Jump to content

mhaffy

Members+
  • Content Count

    1,010
  • Joined

  • Last visited

Community Reputation

88 "There's no crying in baseball"

About mhaffy

  • Rank
    Part-Timer

Favourite Team

  • Favourite Team
    Chelsea

Currently Managing

  • Currently Managing
    Chelsea

Recent Profile Visitors

3,123 profile views
  1. Each role in your tactic has a mentality that is determined by the team mentality, certain team instructions and the role setting (Defend, Support or Attack). The only way to view the mentality for each role in your tactic seems to be by clicking on the role and "Edit Instructions". In the example below my Pressing Forward has a Very Attacking mentality. Is there any way to view ALL role mentalities in your tactic at the same time instead of having to click through them individually and remember, or make a note of them? y
  2. Thanks for feedback. I am keen to get the balance right when setting up my database for long term career save so that transfers, in particular, are working well. I have seen to recall seeing somewhere that if you have too many players, versus playable leagues, then you will find it harder to sell your unwanted players as there are far more players available in the game than the few AI controlled clubs actually need to fill their squads. . If you assume 20 clubs per league with each club needing 75 players (25 each for first team, reserve and U18 squads) then the clubs in the 28 playable l
  3. I have circa 3 year old Dino PC desktop and have decided to run benchmarks for first time: Type: Desktop Model: Dino PC CPU Model: i7 - 7700 CPU Base Frequency: 3.6GHz CPU Turbo Frequency: 4.2 GHz RAM: 16GB DDR4 RAM Clockspeed: 2129Mhz GPU: NVIDIA GeForce GTX 1050 Storage Type: SSD but my SI directory where games saved to is on HDD Benchmark A: 1 min 03 Sec Benchmark B: 7 min 33 Sec Benchmark C: 8 min 14 Sec I normally run 13 Nations with 28 leagues (all playable), large database giving circa 65k player count. Game indicates 2 s
  4. The Coach Report that lists Pros (Green) and Cons (Red) is a useful source for information on hidden attributes such as Big Matches, Consistency, Injury Proneness etc. You can currently use the Notes facility to make a note of such Pros and Cons with a yellow square appearing beside a players name to indicate you have made a note. This square shows in the tactics screen. What I would find to be of great benefit is for Notes options to be improved with separate sections for you to make notes of any Pros or Cons you decide as being of importance for each player. Pros would lead to green square b
  5. Whilst you can currently add notes for each player, you have to click on an individual player to view them. What I would find useful is the ability to show notes in a custom view so that you could view notes made for all your squad at the same time. Ideally it would be useful to have several "freeform" note fields that you could show in custom view for items that you glean from coach reports for hidden attribute items like, big matches, consistency etc. You could then use note 1 say for big matches and, at a glance, see any notes about big matches (good or bad) for all of your squad at the sa
  6. Just for info, i have just won FA Cup and no prizes fro who has received an unwarranted medal..... Nichola Tie again...zero matches played for Chelsea. He must have appeared for Leyton Orient when on loan in an FA Cup game for them.....
  7. Many thanks for feedback. Hadn't seen similar example....
  8. Disappointed that no feedback on this from SI - screenshot clearly shows Tie has played no games at all for Chelsea. Have now uploaded save 1stMainChelseacarabao.fm Fingers crossed re response.....
  9. Just won the 20/21 EFL Cup with Chelsea and seen Inbox item showing which players were awarded a medal. Criteria is that "to qualify for a medal, a player must play at least 1 match. Nicholas Tie apparently qualifies for a medal but did not feature in any of Chelsea's match day squads for EFL Cup. He was on loan to Leyton Orient until January and his stats show him appearing in 1 EFL Cup match... for them, not Chelsea. Is he really entitled to a winners medal for Chelsea in these circumstances! Seems totally unwarranted! Surely a coding bug......
  10. Think it is good feature for long term play, so long as it works well. I have noticed issue with "signing high reputation players" that needs addressing asap... At present you do not know until you try to sign a player whether or not his world reputation is enough to meet club culture criteria. You would expect scouts at a club to know about club expectations regarding new signings and their scout reports should indicate which, if any, of your club culture requirements would be met by signing a particular player. I would have expected this to be a basic adjustment to scout reports following in
  11. I have posted issue about signing high reputation players https://community.sigames.com/topic/505589-sign-high-reputation-players-issue/ At present you do not know until you try to sign a player whether or not his world reputation is enough to meet club culture criteria. You would expect scouts at a club to know about club expectations regarding new signings and their scout reports she indicate which, if any, of your club culture requirements would be met by signing a particular player. I would have expected this to be a basic adjustment to scout reports following introduction of cl
  12. My main save is, as always, Chelsea. One of the club culture requirements is to "sign high-reputation players". The drop down description seeks to explain this as follows: "A philosophy under which it is expected that a reasonable percentage of first team signings will have the same or higher reputation as the club". Looking at Club information General: This indicates club reputation is 4 1/2 stars = "Worldwide" when you hover over it. This would seem to mean that a reasonable percentage of first team signings need to have a reputation higher than, or equal to, worldw
  13. Words fail me....really does need to be addressed asap and reflected in scouting so that you know before making a transfer offer whether or not this requirement would be met. What is player world reputation star cut off for players meeting worldwide requirment at Chelsea...3 stars?, 3 1/2 stars....4 stars and above. Seems it is a lottery until you make a offer. Presumably no need to raise in bugs forum as SI aware of disparity?
  14. Thanks for feedback - hopefully this will be addressed in next patch with scouting information giving feedback on this as having to make transfer offer/contract offer before finding out if criteria is met is far too late. You made no mention of comparability of stars. Is is possible that a 4 star world reputation player like Hazard may meet the 4 1/2 star worldwide reputation requirement?
  15. My main save is, as always, Chelsea. One of the club culture requirements is to "sign high-reputation players". The drop down description seeks to explain this as follows: "A philosophy under which it is expected that a reasonable percentage of first team signings will have the same or higher reputation as the club". Looking at Club information General: This indicates club reputation is 4 1/2 stars = "Worldwide" when you hover over it. This would seem to mean that a reasonable percentage of first team signings need to have a reputation higher than, or equal to, worldw
×
×
  • Create New...