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What's that? A new Wishlist Thread? What you would like to see in future FM versions.


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Just a small idea, I don't know if anyone suggested it before: let us place a custom folder for graphics. It would be easier to use the same graphics for all different versions of the game, as IDs are the same throughout all generations of Football Manager. We set the graphic folder and the game uses it, don't matter if it FM16, FM17, etc.

Hopefully it could be implemented in FM16.

Voice controlled touchline instructions and press conferences would be great i think.

two MUST BE ideas. I loved them, mainly the custom graphics one. I like to play with logo/facepacks and this would make easier for makers too

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2 - Selling players that you don't want and in which the player doesn't want to leave your club. Give the team more power to sell players weather they like it or not or add that as an option in the contracts to allow flexibility for teams.

it's already in the game, it's called a mutual termination

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Personally I would love to be able to see something that gives you a 100% pointer at what a players best role is as I feel so far it is far to ambiguous whether for example Wayne Rooney is best at CF, F9, TQ etc etc. I think that's my biggest issue in FM and that is trying out various players in various roles but never quite coming to terms with what is their best role and then shoehorning players into a tactic rather than designing a tactic around your players. That I think comes from the ambiguity of the roles that a player excels at. The star system for me doesn't work and that is why I think some users find it so difficult to create tactics. Sometimes I wish all players just came with the one role and be done with it!!!

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how is that not already in the game?

the assistant tells you what his best role is, and it even highlights the key attributes for each player

it's then up to you whether to deploy him in his best role (by attributes) or to tinker with it for team balance

while we're on the whole manager-immersion aspect (which the face and body thing is) how about a manager-perspective view? where you see the game through the managers eyes

it's all well and good looking at dots/figures from some sky/railcam, but when watching the game live, we should almost be forced into watching it from the manager's eyes, which would add to the realism

it might be difficult to know what's actually going on, but it is realistic

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I don't know about anyone else, but I'd like to see physios reworked and expanded upon. A relatively small thing that I think would add some depth and realism. Some ideas:

> Different physio roles, IE team doctor, rehab specialist, nutritionist, masseur, etc. each requiring a slightly different blend of attributes for maximum effectiveness, for example a nutritionist might need high discipline, while a rehab specialist would need good motivating. With this change nobody would need to ask "how many physios do I actually need?" any more, and there would be a little bit of a challenge to assemble a good medical team in the same way there currently is to assemble a good coaching setup.

> Obviously different types of physio would have different effects:

***A masseur/masseuse would help the players recover more quickly between matches (not to be confused with the other kind of masseuse who helps the players relax and who we don't mention to their wives, or the press (that type probably shouldn't be in the game)).

***A nutritionist would aid a player's fitness levels as well as their physical attributes, so if you employ one you should expect to have slightly faster, leaner players and to see slightly better results when training a specific physical attribute.

***A rehab specialist would obviously aid those returning from injury, especially serious injuries such as broken legs, torn ligaments, etc. So if you have Darren Anderton, Jonathan Woodgate and Michael Owen in your team, you should probably hire a full-time rehab specialist.

***Team doctor would be the one to deal with minor "injuries" such as colds, stubbed toes, etc (for which the manager should also have a "suck it up you big baby" option tbh). Team doctor would also conduct new signing's medicals and make the initial assessment of injuries and recommend specialists if required. Also needs to be handy with the penicillin shots when the players have been "celebrating".

> Part-timers. Even at the biggest of clubs, some medical positions don't need to be full-time, so medical staff should be more open to accepting part-time contracts. This saves the club some money and allows the medic in question to supplement their income through consulting work and private practices, which brings me to...

> Outsourcing. Be able to send players to named specialists who run their own practices independently of any club for a higher one-off fee (these should be better and pricier than the unnamed specialists already in the game or, even better, replace them entirely). Just one notable example of this would be Hans-Wilhelm Müller-Wohlfahrt, best known for almost four decades at Bayern Munich, who has simultaneously run his own private practice at which he has treated many non-Bayern players such as Jonathan Woodgate, Michael Owen and Harry Kewell as well as athletes from entirely different sports including Usain Bolt and Kelly Holmes as well as musical muppet Bono.

Moving on from physios, we currently have the option to delegate the hiring and firing of all staff to someone else, but I'd like to see this broken down to a departmental level. So I'd like the option to let my U18 manager build his own backroom team, to let my chief scout hire and fire all the other scouts, to have head physio in charge of recruiting the medical team, etc. rather than the all-or-nothing approach currently offered.

Oh, and I'd absolutely LOVE to go back to the old training system and actually make my own training schedules again.

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I'm sure it has been discussed before, but I can't find it so here it goes.

I find AI clubs tend to sign way too many 18 year old loanees and give them a ridiculous amount of games. I'm in 2021/22 in the Greek league and most of the clubs have at least 5-6 regens from big foreign clubs every season and it happens to other leagues too. After a couple of years, most of the clubs have 3-4 domestic players left and you see a 28 year old international for example, playing very few games per season because his spot is taken by a 18 year old regen from Barcelona who at the end of the season will return to his club and then loaned again to another one the next year.

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Could really do with some tuning of the promises system. My Roma side had a 23 year old wide player win Player of the Year, had a 22 year old midfielder win Young Player of the Year and had a 21 year old striker finish runner-up, and won the title with the youngest squad in the league, with 12 players 24 or younger making 10 or more appearances, three of whom made it into the team of the year with seven representatives total. Roma also won Serie A Club of the Year. Our goalkeeper won the individual award, we swept Defender of the Year, won Midfielder of the Year and had the top two finishers in Striker of the Year. We won the league/cup double and exceeded expectations in the Champions League, making a semifinal. And my star defender wants to leave because I've failed to develop young players.

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Incoming transfers to be realistic as on par with the current transfer market!

Think I've posted this ample times :lol::lol::lol:

So, that would work for one transfer window then. How could the game possibly predict what would be 'realistic' in a future real life transfer window. People get far too hung up on here for the game to exactly mirror real life. Never going to happen due to the unpredictable nature of the sport.

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Right now, what I think seriously needs improvement is manager relationships with:

- Staff: so I'm the manager, I've an injury crisis in the squad and I can't approach my Physio staff about this :confused: This goes both for Physio as for Coaches and AssMan.

- Agents: better interaction with agents about their players, would a player be interested signing for my club, what would he want;

- Federation and League: new interaction regarding both Federation and League, such as elections, referees;

- Interaction with other Managers: good / bad relations; UEFA Forum Manager;

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Tutoring plays a key role in player development and can help "mould" young players personality and ppm's etc. At the moment certain "suitable" other players are the only potential tutors that you can use. I often offer coaching roles to players when they retire from playing, and lots of other coaches are ex-players, but at the moment all they can do is "coach". Why not introduce a "Mentoring" option whereby ex players now on the coaching staff can, like tutors, help with a young players personality and ppm's development? Mentoring is normally more of on ongoing relationship and somewhat more informal that tutoring, which tends to be for a fixed period and more formal/structured. For FM purposes, mentoring could be incorporated to give the same potential benefits of tutoring but it would take longer to achieve. Introducing such a mentoring capability for coaching staff in the game would give you more options to help mould young player development and, hopefully, is something that could be considered for future versions of the game.

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Hey all... not sure how to even begin to search to see if this has been asked, but is it time to allow players to "take over" a club in the personality of the existing manager? Until now, you have to use your own name, a non-attached name from the football world, or register yourself as, e.g. "Jose Mourinho" as manager of Chelsea, and have the ridiculous situation where there's the "real" Jose is then appointed manager of one of your rival clubs. If I want to take over Chelsea as Mourinho, or to take over a club as a non-player already in the database, is that choice going to be available? It would add to the realism I think, while still allowing players full control. Call it "possession" :D

Also, are SI going to incorporate player use of social media more often, on the press side of things?

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Tutoring plays a key role in player development and can help "mould" young players personality and ppm's etc. At the moment certain "suitable" other players are the only potential tutors that you can use. I often offer coaching roles to players when they retire from playing, and lots of other coaches are ex-players, but at the moment all they can do is "coach". Why not introduce a "Mentoring" option whereby ex players now on the coaching staff can, like tutors, help with a young players personality and ppm's development? Mentoring is normally more of on ongoing relationship and somewhat more informal that tutoring, which tends to be for a fixed period and more formal/structured. For FM purposes, mentoring could be incorporated to give the same potential benefits of tutoring but it would take longer to achieve. Introducing such a mentoring capability for coaching staff in the game would give you more options to help mould young player development and, hopefully, is something that could be considered for future versions of the game.

This is a stunningly good idea. The restrictions on Tutoring should also be loosened. In real life if I have an 'elder statesman' striker who is a perfect pro there is nothing stopping me from asking him to speak/work with my petulant 19 year old right winger.

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I actually want the restriction & even the whole tutori dynamic tightened up. Just feels far too games & I really do doubt that a older senior team player will undertake 1 to 1 tutoring of another player, let alone some 15 year old in the youth squad.

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Well, few things got to my notes while playing.

* More tactic slots

This is really needed to allow us facing many different formations, like in Seriea A where almost every team have different formation. And by coaching your players few more comes helpful when facing those various formations. At least five slots wood be really nice.

* More places in formation lines

So we can play with 6 players in the midfield or defense. That comes useful when you want to save result or got a red card. But more important, that give us more creative options in tactics making. For example, I want to play 4-4-2 but with 4 central midfielders, not 2 central and 2 wide. that gives space for wing backs to act on the flanks without canceling each other with wide midfielders. Just give us more rile life options for creating tactics. There is no such a restrictions in real life like we have now in FM tactic board.

* More precise player instructions

PI with a few more options but I primarily mean on combining PI and OI so we can instruct, for example, wing backs to close down just wide opposite players and not attacking midfielders or attackers, or central midfielder to close down just one opposite central midfielder and wide midfielder when in possession. This is also restriction in FM which doesn't exist in real life and is very useful.

* Improve AI

One thing is repeated every year, all of us can easily dominate Europe for eternity after few years (and that depending which team we play with). I want to see other clubs making wiser decisions, making squads strongers and more competitive. I want to see other managers more adoptive to opponents tactics when needed, it's not so interesting when we win Premiership with mediocre Swansea, Newcastle or Everton in first season, in third Champions League and then forever delivering every possible title every year. Things like that doesn't happened in real life.

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* More places in formation lines

So we can play with 6 players in the midfield or defense. That comes useful when you want to save result or got a red card. But more important, that give us more creative options in tactics making. For example, I want to play 4-4-2 but with 4 central midfielders, not 2 central and 2 wide. that gives space for wing backs to act on the flanks without canceling each other with wide midfielders. Just give us more rile life options for creating tactics. There is no such a restrictions in real life like we have now in FM tactic board.

I agree, I think it should be more fluid, and not restricted to a grid of set positions. By all means keep the grid, but allow positional fine tuning.

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I agree, I think it should be more fluid, and not restricted to a grid of set positions. By all means keep the grid, but allow positional fine tuning.

It already is fluid and has been that way for many years.

The positions you put players aren't fixed, think of them more like areas of the field to work in.

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I'd like to be able to see a coach's assignments somewhere on his profile. Not the star rating of his staff roles, but his assignments in training. IE, I've got an old coach retiring for me, and I'd like to look at his profile to see which training assignments he's got, so that I know what to replace when he retires.

And when a coach is about to retire, I'd like to be able to hire his replacement some time before the retiree leaves, without being denied this due to that we're exceeding the maximum number of staff. At least, in these cases, we should be allowed to exceed the max number temporarily.

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I actually want the restriction & even the whole tutori dynamic tightened up. Just feels far too games & I really do doubt that a older senior team player will undertake 1 to 1 tutoring of another player, let alone some 15 year old in the youth squad.

I agree the current tutoring is too simplistic. IRL senior players have definitely mentored/'had a word' with younger players (at least going by player autobigraphies/manager autobios/The Secret Footballer! I think Rio Ferdinand - CB - tried to talk Paul Pogba - CM - out of leaving United for example) but nothing as 'attributes targeted' as the FM Tutoring system.

On the other hand there are precious few other ways in game of improving a youth prospect's professionalism/determination/mental stats.

Ideally I'd like fewer restrictions but with less of a specific benefit, and then allow the manager and youth coaches greater interaction with players individually. Be able to call a talented but lowly rated professionalism youngster into your office and tell him he needs to grow up. I'd love to be able to cultivate a youth system that develops a general personality set. After years of drilling professionalism and hard work into the youth squad, you start to get a number of regens produced with high professionalism and work rate in every batch, even if their overall CA/PA is rubbish.

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I suggested an idea of having senior players study for their national level coaching badges before they retired from playing & during that process to be part if the youth coaching team, they would then have a part-time link to the youth squad with any influence they might have being tied to that period of time.

I never got round to fleshing out the basic thinking of the idea, might be time to resurrect the idea & consider the finer details of how it would work before posting the full idea in here.

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I actually want the restriction & even the whole tutori dynamic tightened up. Just feels far too games & I really do doubt that a older senior team player will undertake 1 to 1 tutoring of another player, let alone some 15 year old in the youth squad.

I'd like it to be more dynamic, like events where a youngster might 'latch on' to an older player and vice versa.

We could get coach reports saying "It appears that player X and player Y have established a good rapport" and "It appears youngster X is idolising player A, perhaps this would be a good time to get player A to solve youngster X's behaviour problems".

I wouldn't want it going too far into micro-management though, but something to point out how relationships between players are evolving would be a fantastic thing. I wouldn't mind seeing a page when you select a player that lists all the other players in the squad and points out their relationships - 'friends', 'idols', 'enemies', 'very influential figure for this person' etc. I know some of it is already there, but more to the fore might be interesting. It would, in theory, be more akin to man-management in reality, where we need to spot good or influential relationships to try and foster harmony.

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"Misc. records", atleast notifications about them, like Alexis Sanchez - the first player to score a hattrick in Serie A, La Liga and Premier League.

Of course, this could be kinda hard to narrow down, but I'd like the idea of it thrown into the mix.

Say, first one to score a hattrick in X out of the currently top-10 ranked leagues (worldwide/Europe), first to score a goal in all the top-5 ranked leagues, top scorer in top 3 leagues etc. Reckon the coding's gonna be a b**ch, but (without specific knowledge) I'd like to think it might be plausible.

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I'd like it to be more dynamic, like events where a youngster might 'latch on' to an older player and vice versa.

We could get coach reports saying "It appears that player X and player Y have established a good rapport" and "It appears youngster X is idolising player A, perhaps this would be a good time to get player A to solve youngster X's behaviour problems".

I wouldn't want it going too far into micro-management though, but something to point out how relationships between players are evolving would be a fantastic thing. I wouldn't mind seeing a page when you select a player that lists all the other players in the squad and points out their relationships - 'friends', 'idols', 'enemies', 'very influential figure for this person' etc. I know some of it is already there, but more to the fore might be interesting. It would, in theory, be more akin to man-management in reality, where we need to spot good or influential relationships to try and foster harmony.

I've asked before for tutoring to turn into a primarily passive system, whereby younger players' mental attributes, including hidden attributes, gradually shift towards a value. That value would be determined by an average of the whole squad, with weighting for age, position, Leadership, reputation/squad status and other factors like captaincy or favored personnel status.

Here's an example, and it's going to be awkward to read, so I apologize. Let's take Arsenal's squad in June 2014, and Dan Crowley, who's a highly-rated young player. Crowley has Professionalism x. Over time, his Professionalism will change towards y/. y is the average Professionalism of the entire Arsenal team except Crowley, weighted by Leadership. Senior players are weighted more than youth or reserve team players. Because Crowley is a central midfielder/attacking midfielder, central midfielders and central attacking midfielders are weighted more heavily than defensive midfielders, wide midfielders or wide attacking midfielders. All midfielders are weighted more heavily than strikers, defenders or goalies. Mikel Arteta is weighted more heavily than other players because he's club captain; Per Mertesacker is vice captain and also receives a higher weighting, though lesser than Arteta (and because he's a defender and Arteta is a central midfielder, the difference between them will be greater still). Mesut Ozil also gets a higher weighting because of his extremely high reputation. Jack Wilshere does too because he's one of the club's favored personnel. Dan Crowley and Santi Cazorla don't get on so Santi gets a lesser weighting.

The active component of tutoring would be replaced with the option to choose an older player to teach one of his PPMs to a younger player, with perhaps a higher success rate or something. So a coach might not be able to teach Player X to hit free kicks with power, but Andrea Pirlo can, or something like that.

I guess I'd also accept tutoring continuing the way it is with a higher success rate. Right now it's more likely to cause friction than it is to really help your young players.

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Chairman stats. One of the things I used to like about the old Champ Manager game is that you could see what type of Chairman was managing you. For example Jesus Gil have 1 for patience. (:lol:) I thought it was great because rather than just looking at the club, you are also looking at the people running the club as well. For me there needs to be more times when the board starts interfering and giving you unrealistic goals. In a way its masochistic - but I think there is some sort of challenge in trying to appease a Massimo Cellino type chairman. Look at Brentford as the current classic example. For me that doesn't happen enough on FM. (or maybe I'm just that good.)

The ability to gain nationality. Kinda like how players can naturalize in their new country. Managers should do the same too. So if you are Englishman managing in Brazil, you should be allowed to gain Brazilian nationality.

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Would like to see an option to move teams at the end of a season when approached.

That way can finish the current season and start afresh with your new team. Hate being approached mid season when I really want to finish the current one.

Happens quite often in real life.

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Like mentioned long time ago, I would like as an user to have the option to add own names to the database for newgens.

In many countries there is tooooo less variation if you play more then 3 years in it...

I don't understand why this is not possbile now... All other things could be eddited in the editor...

In the past there was the possibility to add newgens in an EDT-file. It would be a tiny thing to reuse this one for adding just first and second names to the game without having impact to the database.

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Like mentioned long time ago, I would like as an user to have the option to add own names to the database for newgens.

In many countries there is tooooo less variation if you play more then 3 years in it...

I don't understand why this is not possbile now... All other things could be eddited in the editor...

In the past there was the possibility to add newgens in an EDT-file. It would be a tiny thing to reuse this one for adding just first and second names to the game without having impact to the database.

Just use the nickname option

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More situation-based tactical options, i.e. corners/free kicks - with 10 mins to go, you're up 2-1, obviously you don't throw everybody up there, and likewise, if you're down 2-1 and entering stoppage time, even your goalie should attack the ball on your offensive corner.

Also the penalty taker thing from another thread, your DR's got 2 goals so far, you're up 3-0 with 15 mins to go, sure, let him have a go for a hat-trick. But if he's got his brace, but the game's tied 2-2 midway thru the 2nd half, of course you'd want your normal penalty taker up there.

All in all, more options to have set instructions beforehand come certain situations.

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The training information is too limited. I want to see the player's gains through all the years. The current graphs are too ******. Make a table view with numbers and show fraction changes (+0.2, etc). All this is only visual changes, we supposedly already have that info, but it is in a very inconvenient form.

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The training information is too limited. I want to see the player's gains through all the years. The current graphs are too ******. Make a table view with numbers and show fraction changes (+0.2, etc). All this is only visual changes, we supposedly already have that info, but it is in a very inconvenient form.

Agreed, I'd like a per year by year graph/attribute numbers. At the very least for players at your club, doesn't need to be for every player in the game.

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