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howard moon

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    Manchester United

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  1. Club Brugge. Way back on CM 01/02. I remember it because they beat me in the semi-finals.
  2. What (if anything) did you do late in the game when chasing a goal (say 1-0 down with 10 minutes to go)? The AI’s ability to keep possession - even with poor teams, in this situation is a big frustration for me, and I have found this formation to struggle in these situations.
  3. Do you have any screens to share of passes received by the WTM? I’m curious about how and where he receives the ball. @westy8chimp
  4. Gah. Each of these threads gives me ideas for my own saves! Always wanted to use a registration, but never had the right players. But I wonder whether I could move Pogba back there when he gets older and his physical attributes become less important. (I’m still on 17, so don’t have the volante role which seems to describe his game perfectly)
  5. Great thread again. Your stuff is amongst the best at explaining how the game works in simple, footballing terms.
  6. Great post @herne79 The in-game description for ‘counter’ is particularly baffling. It’s a mentality that encourages possession compared to more aggressive mentalities. Hence why teams who play defensively on FM often end up dominating possession (which is a whole other logical issue with the tactics creator!)
  7. howard moon

    What is Team Shape?

    Awesome, thanks!
  8. That makes sense. So as well as being a modifier of vertical shape, it’s also a modifier of risk? A striker in a fluid set up may be slightly more risk averse than the same role and duty in a structured set up?
  9. Can you explain this in a bit more detail please?
  10. Given that mentality is linked to risk, I can’t see how you’d class France as playing ‘control’. They kept people behind the ball, we’re narrow, ceded possession etc. Surely ‘counter’ is a better starting point?
  11. For what it’s worth, these have been amongst my favourite threads on here for FM 2018. Great to see someone explain a clear approach to how they want football to be played and then show how to achieve it in FM.
  12. Sometimes I think that roam from position doesn’t actually do anything 😂 On a more serious note, whatever it does, it doesn’t do what you’d actually expect it to
  13. What (if any) effect do you think team shape has? Cleon goes with structured to spread the players out and reduce creative freedom, but unless I’m wrong in my interpretation, a more fluid shape would bring the front and back of the team closer together which might help with the high line and pressure
  14. Not that I want to replicate Germany or Spain, who were both woeful, but I am interested in getting the high line and territorial pressure in the opposition half that they manage. Is this a team shape and/or mentality issue?
  15. The fluent movement and interchanging of Spain’s playmakers can’t really be done in the current ME, but I’d be interested to see some interpretations of their mentality and shape.