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*Official* FM 13 Update 13.2.3 - Match Engine v1339 Constructive Discussion & Feedback


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Really

http://community.sigames.com/showthread.php/339132-First-match-after-the-13.2-patch-and-I-am-almost-done-with-the-game...

I showed bugged throw ins here, David Siddall has added it to an EXISTING ISSUE.

About bugged short corners, there was a one thread about it in the bug forum, where someone posted about it, then some moderator came there and told, that he has no problem with it, I posted too and said that you can use my save which I uploaded, if you dont believe...But somehow, I dont see that thread now and my post too, looks like it got deleted, strange.

Dont tell that anyone of your testers do not use short corners.

Would be an idea to see if anybody else has this issue (or indeed if they work properly for anybody), not using short corners myself but I haven't seen many reports of a problem with them.

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Really

http://community.sigames.com/showthread.php/339132-First-match-after-the-13.2-patch-and-I-am-almost-done-with-the-game...

I showed bugged throw ins here, David Siddall has added it to an EXISTING ISSUE.

About bugged short corners, there was a one thread about it in the bug forum, where someone posted about it, then some moderator came there and told, that he has no problem with it, I posted too and said that you can use my save which I uploaded, if you dont believe...But somehow, I dont see that thread now and my post too, looks like it got deleted, strange.

Dont tell that anyone of your testers do not use short corners.

" First match after the 13.2 patch and I am almost done with the game..."

I imagine the thread was not taken seriously due to the tone of the title.

We always welcome constructive feedback but rants are something we generally try to ignore.

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Just finished my first match after updating. Hope this is a one-off thing but my Dortmund side just beat Dusseldorf 8-0 with 4 goals coming from free kicks (and I don't have a set piece specialist). Up to this point I think I had seen 3 free kick goals in about 20 total seasons across 3 saves.

Apart from that I'm pleased. Immediately noticed some of the changes that had been most frustrating (i.e. players dribbling into the byline and hanging a left/right and running straight at the keeper instead of passing to one of the many usually open options)

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Well after patch something strange happened to me - I got sacked. I was 13 in Ligue 1 after 10 matches (expectations to qualify to european cups), and I was second in champions league group after 3 matches. I finished last season at 2nd place, and club was in perfect financial condition. I checked patience of my chairman in fmrte - it is 10, so not bad. I know 13th place is not perfect, but I were in far worse positions and nothing so drastic happened.

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You're joking, right?

You're calling them liars and then have the brass ones to talk about offering constructive feedback?

Mate, tell me you're having a laugh, eah?

Yeah, I am HAVING A GREAT LAUGH, because I paid for this, wrote them about the bugs a month ago and now someone is telling me that they did not know about it or I was not taken seriously if I gave them videos, PKM and my save.

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Some people are certainly over-reacting (i'm looking at you Saladin) but I do think there are too many people thanking SI as if they've done us a big a favour by releasing this patch. I think its fair to say that most people here paid good money many months ago for FM13 and were entitled to expect a finished product, not a work in progress.

I personally think that EA type business model of releasing a new version version each year is harming the game. If it were a two-year cycle i'd like to think that each new version would be a finished, polished product that provided value for money to the consumer. Instead, we have to buy the game, wait months for it get fixed and only then can we enjoy it for the remaining months before the next version is released.

(Sorry for being OT)

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Really

http://community.sigames.com/showthread.php/339132-First-match-after-the-13.2-patch-and-I-am-almost-done-with-the-game...

I showed bugged throw ins here, David Siddall has added it to an EXISTING ISSUE.

About bugged short corners, there was a one thread about it in the bug forum, where someone posted about it, then some moderator came there and told, that he has no problem with it, I posted too and said that you can use my save which I uploaded, if you dont believe...But somehow, I dont see that thread now and my post too, looks like it got deleted, strange.

Dont tell that anyone of your testers do not use short corners.

I've set my team up for short corners now and first match is exactly as you say, the designated come short man is free every time but the corner always goes long (7 times):(

Obviously I'm not going to say that's definitive after one match and I'll try different players in the roles to see if it makes a difference, if it proves to be the case I'll submit a bug report myself :)

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Good thing to know that I'm stuck with lobotomized goalkeepers. QUOTE]

My keeper keeps getting MOM since the update (3 times in 11 matches) he looks really good in 3D too so I'd at least give it some game time before rushing to a conclusion.

There might be things you can do to improve him, though mine's on default settings.

I provided an actual video with my statement. My goalkeeper rushed out, then said "sod it" and just stood there until the AI striker scored. I don't care whether your keeper gets PoM. My GK is on default as well and he did this, something that should absolutely never happen. (and also something that cost my promotion, but that's the least important thing here.)

This is close to inexcusable so many months after the initial release, especially for calling it "final update".

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Keep the thread to constructive (or even destructive if it's justified:D) criticism please, any other general comments will be deleted.

The idea of the thread is to enable further improvements, nothing else, ta muchly:)

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I do not understand how every time a update appears, tactics are rendered useless. Defenses became better, opposition keepers as well. But the wingers running free wasn't. I'll admit no goals came of it but it's stupid to see the player running parallel to the opposition one and not try to block or foul him.

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Some people are certainly over-reacting (i'm looking at you Saladin) but I do think there are too many people thanking SI as if they've done us a big a favour by releasing this patch. I think its fair to say that most people here paid good money many months ago for FM13 and were entitled to expect a finished product, not a work in progress.

I personally think that EA type business model of releasing a new version version each year is harming the game. If it were a two-year cycle i'd like to think that each new version would be a finished, polished product that provided value for money to the consumer. Instead, we have to buy the game, wait months for it get fixed and only then can we enjoy it for the remaining months before the next version is released.

(Sorry for being OT)

Your missing 1 big point !! you don't have to buy anything that choice is yours and that what demo's are for

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3 full games in 3d watching them and whilst i can see some changes there are still things that do not seem right

1) Goalkeepers are still worse than useless . First game we won 6-0 with only 7 shots actually on target and the opposition goalie only dived once and that was a penalty . Still too statuesque at corners and free kicks

2) Throw ins still being thrown regularly to the opposition

3) For me still too many attempts by players to win throw ins or corners off the opposition .

My wide players still run a lot with the ball but now instead of trying to get down the bye line like they are set to they constantly cut in and shoot although that has led to them scoring 5 goals between them in the three games

My striker has finally scored with a header from a cross ball after 23 games of the season

Won all three games easily (1 at home 2 away) which maybe means my tactics suit this version more than the others

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Keep the thread to constructive (or even destructive if it's justified:D) criticism please, any other general comments will be deleted.

The idea of the thread is to enable further improvements, nothing else, ta muchly:)

I don't think there are any improvements to come. PaulC says above; that's it folks, all the cats at SI are moving on to FM14 now re-ME. I like that though, honesty is always best policy. :D

If they want me to upload PKMs or give any feedback now they're mad. Close it now. :)

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I don't think there are any improvements to come. PaulC says above; that's it folks, all the cats at SI are moving on to FM14 now re-ME. I like that though, honesty is always best policy. :D

Where did I say improvements to FM13? :p remember the ME is a living ever ongoing entity :)

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I've set my team up for short corners now and first match is exactly as you say, the designated come short man is free every time but the corner always goes long (7 times):(

Obviously I'm not going to say that's definitive after one match and I'll try different players in the roles to see if it makes a difference, if it proves to be the case I'll submit a bug report myself :)

It has been like that since 13.2 patch. I saw one thread about it, where I wrote, so I did not create my own, which looks like it is deleted now or I cant just find it.

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I provided an actual video with my statement. My goalkeeper rushed out, then said "sod it" and just stood there until the AI striker scored. I don't care whether your keeper gets PoM. My GK is on default as well and he did this, something that should absolutely never happen. (and also something that cost my promotion, but that's the least important thing here.)

This is close to inexcusable so many months after the initial release, especially for calling it "final update".

He just timed the run badly. That's football. It does look like there is a missing animation that would show him trying to adjust, but you lost because of the great through ball, not a GK bug.

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I must say this seems a big step in the right direction. It's great that (for both teams) moves break down and then another breaks down rather than the previous Basketball like one end to the other routine usually ending with a long mazy run and a long shot!!

My keeper did make a right howler that gifted a goal but,,,, it looked like a legitimate howler if you get my meaning. Like something that could happen rather than just a bizarre entity with no rhyme or reason to it. Players lose the ball, misplace passes and there are some great goal mouth scrambles but again there seems to be a football logic to it rather than bug's or poor coding. The game generally plays like a football match. Although I am writing this after a 4-0 away win at Everton with a basic classic tactic with 80% of instructions straight down the middle so happy days for now at least!!!

The only thing I could slightly criticise is that at times engagement by players is a little slow. Example. A midfielder breaks yet my midfielder jogs behind him and then engages with a short burst of speed. It generally happens through the middle but I'll keep an eye on it and reassess my marking and closing down settings.

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He just timed the run badly. That's football. It does look like there is a missing animation that would show him trying to adjust, but you lost because of the great through ball, not a GK bug.

There seems to be missing animations for a lot of things. Quite convenient.

That's the point. That the goalkeepers keep doing bad decision makings. My video is just an example.

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15 games so far and overall seems pretty good. One thing which seems odd is that so far I've not seen a single goal from the winger taking it to the byline and crossing in. Plenty from crosses level with the edge of the box and a few from deeper, plenty from through balls, corners and a few from free kicks but not one from a byline cross. I play 4-4-2 and both my wingers are set to stick to the touchline and cross from the byline so this seems a bit odd. Anyone else notice this?

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The only thing I could slightly criticise is that at times engagement by players is a little slow. Example. A midfielder breaks yet my midfielder jogs behind him and then engages with a short burst of speed. It generally happens through the middle but I'll keep an eye on it and reassess my marking and closing down settings.

Yep this.. my main criticism. Some transitional play doesn't seem as quick and smooth as past updates. Other than that its looking good :)

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There seems to be missing animations for a lot of things. Quite convenient.

That's the point. That the goalkeepers keep doing bad decision makings. My video is just an example.

If you think that goal is an example of a bad ME, then there's no reasoning with you. Keeper has to come out. He misjudges the angle and gets there second. Only issue is he fails to readjust properly (should be making a despairing dive left), which for me is merely animation. He's not going to get to the ball and it will be scored, so it is cosmetic rather than a structural problem.

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15 games so far and overall seems pretty good. One thing which seems odd is that so far I've not seen a single goal from the winger taking it to the byline and crossing in. Plenty from crosses level with the edge of the box and a few from deeper, plenty from through balls, corners and a few from free kicks but not one from a byline cross. I play 4-4-2 and both my wingers are set to stick to the touchline and cross from the byline so this seems a bit odd. Anyone else notice this?

Must confess this was by big gripe because I couldn't get Andy Carroll to score from crosses. Then I thought about it and Andy Carroll hasn't scored from a cross all sodding season IRL so guess the game is life like for me at least!!!!

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If you think that goal is an example of a bad ME, then there's no reasoning with you. Keeper has to come out. He misjudges the angle and gets there second. Only issue is he fails to readjust properly (should be making a despairing dive left), which for me is merely animation. He's not going to get to the ball and it will be scored, so it is cosmetic rather than a structural problem.

When my keeper tunnel visions like that, yes,I consider it a ME issue. That's beyond the point of "misjudging". The striker was running straight forward.

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The funny thing about the game is that when players make mistakes, it's an ME problem.

I keep thinking about various EPL games just in the last week, and thinking "Hart doing something that dumb would be called an 'ME bug'". Players make mistakes and sometimes they're monumentally dumb. How often it happens is the key point with respect to the ME, not whether or not it ever happens at all. Keepers come out and get there too late all the time in real life. If it never happened in FM, I'd be upset.

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The funny thing about the game is that when players make mistakes, it's an ME problem.

I keep thinking about various EPL games just in the last week, and thinking "Hart doing something that dumb would be called an 'ME bug'". Players make mistakes and sometimes they're monumentally dumb. How often it happens is the key point with respect to the ME, not whether or not it ever happens at all. Keepers come out and get there too late all the time in real life. If it never happened in FM, I'd be upset.

Sure, but my keepr didn't go there late.

My keeper went there, stopped, then proceeded to stand still watching.

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Sorry for having high standards.

That's not high standards. It is an unwillingness to accept that a goal you conceded is actually a fair goal or that a player misjudgment is actually a misjudgment, not a bug. If the ME was built in line with your demands, then it would be a disaster.

Time you manned up and took the odd player error and loss on the chin, rather than moaning that everything unexpected that happens to you in the game is the result of bad coding.

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That's not high standards. It is an unwillingness to accept that a goal you conceded is actually a fair goal or that a player misjudgment is actually a misjudgment, not a bug. If the ME was built in line with your demands, then it would be a disaster.

Time you manned up and took the odd player error and loss on the chin, rather than moaning that everything unexpected that happens to you in the game is the result of bad coding.

Sorry, but I consider much within the capabilities of a normal keeper to be able to judge where a player who is running STRAIGHT is going.

There was no dribbling involved, no change in speed, absolutely nothing. That's plain bad decision making from the ME. Case in point is the follow up of the keeper doing absolutely nothing.

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Sorry, but I consider much within the capabilities of a normal keeper to be able to judge where a player who is running STRAIGHT is going.

There was no dribbling involved, no change in speed, absolutely nothing. That's plain bad decision making from the ME. Case in point is the follow up of the keeper doing absolutely nothing.

Bad decision-making by your PLAYER. Not a bug in the ME.

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Watched the video, why shouldn't that be a plain GK error?

On another note, the look and feel of the new ME is much improved. There's not enough time with 13.2.3 for me yet to comment on eventual balancing issues that is factual and not subjective ranting, but so far I've seen some nice football.

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This is almost certainly the last ME update for FM2013, but there is a data update to come including non ME fixes in a few weeks.

Hope that the "march" patch would be the final update to the FM 13, cuz want to start a decent career finally. However it must include some final ME fixes, I think. It's not bad right now, but still a few things to improve.

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Sorry, but I consider much within the capabilities of a normal keeper to be able to judge where a player who is running STRAIGHT is going.

There was no dribbling involved, no change in speed, absolutely nothing. That's plain bad decision making from the ME. Case in point is the follow up of the keeper doing absolutely nothing.

He was going for the ball, which angles across him, not the player. He tries to get there for the bounce but doesn't make it and is made to look stupid. Keeper error as a result of a great ball. There's no way this is a bug outside of animation. I'd stop going on about it if I were you.

I'd be far more worried about how square my defence was and the general lack of bodies in midfield than focusing on the keeper just failing to get to the through ball. You conceded because of the former, not the latter.

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I did watch the video, and it's a mistake. He rushed out, realized he wasn't going to get there, then started to backtrack, but it was too late. It was a bad decision and he panicked.

Sure thing. I bet he stood in fear as well. Must have been a flare passing by.

Instead of diving, he went there and MARKED an open striker. Show me one goalkeeper who does that, just one.

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Misjudging position is something. Standing still after misjudging the position is not. I expect players to actually move, you know, play football for example, try to catch up, dive, anything. Just saying.

There is this thing called balance, if you run forward at high speed it is not always possible to quickly change direction. I see it as a mistake, nothing more, nothing less, don't even think it's an animation issue as suggested earlier. And yes, I've watched it a few times.

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After ten games, I'm getting a reasonable feel for the changes.

It is clearly more combative, which results in a more realistic flow to the game; possession changes hands now after breakdowns in play, rather than after another successfully completed attacking phase as in the previous build. Tackling is far more effective, and I am seeing a correlating increase in the number of fouls, cards and injuries, but nothing untoward in my small sample of games.

Another consequence of the changes appears to be more frenetic penalty box action with set pieces; gone are the crowding issues at set pieces of the last build, replaced instead with good last ditch tackles and acrobatic saves.

Shots overall appear to have been adjusted South, and I'm seeing fewer long shots (good), more sliced bad shots (good, I want to see mistakes) and generally less bad shot selection (good). I've seen goals from all sorts of scenarios, but do wonder if the effectiveness of wing play may have been tuned down too much, but that could just be because I'm used to how over effective it was in the last build.

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There is this thing called balance, if you run forward at high speed it is not always possible to quickly change direction. I see it as a mistake, nothing more, nothing less, don't even think it's an animation issue as suggested earlier. And yes, I've watched it a few times.

OK, I guess it's normal for keepers to mark players. Makes sense, I expect Fergurson to start using such keepers in the near future.

I'm tired of the fanboy-ism. If everything is player error, then I'll go back to FM12 where my players "miraculously" didn't so such errors. Now if that makes sense, right?

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