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Quickfire Questions and Answers Thread (Tactic and Training Questions Only)

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cheers for the answers, very helpful. as for my question #3, my specific problem is finding a good balance between playing deep enough to cover for a longball attack while trying not to sacrifice too much possession with a extremely deep line. i do find playing offsides helpful for the less technical opposing strikers that play longball, but dont want to run into suicidal territory while trying to play

deep/offisides.

of course, i realize that this setting very much depends on the team (or more specifically my CB pairing), so it will vary from team to team. just wondering if there is a "point of no return" when settingd-line/offside combos in general opinion. in my experience with a prem-quality CB pairing, the lowest d-line/offside combo i would play is standard/offsides. if i decide we need to drop to counter (or standard/drop deep shout) i stop playing offsides. just wondering if other players use this approach or if there is a better approach.

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It affects everyone and basically means you have the expressiveness of a different fluidity setting altogether.

Be More Expressive

Very Rigid -> approx. Balanced

Rigid -> approx. Fluid

Balanced -> approx. Very Fluid

Fluid -> Getting Pretty Gross Now

Very Fluid -> Sopping Wet

Be More Disciplined

Very Fluid -> approx. Balanced

Fluid -> approx. Rigid

Balanced -> approx. Very Rigid

Rigid -> Serious Issues with Control

Very Rigid -> "If you even so much as think about attempting a nutmeg, I will spend my every waking hour ensuring that you become intimately familiar with every conceivable facet of human suffering over the remainder of your miserable and repellent existence."

Fluidity, as i understand it affects creative freedom + depth, or am i wrong ?

So for instance if i have Fluid + more disciplined, still have the "compactness" of fluid, but my players will stick to their positions as in rigid, right ?

Or i am totally wrong and what you meant is i will simply get Rigid ?

Or am i partially wrong and then what will be the difference between Fluid + more disciplined and Rigid ?

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Fluidity, as i understand it affects creative freedom + depth, or am i wrong ?

So for instance if i have Fluid + more disciplined, still have the "compactness" of fluid, but my players will stick to their positions as in rigid, right ?

Or i am totally wrong and what you meant is i will simply get Rigid ?

Or am i partially wrong and then what will be the difference between Fluid + more disciplined and Rigid ?

Fluidity is commonly know as Philosophy.

There are two main influences it has: Mentality Structure and Creative Freedom Delegation.

If you were to use a Fluid philosophy with 'Be More Disciplined', then only the amount of 'Creative Freedom' given to your players would be affected; in this case it would be slightly decreased from what Fluid originally gives (ie. Rigid). The Mentality Structure however would stay exactly the same, which on Fluid is a 5x5 split.

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Mentality structure ! That's the word i was looking for.

Thanks for the answer, it confirms what i see ingame.

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Apologies if I missed the answer, but I am on a work lunch break and don't have too much time to look, while my memory is goldfish-esque. So before I forget the question, What exactly does 'Hold up the ball' mean? Do they hold it up using their strength? Or by dribbling the ball around/generally keeping it in a way thats literally not holding off other players?

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Apologies if I missed the answer, but I am on a work lunch break and don't have too much time to look, while my memory is goldfish-esque. So before I forget the question, What exactly does 'Hold up the ball' mean? Do they hold it up using their strength? Or by dribbling the ball around/generally keeping it in a way thats literally not holding off other players?

It means they're more likely to stop the ball and look around for a pass. It could mean they shield it while waiting for attacking reinforcements or just try to draw a defender forward as another player overlaps. The precise way it's used depends on the context, but it doesn't involve dribbling.

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It means they're more likely to stop the ball and look around for a pass. It could mean they shield it while waiting for attacking reinforcements or just try to draw a defender forward as another player overlaps. The precise way it's used depends on the context, but it doesn't involve dribbling.

Thanks for the quick reply, that helps clear it up a bit. I think the choice of the word 'dribbling' was a mistake I more meant, holding it up by moving the ball around rather than statically standing there with your back to the defender holding him off physically (I guess, therefore I meant is 'Strength' the biggest/only important factor in determining ability to hold up the ball). From your reply though I understand that it is just one factor in ability to hold up the ball.

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Does anyone have advice for handling a team that is obviously worse than every other team in the league - in terms of player ability?

I'm HSC-21 in the Dutch Jupiler league, a formerly amateur team that somehow has managed to avoid promotion for the last two seasons. We are billed to come last, the player quality is dreadful compared to every other club. I've set up a defensive 4-1-2-1-2 (with a lot of help from Cleon's Defensive Arts thread) - largely due to the fact that we had no wingers, and it feels ok, match stats are generally good, it's playing the way it should, but I was managing in the Belgium Pro League for the last six seasons and the players I'm up against in this league wouldn't be out of place there. It feels like managing a Skrill South club that got magically promoted to League 1 with none of the development in-between.

No-one really wants to sign for us, even youth players listed for loan from Dutch clubs turn their nose up.

Is this just a case of the gulf in quality being too great and that sound tactics aren't going to make up the difference?

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Quick question. I'm thinking of signing James Rodriguez as he has all the key attributes I look for in an attacking midfielder. Except he has the 'shoots from distance' PPM.

In previous FMs, this was a guarantee of 6 long shots a game. I definitely don't want this - I like my team to play intricate short passing to prise open defences. Does this PPM make him unsuitable, or can it be toned down through team and individual instructions?

I play a fluid mentality (so high CF for forwards).

Rodriguez has decent mental stats: 14 for decisions, 15 for composure - will this help?

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Quick question. I'm thinking of signing James Rodriguez as he has all the key attributes I look for in an attacking midfielder. Except he has the 'shoots from distance' PPM.

In previous FMs, this was a guarantee of 6 long shots a game. I definitely don't want this - I like my team to play intricate short passing to prise open defences. Does this PPM make him unsuitable, or can it be toned down through team and individual instructions?

I play a fluid mentality (so high CF for forwards).

Rodriguez has decent mental stats: 14 for decisions, 15 for composure - will this help?

Work Ball Into Box will lower the long shots on all your forwards.

His Long Shots and Decisions seems to be good enough to let him do his thing.

Also he has good flair. And if you can afford him you are big team and you will face smaller teams that will park the bus and having someone who is actually good at long shots can win you those hard games.

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I thought I'd ask a "stupid question" before reporting a bug with the analysis tab.

Here's the play in question. I have a corner kick that goes to my defender (Pinton) at the near post. He has no play so he sends it back out wide to my corner kick taker (Palacios-Martinez). He crosses back in and finds my Libero (Sonntag) in space at the top of the box, who in turn heads the ball towards the back post. My other defender (Onarheim) is still there and heads the ball into the net.

I was curious whether Sonntag was taking a shot with his header and just got lucky that the ball found Onarheim, or whether he was deliberately playing a pass (which would have been a great play). Looking at the analysis tab, I see that Sonntag wasn't credited with a pass. Or a shot. Or a cross. Or a header. Or anything else! Then I checked the stats and found out he wasn't even credited with an assist. The assist went to Palacios-Martinez, the guy who put the cross in. Surely this is wrong? As far as the analysis tab seems to be concerned, Sonntag wasn't involved in any way. Either the engine has a very odd idea of what an assist is, or I do. Any thoughts?

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A few questions here guys :)

Difference between an Inside Forward on Attack and one on support in game do they contribute as much? Can Inside forwards act as striker in a sense with sit narrower PI? Can wingers almost act as 'strikers' in the sense they can tuck in and score with a support role?

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Should I be worried if I got the fewest Yellow cards and Red cards in the BPL with Tottenham. 7 Yellow cards, next team has 19.

Should I add Hassle Opponents or Get Stuck In to my tactics?

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Do other people have the same problem with alternative tactics. My main tactic is a 4231 but when i create an alternative away tactic wich is a 352 with a few different players when i switch back to my main tactic the players are all in different positions

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Should I be worried if I got the fewest Yellow cards and Red cards in the BPL with Tottenham. 7 Yellow cards, next team has 19.

Should I add Hassle Opponents or Get Stuck In to my tactics?

I wouldn't worry at all. Your results are the only thing you need to be concerned with.

If you are not winning, and there are signs that your play is too soft and this leads to dropped points, then the lack of cards may be highlighting this.

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A few questions here guys :)

Difference between an Inside Forward on Attack and one on support in game do they contribute as much? Can Inside forwards act as striker in a sense with sit narrower PI? Can wingers almost act as 'strikers' in the sense they can tuck in and score with a support role?

Depends what you mean by "contribute". Inside Forwards are less likely to score on Support, but arguably more likely to supply assists.

Inside Forwards do effectively act like a second, wide striker, and can be especially effective in lone striker set ups. 4-3-3 is a great formation to make the most of an IF.

Wingers on Attack chips in with goals, but it is less likely on Support where they focus more on supplying crosses rather than also attacking the box. Either way, they can't "tuck in".

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i asked a similar question that wasnt answered some days ago but i thought i'd ask again in case it was not seen (apologies if it seems like im spamming the thread)

its a two part question

1. What role/duty in theory would best emulate lateral movement across the attacking midfield line? the kind of lateral movement that David Silva makes. Would it be an APa with "Roam from position" or a Trequartista? Also would my mentality/fluidity setting have an affect on how obliged my player is to drop deep/wander and deviate from his designated position?

2. I want the player in the aforementioned role to drop deep into the midfield during build up play, at times being as deep as the halfway line, whilst still picking up the ball in between the oppositions defence and midfield lines and making defence splitting passes and still being a goalscoring threat arriving late in the box. I assume this kind of rules out the Treq role? Would this be achieved by maybe an APs with the "get further forward" PI? as from past experience i find that AP on attack often sit on top of the opposition defence watching the game pass them by

would love to know you guys opinions on this, maybe i am overthinking a bit too much haha

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Lateral movement is a bit lacking in FM. Your suggestion is probably as good as you'll get, but I'm not convinced that you'd get noticeably different lateral movement based on Fluidity. If it isn't in the game, it's not there no matter how many combinations you try.

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Im curious.how did last year real madrid,in real world,if we wanna do in fm?

xabi alonso,di maria, modric, all are playmaker.nobody ball winner, just xabi as holder

I only know 2 combination in fm, deep lying and advanced playmaker,but this is 3..

and btw,seems that in fm so easy become false nine? most of strikers could do it..

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Lateral movement is a bit lacking in FM. Your suggestion is probably as good as you'll get, but I'm not convinced that you'd get noticeably different lateral movement based on Fluidity. If it isn't in the game, it's not there no matter how many combinations you try.

Thats a shame, kind of similar to FIFA in a way that a lot of the off the ball movement is more vertical than lateral. Although I did see glimpses of the kind of vertical movement I mentioned above that I was looking for when I changed my Attacking midfielder to an APs in my normal tactic. Hopefully when I create a new tactic based solely around the role I'll be able to get more out of it

Thanks for the response :)

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Im curious.how did last year real madrid,in real world,if we wanna do in fm?

xabi alonso,di maria, modric, all are playmaker.nobody ball winner, just xabi as holder

I only know 2 combination in fm, deep lying and advanced playmaker,but this is 3..

and btw,seems that in fm so easy become false nine? most of strikers could do it..

dimaria (CM Att with drible more and get forward) - Xabi (DLP D) - Modric (AP S) I think..

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then who do winning the ball?

You don't have to be an Anchor Man or Ball Winning Midfielder to win the ball.

Alonso will have done most of the work in that system, but Modric and Di Maria won't just have let the AI walk past them.

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okay.now I asking about my real game

I have tall strikers, so I want to made him a target man.but since false nine only required few atribute,almost all striker I have could be it

I asking my player do float crosses, but dont know why ,the crosses is just along the ground,almost never found my strikers head. tought the crosser,my winger have 15 and 14 crossing ability

I dont know what enganche is, my amc best as that, so I made him that.but dont know why, my amc keep passing ,throught ball to my striker,who is slow

my left back didnt cross, just dribble and hold the ball, asking him to cross from deep,and cross more often,didnt success

then I play 2 strikers. I wonder how to ask my target man to always at far post..

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okay.now I asking about my real game

I have tall strikers, so I want to made him a target man.but since false nine only required few atribute,almost all striker I have could be it

I asking my player do float crosses, but dont know why ,the crosses is just along the ground,almost never found my strikers head. tought the crosser,my winger have 15 and 14 crossing ability

I dont know what enganche is, my amc best as that, so I made him that.but dont know why, my amc keep passing ,throught ball to my striker,who is slow

my left back didnt cross, just dribble and hold the ball, asking him to cross from deep,and cross more often,didnt success

then I play 2 strikers. I wonder how to ask my target man to always at far post..

Your questions are also asked (and answered) in the Pairs & Combinations thread.

Please stop posting similar stuff all over the place - they won't get answered any faster!

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so sorry if I asked multiple question .. but the question are different..

at here, I asking about supplying my target man, and how to ask my target man to stay at far post

at there, Im asking about creating tactic..

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Why is close down less, not an option for a Central Defender on defend duty. I don't want him to be a "cover" defender and drop behind the defensive line at all.

What I want to do is stop the stupidity that is my Central Defenders sprinting out towards the wings to close down a winger when they are already marking a central striker.

I have conceded far too many goals this way of late; Central defender marking striker. Leaves him to close down winger. Gets halfway there, Winger crosses to wide open striker at the near post. Goal.

I do not have hassle opponents on, Is there anyway I can stop my defenders acting like this other than pulling back my mentality and changing the closing down of my entire team in the process??

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Why is close down less, not an option for a Central Defender on defend duty. I don't want him to be a "cover" defender and drop behind the defensive line at all.

What I want to do is stop the stupidity that is my Central Defenders sprinting out towards the wings to close down a winger when they are already marking a central striker.

I have conceded far too many goals this way of late; Central defender marking striker. Leaves him to close down winger. Gets halfway there, Winger crosses to wide open striker at the near post. Goal.

I do not have hassle opponents on, Is there anyway I can stop my defenders acting like this other than pulling back my mentality and changing the closing down of my entire team in the process??

We'd need to see your whole system (in its own thread) to be sure.

The question that springs to my mind is "Why is he leaving his man to Close Down the Winger? Who isn't picking up the Winger that should be?".

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You cannot tell your target man to stay at the far post.

You can't, but Floated Crosses are aimed towards the far post, so the Target Man should gravitate towards that area to get on the end of the cross.

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Howdy! I'm setting up "kinda like" Arsenal Invincibles 442 (I'm Brasilian and we dont play flat442s here and wehave loads of specialists roles here) and dont know what to do, PI wise,

1. with the "Bergkamp" role f9 (for Ozil), I'm going with Hold up Ball and Roam (which is more of general question of mine, about Roaming - where to the foward on support will roam to? - between the lines I hope)

2. the Vieira role, which is a b2b, dont know if he should roam, close down more, dribble more, and tackling hard (because thats what I'm going with)

here's the set up: control + balanced, be more expressive, hassle

g

fb(s),

bpd(d),

cd(x),

wb(a)- get further foward

wm(a) - get further foward, roam, cut inside, cross less

cm(d)

b2b - ?

wm(s) - cut inside, cross less

f9 - ?

af - move into channels, roam

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Howdy! I'm setting up "kinda like" Arsenal Invincibles 442 (I'm Brasilian and we dont play flat442s here and wehave loads of specialists roles here) and dont know what to do, PI wise......

This thread might be of interest:

http://community.sigames.com/showthread.php/390487-Recreating-Arsenal-s-Invincibles?highlight=Invincibles

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You can't, but Floated Crosses are aimed towards the far post, so the Target Man should gravitate towards that area to get on the end of the cross.

so,do there are any way to ask the target man to come at far post?

how to made "cross to far post" option more useful?

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so,do there are any way to ask the target man to come at far post?

how to made "cross to far post" option more useful?

You can't really. The game is less instructive than before, and you need to leave a degree down to player intelligence.

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When do I set up pre-season friendlies? Like how many days apart one from another? Does home or away make any difference (in form, blending)?

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When do I set up pre-season friendlies? Like how many days apart one from another? Does home or away make any difference (in form, blending)?

I like having a game every 3-4 days. I don't think it's make any difference to blending, maybe form if they lose. Unless you are a small club wanting to earn some extra cash, then you can arrange an away game against a big club. Don't expect to win though.

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I like having a game every 3-4 days. I don't think it's make any difference to blending, maybe form if they lose. Unless you are a small club wanting to earn some extra cash, then you can arrange an away game against a big club. Don't expect to win though.

thanks man.

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We'd need to see your whole system (in its own thread) to be sure.

The question that springs to my mind is "Why is he leaving his man to Close Down the Winger? Who isn't picking up the Winger that should be?".

The issue tends to stem from A] My love of the narrow formation which leads to B] My fullbacks attempting to close down the opposition fullbacks, leading to my central defenders closing down wingers.

There are a few tweaks I'm working through, but really I just found it weird that it was not even an option to have your central defenders close down less.

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There are a few tweaks I'm working through, but really I just found it weird that it was not even an option to have your central defenders close down less.

It's a fair point. Might be worth trying Stand Off Opponents (override it with PIs for players who you want to Press) and making sure they aren't Tight Marking.

When SI created the new interface, they had to make calls about all PIs to decide what should be locked in / out of all of the Role and Duty combinations.

As a first attempt at doing it, it's more than possible that the odd questionable one has slipped through the net.

If you think DCs should have the PI Close Down Less available, please add it to the wishlist thread in General Discussion. That is the sort of change which will be very simple to implement. If you can support it with a reason(s) why you think this should be the case, it will add to the weight behind your "wish" :thup:

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Anyone got any thoughts on playing Defensive mentality with a high defensive line? Just tried in Pre-seaon and won every game and kept a very high possession stats as I also have shorter passing and retain possession selected.

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Right I don't understand this. Earlier on in the thread Cleon and others say if using a defensive mentality with push higher up then your defensive line will be more set to that of counter. Now the TC says it will be close to the half way line.

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Right I don't understand this. Earlier on in the thread Cleon and others say if using a defensive mentality with push higher up then your defensive line will be more set to that of counter. Now the TC says it will be close to the half way line.

Where are you reading that in the game?

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It says it "should be close to the halfway line if this option is chosen" which is ambiguous and not particularly helpful, particularly since Much Higher says "closer to the halfway line."

In any case, what you've read in this thread is correct and has been confirmed by SI staff and can be easily observed in the game as well.

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It says it "should be close to the halfway line if this option is chosen" which is ambiguous and not particularly helpful, particularly since Much Higher says "closer to the halfway line."

In any case, what you've read in this thread is correct and has been confirmed by SI staff and can be easily observed in the game as well.

Thanks for clearing that up.

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i asked a similar question that wasnt answered some days ago but i thought i'd ask again in case it was not seen (apologies if it seems like im spamming the thread)

its a two part question

1. What role/duty in theory would best emulate lateral movement across the attacking midfield line? the kind of lateral movement that David Silva makes. Would it be an APa with "Roam from position" or a Trequartista? Also would my mentality/fluidity setting have an affect on how obliged my player is to drop deep/wander and deviate from his designated position?

2. I want the player in the aforementioned role to drop deep into the midfield during build up play, at times being as deep as the halfway line, whilst still picking up the ball in between the oppositions defence and midfield lines and making defence splitting passes and still being a goalscoring threat arriving late in the box. I assume this kind of rules out the Treq role? Would this be achieved by maybe an APs with the "get further forward" PI? as from past experience i find that AP on attack often sit on top of the opposition defence watching the game pass them by

would love to know you guys opinions on this, maybe i am overthinking a bit too much haha

Enganche perhaps?? David Silva is specifically mentioned

.

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I usually download my tactics as haven't really been interested in making my own and haven't had the time, but over the last week I have started reading all the sticky threads, and have probally read all of the opening post. But for the life of me I cant implent anything ive read into my game, starting a new game as Liverpool to try and get to grips with everything and whats best to use and whats not. I always have in my mind wether its football manager or wether im playing on a Saturday/sunday that the team I play in should first of be strong defensively and not concede many goals and secondly should be able to break at pace down the wings. So I tried creating a 4-5-1 with DM and the two banks of 4. so flat back 4 and flat midfield 4 and 1 upfront, with a rigid and counter fluidity and then had the shouts short passing, play out of defence, drop deeper, pass into space, hassle opponents. But I always found myself giving away to many chances from all kind of angles etc, and I couldn't find a way of stopping it, which has led me here :) I would be truly grateful if anyone could lead me in the right direction of being able to have a good defensively , counter attacking tactic as a starting base on which I can develop over time. ideally I want to start with a lower league team and go up the leagues. so any help would be greatful

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