I figure, what the heck, so here it is:

    Firstly though, I better give a thorough explanation of what it is and how to use it.

    You can use this guide to find out information about the hidden personality attributes of your players. What you do is identify a player's Personality and Media-Handling Style (shown in the information tab for a player), and also what his Determination is. You can use these three pieces of information, and by using the guides below find out various numerical ranges for the players hidden personality attributes (such as Professionalism, Ambition, etc.). This will help you identify players who'd make good tutors, and players who might need tutoring to improve.

    So as you will be able to see below, for each personality, there are ranges for attributes that are certain (eg. For a Perfectionist personality, the professionalism attribute will guaranteed be either 18 or 19). There are also other ranges that depend on other factors (eg. For a Resilient player, if his Determination is 19, then his Ambition will be between 1 and 9; however if his Determination is 14, then his Ambition will be between 10 and 20). This is why noting the player's Determination will often give you even more information about a player's personality. I've put these uncertain ranges on as an aside listed as cases. I know the cases part looks confusing, but I'll do an example of how to use them properly below. And finally, I've used a lot of short-hand here, but it's not that complicated, so you should be able to figure it out yourself.


    Personality Guide


    Code:
    For Newgens:
    
    Personalities:		Definites:					Cases(det):		Cases(other):
    						
    Model Citizen		Pro 18-20, Det 18-20, Pre 18-20, Amb 18-20, Loy 18-20, Spo 18-20, Tem 18-20
    Model Professional	Pro 20, Tem 10-20							
    Professional		Pro 18-19, Tem 10-20							
    Perfectionist		Pro 18-20, Det 18-20, Amb 18-20, Tem 1-9			
    Temperamental		Tem 1-4, Pro 1-10						
    Driven			Det 20, Amb 10-20							*16
    Determined		Det 18-19, Amb 10-20							*16
    Slack			Pro 1, Det 1-9, Tem 5-20					
    Casual			Pro 2-4, Det 1-9, Tem 5-20				
    Very Ambitious		Amb 20, Loy 1-9, Det 1-17			2			*1
    Amibitous		Amb 16-19, Loy 1-9, Det 1-17			2			*1
    Unambitious		Amb 1-5, Loy 11-20				2			*1
    Honest			Spo 20, Det 1-9, Pro 5-20						*123
    Sporting		Spo 18-19, Det 1-9, Pro 5-20						*123
    Easily Discouraged	Det 1, Amb 1-9, Spo 1-17, Pro 5-20					*13
    Low Determination	Det 2-5, Amb 1-9, Spo 1-17, Pro 5-20					*13
    Unsporting		Spo 1, Det 11-20				7			*123
    Realist			Spo 2-4, Det 11-20				7			*123
    Very Loyal		Loy 20, Amb 6-7, Det 6-20			25			*1
    Loyal			Loy 18-19, Amb 6-7, Det 6-20			25			*1
    Iron Willed		Pre 20, Det 15-20, Spo 5-20			7			*1234
    Resilient		Pre 17-19, Det 15-20, Spo 5-20			7			*1234
    Spineless		Pre 1, Det 1-9, Pro 5-20, Spo 1-17		1			*1234
    Low Self-Belief		Pre 2-3, Det 1-9, Pro 5-20, Spo 1-17		1			*1234
    Light-Hearted		Pre 15-20, Spo 15-20, Tem 10-20, Pro 1-17	12467			234
    Spirited		Pre 15-20, Tem 10-20, Pro 11-17, Spo 1-14	14567			234
    Jovial			Pre 15-20, Tem 10-20, Pro 1-10, Spo 1-14	124567			234
    Resolute		Pro 15-20, Det 15-20, Spo 5-20, Pre 1-16	7			12345
    Fairly Professional	Pro 15-20, Det 1-14				1345			12345
    Fairly Determined	Det 15-20, Pro 1-14, Spo 5-20, Pre 1-16		7			*2345
    Fairly Amibitous	Amb 15-20, Pro 1-14, Det 1-14			2345			*25
    Fairly Loyal		Loy 15-20, Pro 1-14, Det 1-14, Amb 6-14		12345			*45
    Fairly Sporting		Spo 15-20, Pro & Det & Amb & Loy all 1-14	1234			*5
    Balanced		Pro 1-14, Det 1-14, Amb 1-14, Loy & Spo 1-14	1235			*35
    
    If Det 1-5 then Amb 10-20 is (1)
    If Det 1-9 then Pro 5-20 is (2)
    If Det 1-9 then Pre 4-20 is (3)
    If Det 1-9 then Spo 1-17 is (4)
    If Det 11-20 then Spo 5-20 is (5)
    If Det 15-20 then Pre 15-16 (6)
    If Det 18-20 then Amb 1-9 is (7)
    
    Not Temperamental (*)	Tem 5-20 and/or Pro 11-20
    Not Professional (1)	Pro 1-17 and/or Tem 1-9
    Not Ambitious (2)	Amb 1-15 and/or Loy 10-20
    Not Unambitious (3)	Amb 6-20 and/or Loy 1-10
    Not Loyal (4)		Loy 1-17 and/or Amb 8-20
    Not Spirit/Jovial (5)	Tem 1-9 and/or Pre 1-14
    Not Perfectionist (6)	Pro 1-17 and/or Amb 10-17
    ---------------------------------------------------------------------------------------------------------
    For Non-Newgens:
    
    Personalities:		Definites:					Cases(det):		Cases(other):
    						
    Model Citizen		Pro 18-20, Det 18-20, Pre 18-20, Amb 18-20, Loy 18-20, Spo 18-20, Tem 18-20
    Model Professional	Pro 20, Tem 10-20							
    Professional		Pro 18-19, Tem 10-20							
    Perfectionist		Pro 18-20, Det 18-20, Amb 18-20, Tem 1-9
    Driven			Det 20, Amb 10-20							15
    Determined		Det 18-19, Amb 10-20							15
    Very Ambitious		Amb 20, Loy 1-9, Det 1-17						1
    Amibitous		Amb 16-19, Loy 1-9, Det 1-17						1
    Honest			Spo 20, Det 1-9								12
    Sporting		Spo 18-19, Det 1-9							12
    Very Loyal		Loy 20, Amb 6-7								1
    Loyal			Loy 18-19, Amb 6-7							1
    Iron Willed		Pre 20, Det 15-20				3			123
    Resilient		Pre 17-19, Det 15-20				3			123
    Light-Hearted		Pre 15-20, Spo 15-20, Tem 10-20, Pro 1-17	123			23
    Spirited		Pre 15-20, Tem 10-20, Pro 11-17, Spo 1-14	123			23
    Jovial			Pre 15-20, Tem 10-20, Pro 1-10, Spo 1-14	123			23
    Resolute		Pro 15-20, Det 15-20, Pre 1-16			3			1234
    Fairly Professional	Pro 15-20, Det 1-14				1			1234
    Fairly Determined	Det 15-20, Pro 1-14, Pre 1-16			3			234
    Fairly Amibitous	Amb 15-20, Pro 1-14, Det 1-14			1			24
    Fairly Loyal		Loy 15-20, Pro 1-14, Det 1-14, Amb 1-14		1			34
    Fairly Sporting		Spo 15-20, Pro & Det & Amb & Loy all 1-14	1			4
    Balanced		Pro 1-14, Det 1-14, Amb 1-14, Loy & Spo 1-14				4
    
    Det Cases:
    
    If Det 1-9 then Spo 1-17 is (1)
    If Det 15-20 then Pre 15-16 (2)
    If Det 18-20 then Amb 1-9 is (3)
    
    Other Cases:
    
    Not Professional (1)	Pro 1-17 and/or Tem 1-9 
    Not Ambitious (2)	Amb 1-15 and/or Loy 10-20
    Not Loyal (3)		Loy 1-17 and/or Amb 8-20
    Not Spirit/Jovial (4)	Tem 1-9 and/or Pre 1-14
    Not Perfectionist (5)	Pro 1-17 and/or Amb 10-17

    Media Handling Guide:


    Code:
    MH Styles:	Definites:									Cases:
    
    Out, Unf	Con 15-20, Tem 15-20, Pre 15-20							0
    Out, ST, Con	Con 15-20, Tem 1-2, Spo 1-7							0
    Out, ST		Con 15-20, Tem 1-2, Spo 8-20							0
    Out, Vol, Con	Con 15-20, Tem 3-6, Spo 1-7							0
    Out, Vol	Con 15-20, Tem 3-6, Spo 8-20							0
    Out, Con	Con 15-20, Tem 7, Spo 1-7							34
    Out		Con 15-20, Tem 7-20								34
     
    Eva, Unf	Con 1-14, Tem 15, Pre 15-20, Pro 15-20					        0
    Eva, ST, Con 	Con 1-14, Tem 1-2, Pre 15-20, Pro 15-20, Spo 1-7				0
    Eva, ST		Con 1-14, Tem 1-2, Pre 15-20, Pro 15-20, Spo 8-20				0
    Eva, Vol, Con	Con 1-14, Tem 3-6, Pre 15-20, Pro 15-20, Spo 1-7				0
    Eva, Vol	Con 1-14, Tem 3-6, Pre 15-20, Pro 15-20, Spo 8-20				0
    Eva, Con	Con 1-14, Tem 7, Pre 15-20, Pro 15-20, Spo 1-7					0
    Eva, Res	Con 1-5, Tem 7-14, Pre 15-20, Pro 15-20						34
    Eva		Con 6-14, Tem 7-14, Pre 15-20, Pro 15-20					34
    
    Unf		Con 1-14, Tem 15-20, Loy 11-20, Pre 15-20, (Spo 12-20 or Pro 13-14)	        0
    ST, Con		Con 1-14, Tem 1-2, Loy 11-20,  Pro 13-20, Spo 1-7				1
    ST		Con 1-14, Tem 1-2, Loy 11-20, Spo 8-20, (Spo 12-20 or Pro 13-20)		1
    Vol, Con	Con 1-14, Tem 3-6, Loy 11-20, Pro 13-20, Spo 1-7				1
    Vol		Con 1-14, Tem 3-6, Loy 11-20, Spo 8-20, (Spo 12-20 or Pro 13-20)		1
    Con		Con 1-14, Tem 7, Loy 11-20, Pro 13-20						1
    Res		Con 1-5, Tem 7-20, Loy 11-20, Pro 15-20, Pre 1-14				13
    LH		Con 1-14, Tem 7-20, Loy 11-20, (Spo 12-20 or Pro 13-20)				1345
    
    MF, Unf		Con 1-14, Tem 15-20, Pre 15-20					                2
    MF, ST, Con	Con 1-14, Tem 1-2, Spo 1-7							12
    MF, ST		Con 1-14, Tem 1-2, Spo 8-20							12
    MF, Vol, Con	Con 1-14, Tem 3-6, Spo 1-7							12
    MF, Vol		Con 1-14, Tem 3-6, Spo 8-20							12
    MF, Con		Con 1-14, Tem 7, Spo 1-7							12
    MF, Res		Con 1-5, Tem 7-20, Pro 15-20, Loy 1-10, Pre 1-14				34
    MF		Con 1-14, Tem 7-20								12345
    
    Not Evasive (1)		Pre 1-14 and/or Pro 1-14
    Not Level-Headed (2)	Loy 1-10 and/or (both Spo 1-11 & Pro 1-12)
    Not Confrontational (3)	Tem 8-20 and/or Spo 8-20
    Not Unflappable (4)	Tem 1-14 and/or Pre 1-14
    Not Reserved (5)	Con 6-14 and/or Pro 1-14
    Last edited by Nocuous; 16-06-2012 at 06:27.

  2. #2
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    Okay, here's an example of how you use this guide well. I'll use the example of a player I had in FM 10. He was a regen whose Personality was Light-Hearted, his Media-Handling Style was Level-Headed, and his Determination was 12.

    So using the definite value ranges from the Personality Guide, we have:

    Pre 15-20, Spo 15-20, Tem 10-20, Pro 1-17

    And the definite value ranges from the Media-Handling Guide gives us:

    Con 1-14, Tem 7-20, Loy 11-20

    So combining these together (like a Venn Diagram) will give us:

    Pre 15-20, Spo 15-20, Tem 10-20, Pro 1-17, Con 1-14, Loy 11-20

    The Determination Cases from the Light-Hearted Personality are listed as 12467, and these five numbers correspond to:

    If Det 1-5 then Amb 10-20 is (1)
    If Det 1-9 then Pro 5-20 is (2)
    If Det 1-9 then Spo 1-17 is (4)
    If Det 15-20 then Pre 15-16 (6)
    If Det 18-20 then Amb 1-9 is (7)

    Recalling that his Determination was 12, that means none of the following cases apply.

    The cases for the Level-Headed Media Handling Style are 1345, and are as follows:

    Not Evasive (1)............Pre 1-14 or/& Pro 1-14
    Not Confrontational (3) Tem 8-20 or/& Spo 8-20
    Not Unflappable (4)......Tem 1-14 or/& Pre 1-14
    Not Reserved (5)..........Con 6-14 or/& Pro 1-14

    What these refer to is that given the Evasive Media-Handling Style takes precendence over Level-Headed, we can be sure that the player isn't Evasive. Similarly he isn't Confrontational, Unflappable, nor Reserved.

    Now with regard to him not being Evasive. Given that being Evasive requires both Pressure and Professionalism to be 15 or more, we can be sure that at least one of Pressure or Professionalism for this player is below 15. And because from the personality guide, we already know that his pressure is indeed 15 or more, that means we can definitely say that his Professionalism is infact in the range 1-14.

    His already established Sportsmanship range confirms that he cannot be Confrontational, so no new information is gains with (3).

    (4) however gives us more information, as to not be Unflappable, at least one of Temperament being below 15, or Pressure being below 15 must be true. And given we know his pressure is at least 15, that means that to qualify as Not Unflappable, his Temperament must be less than 15.

    Not being Reserved again gives us nothing, as we have already established that Professionalism is less than 15, so this sheds no further light on the Controversy range.

    So adding the information gained from the Media Handling cases gives us the following overall outlook:

    Pre 15-20, Spo 15-20, Tem 10-14, Pro 1-14, Con 1-14, Loy 11-20

    So now we're starting to get some narrow ranges, and a greater insight into the overall personality of this player.

    But we still have a final source of further data. Which comes from the Other Cases section of the Personality Guide. For Light-Hearted these are:


    Not Ambitious (2)....Amb 1-15 or/& Loy 10-20
    Not Unambitious (3) Amb 6-20 or/& Loy 1-10
    Not Loyal (4)..........Loy 1-17 or/& Amb 8-20

    This part is very similar to working through the Media Handling Style Cases. Just use what ranges you've got, and compare them to the cases and see if you can get additional ranges from it.

    From (2) you get nothing, as the Loyalty ranges already fits. For (3), as the player's loyalty range doesn't fit, we can confirm Ambition is indeed 6-20, lest his personality be listed as Unambitious. And for (4), given the Loyalty ranges overlap, we can't be certain his Ambition is 8 or more, so we can't add that range.

    So after all this, we have attained the maximum possible information given by the Personality type, the Media Handling Style, and Determination, and it has given us the final ranges as follows:

    Ambition 6-20
    Controversy 1-14
    Determination 12
    Loyalty 11-20
    Pressure 15-20
    Professionalism 1-14
    Sportsmanship 15-20
    Temperament 10-14

    If you're still a bit confused by it, you can give me the Personalty, Media-Handling Style and Determination, and I'll work it out for you. Then you can try and maybe work backwards from the results and see if you can figure it out yourself.

    Also, if someone is a bit of a whiz with computers, it might be possible to make a spreadsheet where you can just plug in the variables and it'll do all the calculating and just give you the ranges. I was hoping to maybe do that myself, but I don't really know much about excel, and can't be arsed learning.

  3. #3
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    Wow, this is freaking brilliant!! Nice job Nocuous.

    On a side note to SI, why is it so unnecessarily complicated? Does it really add anything to the game by including vague personality descriptions like Jovial and Fairly Sporting?

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    Brilliant stuff, handy for people who don't like using fmrte or genie scout

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    Just wanted to (belatedly) make a post saying how awesome this is.

    Really SI just needs to change things up and have a better indication of your team players "hidden stats".

    I've just had a young player leave my club who was never happy with us, to now find out the fans are glad to see the back of him. Looking him up on your guide I see he has very low temperament.

    Player Profiles should list them all:
    Temperament: Very Low
    Sporting: Low
    Consistency: Good
    Etc.

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    I wouldn't like all the hidden attributes listed. I feel coach reports should simply have much more information. Once a coach has full knowledge of the playing staff and maybe high man management, thn he starts giving some feedback in his report.
    You wouldn't be able to see everything no matter how good he is, but a coach telling you that one of your players is quite tempremental and cannot handle pressure, would be good. They all ready do it for consistency so why not.

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    Wow, I am impressed. And you sir, are a geek
    Thanks, that will come in handy when buying my next players!

    Just to get some hidden attributes right:
    Temperamental: The lower the attribute, the more temperamental a player is? So you would want players with high temperamental attribute?
    Pressure: A high pressure attribute means, they handle pressure well, right? I think I heard someone saying that a very high pressure attribute can result in a player becoming too careless on the pitch because he doesn't feel any pressure. Is there any truth to this?

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    Fine work!

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    good work mate

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    Quote Originally Posted by Koki View Post
    Wow, I am impressed. And you sir, are a geek
    Thanks, that will come in handy when buying my next players!

    Just to get some hidden attributes right:
    Temperamental: The lower the attribute, the more temperamental a player is? So you would want players with high temperamental attribute?
    Pressure: A high pressure attribute means, they handle pressure well, right? I think I heard someone saying that a very high pressure attribute can result in a player becoming too careless on the pitch because he doesn't feel any pressure. Is there any truth to this?
    No, the lower the Temperament, the better. Higher Pressure means better at handling pressure, so high = good.

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    I don't see Devoted or Born Leader on there. Are those personality types taken out in FM12?

    If not, this is how they worked in FM10 and 11:

    Born Leader: Influence = 20 & Determination = 20. Age needs to be 23+ (if age requirement not met, he would be Driven).
    Devoted: Loyalty = 20 & Ambition = 6-7 & 'Likes team' rating 100+

    Edit: Ups, Leader is missing too.

    Leader: (Influence = 19) or (Influence = 20 & Determination < 20).
    Last edited by StormenDK; 17-06-2012 at 12:29.

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    Quote Originally Posted by StormenDK View Post
    No, the lower the Temperament, the better. Higher Pressure means better at handling pressure, so high = good.
    Huh? But the bad personalities like Temperamental and Media Handling Styles like Volatile, Confrontational all have very low scores for Temperament, so you'd assume that low Temperament is bad.

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    Quote Originally Posted by Romanista1994 View Post
    Huh? But the bad personalities like Temperamental and Media Handling Styles like Volatile, Confrontational all have very low scores for Temperament, so you'd assume that low Temperament is bad.
    You are absolutely right ... my bad. I mistook it for Controversy, where the lower is better.

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    Quote Originally Posted by StormenDK View Post
    You are absolutely right ... my bad. I mistook it for Controversy, where the lower is better.
    I think they changed things up so that ALL attributes are better when high now. So Injury Proneness 20 means he is very unlikely to become injured. I have not had this confirmed, though. I think this happened either in FM11 or 12.

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    Quote Originally Posted by BiggusD View Post
    I think they changed things up so that ALL attributes are better when high now. So Injury Proneness 20 means he is very unlikely to become injured. I have not had this confirmed, though. I think this happened either in FM11 or 12.
    Spoiler here - I'm going to reveal the injury proneness level of a player who has a reputation to be very prone to injuries in real life.

    spoiler:
    Ledley King has an injury proneness attribute of 20 in the editor
    , therefore I think it's safe to assume a high injury proneness attribute is still very bad.

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    Quote Originally Posted by CLS View Post
    Spoiler here - I'm going to reveal the injury proneness level of a player who has a reputation to be very prone to injuries in real life.

    spoiler:
    Ledley King has an injury proneness attribute of 20 in the editor
    , therefore I think it's safe to assume a high injury proneness attribute is still very bad.
    Ok then we can assume that high numbers in an attribute is MUCH of something. So why is low numbers in Temperament bad? It would be nice if SI told us about their reasoning behind high/lows vs good/bad in the editor, since many of us like to edit data.

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    ****, I forgot to put in all the Leader personality types, my bad. Devoted is the same as Very Loyal too which is why I didn't put it in, but I'll edit them in.

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    Quote Originally Posted by JohnShaft View Post
    Just wanted to (belatedly) make a post saying how awesome this is.

    Really SI just needs to change things up and have a better indication of your team players "hidden stats".

    I've just had a young player leave my club who was never happy with us, to now find out the fans are glad to see the back of him. Looking him up on your guide I see he has very low temperament.

    Player Profiles should list them all:
    Temperament: Very Low
    Sporting: Low
    Consistency: Good
    Etc.
    Would be nice to be told which players your fans didnt like, why cant this be done?

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    Quote Originally Posted by BiggusD View Post
    Ok then we can assume that high numbers in an attribute is MUCH of something. So why is low numbers in Temperament bad? It would be nice if SI told us about their reasoning behind high/lows vs good/bad in the editor, since many of us like to edit data.
    It's his ability to handle his temperament.

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    Quote Originally Posted by Nocuous View Post

    Also, if someone is a bit of a whiz with computers, it might be possible to make a spreadsheet where you can just plug in the variables and it'll do all the calculating and just give you the ranges. I was hoping to maybe do that myself, but I don't really know much about excel, and can't be arsed learning.
    Making a spreadsheet of it isn't that difficult but it does take a lot of time. After the release of the next FM, I'll have a go at it. In case personalities differ, I'll be waiting for the release of your adapted guide too. I'll only be able to relaese an open office spreedsheet though. ;-)

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    Quote Originally Posted by StormenDK View Post
    I don't see Devoted or Born Leader on there. Are those personality types taken out in FM12?

    If not, this is how they worked in FM10 and 11:

    Born Leader: Influence = 20 & Determination = 20. Age needs to be 23+ (if age requirement not met, he would be Driven).
    Devoted: Loyalty = 20 & Ambition = 6-7 & 'Likes team' rating 100+

    Edit: Ups, Leader is missing too.

    Leader: (Influence = 19) or (Influence = 20 & Determination < 20).
    Personally, i think thats hilarious - how is a born leader by attributes not a born leader because of his age? He's a born leader whatever his age! He was born a leader! lol

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    So, I'm signing Anthony Gutierrez:

    Personality: Fairly Professional
    Media Handling: Level-Headed.
    Determination: 10

    Fairly Professional : Pro 15-20, Det 1-14
    LH: Con 1-14, Tem 7-20, Loy 11-20, (Spo 12-20 or Pro 13-20)

    Pro 15-20, Det 1-14, Con 1-14, Tem 7-20, Loy 11-20, (Spo 12-20 or Pro 13-20)

    Determination 10. None apply of the 12467.
    Not Evasive either. Given that being Evasive requires both Pressure and Professionalism to be 15 or more, we can be sure that at least one of Pressure or Professionalism for this player is below 15
    From the Personality we know that Professionalism is 15-20 so it'll be Pressure that's 1-14.

    Now I get lost. Where do I go from there?

  23. #23
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    Fairly Professional: (Professionalism = 15-17) or (Professionalism = 18-20 & Temperament < 10).
    Level-Headed: Controversy < 15 & Loyalty > 10 & Temperament > 6 & (Sportmanship > 11 or Professionalism > 12)

    I would say

    if PRO = 18-20, then TEM = 7-9
    if PRO = 15-17, then TEM = 7-20

    then the rest is:

    CON = 1-14
    LOY = 11-20
    SPO = 1-10 (as PRO > 12)
    DET = 10

    I have not seen DET being relevant for FP or LH in my tests.

  24. #24
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    Thanks. Should be an okay player with some determination then.

  25. #25
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    Did anyone create an excel spreadsheet to calculate this? If not, I'm happy to have a go myself.

  26. #26
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    I really think SI should add a option to show hidden attributes or a choice to show particular hidden attributes when you create a game. People will 'cheat' either way but it's pretty ludicrous that people are buying 3rd party pieces of software to view stats. I really know what the big deal is, just add a option when you create a game, those who want to use the feature can, those who don't wont have to.

    Let's be honest there are so many websites out there listing players and attributes, it's hardly a secret.

  27. #27
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    I'm trying to figure out what to look for when searching for a tutor to take on a youngster I believe in. I want a tutor with

    15+ det
    15+ pro
    15+ pre

    So, I set up a search filter like this:

    position can play {tutees position}
    age is at least 23
    reputation is {at least as high as tutee}
    determination is at least 15

    I then look for the following personality/media-handling combinations:

    Personality - Media Handling

    Model Citizen - whatever
    Model Professional - Evasive, (whatever) OR Unflappable, (whatever)
    Perfectionist - Evasive, (whatever)
    Driven - Evasive, (whatever)
    Determined - Evasive, (whatever)
    Very Ambitious - Evasive, (whatever)
    Ambitous - Evasive, (whatever)
    Very Loyal - Evasive, (whatever)
    Loyal - Evasive, (whatever)
    Iron Willed - Evasive, (whatever)
    Resilient - Evasive, (whatever)
    Light-hearted - Evasive, (whatever)
    Spirited - Evasive, (whatever)
    Resolute - Evasive, (whatever) OR Unflappable, (whatever)

    Is this correct, or am I missing something?

  28. #28
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    Ooooh, if you find a model citizen I would be so jealous!

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    I wouldn't want someone loyal as their ambition and determination would be really low.

  30. #30
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    Quote Originally Posted by thompe View Post
    Ooooh, if you find a model citizen I would be so jealous!
    The closest I have got is Benayoun at Model Professional.

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    They have increased the number of players that are model citizen's on FM13? Or have they changed the requirements?

    Im still on FM12 and there is only one at the start of the game.

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    I've never seen one. I have a model professional and a perfectionist in my game. I think someone might need to use Genie Scout or something because it's really hard to search through every player to find one.

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    I always have a full bar for media handling. It's hardly rocket science.

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    Quote Originally Posted by OneUnited View Post
    I wouldn't want someone loyal as their ambition and determination would be really low.
    You are mistaken, although I have found some players with "Loyal" personality can be difficult to tutor.

    spoiler:
    A player with 17 Determination, 17 Professionalism and 18 Loyalty can have a "Loyal" personality when Ambition is 7 or less. A higher level of ambition would be much more preferable.
    Last edited by pigfacemonkeyman; 07-03-2013 at 14:20. Reason: grammar

  35. #35
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    I don't think there are any model citizens in the game, there are a few model professionals (like Scholes or Lampard).

    Players hidden personality attributes can be changed, they can change with age, tutoring and events.

    Quote Originally Posted by Fabian Jonsson View Post
    I'm trying to figure out what to look for when searching for a tutor to take on a youngster I believe in. I want a tutor with

    15+ det
    15+ pro
    15+ pre

    So, I set up a search filter like this:

    position can play {tutees position}
    age is at least 23
    reputation is {at least as high as tutee}
    determination is at least 15

    I then look for the following personality/media-handling combinations:

    Personality - Media Handling

    Model Citizen - whatever
    Model Professional - Evasive, (whatever) OR Unflappable, (whatever)
    Perfectionist - Evasive, (whatever)
    Driven - Evasive, (whatever)
    Determined - Evasive, (whatever)
    Very Ambitious - Evasive, (whatever)
    Ambitous - Evasive, (whatever)
    Very Loyal - Evasive, (whatever)
    Loyal - Evasive, (whatever)
    Iron Willed - Evasive, (whatever)
    Resilient - Evasive, (whatever)
    Light-hearted - Evasive, (whatever)
    Spirited - Evasive, (whatever)
    Resolute - Evasive, (whatever) OR Unflappable, (whatever)

    Is this correct, or am I missing something?
    You need good professionalism to develop young players so they train better, so tutors who have -

    Model Citizen, Model Professional, Professional, Fairly Professional, Pefectionist and Resolute.

    Will all guarantee a professionalism stat of at least 15.

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    Quote Originally Posted by tajj 7 View Post
    You need good professionalism to develop young players so they train better, so tutors who have -

    Model Citizen, Model Professional, Professional, Fairly Professional, Pefectionist and Resolute.

    Will all guarantee a professionalism stat of at least 15.
    Yes, I know what the hidden attributes do. And as I want my youngster to deal well with pressure as well as beeing professional (and retain the determination he's already got), I wanted to find out what to look for when searching for a tutor with determination AND professionalism AND pressure at 15+.

    Thus, what I wanted was for someone to verify that I'd interpreted the tables in the OP correctly.

  37. #37
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    Quote Originally Posted by pigfacemonkeyman View Post
    You are mistaken, although I have found some players with "Loyal" personality can be difficult to tutor.

    spoiler:
    A player with 17 Determination, 17 Professionalism and 18 Loyalty can have a "Loyal" personality when Ambition is 7 or less. A higher level of ambition would be much more preferable.
    Sorry, you're right I misread the numbers. Their ambition would still be low which is not good. The three key ingredients for increasing CA are determination, ambition and professionalism.

  38. #38
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    I've just come across a charismatic leader. Not seen this before and it's not on the list, either.

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    Quote Originally Posted by OneUnited View Post
    Sorry, you're right I misread the numbers. Their ambition would still be low which is not good. The three key ingredients for increasing CA are determination, ambition and professionalism.
    Sorry OneU, it's two key attributes. See posts #12 and #16 here http://community.sigames.com/showthr...ing-youngsters

    The notion that Determination is a key development attribute has been picking up pace again recently.

  40. #40
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    Quote Originally Posted by pigfacemonkeyman View Post
    Sorry OneU, it's two key attributes. See posts #12 and #16 here http://community.sigames.com/showthr...ing-youngsters

    The notion that Determination is a key development attribute has been picking up pace again recently.
    Yep determination isn't revelant to player development, professionalism and ambition are.

    Determination is good to have though and can be raised through tutoring if the tutor has a high determination.

    You can get very determined players that aren't that professional or ambitious.

  41. #41
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    Really? That's contrary to a lot of what I've read...

    Can a player have low determination with both a high ambition and professionalism?

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    Quote Originally Posted by OneUnited View Post
    Really? That's contrary to a lot of what I've read...

    Can a player have low determination with both a high ambition and professionalism?
    Yes he can.

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    Quote Originally Posted by Cleon View Post
    Yes he can.
    Then I stand corrected. I didn't realise a player that wasn't determined could become 200CA. I've always been fixated on getting determination as high as possible for development in youth, but I guess that can come last when they're 21/22. Thanks for clearing it up.

  44. #44
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    Quote Originally Posted by OneUnited View Post
    Then I stand corrected. I didn't realise a player that wasn't determined could become 200CA. I've always been fixated on getting determination as high as possible for development in youth, but I guess that can come last when they're 21/22. Thanks for clearing it up.
    Some of this should help clear it up further: http://www.thedugout.net/community/s...ad.php?t=67502

  45. #45
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    I've found one model citizen in my game. His name is
    spoiler:
    Iliasu Shilla, and he plays in ghanian league
    .

  46. #46
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    Really great guide thanks for all the work. Now i just wish my knowledge of spreadsheets is better.

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    Quote Originally Posted by Nocuous View Post
    Eva, Res Con 1-5, Tem 7-14, Pre 15-20, Pro 15-20
    Hi! Thanks for your research and write-up! Really interesting, but...

    Are you sure about this? In my search for the perfect tutors I found a player: Model Professional and Reserved/Evasive.

    This tells me he's Con(sistency) 1-5. Yet in his scouting report, it says his "Specific Strength" is Consistency.

    How does this work?

  48. #48
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    Quote Originally Posted by Savard View Post
    Hi! Thanks for your research and write-up! Really interesting, but...

    Are you sure about this? In my search for the perfect tutors I found a player: Model Professional and Reserved/Evasive.

    This tells me he's Con(sistency) 1-5. Yet in his scouting report, it says his "Specific Strength" is Consistency.

    How does this work?
    Controversy.

  49. #49
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    D'oh!

    Thanks!

  50. #50
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    Default help! I cant detect my player personality with your method

    I have a player fairly det.
    det=17
    media handling MF, Vol
    But I cant detect ambition and loyalty

  51. #51
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    How did you figured out the non-newgen and newgen personalities?

  52. #52
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    Thinking about asking Cabaye to tutor Will Hughes, Cabaye is resolute and evasive while Hughes is spirited and evasive, I realise that its more likely that Cabaye is more professional but is it possible to tell who has more ambition?

  53. #53
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    does FM14 use the same code for player personalities and MH styles as those shown in this thread, or have they been updated in some way?

    did anyone create a spreadsheet to automate this process?

  54. #54
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    I think i have managed to create a spreadsheet that automates this process. it has worked for the example given in the second thread - not the most extensive testing i know, but its a start!

    anyway, i have some questions:

    1) do the values given in the first thread apply to FM14 too?
    2) what should i do with the values in brackets for the Media Handling bases values for Unf, ST, Vol, and LH?
    3) does anyone know the values for the missing personalities, Leader etc...?

    thanks

  55. #55
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    Apparently, nobody knows. But it is unlikely that SI has made extensive changes to these parts of the game.

  56. #56
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    Is it possible to upload .xlsx files somewhere here?
    I have created a spreadsheet that seems to be working (NewGens only - though the code for non-NewGens looks v.similar) and would appreciate some testing/ fault finding.

    thanks

  57. #57
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    You can chuck spreadsheets live on Google Docs.

  58. #58
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    Thanks Negatrev.

    I have uploaded the spreadsheet to my Google account, the link is:

    https://drive.google.com/file/d/0B1W...it?usp=sharing

    Hopefully this link will work - I’ve never shared one before.

    Please note that the spreadsheet was created in MS Excel in 2010, it will not work in Open Office and I think some of the functions (poss. drop down lists and arrays) will be lost in earlier versions of Excel (?).

    I hope you find it useful, if you have any comments or spot any problems then please let me know.

  59. #59
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    There is a Media Handling Style called "Plays Mind Games" which is not described in the OP. Can someone check to see what it is about? I am not using editors currently so I can't.

    Note that "Plays Mind Games" seems to only be available to player/coaches and coaches. Still, would be useful to know.

  60. #60
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    Can someone give me a bit of a hand with this please.

    I just want to work through with 1 player so that I can understand how this works full for future use.

    I have a Balanced player that has just come though my academy and because he is "Balanced", I understand that this means that he will have the following attribute levels.

    Professionalism 1-14
    Determination 1-14
    Ambition 1-14
    Loyalty 1-14
    Sportsmanship 1-14

    This is where it gets confusing. He is also "1235" & "*35" which equates to the following.

    If Det 1-5 then Amb 10-20 is (1). Det is actually 11, so does that mean mean? I thought we had clarified that Ambition was 1-14?
    If Det 1-9 then Pro 5-20 is (2). Det is actually 11, so again what does that mean? I assume I ignore it?
    If Det 1-9 then Pre 4-20 is (3). Det is actually 11, so again what does that mean? Again, I assume I ignore it?
    If Det 11-20 then Spo 5-20 is (5). Ok. Det is 11-20 so does this mean that sportsmanship is not actually 1-14 but is instead 5-20. Is that right?
    Not Temperamental (*) Tem 5-20 and/or Pro 11-20. Well he's not temperamental, but how do I know if this is and/or?
    Not Unambitious (3) Amb 6-20 and/or Loy 1-10. He is also not unambitious but how do I know if this is and/or and does it supercede the existing attribute windows?
    Not Spirit/Jovial (5) Tem 1-9 and/or Pre 1-14. He is also not spirited/jovial but again I have the same question?


    As for Media Handling style....

    He is Media-friendly, so that means that the following is true.

    MF Con 1-14, Tem 7-20 "12345"

    Controversy 1-14
    Temperament 7-20
    Not Evasive (1) Pre 1-14 and/or Pro 1-14. He's not evasive so these are accurate, but again how do I know if it is and/or?
    Not Level-Headed (2) Loy 1-10 and/or (both Spo 1-11 & Pro 1-12)
    Not Confrontational (3) Tem 8-20 and/or Spo 8-20
    Not Unflappable (4) Tem 1-14 and/or Pre 1-14
    Not Reserved (5) Con 6-14 and/or Pro 1-14

    How do I know if these are and/or and if they are or, how do I know which one?
    Apologies for being a bit dim. I'm just struggling to head around this.

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    Jimbokav,

    OK, first of all let me clarify that I haven't checked the OP's numbers (I am not using editors currently), so I am taking them at face value. Let's start.

    If Det 1-5 then Amb 10-20 is (1). Det is actually 11, so does that mean mean? I thought we had clarified that Ambition was 1-14?
    Since Det=11, (1) is irrelevant.

    If Det 1-9 then Pro 5-20 is (2). Det is actually 11, so again what does that mean? I assume I ignore it?
    Yes!

    If Det 1-9 then Pre 4-20 is (3). Det is actually 11, so again what does that mean? Again, I assume I ignore it?
    Yes!

    If Det 11-20 then Spo 5-20 is (5). Ok. Det is 11-20 so does this mean that sportsmanship is not actually 1-14 but is instead 5-20. Is that right?
    Not quite. You have to combine Sportsm=1-14 with Sportsm=5-20. The end result is Sportsm=5-14.
    (The first one tells you that Sportsm<=14. The second one tells you that Sportsm>=5. Combining them, you get Sportsm=5-14).

    Not Temperamental (*) Tem 5-20 and/or Pro 11-20. Well he's not temperamental, but how do I know if this is and/or?
    You don't know. This can only be used when you *do* know.

    In this specific case, your player is Media Friendly, which means Temp=7-20. So already the Temp-5-20 condition is satisfied. In consequence, you get no information on Professionalism from this.

    Not Unambitious (3) Amb 6-20 and/or Loy 1-10. He is also not unambitious but how do I know if this is and/or and does it supercede the existing attribute windows?
    It does not supersede it, it is combined.
    You know that Amb<=14 and Loy<=14 (because he is Balanced). So both Amb=6-20 and Loy=1-10 may be satisfied. This gives you no new information then.

    Not Spirit/Jovial (5) Tem 1-9 and/or Pre 1-14. He is also not spirited/jovial but again I have the same question?
    He is Media Friendly, which means Temp=7-20. Combining this with the quoted condition, the information you get is that Temp=7-9 and/or Press=1-14. You can't know if Temp=7-9 is a satisfied condition, so this gives you no new information.

    Not Evasive (1) Pre 1-14 and/or Pro 1-14. He's not evasive so these are accurate, but again how do I know if it is and/or?
    The Pro=1-14 is satisfied (because he is Balanced), so you get no information on Pressure from this.


    So, in result, the information you get is:
    Balanced-Media Friendly (for newgens): Prof/Amb/Loy 1-14, Sportsm=5-14, Temp=7-20, Contr=1-14.
    This is all you get.

    Jimbokav, I wouldn't mind if you brought another example to work through together. If you do, please try it on your own first and then we can compare our results. But it would be better if it were something different than Balanced/MediaFr which is extremely generic and does not yield much information.

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    Thanks Lyssien.

    Really appreciate you taking the time to go through that.

    I will have a look later and I will take you up on your offer to check how I work out another player thanks.

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    Cheers, Jim.

    I think I haven't explained "and/or" conditions very well above. So here is a practical explanation for anyone interested:
    "and/or" conditions are practically useful only when you know one of the two inputs to be False. When one of the conditions is False, the other one is definitely True.
    E.g., in the example of your Balanced/MediaFr player, a (hypothetical) "Professionalism=20 and/or Pressure 11" condition would tell you that Pressure=11, since you know that Prof can't be more than 14.
    When you can't be sure that one of the inputs is False, "and/or" conditions won't give you information.

  64. #64
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    I can't get it. Can someone help me?

    Personality: Ambitious
    MHS: Outspoken
    Det: 2

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    Quote Originally Posted by Yoeri View Post
    I can't get it. Can someone help me?

    Personality: Ambitious
    MHS: Outspoken
    Det: 2

    Its fairly straight forward.

    His ambitious personality tells you that: Ambition is between 16 & 19, Loyalty between 1 & 9 and Determination between 1 & 17 (We know its 2).

    His MHS tells you that: Temperament is between 7 & 20 and Controversy is between 15 & 20.


    Doesn't really tell you that much tbh.

    You know his determination is 2, he has high ambition, low to average loyalty, lowish to high temperament & high controversy. It doesn't tell you anything about any hidden attributes not mentioned such as pressure, sportsmanship or professionalism.

    Overall he seems like he'll be a pain in the arse to deal with tbh.

  66. #66
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    Quote Originally Posted by Yoeri View Post
    I can't get it. Can someone help me?

    Personality: Ambitious
    MHS: Outspoken
    Det: 2
    Quote Originally Posted by Cougar2010 View Post
    Its fairly straight forward.

    His ambitious personality tells you that: Ambition is between 16 & 19, Loyalty between 1 & 9 and Determination between 1 & 17 (We know its 2).

    His MHS tells you that: Temperament is between 7 & 20 and Controversy is between 15 & 20.


    Doesn't really tell you that much tbh.

    You know his determination is 2, he has high ambition, low to average loyalty, lowish to high temperament & high controversy. It doesn't tell you anything about any hidden attributes not mentioned such as pressure, sportsmanship or professionalism.

    Overall he seems like he'll be a pain in the arse to deal with tbh.
    If he is a newgen, then add to that Prof=5-20 (determination case 2). If he is not a newgen, then you only get what Cougar said.

  67. #67
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    Quote Originally Posted by Cougar2010 View Post
    Its fairly straight forward.

    His ambitious personality tells you that: Ambition is between 16 & 19, Loyalty between 1 & 9 and Determination between 1 & 17 (We know its 2).

    His MHS tells you that: Temperament is between 7 & 20 and Controversy is between 15 & 20.


    Doesn't really tell you that much tbh.

    You know his determination is 2, he has high ambition, low to average loyalty, lowish to high temperament & high controversy. It doesn't tell you anything about any hidden attributes not mentioned such as pressure, sportsmanship or professionalism.

    Overall he seems like he'll be a pain in the arse to deal with tbh.
    Thank you very much. I get it!

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    Quote Originally Posted by Yoeri View Post
    Thank you very much. I get it!
    Hi Yoeri,
    did you try using the spreadsheet i uploaded?
    only work for nono-newgens...

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    Spreadsheet works really well, but it is a bit slow to use. For starters like having to know the short code word for each description, and it seem to only accepts the parameters in certain orders, like a player I checked who is "Volatile, Media-Friendly" can only be input as "MF, Vol" and not the other way around. A drop down menu with all the different things would be nice, or perhaps boxes that you can add to the line by clicking on it. Or something like that.. I'm not very good at stuff like that

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    Quote Originally Posted by eple View Post
    Spreadsheet works really well, but it is a bit slow to use. For starters like having to know the short code word for each description, and it seem to only accepts the parameters in certain orders, like a player I checked who is "Volatile, Media-Friendly" can only be input as "MF, Vol" and not the other way around. A drop down menu with all the different things would be nice, or perhaps boxes that you can add to the line by clicking on it. Or something like that.. I'm not very good at stuff like that
    Hi

    The spreadsheet was created in MS Excel 2010 (see post #58). I anticipated some of the useful functions would be lost if the spreadsheet is opened in earlier versions of Excel or in an open source spreadsheet.

    If you are using an older version of Excel, and the drop down lists are not available, then you will have to look at the worksheets to find the correct way to write each Media Handling style and Personality.

    I have tried to create drop down lists in the file in a way that MS Excel 2007 will recognise. It is working for me, hopefully this will solve the issue for you too. The link is:
    https://drive.google.com/file/d/0B1W...ew?usp=sharing

    thanks

  71. #71
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    Maybe people could list model citizens to help other people get tutors? Don't have any right now but if I find one I'll post his name

  72. #72
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    Quote Originally Posted by JAwtunes View Post
    Hi

    The spreadsheet was created in MS Excel 2010 (see post #58). I anticipated some of the useful functions would be lost if the spreadsheet is opened in earlier versions of Excel or in an open source spreadsheet.

    If you are using an older version of Excel, and the drop down lists are not available, then you will have to look at the worksheets to find the correct way to write each Media Handling style and Personality.

    I have tried to create drop down lists in the file in a way that MS Excel 2007 will recognise. It is working for me, hopefully this will solve the issue for you too. The link is:
    https://drive.google.com/file/d/0B1W...ew?usp=sharing

    thanks
    Ahh, excellent. It works for me now. Thanks heaps!

  73. #73
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    21st January 2011
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    Wow, someone made a spreadsheet for this. I actually made a little one myself that I'll see if I can dig up, but it didn't end up how I wanted.

    EDIT - Holy hell, I used to have so much free time. It's almost depressing looking back on this thread
    Last edited by Nocuous; 18-11-2014 at 07:00.

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