Deltaroad Posted November 5, 2008 Share Posted November 5, 2008 WTF after playing the game in detail I've noticed the slider notch isn't central. 0 or zero isn't even set in the middle it's one notch to the left. Is this a bug?? Link to post Share on other sites More sharing options...
berggren75 Posted November 5, 2008 Share Posted November 5, 2008 WTF after playing the game in detail I've noticed the slider notch isn't central. 0 or zero isn't even set in the middle it's one notch to the left.Is this a bug?? You got to be ******** me. Link to post Share on other sites More sharing options...
Deltaroad Posted November 5, 2008 Author Share Posted November 5, 2008 When they are set to Zero I can still see the white centre line. Is the central zero setting ont he left or right of the line? Link to post Share on other sites More sharing options...
mark.e.t Posted November 5, 2008 Share Posted November 5, 2008 yeh i noticed this, not sure myself wot it is! Link to post Share on other sites More sharing options...
Wayne\'o Posted November 5, 2008 Share Posted November 5, 2008 the middel setting isnt 0 tho Link to post Share on other sites More sharing options...
peter-evo Posted November 5, 2008 Share Posted November 5, 2008 It is strange but doesn't bother me too much Link to post Share on other sites More sharing options...
03bault Posted November 5, 2008 Share Posted November 5, 2008 does it matter lol Link to post Share on other sites More sharing options...
03bault Posted November 5, 2008 Share Posted November 5, 2008 i just actualy cant believe this WTFWTF you can see the white line omfg! Link to post Share on other sites More sharing options...
Deltaroad Posted November 5, 2008 Author Share Posted November 5, 2008 does it matter lol well it does matter. There is a system of counting notches that ties in with other settings to make them work as a unit. the middel setting isnt 0 tho I know the setting as -20-------------0----------------20 Link to post Share on other sites More sharing options...
Monty_9 Posted November 5, 2008 Share Posted November 5, 2008 jesus christ whats he going to be like when he realises the injury bug? Link to post Share on other sites More sharing options...
malleria Posted November 5, 2008 Share Posted November 5, 2008 I noticed it but to be honest don't care and there are worse things(3D match engine bugS) too be worrying about Link to post Share on other sites More sharing options...
Buxton Posted November 5, 2008 Share Posted November 5, 2008 It's obviously not major, but I agree with him it should be sorted, I've moved the sliders plenty of times now to what I thought was centre, then realising it was already. I 'reset' tactics all the time before creating one, so I notice it a lot. But I'd settle for fixing the damn right click bug first. Link to post Share on other sites More sharing options...
Guest Posted November 5, 2008 Share Posted November 5, 2008 C'mon everyone, the OP asked an honest question, so what if most people either weren't concerned by the left of centre sliders (are SI new labour?) or just didn't notice it there is no need for the sarcastic comments. From time to time I just don't get this forum. Link to post Share on other sites More sharing options...
TomHAVFC Posted November 5, 2008 Share Posted November 5, 2008 I don't even understand what he's asking. Link to post Share on other sites More sharing options...
03bault Posted November 5, 2008 Share Posted November 5, 2008 well it does matter. There is a system of counting notches that ties in with other settings to make them work as a unit.I know the setting as -20-------------0----------------20 that doesnt convince me that it matters at all Link to post Share on other sites More sharing options...
Neji Posted November 5, 2008 Share Posted November 5, 2008 I know the setting as -20-------------0----------------20 So, why not move the slider all the way to the left and then count how many notches there are? Link to post Share on other sites More sharing options...
Irchard Posted November 5, 2008 Share Posted November 5, 2008 It is a bit odd, but obviously its only cosmetic, and I never have to look at it for more than about three seconds, so I don't really care. You'd think that SI would want to fix it, though, if only because it makes the game look a bit unfinished and unprofessional. Link to post Share on other sites More sharing options...
Deltaroad Posted November 5, 2008 Author Share Posted November 5, 2008 So, why not move the slider all the way to the left and then count how many notches there are? Because I have to do that 50 times for each player/team talk. Be far easier if I can see the centre and move it according. that doesnt convince me that it matters at all It matters because each notch represent something it no attack, little attack, attack, high attack, all out. When these are set they directly related to other instructions example you don't want an attacking mentality to be high closing down. All notches are proportionally related to one another. (BTW its -10------------0-----------10, not 20) Link to post Share on other sites More sharing options...
Neji Posted November 5, 2008 Share Posted November 5, 2008 Because I have to do that 50 times for each player/team talk. Be far easier if I can see the centre and move it according. I know what you want, what I'm saying is count how many notches there are. Then find the centre. You only have to do it once to figure out what the middle value is. Link to post Share on other sites More sharing options...
Deltaroad Posted November 5, 2008 Author Share Posted November 5, 2008 The middle is slightly to the left of the centre marking, but it confuses me when I count it right as it miss the centre point. Always seems like I've missed 1 out because you can't land on the centre. Now I'm starting to think there is no zero value. -10 -9 -8 -7 -6 -5 -4 -3 -2- 1 (Zero but you can't stop here) 1 2 3 4 5 6 7 8 9 10 Its wired, counting from zero to -10 gives me 10. Counting zero to ----> 10 gives me 9? Link to post Share on other sites More sharing options...
Samsung Posted November 5, 2008 Share Posted November 5, 2008 Does it really matter? I think its added by SI on purpose to give a new feel? You can be a team that is exactly attacking minded as you are defensive minded? Link to post Share on other sites More sharing options...
Deltaroad Posted November 5, 2008 Author Share Posted November 5, 2008 How does it not matter when it is all inter-related. The notches affects other notches from working. Not having a central point to gage where notches are throws the whole tactic system out of the window. Link to post Share on other sites More sharing options...
B4L Posted November 5, 2008 Share Posted November 5, 2008 The leftmost pos is 1 and the rightmost is 20. Since you cant have an equal amount of numbers on each side if you chose one as the "center line", that line is on pos 11. In FM08 the default setting (over the center line) was at 11, now it seems the default has been switched to 10 (which makes more sense if you ask me). Link to post Share on other sites More sharing options...
gullee Posted November 6, 2008 Share Posted November 6, 2008 to make an exact center, there would have to be a 10.5 stopping point Link to post Share on other sites More sharing options...
dr p wigwam Posted November 6, 2008 Share Posted November 6, 2008 i agree with the OP in so much as it looks crappy. if there is no middle setting, why put a line there? further research has thrown up another anomoly. on the sliders there are indeed 20 notches. notches 1 to 11 are on one side of the 'cosmetic' centre line, and notches 12 to 20 are on the other. this makes the centre line represent 11.5. this makes no sense. furthermore, for some reason the mentality slider has 22 notches, of which 12 are on one side and 10 on the other... and its not just the tactics slider, its on the all new 'match speed' slider too. now this slider has 15 notches, of which 1 to 8 are on one side and 9 to 15 on the other. correct me if i'm wrong, but isn't 8 exactly in the middle of 1 and 15?? and it doesn't end there. check out the training screen. the slider for 'workload' has loads of settings, but the markers on it look odd. the first marker is a few millimetres into the slider, and the last one is off the end of the slider. it looks to me as if all the notches are slightly off to the right, which would explain the problem the OP had in the first place. Link to post Share on other sites More sharing options...
Deltaroad Posted November 6, 2008 Author Share Posted November 6, 2008 God don't even tell me not all the sliders add up to 20. I took the Zero out and used 1 as a form of zero. But I still don't get why its to the left of the centre line. Can an official SI personnel tell me what's going on here? Or at least knowledge you have read this and is reviewing it before the patch is put out. Link to post Share on other sites More sharing options...
mije1983 Posted November 6, 2008 Share Posted November 6, 2008 But I still don't get why its to the left of the centre line. Probably to give you a rough idea where the middle would be (if you could select .5 of a number). It saves you having to guess or count the notches which, as you said, would be time consuming Link to post Share on other sites More sharing options...
Deltaroad Posted November 6, 2008 Author Share Posted November 6, 2008 That doesn't make sense why are they giving me an indication where the middle is when the middle of 20 is 10? Link to post Share on other sites More sharing options...
B4L Posted November 6, 2008 Share Posted November 6, 2008 ...and its not just the tactics slider, its on the all new 'match speed' slider too. now this slider has 15 notches, of which 1 to 8 are on one side and 9 to 15 on the other. correct me if i'm wrong, but isn't 8 exactly in the middle of 1 and 15?? and it doesn't end there. check out the training screen. the slider for 'workload' has loads of settings, but the markers on it look odd. the first marker is a few millimetres into the slider, and the last one is off the end of the slider. it looks to me as if all the notches are slightly off to the right, which would explain the problem the OP had in the first place. You are not wrong. Simply put you need to have an odd amount of positions to be able to put one as the center. Tbh though, as long as I know how many clicks there are on a slider I'd rather have a slighlty skewed centre than no reference point at all. Link to post Share on other sites More sharing options...
mije1983 Posted November 6, 2008 Share Posted November 6, 2008 That doesn't make sense why are they giving me an indication where the middle is when the middle of 20 is 10? Not if it's 1-20. If it was 0-20 it would be. 1,2,3,4,5,6,7,8,9 = 9 options but 11-20 is 10 options (11,12,13,14,15,16,17,18,19,20) Link to post Share on other sites More sharing options...
CaptainPlanet Posted November 6, 2008 Share Posted November 6, 2008 There are 10 notches to the left of the default middle, and 9 notches to the right. The notch is not in the middle, it looks like every default setting is -1 Because of the different amount of notches on each side, the gap between the notches is different in length from one side to the other. Whilst this isn't game breaking, it's frustrating when you've been used to the overall feel and look of previous versions, and now your overall perception of viewing a tactics screen is skewed. This is actually the first bug I noticed when I started playing. Link to post Share on other sites More sharing options...
PGB_SPURS_FM09 Posted November 6, 2008 Share Posted November 6, 2008 I've noticed this but did not make anything of it. I just assume the middle is now displayed slightly to the left and although it looked weird i kinda ingnored it. But if it means there are less notches i guess it could have an effect. Link to post Share on other sites More sharing options...
MSCCG Posted November 6, 2008 Share Posted November 6, 2008 I thought it was just me. Guess not. Don't bother me cos if I want centre I align with the tackle setting Link to post Share on other sites More sharing options...
Deltaroad Posted November 6, 2008 Author Share Posted November 6, 2008 There are 10 notches to the left of the default middle, and 9 notches to the right.The notch is not in the middle, it looks like every default setting is -1 Because of the different amount of notches on each side, the gap between the notches is different in length from one side to the other. Whilst this isn't game breaking, it's frustrating when you've been used to the overall feel and look of previous versions, and now your overall perception of viewing a tactics screen is skewed. This is actually the first bug I noticed when I started playing. Not if it's 1-20. If it was 0-20 it would be. 1,2,3,4,5,6,7,8,9 = 9 options but 11-20 is 10 options (11,12,13,14,15,16,17,18,19,20) You are not wrong. Simply put you need to have an odd amount of positions to be able to put one as the center. Tbh though, as long as I know how many clicks there are on a slider I'd rather have a slighlty skewed centre than no reference point at all. Previous option set up was -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 (0) +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 Zero = Mixed option, neither defencive nor offensives FM09 set up is -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 (+1 )+2 +3 +4 +5 +6 +7 +8 +9 +10 +1= Mixed option, neither defencive nor offensives Therefore the tactics option is skewed. Which means when you interlink them they are significantly skewed due to each slider of either side having 1 less or more option Therefore when you play the game your game play is slightly off balance. Is this SI way of making the game harder??? Link to post Share on other sites More sharing options...
robzilla Posted November 6, 2008 Share Posted November 6, 2008 C'mon everyone, the OP asked an honest question, so what if most people either weren't concerned by the left of centre sliders (are SI new labour?) or just didn't notice it there is no need for the sarcastic comments.From time to time I just don't get this forum. From time to time, taking the mick out of someone who asks a dumb question is funny. That's it. Link to post Share on other sites More sharing options...
Galactus Posted November 6, 2008 Share Posted November 6, 2008 SI need to tell us now. Link to post Share on other sites More sharing options...
Deltaroad Posted November 7, 2008 Author Share Posted November 7, 2008 OK so someone tell me why there are 22 notches under Team instructions and 19 under individual instructions? Link to post Share on other sites More sharing options...
Ackter Posted November 7, 2008 Share Posted November 7, 2008 Team instructions have Ultra Defensive and All Out Attack, which individual instructions do not have. Link to post Share on other sites More sharing options...
Deltaroad Posted November 7, 2008 Author Share Posted November 7, 2008 Which means what? Link to post Share on other sites More sharing options...
Indi75 Posted November 7, 2008 Share Posted November 7, 2008 SI need to tell us now. I cannnot begin to explain how very, very wrong you are about that. Sure, it'd be 'nice to know', it'd be 'nice of someone to explain', but 'need to tell us now' takes the biscuit. Get over yourself dude. Link to post Share on other sites More sharing options...
Kamel22 Posted November 7, 2008 Share Posted November 7, 2008 So does it really affect gameplay or what? Link to post Share on other sites More sharing options...
wwfan Posted November 7, 2008 Share Posted November 7, 2008 I believe there is a bug that means you have to click the slider twice at one end before it moves. I'm sure it will be fixed. However, to clear up the confusion: 1: It's common forum parlance to describe the sliders ranging from 1-20, with one being the far left and twenty being the far right 2: The team mentality slider has always had two extra notches which override individual settings if you want the whole team to go 'all out attack' or 'all out defence'. For every other slider setting, individual overrides team. 3: The bug is minor and won't affect game play Link to post Share on other sites More sharing options...
Chesty_Bond Posted November 7, 2008 Share Posted November 7, 2008 jesus christ whats he going to be like when he realises the injury bug? Nice one Centurian! Link to post Share on other sites More sharing options...
Deltaroad Posted November 7, 2008 Author Share Posted November 7, 2008 I believe there is a bug that means you have to click the slider twice at one end before it moves. I'm sure it will be fixed. However, to clear up the confusion:1: It's common forum parlance to describe the sliders ranging from 1-20, with one being the far left and twenty being the far right 2: The team mentality slider has always had two extra notches which override individual settings if you want the whole team to go 'all out attack' or 'all out defence'. For every other slider setting, individual overrides team. 3: The bug is minor and won't affect game play But is it going to be fixed back to the normal setup of FM08? And can a central point be established please? It gets confusing where the centre is. Is it the cosmetic line or where the slider naturally falls? Link to post Share on other sites More sharing options...
Sad Git Posted November 7, 2008 Share Posted November 7, 2008 I've always hated the sliders anyway, I've just never understood the need. Take mentality for example:- why can't you just choose from "Ultra Defensive", "Defensive","Normal","Attacking",or "Ultra Attacking"? What's wrong with that - why do you need 20-odd options? What's the difference between a 17 Mentality and an 18 Mentality, really? Link to post Share on other sites More sharing options...
CaptainPlanet Posted November 7, 2008 Share Posted November 7, 2008 I like fine tuning options tbh. Whilst this isn't a game-breaking issue, it's still an issue. Link to post Share on other sites More sharing options...
Schotsmannetje Posted November 7, 2008 Share Posted November 7, 2008 As an audio engineer I can understand VERY WELL how frustrating it can be when a slider, fader or knob does not work properly. In fact in the business it can be a real pain as every piece of equipment has different settings. Some brands use exponential values on their faders (-40, -20, -10, -5, -2.5, 0, 2.5, 5) and some use linear faders (-40, -30, -20, -10, 0, 10, 20) which makes a huge difference. Anyway to get on-topic: I find the sliders in FM very weird and unnecessary. I find it ridiculous that you have 20 different values for mentality. As if a manager has to make a decision between 20 different types of mentalities? Come on. I'm guessing most managers either choose between all-out-on-attack, offensive play, offensive play with patience, defensive and the basic "all-in-our-own-box-tactic". I really just can't see the availability of any nuance between those types of play. And if there is, it should be formed by other elements such as passing style and closing down. I really don't like the way sliders influence your tactics like the way it is now. It gives a VERY inhuman feeling to your tactics. Link to post Share on other sites More sharing options...
Šećer Babo Posted November 7, 2008 Share Posted November 7, 2008 There shouldn't be more then 6-7 notches for mentality, and it should all be in plain english (or other language) notch 1 - ultra defansive notch 2 - defensive notch 3 - balanced defence notch 4 - balanced attack notch 5 - attacking notch 6 - all out attack This is a simulation of football, and you dont see Fergouson screaming to Giggs that he should kick it up by 2 notches. Link to post Share on other sites More sharing options...
CaptainPlanet Posted November 9, 2008 Share Posted November 9, 2008 More simplsitic tactics? Link to post Share on other sites More sharing options...
Šećer Babo Posted November 9, 2008 Share Posted November 9, 2008 Where do people come up with this -10 and +10? The sliders for mentality go from 1 to 20. There is no -10 and +10. The only difference is that the team mentality slider has 2 notches extra - ultra defensive and all out attack. Again a perfect example that this approach is wrong. There should be max. 10 notches for mentality, closing down, passing, and so on, and it should say in text for every notch what it is, so there wouldn't be confusing to some people and it would be more realistic and nicer. Link to post Share on other sites More sharing options...
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