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Thread: Wishlist: What you would like to see in future versions of the game. All 'list' ideas in here.

  1. #4501
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Quote Originally Posted by lozasril View Post
    It has probably been mentioned already but it'd be nice if the AI wasn't so dependent on the CA/PA values, it kind of makes the game feel superficial when you find a good player with low CA and you can't sell him for half the price you can get for a worse player with a higher CA.

    Maybe the game should adopt some sort of "rating system" like Genie Scout, I generally don't use scouting programs, I think they ruin the game, but usually after I'm done with a game I check my players in genie scout, and most of the time the time the "Current rating" is VERY accurate. If Genie can do it so can SI.
    Completely agree with this. AI is far too reliant on CA and doesn't take into account the actual attribute distribution of a player (which is far more important in determining his quality). Not too difficult to implement either.

  2. #4502
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    I think FM09 is the best yet, in terms of realism and where the game is heading.

    As always though tweaks are needed.

    I rarely post on this forum but I have some spare time at work so have decided to have a butchers. Haven't read the whole thread so apologies if some of my suggestions have already been mentioned.

    - Media - tweakments are a must. The media play a massive part in our game today and it simply isn't reflected enough in Football Manager. We should be able to approach the media rather than them just approach us. This could be to talk out about a current players attitude, or his failure to make the international squad etc etc.

    - Player interaction - again, tweakments are a must. We still can't really speak to our players. We can't talk to them when they're unsettled as we should be able to, or talk to them if they wish to move. We should now be able to hold a set of discussions trying to resolve an issue.

    - More off field coverage - By this I mean players and fans conduct off the field. Players are always in the limelight and it would be good to see this included in the game. You may have a bit of a jack the lad that is constantly out on the town that needs bringing down a peg or two. You can build relationships and a stature. You could be seen as somewhat of an easy touch or a tough disciplinarian and it all depends on the attitudes/mentality of the players and indeed yourself in regards to how they react. With fans it would add more realism if in "tense" games incidents occured which led to the club possibly getting fined due to crowd disturbances. Wouldn't add to your gaming experience, but would add to the realism of the game.

    - Attendances - This is something that really grates me. The attendances simply aren't realistic enough. I have taken Bristol Rovers to the Championship and we're on the brink of the Premiership yet we're still only getting 9,000 a game, despite the stadium being increased to around 18,000. First game of the season should always draw a big crowd, and attendances should be reflected in terms of how your team is doing. We should also be able to approach the media to call on fans support which could lead to a positive or negative effect.

    - Discussions with other managers - We should be able to hold conversations with other managers. Build proper relationships and perhaps help each other out where required. In football managers always do each other favours here and there and this isn't reflected in the game. I know FM09 currently has the "feels we could become friends" stuff but it's too basic and pretty much means sod all to be honest.

    - Board interaction/fans opinion - Remains very patchy and annoying and totally unrealistic and is one of the more annoying things the game has to offer. I know in todays footballing world success is demanded here and now, but I think it's far fetched somewhat in FM. The mood of supporters after certain games is ridiculous. Getting a battling 0-0 draw away at a top side and your fans come away feeling "okay" makes no sense whatsoever. There needs to be more realism here and understanding. The board interaction as it is just may not aswell be there it's that bad. The board play a massive role in football today but it isn't even slightly reflected in FM09.

    - Training - There needs to be more work done here. Certain drills to perhaps get the players doing. It's far too simplistic and easy in it's current structure.

    - Interviews with players - Something that should be included at least once a week in the game with a local newspaper as you do in real life. Thoughts on how the season is progressing, thoughts on the boss and team-mates etc etc.

    - Organising trips away - Had a torrid three or four weeks? Got a two week break before your next fixture? How's about having the option to approach the board to ask whether you could take the players away for a few days either abroad or somewhere in England (country you're playing). Team morale bonding session. Could work or could make things worse depending on personalities of the players?

    --

    These are the things that I've thought of today pretty much off the top of my head. Like I say apologies if already mentioned and apologies if it comes across as if I'm moaning. I love FM09 but would love to help in anyway I can to make it even better.

    Keep up the great work guys.

  3. #4503
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Quote Originally Posted by MillwallLad View Post
    - Media - tweakments are a must. The media play a massive part in our game today and it simply isn't reflected enough in Football Manager. We should be able to approach the media rather than them just approach us. This could be to talk out about a current players attitude, or his failure to make the international squad etc etc.

    - Player interaction - again, tweakments are a must. We still can't really speak to our players. We can't talk to them when they're unsettled as we should be able to, or talk to them if they wish to move. We should now be able to hold a set of discussions trying to resolve an issue.
    These two areas continue to be my key areas for work with FM. This hasn't changed for the past 2 versions of FM, and sadly, I feel it will continue to go un-addressed in FM10 (ah well, I was back to alternate years this year with FM anyway, so here's hoping for FM11!)

    I still feel that this is the area that, with proper development, could really take FM to the next level of immersion (not a 3D match engine). At the moment, FM, like all management games, makes you feel like you are in charge of a bunch of machines. Occasionally, they are tempremental machines, but machines nonetheless.

    You also feel as if you are some kind of demigod figure, because opposition managers, the media, and the fans don't really seem interested in interacting with you. They just pop up on occasion to ask you some random questions.

    There needs to be more dynamism in the way media and managers react that needs to change during the course of the season. I've said it before, and I'll say it again. If I am tipped to be a mid-table team, but I'm challenging for the title by the mid-way point of the season, the media, opposition managers, fans, and everyone involved should change their reactions to reflect this. If an opposition team, not tipped to challenge, but 2nd and only 2 points behind after 30 games, is playing against you as a title-challenger, the media, players and opposition managers do not react that it is a key game. They should.

    I think the basic structure is fine; depending on your rating/prediction the media and other managers have a pre-determined way of interacting with you. However, this should be dynamic as the fortunes of the various teams ebb and flows.

    As for the second point, we definately need more options to interact with our players as individuals and as a team. If the team is winning matches, but I am not happy with the level of performance (say, lots of scrappy 1-0 wins against teams we should be beating comfortably), at the moment, I cannot criticise the players without lots of cries of "unjust, unjust!". I should be able to criticise.

    I should also be able to pick out individual players and notify them of various things; need to work harder, he'll get his chance soon - at the moment, these aspects are in the game, but they are often reactionary, whereby the player needs to be acting up first before the manager can respond. I feel it should be open to the manager to pre-empt some of this by constantly being 'in touch' with his players.

    Anyway, this doesn't seem to be a focus on FM10 (again) so I continue to talk about it and wait in hope for FM11.

  4. #4504
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    What about this?

    After leaving a club, or even at the end of a season, you could be approached to do an 'exclusive one-off interview'. There could be lots of in-depth questions, for which you have to give interesting in-depth answers. Whilst this could be a good money spinner, your answers could result in controversy and friction with managers/players.

    A similar idea:

    Probably mostly for smaller clubs:

    A TV channel asks to do a behind the scenes documentry at your club. Again, a potential money spinner, that would also the public's exposure to your club, resulting in more fans. Although, it could lead to tactics being leaked, players giving controversial interviews or general friction and meddling.

    What do ya think?

  5. #4505
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Is the webster law implemented in the game?

    I don't remember any 28 years old breaking their current contracts...

  6. #4506
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Please make 2D team shirt come back in team information panel. The 3D shirts looks wierd.

  7. #4507
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    - Pay money to existing loans. (Example: Loan for 20mil till 2012, but your saldo/balance is 40mil, you can pay more per month so the date will end quicker or pay everything at once)

    - Loan money from banks | Like Real Madrid | (Loan money from banks with the previous year balance)

  8. #4508
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    - A Chairman option after quiting as manager, you can buy a club with your earned money in your career. Also upgrade the clubs training/stadion or w/e with your earned money, or give some for transfers.

    Also you can deside who will be the manager and when you fire them.

    Example;

    10 Mil earned in my managing career
    IFK Gotenborg is worth 10 Mil, you can buy the club for 51% (ownership) 5.1 Mil - so you got 4.9 Mil for upgrades/transfers w/e

    Also you must be able to sell the club again and make money out of it.

  9. #4509
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    I'd like to see something like this included in the game, sure it's purely cosmetic and isn't going to change anything but currently when a player leaves you get a message in your inbox saying "Player X signs for Team Y for £Z" I think maybe just an option on that email to praise the departing player or possibly take a cheap shot at the departing player would work.

    For example I signed a 17 year old AMC on a free 5 seasons ago and he's gradually improved and become an important part of my first team however much like a certain Mr C.Ronaldo, he decided he wanted to leave and I offloaded him this summer for £2.5m. So I get the message telling me he's signed for whatever club and I decide as a last tribute I'll tell the press what a good player he is and instead of him being pleased with his glowing report from his former manager he throws it back in my face saying he doesn't care what I think and is more worried about his manager.

    As I say it doesn't achieve anything (except maybe improving your relationship with the player) but I think it'd just be a nice touch and of course there could be the flip side where you say he was nothing but trouble and you're glad to see the back of him.
    Last edited by Whoopy D; 04-07-2009 at 01:16.

  10. #4510
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    I want to know does someone from SI sift through all these ideas or was this thread just created to prevent clutter

  11. #4511
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Non-FIFA teams and tournaments!!

  12. #4512
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    i wish indonesia have a license club and national team

  13. #4513
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Voice commands!

    So I could go into the tactic screen and say something like "Left back, normal tackling" to change the tackling setting, instead of having to click through.

    I'd also like the UI to become 3D, I'm not sure how though

  14. #4514
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Probably be a bit of hard work but when they have the news item about the weeks action in the league maybe have like a Match of the Day type thing where it can show the highlights from all the games? Just be something fun to have in the game

    Get rid of An Ex International why not just have a name for the ex international?!?!?!!!

    Not getting removed from clubs favoured personal just because you've left as lots of managers are still liked at their former clubs for what they've done

    Having Sepp Blatter and Platini moan about the money in the Prem when Real Madrid spend over 200mil on 3/4 players :P

  15. #4515
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    I hope there will be enough 7-star technique coaches, at least as much as 7-star coaches in other areas

    I think both the game itself and data editor mistakenly read the database. They confuse "coaching technique" with "technique"(an attribute no longer used since FM2009).

  16. #4516
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    A manager in most continental clubs only have the right to advise but not decide in transfer. He should tell the board what kind of players he want. Then the board will response him with a list of players. The manager can suggest one or two players in that list. But only direct of football or chairman will be able to make a final decision.

  17. #4517
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    A successful manager may be promoted into the board. Then he will have more rights or authority in the club.

  18. #4518
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    I think Lii is on to something... I'd like to be promoted to the board or whatnot. Or, if I've earned enough money, I'd like to be able to buy a small club, appoint myself chairman and manager and go from there. That would open all the chairman aspects (new grounds, seat prices, sponsor negotiations, etc.) to editing/decisions, as well. I think that would be hugely fun.

    I'd like the jerseys on the 3-D match engine to change if I create a new jersey for my team. I'd also like to be able to pick the keeper jersey colors.

    I'd love some in-game way to edit jersey numbers of other teams. No editing of attributes or anything, just jersey numbers. It's incredibly annoying to see Cristiano Ronaldo play for AC Milan and wear jersey number 82.

    But, and this is most important, since I like playing the US leagues, I want to see full schedules for all of the USL leagues (that is, USL-1 and USL-2). All the teams are in the game but they don't play full schedules. That's hugely annoying, esp. when I'm in charge of the Canadian national team and a bunch of players are unfit because their teams don't play any games except friendlies. Also, the trading system needs to be worked out (perhaps hire an American or Canadian consultant to help you out with the finer points, SI... I'll work for relatively cheap ;-) ). I think it's crucial that all of those teams get full schedules if SI wants to appeal to the entire US/Canadian fanbase.

    Also, someone pointed out above that it would be great to edit everything: I agree, esp. since MLS in the US is expanding. I should be able to add the teams as I go or change the teams if I so desire. Just a thought.

  19. #4519
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    I'd like the option to have a head scout to arrange scouting throught the world, Most clubs have them.

    Also like to speak to potential singings before they sign to say what we expect from them and why they should come to us.

    These both happen in real life so surley they should be implemented in a game that tries to be as life like as possible.

  20. #4520

    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    1/ When looking at your squad, be able to click into the first players attributes, then use the down arrow to go to the next player in that position automatically without having to go in and out of each players attributes screen..I know you can compare, but sometimes you just want to quickly scoll through...I know you can sort by atribute...but I mean the graphical display, nice seeing quick comaqrison without having to go and choose who you are compaering.
    2/ When searching your shortlist and knowing your budget is 10 MILL why not mutliple offer players...IE from the table selct more than one player in the shortlist and give the same offer to multiple players that you want.
    3/Change the boring set media comments.....add a bit of character....I am sure the same questions are not asked each week.
    4/ Get team feedback - why not have the players have an opinion...if your playing the wrong style for your team...and it affects how well you play....perhaps the team captian can say "hay listen - we all think we would be better with 5 in the Midfield"
    5/Frustration level - no good finding out a player is unhappy all of a sudden... a good manager will pick this up in real life and act as it happens why not have a meter so you can see "Potential affected performance" and if it isnt 100% then you know there is something amis.
    6/ Make set plays for free kicks....how cool would that be...use the tactics screen to do this.....shoose how to do a fancy set play....or have predefined ones but only accessable if players skill level allows.
    7/ Be able to rest players easily, I know you can advertise that your going to rest someone....but its not good for their morale...so why not be able to selct 4 or 5 players and say..."need you guys fresh for the next game"
    8/ Substitute with explanation.......if you drag a player.....why not tell him why...this would happen in real life surely......IE you dragged a guy that wasnt gettting stuck in with tackles even though you told him to.....why not tell him so he knows to do it.....could be a good double edged sword.
    9/ Individual player marking should be set from the Oppositon tactics screen...use a drop down for each opposition player....IE where you choose "close down always" why not use "man marked by x"
    10/ Allow player captains to have interviews with the press.......find out what they think of the way you are currently playing.


    Am enjoying this game so very much .........Taken Leeds to currently second place in Premiership in 3 seasons.....2 x promotions but looks like I wont win the league this season...but look out next season

  21. #4521
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Quote Originally Posted by Bugged OFF View Post
    1/ When looking at your squad, be able to click into the first players attributes, then use the down arrow to go to the next player in that position automatically without having to go in and out of each players attributes screen..I know you can compare, but sometimes you just want to quickly scoll through...I know you can sort by atribute...but I mean the graphical display, nice seeing quick comaqrison without having to go and choose who you are compaering.
    2/ When searching your shortlist and knowing your budget is 10 MILL why not mutliple offer players...IE from the table selct more than one player in the shortlist and give the same offer to multiple players that you want.
    3/Change the boring set media comments.....add a bit of character....I am sure the same questions are not asked each week.
    4/ Get team feedback - why not have the players have an opinion...if your playing the wrong style for your team...and it affects how well you play....perhaps the team captian can say "hay listen - we all think we would be better with 5 in the Midfield"
    5/Frustration level - no good finding out a player is unhappy all of a sudden... a good manager will pick this up in real life and act as it happens why not have a meter so you can see "Potential affected performance" and if it isnt 100% then you know there is something amis.
    6/ Make set plays for free kicks....how cool would that be...use the tactics screen to do this.....shoose how to do a fancy set play....or have predefined ones but only accessable if players skill level allows.
    7/ Be able to rest players easily, I know you can advertise that your going to rest someone....but its not good for their morale...so why not be able to selct 4 or 5 players and say..."need you guys fresh for the next game"
    8/ Substitute with explanation.......if you drag a player.....why not tell him why...this would happen in real life surely......IE you dragged a guy that wasnt gettting stuck in with tackles even though you told him to.....why not tell him so he knows to do it.....could be a good double edged sword.
    9/ Individual player marking should be set from the Oppositon tactics screen...use a drop down for each opposition player....IE where you choose "close down always" why not use "man marked by x"
    10/ Allow player captains to have interviews with the press.......find out what they think of the way you are currently playing.


    Am enjoying this game so very much .........Taken Leeds to currently second place in Premiership in 3 seasons.....2 x promotions but looks like I wont win the league this season...but look out next season
    Very good points imo, specially 3,5,6,7,8 & 10.

  22. #4522
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    - The possibility to offer multiple players for loan at once. Like a tickbox or something.
    - A "reject all" button for unsuitable offers. I.e. when I want to loan out a player and only get "backup for the first team" offers.
    - Even better, setting the player status, so you will only get loan offers from teams for which he would be a first team player
    - Setting additional clauses to a players transfer status. I will only sell my youngsters with a % of the next sale, but at the moment I have to manually change every offer I get, to include that.
    - When a match goes to penalties: being able to sort players by their penalty taking skill
    - In player interactions: Criticize your players for unnecessary yellow/red cards.

  23. #4523
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Better Interaction.

    - More interaction with players not at the club (IE. Talking about transfering him and what your club has to offer)
    - Better negotiating with other clubs over transfers (There is next to none atm!)
    - Press conferences are extremely repetetive (Improve greatly or delete)
    - Match day communication is weak. (IE. I want to tell a sub "get on and get me a goal son!"

  24. #4524
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    Thumbs up Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    love the idea of maybe having a chairman option... but my idea is too maybe have friendlies played in places like asia etc i.e the barclays asia cup wher 3 premier league teams are going there to play but u can apply to use any stadium you want and you have option to pay so much of the ticket income towards the team whos stadium you may be using.... and my final idea is maybe to only get offered under 18's teams jobs or reserves when u start unemployed in a career as you are starting to see it alot more in real life and u would feel more realistic as you would have to prove yourself with youngsters first then when you get top job you woulc already know the younger players therefore your team would become more youthful...

  25. #4525
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Being able to list a player for loan but have the AI understand that you DON'T want to sell him and you WILL NOT accept a loan to buy deal. It's really frustrating when you want to loan out a player and all the interested teams come in with loan to buy offers.

  26. #4526
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    this is just a request really for future games but can you make approaches for my coaches as requiring attention (red light) in my inbox as i have the timeout option switched on and i always miss approaches for them and end up losing them. especially in international breaks. i even miss them sometimes and ended up 1 season without 4 coaches leaving 4 training boxes unfilled lol and yes my team crashed and burned. my fault i know but i think it would be a useful addition, along with all my other suggestion :P

  27. #4527
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    A quick sim for league/cup/europe cups matches pleaseeeee.
    It`s a must in all football games, some leagues are very long.

  28. #4528
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    I would like the option of when a tournament comes up you are asked do you want to scout the tournament and which scout would you like to send and i would like to do this for all touranments please

  29. #4529
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    please fm2010 or fm 2011 out in august and use downloads to generate money for yourselves. So if you charge every in advance or every month

  30. #4530
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Quote Originally Posted by s28 View Post
    please fm2010 or fm 2011 out in august and use downloads to generate money for yourselves. So if you charge every in advance or every month
    No, just no.

  31. #4531
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    I find the t.v live games unrealistic. If I finish 2nd in the prem, surely my games against the champions should both be on t.v for the following season? Minor issue, but should be sorted, the games I get on t.v are not against teams at my level, which would happen IRL.

  32. #4532
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Quote Originally Posted by Dom_Cruise View Post
    I would like the option of when a tournament comes up you are asked do you want to scout the tournament and which scout would you like to send and i would like to do this for all touranments please
    I think you can already send scouts to tournament. Press F7 and send them to the one of your choosing.

  33. #4533
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    I don’t agree with the buy a club option don’t see the need for it. Could have more influence once you have been at a club for a long time though, like when Wenger helped design the emirates!! I think working under a director of football especially at a club like Madrid, or when you first take a job would be a good addition, the relationship with the director of football would be interesting, maybe you don’t get on but you have won the league every year, you could demand to be in control of different aspects like Benitez did and get rid of him when sorting a new contract, or he could be a legend of the club and what he says goes and you find yourself as more head coach then manager!

    Boardroom interaction is a must as well, Instead of board updates how about board meetings could work similar to press conf. (which also needs a lot of work.) set long term goals are a must, if your a club like Coventry your aim should be over amount of time, we want to build each year and aim for promotion in three seasons. Something like that, or Chelsea where the aim is more about the Champions league then maybe the League. Dependant on chairman, club history etc

    Which leads onto Chairman Personality, (didn’t they have some stats on old Fm's?) Mental stats such as patience, understanding of the game, business skills things like that! Bringing them back would be good, and they should affect the game more, twenty seasons in with P'boro and Real Madrid have only had two managers!!! Shocking never happen in real life! Presidential elections in Spain as well should reflect on the game, a new chairman might replace you with a bigger name as part of his manifesto or might have promised a player!

    Overall 09 was wicked I think these are just little things which would add to it I think.

    In a non game play improvement, I play with just commentary no sound etc so maybe if you could buy the game with just them options which would make it faster! Like different packages, basic this would be just commentary, Standard 2D or premium which would be the full shabang!![/COLOR]

  34. #4534
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    Lightbulb Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    -----> One Idea

    --> Training Camps
    In the pre-season you should be able to arrange training camps where you can go to a location and hard slog training. Most clubs do this like NUFC who are at a training camp at Ireland. This means you get allot more concentrated training. This could be a request in board room.

  35. #4535
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    I think the degree of control you have regarding signings should vary significantly at different clubs; it should also be something you could negotiate on signing your contract at a club, or refusing to go there. For example Wenger at Arsenal has complete control over signings, Pellegrini at Madrid, Ancelotti at Milan etc have/had none.

    The higher your reputation the more a club like Real would be prepared to allow you a say and so on. I think it would add a lot to the game, having to manage and integrate a chairman's signings; it would also allow the game and your role in it to be drastically different the greater your level of success and repututation.

  36. #4536
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Not sure if this has been said already but i couldnt be bothered to look through all 46 pages, i think it would be a good idea to be able to tell a player when you sign him where you will be playing him, for example: if i have no right wingers but alot of strikers but i find a striker who is rated 5 stars as a right winger. When i sign him instead of half my strikers getting upset and complaining about it, it would be nice to tell them he wont be playing as a striker.

    What do you think?

  37. #4537
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Quote Originally Posted by HarryMills View Post
    I think the degree of control you have regarding signings should vary significantly at different clubs; it should also be something you could negotiate on signing your contract at a club, or refusing to go there. For example Wenger at Arsenal has complete control over signings, Pellegrini at Madrid, Ancelotti at Milan etc have/had none.

    The higher your reputation the more a club like Real would be prepared to allow you a say and so on. I think it would add a lot to the game, having to manage and integrate a chairman's signings; it would also allow the game and your role in it to be drastically different the greater your level of success and repututation.
    So you wouldn't be able to sign any players at all.

    Sounds a bit crap.

  38. #4538
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Would like more regens that can use more than just their right foot

  39. #4539
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Would like more historical Data stored. No need to get overboards, but it shouldn´t be that big a deal to display how many goals a player scored in a certain competition like the Champions League of the Eurocup, overall number for his career somehwere and maybe an added line in the history below the league line (sth like International Games) .

    Cheers,

    Mario

  40. #4540
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    All I will ask for is for National team managers contracts ...

    Also if you allow the media interviews to only be used for star signings, Accepting a new managerial job or big games like derbys, cup finals or european games ...

    I know that's not much to ask for and this would make the game that much better for little work

  41. #4541
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    My idea, sorry if already mentioned.

    When you go to opposition instructions at start of the game, the bottom box telling you who to put to weaker foot, closing down, hard tackling etc, I'd like a option to automatically do what he reccomends, as its annoying having to re-set them every game.

  42. #4542
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Nice idea Steven Torres it would stop loads of players in a different position getting upset when there place is in no danger

  43. #4543
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    I've no idea if this has already been posted (given the large number of posts, it's unlikely not having come up, so in that case, I'm supporting it - also, damn thread search), but what I would like to see in future installments of the game is league and nation reputation changing the same way club rep does...in such a way that becoming the best club in the world from a small nation also means every player dreams of playing for you

  44. #4544
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    The club can earn lots of money from the friendlies or tours in Asia and North America. That is, when you, the manager of a top team in europe, arrange a tour to Asia or NA, you are able to ask for appearance fee. The bad thing is your player's training performance will be down during the trips.

  45. #4545
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    - What about loan exchanges? When you're buying a player you'll have the option to offer a play on loan, kinda like there were rumors Barça would Loan Keirrison in a part of the deal to get Villa/Bruno Alves. Or you could also be able to make a Júlio Baptista/Reyes thing Real and Arsenal did a few years ago.

    - Young players could have someone they look up to (some older player that is in the first team squad, or maybe even someone from another club), so their stats will grow to be more like the stats of their idol (for example: if young player look up to "player x" that has a high passing attribute, then he would focus on improving his passing more, so he can be more like his idol). Just don't make it too gay, just a small note on the player personal information thing saying "player x is a player Y wannabe" (or however you wish). And you can't choose who he should look up to, as it would work differently to player tutoring.

    - Please, fix AI manager player selection, and also their use of subs. I won't say improve transfer market as i know it's something you guys are working on every year, but at least fix AI clubs buying players for huge amount of money and then not playing them, and to make things worse sometimes (in most cases maybe) they somehow manage to sell them after 6 months or so for a even higher fee that they have paid for the player, eventhough the guy was barely playing.

    - And finally, slightly more injuries and slightly more chance of a player getting medium term injuries (2-3 months) and long term injuries (+5 months)

  46. #4546
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Inflation:

    When manage Man Utd or other big clubs, you'll find that after 10 years or even sooner, your club have enough money to buy every good player you want. That's just impossible in the real world.

  47. #4547
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Ok, probably most of that has been mentioned before but...

    1) More dynamic managers "market". Contracts are just not working well enough, as managers tend to get sacked ONLY in case they fail miserably, while in real life the managerial turnover is much more lively, almost chaotic.
    Sir Alex Ferguson and his 20+ years run at ManU is the EXCEPTION, but in FM it looks like it's the rule. Especially mid-table and lower divison teams change managers very often. And even Top Dogs do change managers.
    Moreso, the human player isn't really given any reason to reject the default renewal... Instead the board could just decide it's time for a change, despite winning left and right every year.


    2) The value system and the transfers market need some tweaking. Clubs asking for £80 millions for Modic or Vela is total exaggeration, while other equally good players will leave on Bosman's Rule, or for < £10M.

    2b) "Old Geezers Bias" has to stop. Top Clubs will rarely splash out big money on a 29/31 years older.

    2c) No more Random Compulsive Shopping by Top Clubs. With very few exceptions, a club which already has 3 quality strikers will invest money in order to sign two more £15M stikers... who will inevitably sold for small change when unhappy, just a few months later

    3) More "homecoming market". A player who's been abroad for a while should be more keen to come back home, especially if he's being sold as "surplus" and he basically failed to establish himself in a bigger league. Instead they end up in random places like Sofia, Tel-Aviv etc.

    4) What about real-time in-game interaction with players? Oh, and it shouldn't take 5 minutes and the ball out of play to tell the team "all out attack" or "stop shooting from 40 yards out"...

    5) Better scouting

    6) Less emphasis on CA/PA, especially for non-players. A 20 judging potential scout should be great at that, regardless of his CA stat...

  48. #4548
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Quote Originally Posted by RBKalle View Post
    1) More dynamic managers "market". Contracts are just not working well enough, as managers tend to get sacked ONLY in case they fail miserably, while in real life the managerial turnover is much more lively, almost chaotic.
    Sir Alex Ferguson and his 20+ years run at ManU is the EXCEPTION, but in FM it looks like it's the rule. Especially mid-table and lower divison teams change managers very often. And even Top Dogs do change managers.
    Moreso, the human player isn't really given any reason to reject the default renewal... Instead the board could just decide it's time for a change, despite winning left and right every year.
    I'd like to see that, but that would **** alot of people. And i don't see SI willing to give us more options before we start a game such as "Sacking frequency" or difficulty level/game mode.

  49. #4549
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Sacking frequency should be realistic for AI managers, not for human managers. That would be simple enough

  50. #4550
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    I would like to see with free kicks/corners/long throw the ability to actually place where u want the player to be instead of challenge gk near post etc

    same with defensive set peices

  51. #4551
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    - Coach Training level suggestions, if I'm training too much/ too little a player I'd like to see suggestions from my 19 skill coach, maybe make them more accurate if the skill is high enough?
    - Getting scout reports from your own players. ussually the Judge Ability, and Judge potential is higher from my scouts, but I can't find any way to ask him what does he thinks of my player.
    - being able to design my own set pieces, or at least more positions (front left/right side left/right) if I'm shooting from the front of the goal, I want to select someone that can shoot, but from one side, or when is too far, I want to select someone that can cross

  52. #4552
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    I'd like to see the managers' patrolling the touch line, getting upset or exhorting their players onwards etc

  53. #4553
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    I'd also like to be able to edit the way a player looks in the game, I know its a really small point, but in my game as Milan i'm sure Dida is white!

  54. #4554
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    The ability to say what your ambitions are by the end of your contract as well as your seasonal ambitions. i.e. "Manager X has just been awarded a four year contract on £22,500 a week. He has said that, by then, he hopes to be competing for a champions league spot"

    Also, anyone ever got a stadium upgrade that they're disappointed with? You should be able to chat to the board about it -

    We have a budget of £125m for this. Do you want:
    a) a 50,000 seater with no capacity for expansion
    b) a 40,000 seater with 60,000 potential
    etc.

    Or "for every £10m you generate in transfers by the xth of June, we will be happy to add £5m to the stadium budget"

    Or "Bank Balance: £30m, Stadium Budget: £60-110m, Loan required: £30-80m"
    Where you could allocate money away from the transfer budget for a bigger stadium, where you could ask for a bigger loan for a bigger stadium if your ambitions are high.

    Of course with the option to pay off the loan quickly when you achieve your staggering heights of financial glory.

    Too much?

  55. #4555
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Some players are not happy if you don't play him in an important match. (Tevez in CL final) You need to have a talk with them before the match.

  56. #4556
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    I'd love to be able to interact with players the way you do with managers.

  57. #4557
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    I don't know if anybody mentioned it as I'm not a regular here, but I believe it would be fundamental for the football manager and it's series, to input scripts into the game, but I'm aware it would be very hard to implement, and it would be pretty basic at the beggining.

    Scripts are basic commands for players, or the team as a whole, like "Do's and Don'ts" etc. They are almost the same as the command instructions in computer programing, basing on key words like "OR, AND, IF" etc. It is either a command for 1 player, or a command for several players, that are all connected to this one situation. "Scripts" can be interpreted as giving a complex functions to the players that occure only when couple or even more conditions are met. Obviously that cannot be made easily by the bars, checkboxes etc. because it affects directly other areas of the game.

    For example, if I have 2 very offensive fullbacks and I don't want ever, for both of them to go forward, I will make a script stating, that "player A never goes forward WHEN player B goes forward".

    Or by stating probability I can make a script that says "player A CAN go forward VERY OFTEN WHEN player B goes forward".

    Obviously player A and player B can be anybody, it don't have to be fullbacks. In 4-3-3 it can be 2 side players, say left fullback, and left side midfielder. With script like that, I can order midfielder to under no circumstances go forward, when fullback is rushing forward. This way I make sure my left side is covered. On the other hand I limit my offensive options, but isn't it what manager is? OUR decisions, and WE make our game?

    Other similar example? I have 3 midfielders in 4-3-3 formation. My deffensive midfielder is actualy very good at going forward, and have great offensive characteristics. I want him to rush forward often, but I don't want to limit my side midfielders to stay back all the time. I want to make a script stating that "If player A(DM) goes forward, EITHER player B OR C ALWAYS stays back".

    Other example. Wingers switching position. I can make a script stating they switch positions, and player B takes players A instructions, but not reverse.

    Other example. "When team A plays 4-3-3, play tactic A". "When team A plays 4-3-1-2, play tactic B". This way I don't have to switch tactics all along, everything is done automaticly and very dynamic.

    How do I see it implemented? I have a screen with Scripts developing. I have a list of positions in my tactic, positions in a tactic of opposition, I have querry operetors OR, AND, IF, NOT etc. and I have key instructions, like "Going forward", "Shoting on goal", "Passing the ball" (later on passing short, direct, long), "switching position" etc. When making a script I just drag the proper boxes in the right order thus making a script, and voil la. With every passing year, only the list of key instructions would change/grown.

    With this kind of scripts we would be able to tell our players do almost anything(with time) and make the game even more unique in terms of every person playing the game.

    I think it would push the series incredibly forward, but like I've said. It would be very hard to implement, but they say they didn't built Rome in a day, and with the series coming back every year it can be easily enhanced starting from some basic options, and there is enormous pottential with this area.

    cheers
    Last edited by lukair; 12-07-2009 at 10:05.

  58. #4558
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Would like FM2010 to be a games for windows game and have online achievements

    Would be cool.

  59. #4559
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Quote Originally Posted by lukair View Post
    I don't know if anybody mentioned it as I'm not a regular here, but I believe it would be fundamental for the football manager and it's series, to input scripts into the game, but I'm aware it would be very hard to implement, and it would be pretty basic at the beggining.

    Scripts are basic commands for players, or the team as a whole, like "Do's and Don'ts" etc. They are almost the same as the command instructions in computer programing, basing on key words like "OR, AND, IF" etc. It is either a command for 1 player, or a command for several players, that are all connected to this one situation. "Scripts" can be interpreted as giving a complex functions to the players that occure only when couple or even more conditions are met. Obviously that cannot be made easily by the bars, checkboxes etc. because it affects directly other areas of the game.

    For example, if I have 2 very offensive fullbacks and I don't want ever, for both of them to go forward, I will make a script stating, that "player A never goes forward WHEN player B goes forward".

    Or by stating probability I can make a script that says "player A CAN go forward VERY OFTEN WHEN player B goes forward".

    Obviously player A and player B can be anybody, it don't have to be fullbacks. In 4-3-3 it can be 2 side players, say left fullback, and left side midfielder. With script like that, I can order midfielder to under no circumstances go forward, when fullback is rushing forward. This way I make sure my left side is covered. On the other hand I limit my offensive options, but isn't it what manager is? OUR decisions, and WE make our game?

    Other similar example? I have 3 midfielders in 4-3-3 formation. My deffensive midfielder is actualy very good at going forward, and have great offensive characteristics. I want him to rush forward often, but I don't want to limit my side midfielders to stay back all the time. I want to make a script stating that "If player A(DM) goes forward, EITHER player B OR C ALWAYS stays back".

    Other example. Wingers switching position. I can make a script stating they switch positions, and player B takes players A instructions, but not reverse.

    Other example. "When team A plays 4-3-3, play tactic A". "When team A plays 4-3-1-2, play tactic B". This way I don't have to switch tactics all along, everything is done automaticly and very dynamic.

    How do I see it implemented? I have a screen with Scripts developing. I have a list of positions in my tactic, positions in a tactic of opposition, I have querry operetors OR, AND, IF, NOT etc. and I have key instructions, like "Going forward", "Shoting on goal", "Passing the ball" (later on passing short, direct, long), "switching position" etc. When making a script I just drag the proper boxes in the right order thus making a script, and voil la. With every passing year, only the list of key instructions would change/grown.

    With this kind of scripts we would be able to tell our players do almost anything(with time) and make the game even more unique in terms of every person playing the game.

    I think it would push the series incredibly forward, but like I've said. It would be very hard to implement, but they say they didn't built Rome in a day, and with the series coming back every year it can be easily enhanced starting from some basic options, and there is enormous pottential with this area.

    cheers
    Like the idea would be useful.

  60. #4560
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    FM Live-style manager RPG parameters.

    Let your manager learn skills over time. Reputation then dictates the number of starting skills you can pick. This helps you 'build' a manager with more character and creates a better bond.

  61. #4561
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    I would like to have some kind of random factor when it comes to scouting in the game. To me it's just too easy to grab the super players in the game, because the AI isn't anywhere near to being competitive enough in the transfer market.. In real life you see clubs making awful lot of bad transfers, even by clubs that have a massive scouting network working all over the world. In the game I rarely make a mistake when it comes to transfers, just get a player with the key attributes for the position, and for the most part you'll do pretty well. Or even better.

    Perhaps the attribute masking feature could be extended a bit, so that you cannot see any exact attributes outside your league, and when you scout the players you'd see their attributes in estimates (how accurate depending on the scout's level of skill and the amount of time spent following the player). For example the scouted profile could have "shooting 14-18", and then after the scout has followed the player for a longer period, it would narrow down to 15-16. Obviously shooting is one of the easier attributes to measure, I think mental ones should take a longer time, and shouldn't be as exact as technical ones. If you don't like it and want exact attributes you could just switch the feature off and keep using the filters..

    I haven't exactly thought it all out, perhaps there is a better way.. but I really feel something like this would make signing players quite a bit more exciting and challenging than it currently is.
    Last edited by ledi; 13-07-2009 at 01:27.

  62. #4562
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Quote Originally Posted by JulianStark View Post
    FM Live-style manager RPG parameters.

    Let your manager learn skills over time. Reputation then dictates the number of starting skills you can pick. This helps you 'build' a manager with more character and creates a better bond.
    You've gotta be careful with this, implementing it might seem like a route towards one product and that would anger a lot of the FM fans that love the simulation side although i agree the career side of things needs looking at.

    I'd love some control over pre-season. I want to be able to take my squad for a hardcore training break to Majorca while doing a tour of spain or something like that. I think pre-season is just 6 friendlies and then back into the action whereas it needs to be so much more.

  63. #4563
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Ok bear with me for these ideas.

    Long term ambitions

    Was a feature in 08, there were problems, but it had potential, needs to be brought back for FM10. I was Nice manager in FM08 and had a 2 year plan to qualify for Europe. The first year I finished midtable and the board were unhappy with my progress, and it said so on my board confidence page.
    The 2nd year I won the league, but my contract expired and they didn't offer me a new deal , because they were still unhappy with the previous season's performance. If they were so unhappy they could have sacked me. Why let me stay, exceed all expectations then not renew my contract? That was frustrating.


    More transfer clauses

    As IRL there should be more transfer clauses to implement when signing a player. Teams can accept that there other ways to negotiate the transfer of a player without having to up the fee. You should have the option of sending the player back on loan for the rest of the season. If I'm Arsenal manager and want to sign Bolton's star striker and they're 18th, but right in the thick of the relegation battle they won't want to sell. His value is £7mil, but normally they would ask for £13mil. As it is January they wouldn't want to sell would they? So they probably ask for £20mil IRL. I as Arsenal manager should be able to offer £10mil to sign him, but say that he spends the rest of the season on loan at Bolton so they are not disrupted, but the fee is reduced as well to make up for him not joining my Arsenal team straight away. This works for both teams. I can pay less, see the player get first team football which he may not get straight away, while Bolton still get a decent fee, while they keep their star player during this important time and have more time to line up a replacement.
    Another clause would be being able to sign a player, but instead of upping the fee I would like to offer the selling team one of my players out on loan to them for the season as opposed to have to sell him. I may not want to sell my player, but say I want to sign Bolton's striker immediately I could say I will pay them £12mil plus loan them Bendtner on loan for the rest of the season. This would benefit both teams again.

    Taking out loans

    IRL clubs take out loans, and I don't see this happen enough in the game. If I've been Blackburn manager for 5 seasons and done a decent job (kept them up, achieved midtable status constantly, won the F.A Cup once) the board should back me more so than when I first joined. I should be able to request they take out a £20mil loan to fund new signings as it is the only way I will be able to take the cub forward. This may happen if the club isn't rich already and needs extra funds. Of course it could go wrong financially, but then if I fail to live up to the promise of achieving greater success the club can then sack me. At the moment you can only negotiate within the club's limits. But iirc Leeds took out loans in the hope of paying them off with ECL qualification. It backfired, but you should have the chance in the game.

    It is too easy to make money in the game at the moment, it makes it unchallenging so I would certainly like to see a stronger monopoly at the top. It is too easy to break into the top 4 in the EPL, so perhaps emphasize the difficulty of attracting top players and raising finances, thus increasing the need to take out loans.

    here's hoping these features can be implemented.

  64. #4564
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Take this from FML... customizable filters for every menu. In his most recent FML podcast, Miles mentioned that feature in FML has had positive response and is used frequently.

  65. #4565
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Quote Originally Posted by Henrik4 View Post
    I would like you to post new ideas about FM.
    I think that our ideas can help SI and SEGA to make FM even better.
    Ok i have a couple of requests....
    1) A system to set an individual players instructions (eg mentality, closing down etc) to within a predertimined distance of the team setting, So that when you reduce or raise the team slider, the individuals setting will automatically rise or fall by the same value ie he remains 3 clicks above the team value, etc.

    2)A quicker, easier and less carpeltunnel enducing method of setting OI, for example being able to set closing down always for all MC, or show all wide players onto their weaker foot without having to set every players instruction individually. ps It would also be nice if my instructions automatically passed onto the oppo's substitute, if he is a "like-for-like" change.

  66. #4566

    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Quote Originally Posted by dankrzyz View Post
    Take this from FML... customizable filters for every menu. In his most recent FML podcast, Miles mentioned that feature in FML has had positive response and is used frequently.
    Yes. It's an awesome feature of the FML skins that i keep constantly tinkering with. No need to be hacking the skin files.

  67. #4567
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    I've always wanted to have a separate shortlist for staff, so you can:

    1. Keep an eye out for staff that require high compensation, so you wait until they have less time on their contract.

    2. Keep an eye out for good coaches who leave a club and are available on a free appointment.

    3. Have replacements lined up for any of your staff that inform you that they will be retiring at the end of the season / year

    4. Be notified when other clubs offer your targets a job.

    Basically, the same shortlist as the player one but with staff

  68. #4568
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Quote Originally Posted by wills1987 View Post
    I've always wanted to have a separate shortlist for staff...
    Seconded

  69. #4569
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    send assistant to play match, but use your tactics and team selection.

    usually i only play the first few matches of the season. when i'm satisfied with my tactics, i always go for one-day-holidays just before every match until the next transfer window.

    it feels more like im playing "director of football 2009" ;-] but i like it that way

  70. #4570
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    More talking in the press why a manager leaved, maybe a press conferens or what so ever. But let the press speculate why a manager left or gor fired.

  71. #4571
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Assistant Team reports. Unless it is Mike Phelan being a tool, these need a lot of work.

    For instance, my left winger, Giovinco, scored 15goals, 18 assissts, Young Player of the Year. At the start of the second season, again it was insisted that Park be played on the left wing position and also commented the fact that he was a weak link and it is unlikely that "Reserve Player Name" here will be able to cover. Apart from the fact Giovico isn't mentioned anywhere, he doesn't take into account Nani or Tosic either. This happens all the time with mine and it's pain to get an accurate squad description.

    Also, when talking to Media, there needs to be far more options when replying. And also, where they get their "Rumour has it, you plan to sign Chinese goalkeeper "Insert Name Here" who is dreadful and you've never heard of him before is beyond me.

    Regards with the match engine, it really really annoys me that when playing against weaker opposition with a top 4 team, even after getting about 18 shots on target, the opposing goalkeeper turns into some kind of brick wall and let's nothing past him, even though he's conceded about 30 goals in 15 games prior.
    Last edited by Sobriquet.; 16-07-2009 at 02:11.

  72. #4572
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Couple of ideas.

    Let us bid for more than one person at a time, id like to be able to snap up a couple of youngsters from the same team for a set price instead of having to do separate bids for both of them.

    I would like to leave my club on a high every now and again, it annoys me when i spend years bringing a club from the lower leagues and get them into the prem or camp and once i leave for a foreign club all of a sudden i am the enemy.

    probably already mentioned.

  73. #4573
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    add training camps
    every or most clubs do them it add realism but they should also give your squad something back such as better harmony or improved fitness.

    or during the season if you have a few weeks break in schedule you should be able to take the squad away for a bonding session

    improve the training because as of right now its pretty much non existent to me and i feel like it does nothing to the outcome of the results.

    multiple bids for players for a set price, im sick and tired of bidding and negotiating for 2 or 3 different players.one transfer fee for the lot of them.

  74. #4574
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Quote Originally Posted by dirtybadger67 View Post
    Ok i have a couple of requests....
    1) A system to set an individual players instructions (eg mentality, closing down etc) to within a predertimined distance of the team setting, So that when you reduce or raise the team slider, the individuals setting will automatically rise or fall by the same value ie he remains 3 clicks above the team value, etc.
    I so want this feature. Right now it's such a pain when you want to increase the mentality of all your players by 3, requires 33 clicks!!!

  75. #4575
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    i would like takeover bids to take place even if the chairman does not want to leave and also when tycoons take over they are very very rich like the Manchester City owners so you are able to spend money like they are at the moment

  76. #4576
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Fergie said he knew Gabriel Obertan was injured when Man Utd signed him. So we should be able to sign a player even if he's in injury. We should be given a chance to make a decision: if his injury is very serious, like van Nisterooy, we'll give him up; otherwise, like Obertan, we'll sign him.

  77. #4577
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Quote Originally Posted by Lii View Post
    Fergie said he knew Gabriel Obertan was injured when Man Utd signed him. So we should be able to sign a player even if he's in injury. We should be given a chance to make a decision: if his injury is very serious, like van Nisterooy, we'll give him up; otherwise, like Obertan, we'll sign him.
    That is already in the game. I've signed injured players before. I think it's the type of injury or severity that creates a problem during medicals.

  78. #4578
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Being able to control which youth players sign for the club. Constantly I see rubbish regens brought into the club without being given a say on who is good enough. Should be able to reject some without having to pay them off tbh

  79. #4579
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    I would also like to see AI teams host pre-season cups tbh. It just doesn't happen in the game, when there are plenty IRL. Also, easier to attract top teams for these cups.

  80. #4580
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Sorry if this has already been said, but is it possible to code the league of ireland clubs to accept friendlies during there season like they do in real life. For example shamrock rovers playing real madrid, finn harps playing ipswich, leeds playing shels etc etc

  81. #4581
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    This could be impossible,but sure i'l say it anyway. Regen faces are just that...regens. However of the millions that play FM,who wouldn't want their face to be in it!? So lets say everyone interested sends a simple face pic of themselves to SI. All put into one huge database. Totally randomly,a face is put to a random facegen.Your next regen could be your next door neighbour's face whom you never knew played FM. Obviously i'm not sure the realism of this,but Man,it would be nice to put a (real) face to a name!

  82. #4582
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Quote Originally Posted by poolman321 View Post
    This could be impossible,but sure i'l say it anyway. Regen faces are just that...regens. However of the millions that play FM,who wouldn't want their face to be in it!? So lets say everyone interested sends a simple face pic of themselves to SI. All put into one huge database. Totally randomly,a face is put to a random facegen.Your next regen could be your next door neighbour's face whom you never knew played FM. Obviously i'm not sure the realism of this,but Man,it would be nice to put a (real) face to a name!
    They did this once before - you'd end up with some spotty fat kid as your 32 year old, 6 foot 7, 12 stone striker.

    The generated faces now are much, much better tbh.

  83. #4583
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Quote Originally Posted by poolman321 View Post
    This could be impossible,but sure i'l say it anyway. Regen faces are just that...regens. However of the millions that play FM,who wouldn't want their face to be in it!? So lets say everyone interested sends a simple face pic of themselves to SI. All put into one huge database. Totally randomly,a face is put to a random facegen.Your next regen could be your next door neighbour's face whom you never knew played FM. Obviously i'm not sure the realism of this,but Man,it would be nice to put a (real) face to a name!
    They used to do that but people sent in porn images and stuff iirc.

    Plus as arsenal_2111 points out, the faces rarely matched the age or ethnicity of the player.

  84. #4584
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Players who played for national team matches in the summer need more holidays or they will not be doing well in the following season.

  85. #4585
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    When you make a note to remind you something in the futrue, the game should stop at 0:00 of that day. But in FM09, the game's still going on and you may find that notice in your mailbox several days later.

  86. #4586

    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Quote Originally Posted by 630195 View Post
    A quick sim for league/cup/europe cups matches pleaseeeee.
    It`s a must in all football games, some leagues are very long.
    Yes, please - with the ability to set the initial line-up, but then AssMan abilities to dictate in game tactic changes, substitutions, etc (much in the same way we are led to believe every other non-user match in the game is calculated)

    If this was included as an option, I would probably buy the game again. Without I unfortunately won't - I don't have the time nor inclination to spend hours on tactics or watching 'highlights', but still want to enjoy the rest of the scope of this game: scouting, squad building, etc.

  87. #4587

    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Quote Originally Posted by kizaru View Post
    send assistant to play match, but use your tactics and team selection.

    usually i only play the first few matches of the season. when i'm satisfied with my tactics, i always go for one-day-holidays just before every match until the next transfer window.

    it feels more like im playing "director of football 2009" ;-] but i like it that way
    similar to previous post: this is what I was getting at - I would like to play 'Director Football 2010'

  88. #4588
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Tax should play a more important role than that in previous FMs. Britain, Germany, and Italy have a much higher tax rate than Spain. So if your club's wage is like 50m a year, you'll need to pay government another 50m.

    Also, I think the transfer income is also taxable. But in the game, if you sell CR for 80m, you'll get 80m exactly.

  89. #4589
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Myself and my friend were having a discussion about players stats on FM and me came up with an idea about getting rid of the player stats completely. So with the stats gone, they would be replaced with player traits specifying their strengths and weaknesses like the same format of the scout report but with more detail. But you would only get to view these traits after scouting the targeted player and with more scouting, the more knowledge you gain about the player.

    This would also bring the notepad feature into play. When you go to the match to watch the player you can make notes during the match and compare with the scouts assessment of the player then you can come to a true judgement how good or bad the player is.

    This would in my opinion give the game more of a realistic feel and gives a bigger emphasis on scouting. As we all know Sir Alex doesn't go to matches and says " he would be a good signing as his crossing stat is 18 and so on " lol But if your just the casual gamer who doesn't worry about scouting, tactics etc then it could be a turn on/turn off feauture that could be used for your choice.

    I welcome all opinions and criticisms so feel free to post them :-)

  90. #4590
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Quote Originally Posted by the_gers_fan View Post
    Myself and my friend were having a discussion about players stats on FM and me came up with an idea about getting rid of the player stats completely. So with the stats gone, they would be replaced with player traits specifying their strengths and weaknesses like the same format of the scout report but with more detail. But you would only get to view these traits after scouting the targeted player and with more scouting, the more knowledge you gain about the player.

    This would also bring the notepad feature into play. When you go to the match to watch the player you can make notes during the match and compare with the scouts assessment of the player then you can come to a true judgement how good or bad the player is.

    This would in my opinion give the game more of a realistic feel and gives a bigger emphasis on scouting. As we all know Sir Alex doesn't go to matches and says " he would be a good signing as his crossing stat is 18 and so on " lol But if your just the casual gamer who doesn't worry about scouting, tactics etc then it could be a turn on/turn off feauture that could be used for your choice.

    I welcome all opinions and criticisms so feel free to post them :-)
    tbf it's a game, I'm not sure most people would want to spend so long trying to find out how good a player is. Probably wouldn't work. The option for attribute masking is there though for a similar reason.

  91. #4591
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Just a very simple one, a master tick which activates or de-activates all of the invidividual player instructions for a given catagory, making it far easier to switch between global and individual instructions. This would save time on clicking every single tick in order for the players to follow the team instructions for say passing style.

  92. #4592
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Quote Originally Posted by -Shakes- View Post
    tbf it's a game, I'm not sure most people would want to spend so long trying to find out how good a player is. Probably wouldn't work. The option for attribute masking is there though for a similar reason.
    But thats why there would be a turn on/ turn off setting for this feature. This feautre would be perfect if you are a hardcore FM player who likes to focus on scouting and looking for players.

  93. #4593
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Quote Originally Posted by the_gers_fan View Post
    But thats why there would be a turn on/ turn off setting for this feature. This feautre would be perfect if you are a hardcore FM player who likes to focus on scouting and looking for players.
    Yeah I see what you mean, but would take a lot of dedication to play the game that way.

  94. #4594
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Not really, you'd just be forced to trust more on your scouts and coaching staff reports.

  95. #4595
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    I have no idea whether these suggestions have already been mentioned, but here goes anyway:

    1) Clubs should be able to arrange friendlies with countries. Man U just played Malaysia, and Liverpool is going to play Thailand and Singapore. For lesser developed countries, the national team holds more importance than the club teams, and to see the national team take on the world's biggest clubs would be a major attraction (and hence money spinner).

    2) While it is possible for clubs to arrange friendly cup tournaments in the game, what about cups organised by leagues or some other party. Example would be the Barclays Asia Cup, organised by the Premier League. Maybe towards the end of the season, clubs would be asked if they would like to take part, with a sum of money for winning. (I believe Portsmouth got 1 million pounds for winning the 2007 cup in Hong Kong)

  96. #4596
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    1 More friendly match modes: Tour (with considerable income), training camp ... I never saw AI arranged tour nor cup (may be my mistake), so I think AI may need to be improved.

    2 Give a message when football giants, my staff and player retire. I know I can find the date of their retirement from their personal information. But a message would be really thankful. Then there may be an option to arrange a match to reward the player who served in club for a long time.

  97. #4597
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    I would like to be able to tell the guy I've appointed under 20's manager who to play in his team. He even seems to ignore the formation I want him to play...

    And I agree with Lii, you should get significant income for certain tours if you are a big club, US, Japan etc. Also i'd like to see these countries making big offers to entice you to come to their country for a tour.

    Also i would like to be a able to chat in private with a player, rather than through the media, perhaps also players and staff could come to see you in private to about any concerns they have.

  98. #4598
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Quote Originally Posted by -Shakes- View Post
    tbf it's a game, I'm not sure most people would want to spend so long trying to find out how good a player is. Probably wouldn't work. The option for attribute masking is there though for a similar reason.
    Quote Originally Posted by HarryMills View Post
    I would like to be able to tell the guy I've appointed under 20's manager who to play in his team. He even seems to ignore the formation I want him to play...

    And I agree with Lii, you should get significant income for certain tours if you are a big club, US, Japan etc. Also i'd like to see these countries making big offers to entice you to come to their country for a tour.

    Also i would like to be a able to chat in private with a player, rather than through the media, perhaps also players and staff could come to see you in private to about any concerns they have.
    I have something similar, if not exactly the same - Varying attributes. You cannot just scout a player twice and expect the scout to 'know' all the players attributes. I mean how can someone judge if a players Acc = 17 and Pace = 16 as opposed to 18/17 or 15/16 or some other number?

    I believe all that is in a scouting report is -

    Recommendation - *****
    Strengths & Weaknesses - Good crosser (OR) Good dribbler with pace, but inconsistent and has poor decisions (OR) excellent vision, passing and technique, but physically poor.

  99. #4599
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    We currently have ddt options to keep all the players from a given club or nation, why not a ddt command that retains all players in the database with at least one international cap?
    This would make it far easier to create a new game with as many international teams as possible managable, without slowing the game down by retaining too many.

  100. #4600
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    Default Re: Wishlist: What you would like to see in future versions of the game. All 'list' i

    Deadline day mayhem please

    So many transfers go to the wire as clubs play games with one another. Try to squeeze the best deal, while there will only ever be one winner. I would like an extended day for the transfer deadline. To play it out as IRL.

    Also AI transfers should be plentiful on the last day; you could have cut price bargain deals and panic buys, it'd be a great feature

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