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So are we finally happy with 11.1.1. now?


So are we now finally happy with 11.1.1.?  

531 members have voted

  1. 1. So are we now finally happy with 11.1.1.?

    • Absolutely! Some minor issues, but nothingĀ“s gonna stop my career now!
      176
    • There are a few problems, but its ok and i have to live with that and will play
      205
    • This game is a waste of time and unplayable! I will wait until 11.2. for sure!
      150


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is this also directed towards me, seing as i was the last looooongggg post? cause if you read it you will see that i voted unplayable lol

Haha, no no like I said to those whom deem the game playable. It's not really a stab at anyone anyway, I am just surprised by the people defending the game so ferociously. By my understanding being content with the mistakes made will make it "okay" for SI to make the same or similar mistakes again next year.

I voted unplayable and I don't even care that much about the transfer system. What bugs me is the huge amount of CCC's and even worse the amount of them being missed. Or the fact that I have had 4 red cards in 1 season given to defenders within the first 15 minutes in or near the oppositions box.

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How can SI manage to take such a big step back?

I would understand if the new features didn't work correctly, but how did they screw up features that were almost perfect in 10.3? (ME and transfer system).

I've seen only 2-3 bugs in the ME, but really serious ones. (defenders are mentally ********, strikers miss the whole goal from 5 meters unless they have Finishing 16+, wingers rape, too many crosses and throw-ins per game, set pieces are a disaster and i still haven't seen any good from the set piece creator). The transfer system is laughable, its impossible to make SuperLeagues now, almost every single thing that i mostly loved about this game got worse.

But, we have the excellent, totally working and logical Player Interaction System, that's totally worth the money i gave!

Also, you guys who defend SI and say that nothing is wrong with this game, stop talking as if we got this game for free. There was one guy who actually said the flamers to enroll the next beta-test and find the bugs themselves if they don't like the current game. Really? REALLY!? Then what did i pay for if i have to do most of the things myself?

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strikers miss the whole goal from 5 meters unless they have Finishing 16+, wingers rape, too many crosses and throw-ins per game, set pieces are a disaster and i still haven't seen any good from the set piece creator).

Indeed, my strikers manage to shoot most balls next to the goal when they are practically in the net already. In 11.1 there were no problems whatsoever, now all my goals come from my midfielders... This is bad.

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Indeed, my strikers manage to shoot most balls next to the goal when they are practically in the net already. In 11.1 there were no problems whatsoever, now all my goals come from my midfielders... This is bad.

But there were no ME changes in 11.1.1 so nothing has made this happen.

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Still some strange ME issues for me, but nothing ground breaking.

Morale does seem to drop rather rapidly but then again this may be intended.

The only thing that causes me real issues is the crappy player interaction IE "I think you could learn alot from player X", "i dont think so. I now dont like you and want a transfer".

On my Everton save the youngster had Cahill in his preferred personel, same position, yet he gets upset when i ask him to be tutored. M'kay.........

Not gone a long way into my save so haven't met the transfer issues others are talking about. Apart from that, top game

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For some reason the 11.1.1 patch was an absolute pain to install on my mac, and after i did finally did install it all of the boots worn by the players have turned white :/

I wouldn't say its unplayable but it is far from perfect.

scrap that! i now get the 11.1.1f158038 error message whenever i try and open the game :(

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The changelist says something different.

This changelist?:

Match

=====

- Fixed framerate glitch when the commentry bar changes colour

- Fixed issue where teams were wearing European kits in domestic matches.

- Fixed player motivation showing up as "complacent" when trailing in matches.

- Fixed a possible match divergence for matches going into extra time.

- Fixed missed shots that stayed on the pitch from showing up as blocked shots on the match analysis screen.

- Adjusted some of the pass tracking on the match analysis screen.

- Fixed issue where the start of first highlight is missed when user watches all goals/highlights.

- Fixed mac only player shirt corruption when switching between high\medium\low detail during a 3d match.

- Improved framerate of 3d match for older graphics cards running 3d in low detail.

- Fixed dynamic weather system which could often result in too much rainfall during match when not forecast.

- Fixed dynamic sounds not playing during the match when watching in "commentary only" mode.

- Fixed a bug where user confirms tactics without making a change, he can now make future tactics changes without any problems.

- Closing down player instruction now defaults to 'team' for certain positions when using classic tactics.

- Fixed issue with defensive line instruction changing when user set tactical roles for players when using classic tactics.

The above are all visual/display fixes. Nothing has changed with the Match Engine.

So nice try, but the fact is the actual ME has not changed.

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No I am far from happy I have played manager sims since 1996 and this has to be 1 of the worst yet I am so disappointed.

I feel the same way, best features but worst playing experience. 25% is a lot of people who deem it unplayable.

Ive always said, SI should delay a game by 9 months, get it playable on release day a couple of weeks before the season starts. Then they can start on next seasons game over the winter. It wont happen as they would have to delay their income by 9 months.

Its needed as its the only way the series will get back on track.

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It's a typical case of human's being ungrateful and the more they get the more they want. It's the best management game by a mile and anyone with any sense of perspective can see that, and while it has a few annoyances it's not unplayable - unless it literally doesn't load up. The extent of people's exaggeration and whining is gets to the point where it's actually embarrassing to read.

I regard the transfer system as flawed, but not to the point where it ruins the game. I can still buy players, I can sell them, and I can play football matches. Point is, it's playable and functions as a football management game

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SI have certainly taken a step backwards this year. every little new feature they have added needs a lot of tweaking(player conversation, agents,...) and the ME has the same problem for years(defending,setpieces) and on top of that they have screwed things that worked decently in fm10 such as transfers, morale, and the many little things such as not being able to offer contracts to uninterested players, every team you play their manager says something about you now whereas before it was just the big games, now if you enter press conference you have to go through ten questions while in fm10 you could go berserk.

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This changelist?:

Match

=====

- Fixed framerate glitch when the commentry bar changes colour

- Fixed issue where teams were wearing European kits in domestic matches.

- Fixed player motivation showing up as "complacent" when trailing in matches.

- Fixed a possible match divergence for matches going into extra time.

- Fixed missed shots that stayed on the pitch from showing up as blocked shots on the match analysis screen.

- Adjusted some of the pass tracking on the match analysis screen.

- Fixed issue where the start of first highlight is missed when user watches all goals/highlights.

- Fixed mac only player shirt corruption when switching between high\medium\low detail during a 3d match.

- Improved framerate of 3d match for older graphics cards running 3d in low detail.

- Fixed dynamic weather system which could often result in too much rainfall during match when not forecast.

- Fixed dynamic sounds not playing during the match when watching in "commentary only" mode.

- Fixed a bug where user confirms tactics without making a change, he can now make future tactics changes without any problems.

- Closing down player instruction now defaults to 'team' for certain positions when using classic tactics.

- Fixed issue with defensive line instruction changing when user set tactical roles for players when using classic tactics.

The above are all visual/display fixes. Nothing has changed with the Match Engine.

So nice try, but the fact is the actual ME has not changed.

Well, be that as it may, my strikers still manage to miss most shots whereas before the patch they definitely did not. Striker 1 pre patch 18 in 20, striker 2 pre patch 15 in 21. Striker 1 after patch 2 in 12, striker 2 after patch 4 in 13. Nothing changed in my tactics, so where does is come from?

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This changelist?:

Match

=====

- Fixed framerate glitch when the commentry bar changes colour

- Fixed issue where teams were wearing European kits in domestic matches.

- Fixed player motivation showing up as "complacent" when trailing in matches.

- Fixed a possible match divergence for matches going into extra time.

- Fixed missed shots that stayed on the pitch from showing up as blocked shots on the match analysis screen.

- Adjusted some of the pass tracking on the match analysis screen.

- Fixed issue where the start of first highlight is missed when user watches all goals/highlights.

- Fixed mac only player shirt corruption when switching between high\medium\low detail during a 3d match.

- Improved framerate of 3d match for older graphics cards running 3d in low detail.

- Fixed dynamic weather system which could often result in too much rainfall during match when not forecast.

- Fixed dynamic sounds not playing during the match when watching in "commentary only" mode.

- Fixed a bug where user confirms tactics without making a change, he can now make future tactics changes without any problems.

- Closing down player instruction now defaults to 'team' for certain positions when using classic tactics.

- Fixed issue with defensive line instruction changing when user set tactical roles for players when using classic tactics.

The above are all visual/display fixes. Nothing has changed with the Match Engine.

So nice try, but the fact is the actual ME has not changed.

I meant this:

Match Engine Changelists

=================

Match v903

----------

- Rewritten tracking and marking of player with ball

- Fine tuned dribbling ability to allow for above change

- Fixed players continuing to face set piece position by default after set piece has already been taken

- Made keeper dive to head ball rather than risk a messy clearance when ball around chest height

- Made players more likely to round keeper when clear on goal

- Also made players less likely to shoot too early when clear on goal

- Slight tweak to keeper positioning when coming to meet opponent bearing down on goal

- Made players track their opponent a bit more urgently when set piece about to be taken

- Fixed bug causing keepers continuing move to intercept ball that has long since been taken under control by opponent

- Fixed a couple of issues relating to players not reacting properly to the ball

- Couple of tweaks to marking of non ball player in open play

- Made players especially wide players less likely to drift offside when offering out ball to team mate

- Made players under no pressure less likely to play first time or second touch pass unless it is a really good option

- Fixed players risking missing easy chances by aiming too close to posts when no need to do so

- Reduced number of crosses aimed at penalty box with absolutely no team mate there or close to being there

- Couple of further small tweaks to on ball decision making

Match v904

----------

- Fine tuning and fixes to closing down and tracking of ball player

- Fine tuning to marking of non ball player

- Generally tuned balance of fouls and cards

- Players a bit quicker to get play going again at set piece when chasing game

- Fixed obscure bug where keeper could catch ball and back into own net with it

- Fixed occasional bug where player boots ball out of play for no reason

- Tweaked marking at throws in defensive third

- Fixed a couple of bugs where players would stop covering for team mate prematurely

- Fixed a couple more incidences of players not reacting to ball realistically

- Fixed bug where defenders could leave ball to keeper unrealistically and allow opponents in

- Slight tweak to movement off ball in opponent's area

- Fixed player putting ball out for injury when in scoring position unless its clear that he should

- Reduced lateral runs with ball across pitch ahead of decent passing opportunities

- Fixed underuse of playmaker at slow tempo

- Fixed general underuse of target man

- Reduced shots taken from distance when opportunity is there to take ball on further towards goal

- Slight tweak to accuracy of shots in clear cut chance positions

- Fixed bug where player diving to head ball in right on line might send ball away from goal

- Fixed bug where defender may clear ball off line without taking care not to kick it against team mate

- Encouraged earlier cross when plenty of team mates in opposition area

- Fixed bug causing keepers to walk through each other when switching over during a penalty shootout

- Ensured physios face the direction of the player they are treating when treating a player off the field

- Fixed bug where a player celebrates despite being injured

- Fixed bug where both physios stand on top of each other

- Adjusted selection of corner takers for human teams where the user hasn't assigned one in their tactics

- Ensured players don't attempt sliding celebrations if they haven't gained enough momentum to perform the slide

- Fixed bug where players would celebrate goals when a fixture was being played behind closed doors

- Fixed bug causing players to end up celebrating goals by themselves too often

- Fixed bug where the linesman would stand in an inappropriate position for free kicks that were in positions similar to corner kicks

Match v905

----------

- Further fine tuning to closing down and tracking of ball player

- Very small tweak to marking of non ball player to prevent defenders getting pulled apart laterally unrealistically

- Reduction in number of tackle attempts to be closer to v902 and v903

- Further tuning to balance of fouls and cards

- Players more likely to go to ground when opponents tug their shirts while they are running at speed

- Player more likely to miscontrol ball when switching direction at speed

- Made player reaction time more realistic when they fail to win a tackle or foul attempt

- Fixed bug causing defensive midfielders to cover for centre halves when they are too far off D-line and defence should be shifting across

- Fixed obscure bug causing unrealistic panicky clearances

- Some improvements to passing AI

- Fixed bug causing players to make fouls as last man in the belief they werent last man

- Fixed bug in finishing from tight angle but at close range that could send ball across goal and make too easy for keeper

Match v906

----------

- Yet further fine tuning to closing down and tracking of ball player

- Small tweak to prevent centre halves man marking too early and losing defensive shape

- Reduced unneccesarily heavy first touches

- Tweaked dribbling AI slightly

- Improved decision making when through on goal slightly

- Fined tuned number of penalties

- Fixed bullet throws being targeted too low

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hi , steam just updated my gane but starting a new game only gives me options of the default and 11.1.0 databases???

And you choose the second page of this thread to post this question?? Have you no concept of topic, or doing a Search??

You question has been asked and answered. Many, many times, elsewhere. Where it was on-topic.

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I dont understand that. If I apply the Patch and continue my saved game, bug will not be fixed??? Thanks

Yes any patch is save game compatible and there is a change list as to what it fixes. But Steve is eluding to other areas in FM that are very much sub standard and as of yet have not been fixed.

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How is the performance? for me FM2010 runs perfectly, the UI is super fast and the 2D matches all run 100% perfect compared to FM2011, the UI was slow and sluggish and the 2D matches were so slow, laggy and stuttery it put me right off the game, my rig is good enough for a game like FM2011 but the performance is just shocking really, but for me the biggest problem (I barely played it) was the wasted shots everyone had, I checked every match result and pretty much every team had so many shots off target it was insane and the shots my strikers pulled off was just incredible considering it was Rooney and Berbatov. I saw matches where teams had 15 chances yet 3 on target, everytime I checked a match all I saw was a ton of off-target shots and a ton of yellow cards, to put it simply, the game is **** and I went back to FM2010.

And by incredible I mean in a pathetic way, aka shooting from long range being nowhere near the target even when log shots are on rare and I have work ball into the box, I don't expect to score alot and hit the target 80% of the time but as I said, most teams had the exact same problem, lots of possession and chances but most of those chances are shocking attempts.

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i have the boxed version of 2011 but loaded via steam.. steam as not up dated the latest patch..anyone now why.

cheers

Weird, I did the same thing and got the latest patch straight away. That was Friday, about 6 CET...

On topic: I'm satisfied with FM11, really like the game. The hotfix improved my game.

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I find it impossible to sell players, even when teams are showing an interest and I have their value at half what they are worth. That is quite annoying, since I have 15 players out of contract and will lose the ones I wanted to make money on for nothing now.

Apart from that, I am really enjoying everything else in the game.

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I find it impossible to sell players, even when teams are showing an interest and I have their value at half what they are worth. That is quite annoying, since I have 15 players out of contract and will lose the ones I wanted to make money on for nothing now.

Apart from that, I am really enjoying everything else in the game.

X2

I can sell my players only for 0(i sell Saviola for 0 for example)

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Few tweaks needed for perfection.

Penalties are irritating me - anybody else getting ridiculous amounts of missed penalties for and against their team? Not just missed, but put miles wide/over.

Some transfers are odd but I'd hardly call it a bug more a bit confusing/ less realistic. Would liverpool really buy steven carr on a free transfer ? But hey, as in other threads i guess stranger things have happened.

In a game with 1000s of players- personalities- variables in training, interaction, press, etc. I can live with the odd fluke goal and a few too many missed penalties then real life. Still an enjoyable game. I think what can be annoying is how basic some of the little bugs that make the game irritating at times are. - I mean, surely its easy to sort out the variable for how often penalties are scored or missed on average/ easy to spot when in beta if its way off? (saying it's easy I couldnt do it but it isnt my job so...)

Still pretty good game - I'll definitely get some good playing time out of it =)

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It's a typical case of human's being ungrateful and the more they get the more they want. It's the best management game by a mile and anyone with any sense of perspective can see that, and while it has a few annoyances it's not unplayable - unless it literally doesn't load up. The extent of people's exaggeration and whining is gets to the point where it's actually embarrassing to read.

I regard the transfer system as flawed, but not to the point where it ruins the game. I can still buy players, I can sell them, and I can play football matches. Point is, it's playable and functions as a football management game

So, lets say one day you go out and pay good money out on a brand new car, the next day you take your car out for a drive only to find that 2nd, 3rd and 4th gear are not working. What would you say to the dealer when he says to you " it's still drivable in 1st, 5th and 6th gear so what are you moaning about"..... Yea, it's still bloody drivable be you wouldn't be at all happy with it would you?

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something I have just thought of... Maybe some of us are seeing more problems than others because of the way we paly the game, I for one always play out my matches in 'Full Match' mode and this is the area I have my biggest gripe with, last night I played 1 match just in 'extended' highlights mode and I have to admit, there were far less fouls, only one booking, the football was at a very acceptable level although very short lived and the stats between the two teams at the end of the game were an awful lot closer than they have been in any of my other matches, maybe for some reason or another the 3D ME dosn't cope too well with the full match mode?...... Just an idea!

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And the car analogies begin. Where is Kriss? He was only saying how this was a quiet release cos he hadn't seen any car analogies yet. Well there it is. :D

Yes there it is....but that isn't really an answer to the question is it? OK just to keep you and Kriss happy, lets pretend it's a washing machine and the spin dryer won't work.....haha!

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something I have just thought of... Maybe some of us are seeing more problems than others because of the way we paly the game, I for one always play out my matches in 'Full Match' mode and this is the area I have my biggest gripe with, last night I played 1 match just in 'extended' highlights mode and I have to admit, there were far less fouls, only one booking, the football was at a very acceptable level although very short lived and the stats between the two teams at the end of the game were an awful lot closer than they have been in any of my other matches, maybe for some reason or another the 3D ME dosn't cope too well with the full match mode?...... Just an idea!

Nice idea. But its the same ME, same game, same everything, just you watch more or less of it one way or the other.

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I don't recall saying I hated it, shouldn't you be reading posts correctly before commenting on what other peoples opinions are..... Oh and I wonder how we'd go on if I was to report you for 'ageism' because you can laugh if you like but it is actually illegal.

It would actually be cool to be arrested for ageism. :p

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