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  1. szp

    Average Gamer Age

    34. Playing since CM3.
  2. szp

    Blocked crosses issue

    How long does it usually take for SI to respond to a thread in Bugs forum? Just asking...
  3. I'm not trying to be sarcastic or anything like that at all. I really appreciate your posts and threads about tactics and I'm just curious how is it possible that you haven't noticed a problem with weird behaviour of wide players (crossing, waiting for the defender). Mabye there is some kind of workaround of this issue? I was trying many playing styles and almost all the roles/duties/instructions for my fullbacks and I don't see any difference. That's why I was asking.
  4. szp

    Blocked crosses issue

    Sometimes enabled, sometimes not. TBH I didn't see any difference in wide players behaviour :/
  5. szp

    Blocked crosses issue

    Any chance, that someone will review this issue?
  6. So you're saying that you don't have any problem with high amount of blocked crosses and strange behaviour of wide players?
  7. If anyone would like to give some examples of crossing problems, feel free to contribute
  8. szp

    Blocked crosses issue

    Hi, for me the most annoying problem in current ME (apart from lack of movement in final third, which is AFAIK under review) is crossing. As i wrote in feedback thread: So there are no crosses from deep - every player goes to endline to cross and they mostly get blocked. That's one thing. Second thing is that wide players seem to wait for the opponent before attempting a cross. This is pretty weird. They don't take advantage of being unmarked, don't try to cross a little bit earlier, they go forward until a defender is near and than try to cross - same effect, the ball goes for a corner. Third problem is that even good winger or wingback, with pretty good dribbling attribute, with good acceleration etc., simply can't beat a defender in one-on-one situation near endline. Even when it looks like he ALMOST managed to beat him, he gets blocked. Very often, instead of running towards penalty area, they're going wider, then they're slowing their run, and then... blocked cross Generally speaking there are plenty of blocked crosses in each game (even in pretty easy situations - like counterattacks etc.). It's really frustrating, that when my player (but also AI players) have the ball on the wing and is preparing to run and cross, I can be almost sure, that it will end with corner kick. I'll upload few pkm's to illustrate the problem. All types of issues I wrote about above, can be found in these matches. 1. HSV - Dynamo Dresden 07:43 33:25 44:55 72:05 84:40 87:54 89:37 Most of these situations contain an attempt of running towards endline by a player who is FB/S and has got "cross from deep" PI (actually I haven't seen any attempt of cross from deep by any player). 2. Paderborn - HSV 11:55 21:59 63:42 67:44 Here you can see also these situations from my rival. 3. HSV - Regensburg 00:18 47:30 50:35 52:53 63:24 66:08 71:34 80:41 82:55 My team had 1 completed cross from 22 attempts :O There are also some blocked crosses from my rival. 4. FC Koln - HSV 21:52 57:07 61:25 69:36 84:31 3 completed crosses from 39 :O I'll be grateful if someone takes a look at this problem. I'm sure that there are many other users who experience same issue. Maybe they can also put some pkm's into this thread? 1. FC Köln - Hamburger SV.pkm Hamburger SV - Dynamo Dresden.pkm Hamburger SV - Jahn Regensburg.pkm SC Paderborn - Hamburger SV.pkm
  9. Okay, I've checked Bugs Forum and I found that the problem with lack of movement in final third is under review and I'm glad to see this. But I'd like to know if someone from SI is reviewing the crossing issue? If not, how can I report it? I have two fullbacks on support with "cross from deep" instruction and never seen them actually crossing from deep. No matter what, the try to cross from the endline (and get blocked most of the times).
  10. There are many issues in this ME, but 2 things are so annoying, that I don't have any joy from playing this game right now. First thing is crossing issue - my wide player, no matter what role, what duty (fullbacks, wingbacks, wingers, even complete forward) are trying to get to the goal line and cross the ball. And in most cases their cross is blocked by opponent. I'd expect that fullback on support duty will sometimes try to cross the ball straight after he receives it, without running forward or waiting for the opponent. EVERY game there are at least 6-7 situations like this. Second thing is lack of movement of my offensive players. Again, no matter what role, what duty, they look like they're man-marking oppositions centre backs and fullbacks instead of make some moves to get the ball. The ME is promising but in current state I can't find any pleasure of playing this game. For me the worst ME in last couple of years...
  11. szp

    FM 18 - Worth it?

    I wouldn't buy this game if I were you. SI ignored all issues raised by users and decided not to make ANY improvements of ME in 18.3 update. That's why FM18 is unfinished product, with ME which could be acceptable maybe in beta version but definitely not after last patch. Stay away and wait for FM 19 (however i'm not very optimistic about next version)...
  12. Sorry, I do not want to be rude, but it looks like you didn't made any significant improvements in the game with 18.3 patch (especially in comparison to previous versions). You left ME on a level which would be just fine for beta version - not for a final product. You (SI team) keep ignoring questions from people who paid money for the game. And now this? Really? Is this the only thing you're able to write after so many complaints? Is this how you feel your customers should be treated? You know how it actually sounds? "Yeah, you may be experiencing some problems, but we have no more time for fixing anything. We prefer to start working on the next version". How can I buy FM19 after you left FM18 unfinished? :/
  13. Yeah, great. I created a separate thread where, amogst others, I've asked why SI doesn't respond to "Feedback thread" questions, and I've been told to use... "Feedback thread" to ask I'll give it a try, so once again:
  14. Hi, I'm long time fan of CM/FM series. I bought all the versions since CM3 and I always thought that this forum is a good platform to contact the people from SI Games. But since FM 17 I've noticed that SI is simply ignoring some of the requests, suggestions and questions from the users. What is happening after 18.3.0 patch, looks like totally disrespecting the people who bought the game. I don't believe that SI team is so busy, that they can't find few minutes to answer the questions in "official feedback thread". A lot of users were asking about changes in ME - if there are any or not. Is it so hard to answer "yes" or "no"? Some mods gave us an answer that the only changes are mentioned in changelist. So I have the next question: there's a big "Bugs" section, there's a "Feedback Thread" etc. My question is: what for? There were so many complaints about the ME - shooting, overpowered crosses, overpowered multiple-strikers formations, clear-cut chances conversion, free kicks, crazy amount of offsides. All these issues were raised not by 2 or 3 frustrated users but by a lot of people. All these problems are pretty important for the game experience. Sometimes you even gave responses that you're "investigating this issue" etc. After all these discussions, I think that I'm not the only one who was waiting for some improvements in ME after 18.3.0 patch. And you practically changed nothing. I think it would be nice to write why you've made such decision. Like: sorry, we couldn't take your reports and complaints into consideration, because it's hard to make any changes in ME/we started working on new ME for FM19/we think that you're wrong and current ME is good enough... Anything. There are a lot of people who are hugely disappointed from the lack of improvements, they made it clear in various threads on this forum and it's four days since the update and you keep being silent. It is not how the users were used to be treated in previous years. Of course it is your game, you decide how you're developing it, how much do you care about the users suggestions etc. But what problem do you have with making things clear? I don't know if you respond, but I'd really appreciate if you do. Cheers.