Barkermush Posted December 30, 2009 Share Posted December 30, 2009 i coded this, your problem is the colour of the text? you need to edit to files. footer.xml and breadcrumbs.xml Ah ok thanks for the reply. Is this the correct code <!-- coloured bar image --> <widget class="picture" id="pict" file="interface/footer/bar" height="18" rthr="68"> <layout class="stick_to_sides_attachment" alignment="all" inset="0"/> <!-- set the colour of the image to the team background colour --> <attachment class="get_global_attachment" get_property="tbcl" set_property="colr"/> </widget> But i just need to edit the breadcrumbs as well as the footer, or are you using a different code? EDIT: I'm using the default base dark skin & i can't find any breadcrumbs.xml? Link to post Share on other sites More sharing options...
ReclaimTheKop Posted December 30, 2009 Share Posted December 30, 2009 Cleira any news on when this skin will be finished Link to post Share on other sites More sharing options...
cleiria Posted December 30, 2009 Share Posted December 30, 2009 @ Barkermush: use the breadcrumbs.xml of this skin the diference to the original is: in this skin <!-- then, a button --> <!-- we will leave its text blank, because we're going to set it from code --> <widget class="text_button" id="bcil" auto_size="horizontal" spec="text" rthr="68"> <attachment class="get_global_attachment" get_property="ttcl" set_property="colr"/> </widget> original <!-- then, a button --> <!-- we will leave its text blank, because we're going to set it from code --> <widget class="text_button" id="bcil" auto_size="horizontal" spec="text"> </widget> @ RecliamTheKop: only dave work in this skin, i only helped in the begin. Link to post Share on other sites More sharing options...
Barkermush Posted December 30, 2009 Share Posted December 30, 2009 @ Barkermush: use the breadcrumbs.xml of this skin the diference to the original is:in this skin original @ RecliamTheKop: only dave work in this skin, i only helped in the begin. Thanks for the reply, but i can't find the <!-- then, a button --><!-- we will leave its text blank, because we're going to set it from code --> <widget class="text_button" id="bcil" auto_size="horizontal" spec="text"> </widget> Here is what i find in my footer.xml <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE panel SYSTEM "http://www.sigames.com/dtds/sios/panel.dtd"> <panel title="footer" height="25"> <!-- coloured bar image --> <widget class="picture" id="pict" file="interface/footer/bar" height="18" rthr="68"> <layout class="stick_to_sides_attachment" alignment="all" inset="0"/> <!-- set the colour of the image to the team background colour --> <attachment class="get_global_attachment" get_property="tbcl" set_property="colr"/> </widget> <!-- active area --> <container> <layout class="arrange_vertical_attachment" alignment="fill" offset="0" gap="0" layout="-1"/> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" layout_children="true" /> <layout class="stick_to_sides_attachment" alignment="all" inset="0" /> <container> <layout class="stick_to_sides_attachment" alignment="all" inset="0" layout_children="true" /> <!-- Time and Date --> <container> <layout class="arrange_horizontal_attachment" alignment="left" offset="4" gap="4"/> <widget class="date_cell" id="date" text="date" standard_spec="text,large" alignment="left" auto_size="horizontal" colour="footer" > <attachment class="get_global_attachment" get_property="date" set_property="valu"/> <attachment class="test_global_attachment" get_property="cont" value="-8" set_property="hidn" skip_if_null="false" skip_if_resetting="false" priority="1"/> <!-- <attachment class="get_global_attachment" get_property="ttcl" set_property="colr"/> --> <layout class="stick_to_sides_attachment" alignment="bottom" inset="-4" /> <string id="format"> [%date#1-long] [%date#1-time] [COMMENT: date_format for metallic2007 FM skin] </string> <event id="click_event"> <flags id="event_id" value="GCCA" /> <flags id="event_target" value="scrn" /> </event> </widget> </container> <!-- Breadcrumbs --> <container id="crum"> <layout class="arrange_horizontal_attachment" alignment="middle" offset="10"/> <layout class="stick_to_sides_attachment" alignment="bottom" inset="0" layout_children="true"/> <attachment class="line_up_attachment" get_property="bcmb" submenu_type="bcrm"/> <!-- Arrange the children widgets from left to right, horizontally centrered --> <layout class="arrange_horizontal_attachment" alignment="left"/> </container> </container> --------------------------------------- CONTINUE BUTTON - BEGIN --------------------------------------- <container> <layout class="stick_to_sides_attachment" alignment="right" inset="2" layout_children="true" /> <layout class="stick_to_sides_attachment" alignment="vertical" inset="0" layout_children="true" /> <layout class="stick_to_sides_attachment" alignment="all" inset="0" /> <!-- Continue Button --> <widget class="icon_button" text="Continue" id="GCNT" width="150" size="10" appearance="button/blue/button" colour="white" style="semi_bold, embossed" alignment="centre" icon="icons/continue/button"> <record id="click_event" event_id="CONT" event_target="scrn"/> <attachment class="test_global_attachment" get_property="cont" set_property="disa"> <list id="value"> <integer value="-8"/> <integer value="-5"/> </list> </attachment> <attachment class="test_global_attachment" get_property="cont" set_property="hidn"> <list id="value"> <integer value="-14"/> </list> </attachment> <!-- match play text --> <attachment class="get_global_attachment" get_property="cttx" set_property="text"/> </widget> <!-- Must do stuff Button --> <widget class="icon_button" text="Respond[COMMENT: text to indicate that there is a news item the user must respond to before continuing the game]" id="MDSB" width="150" size="10" appearance="button/blue/button" colour="continue button text" style="semi_bold, embossed" alignment="centre" icon=""> <record id="click_event" event_id="CONT" event_target="scrn"/> <attachment class="test_global_attachment" mode="1" get_property="cont" set_property="hidn"> <list id="value"> <integer value="-14"/> </list> </attachment> </widget> </container> --------------------------------------- CONTINUE BUTTON - END --------------------------------------- </container> </panel> Do you know where i should place the code you suggested in there? Cheers. Link to post Share on other sites More sharing options...
cleiria Posted December 30, 2009 Share Posted December 30, 2009 sorry, not explained myself very well. the code is in the breadcrumbs.xml. this file controls the left side of the txt in the footer: europe -> spain ... copy this code and save with the name breadcrumbs.xml <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE panel SYSTEM "http://www.sigames.com/dtds/sios/panel.dtd"> <!-- an example panel --> <panel> <!-- the panel has very simple content, just a label and a button arrange vertically one below the other --> <!-- you specify the layout of the items with layout attachments --> <!-- this is the trickiest bit of the whole process --> <!-- first, we tell this container to lay out its content from left to right --> <layout class="arrange_horizontal_attachment" alignment="left"/> <!-- then we tell it to make sure that all of its content sticks to the --> <!-- top and bottom of the panel --> <layout class="centre_in_parent_attachment" alignment="vertical" layout_children="true" priority="1"/> <!-- we want the panel to be as wide as all of it's content added together --> <layout class="fit_children_attachment" alignment="horizontal,fill"/> <!-- we want the panel to be as high as it's highest content --> <layout class="fit_children_attachment" alignment="vertical" offset="0"/> <!-- this is where we actually create the widgets which form the content of the panel --> <!-- first, an icon --> <widget class="picture" id="bcic" scale_picture="true" keep_aspect_ratio="true" height="12" width="19" image_alignment="centre" hidden="true"/> <!-- then, a button --> <!-- we will leave its text blank, because we're going to set it from code --> <widget class="text_button" id="bcil" auto_size="horizontal" spec="text" rthr="68"> <attachment class="get_global_attachment" get_property="ttcl" set_property="colr"/> </widget> <!-- then a popup --> <widget class="breadcrumbs_popup" id="bcri"/> <!-- then a divider --> <widget class="picture" id="bcse" auto_size="all" file="menu/breadcrumbs/seperator"/> </panel> and your left side of footer will be colour. i this tihs correct your problem, save with the name footer.xml <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE panel SYSTEM "http://www.sigames.com/dtds/sios/panel.dtd"> <panel title="footer" height="25"> <!-- coloured bar image --> <widget class="picture" id="pict" file="interface/footer/bar" height="18" rthr="68"> <layout class="stick_to_sides_attachment" alignment="all" inset="0"/> <!-- set the colour of the image to the team background colour --> <attachment class="get_global_attachment" get_property="tbcl" set_property="colr"/> </widget> <!-- active area --> <container> <layout class="arrange_vertical_attachment" alignment="fill" offset="0" gap="0" layout="-1"/> <layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" layout_children="true" /> <layout class="stick_to_sides_attachment" alignment="all" inset="0" /> <container> <layout class="stick_to_sides_attachment" alignment="all" inset="0" layout_children="true" /> <!-- Time and Date --> <container> <layout class="arrange_horizontal_attachment" alignment="left" offset="4" gap="4"/> <widget class="date_cell" id="date" text="date" standard_spec="text,large" alignment="left" auto_size="horizontal" rthr="68"> <attachment class="get_global_attachment" get_property="ttcl" set_property="colr"/> <attachment class="get_global_attachment" get_property="date" set_property="valu"/> <attachment class="test_global_attachment" get_property="cont" value="-8" set_property="hidn" skip_if_null="false" skip_if_resetting="false" priority="1"/> <layout class="stick_to_sides_attachment" alignment="bottom" inset="-4" /> <string id="format"> [%date#1-long] [%date#1-time] [COMMENT: date_format for metallic2007 FM skin] </string> <event id="click_event"> <flags id="event_id" value="GCCA" /> <flags id="event_target" value="scrn" /> </event> </widget> </container> <!-- Breadcrumbs --> <container id="crum"> <layout class="arrange_horizontal_attachment" alignment="middle" offset="10"/> <layout class="stick_to_sides_attachment" alignment="bottom" inset="0" layout_children="true"/> <attachment class="line_up_attachment" get_property="bcmb" submenu_type="bcrm"/> <!-- Arrange the children widgets from left to right, horizontally centrered --> <layout class="arrange_horizontal_attachment" alignment="left"/> </container> </container> --------------------------------------- CONTINUE BUTTON - BEGIN --------------------------------------- <container> <layout class="stick_to_sides_attachment" alignment="right" inset="2" layout_children="true" /> <layout class="stick_to_sides_attachment" alignment="vertical" inset="0" layout_children="true" /> <layout class="stick_to_sides_attachment" alignment="all" inset="0" /> <!-- Continue Button --> <widget class="icon_button" text="Continue" id="GCNT" width="150" size="10" appearance="button/blue/button" colour="white" style="semi_bold, embossed" alignment="centre" icon="icons/continue/button"> <record id="click_event" event_id="CONT" event_target="scrn"/> <attachment class="test_global_attachment" get_property="cont" set_property="disa"> <list id="value"> <integer value="-8"/> <integer value="-5"/> </list> </attachment> <attachment class="test_global_attachment" get_property="cont" set_property="hidn"> <list id="value"> <integer value="-14"/> </list> </attachment> <!-- match play text --> <attachment class="get_global_attachment" get_property="cttx" set_property="text"/> </widget> <!-- Must do stuff Button --> <widget class="icon_button" text="Respond[COMMENT: text to indicate that there is a news item the user must respond to before continuing the game]" id="MDSB" width="150" size="10" appearance="button/blue/button" colour="continue button text" style="semi_bold, embossed" alignment="centre" icon=""> <record id="click_event" event_id="CONT" event_target="scrn"/> <attachment class="test_global_attachment" mode="1" get_property="cont" set_property="hidn"> <list id="value"> <integer value="-14"/> </list> </attachment> </widget> </container> --------------------------------------- CONTINUE BUTTON - END --------------------------------------- </container> </panel> Link to post Share on other sites More sharing options...
Barkermush Posted December 30, 2009 Share Posted December 30, 2009 That sorted it! Thanks very much. Link to post Share on other sites More sharing options...
wangxijia Posted December 30, 2009 Share Posted December 30, 2009 Here you go, a Flex style skin for FM10. It's not perfect as my ability at this sort of thing is not great. Merry Christmas to you all!BIG credit to CLEIRIA on this and also to SmurfDude LINK CURRENTLY DOWN FOR SKIN MAINTENANCE where is download link? Link to post Share on other sites More sharing options...
mischievous Posted December 30, 2009 Share Posted December 30, 2009 where is download link? "LINK CURRENTLY DOWN FOR SKIN MAINTENANCE" Read the OP. Fgs Link to post Share on other sites More sharing options...
James M Posted January 3, 2010 Share Posted January 3, 2010 wondering when this will be uploaded again? Link to post Share on other sites More sharing options...
JR866Gunner Posted January 3, 2010 Share Posted January 3, 2010 Me too im interested in this as all other flex skins have been good in prev versions Link to post Share on other sites More sharing options...
Woodmansee Posted January 4, 2010 Share Posted January 4, 2010 This skin is win! Link to post Share on other sites More sharing options...
manchester Posted January 4, 2010 Share Posted January 4, 2010 when will we be able to download this Link to post Share on other sites More sharing options...
victorvicia Posted January 5, 2010 Share Posted January 5, 2010 make Flex10 based to new 2010 skin, without left&right side panel. is it perhaps ?? Link to post Share on other sites More sharing options...
amer Posted January 5, 2010 Share Posted January 5, 2010 when will we be able to download this next chrismas Link to post Share on other sites More sharing options...
Besiktas_Turkey Posted January 5, 2010 Share Posted January 5, 2010 is it Only right menu ? Link to post Share on other sites More sharing options...
Low_Flying_Seagull Posted January 7, 2010 Share Posted January 7, 2010 loved this last year. Any word on if it's going to be re-uploaded? Link to post Share on other sites More sharing options...
jascko Posted January 12, 2010 Share Posted January 12, 2010 Is it anybody who can reupload this skin? It is bad when the best skin is not available for download. Link to post Share on other sites More sharing options...
amer Posted February 9, 2010 Share Posted February 9, 2010 Any news about the skin? Link to post Share on other sites More sharing options...
brimless Posted February 12, 2010 Share Posted February 12, 2010 Hi there was also looking for the skin, and after searching the net for almost and hour I found it... As I've written in another thread I dont know whether I'm breaking any rules now, but please tell me if I am... <link removed> This link is to cleiria third version of the skin, and was found on a FM forum in language I dont understand, but who cares - I got the Flex skin... Link to post Share on other sites More sharing options...
cleiria Posted February 13, 2010 Share Posted February 13, 2010 Hi therewas also looking for the skin, and after searching the net for almost and hour I found it... As I've written in another thread I dont know whether I'm breaking any rules now, but please tell me if I am... http://www.filefront.com/15247125/2007v3.rar/ This link is to cleiria third version of the skin, and was found on a FM forum in language I dont understand, but who cares - I got the Flex skin... [WIP] 2007 Skin (with tree) http://community.sigames.com/showthread.php?t=177925 Link to post Share on other sites More sharing options...
dave byrd Posted June 27, 2010 Author Share Posted June 27, 2010 Finally got round to finishing this. Opening post updated with download link or click here: http://www.mediafire.com/file/mngkcjijnzz/Flex10.rar Link to post Share on other sites More sharing options...
JR866Gunner Posted June 27, 2010 Share Posted June 27, 2010 Why was it culled in the first place? what was the real reason? lol Link to post Share on other sites More sharing options...
dave byrd Posted June 27, 2010 Author Share Posted June 27, 2010 Why was it culled in the first place? what was the real reason? lol I've no idea what you are talking about. Link to post Share on other sites More sharing options...
JR866Gunner Posted June 28, 2010 Share Posted June 28, 2010 The download was available for a short while, then the DL link was down for months! Many many requests for it to come back we made and now everyone has their wish! Link to post Share on other sites More sharing options...
JR866Gunner Posted June 28, 2010 Share Posted June 28, 2010 I dont suppose anyone would know how to solve this puzzle? http://yfrog.com/j0jameswallacep It a head scratcher! Link to post Share on other sites More sharing options...
dave byrd Posted June 28, 2010 Author Share Posted June 28, 2010 I dont suppose anyone would know how to solve this puzzle?http://yfrog.com/j0jameswallacep It a head scratcher! Just Delete the 'analyser poloygram' folder from the skin or download the fixed version here: http://www.mediafire.com/file/mngkcjijnzz/Flex10.rar Link to post Share on other sites More sharing options...
Kevinmatt Posted June 28, 2010 Share Posted June 28, 2010 Its the same in the fixed version also. EDIT: Nevermind its fixed now :S Link to post Share on other sites More sharing options...
dave byrd Posted June 28, 2010 Author Share Posted June 28, 2010 Its the same in the fixed version also. Really? Just checked my game and not having that issue at all now i removed the analyser poloygram folder. Anyone else having an issue with the fixed version? Link to post Share on other sites More sharing options...
Kevinmatt Posted June 28, 2010 Share Posted June 28, 2010 I downloaded the version you uploaded on post #71, so i deleted it and downloaded post#76 version, cheers mate class skin Link to post Share on other sites More sharing options...
dave byrd Posted June 28, 2010 Author Share Posted June 28, 2010 I downloaded the version you uploaded on post #71, so i deleted it and downloaded post#76 version, cheers mate class skin Ahhh i see. I've also updated that post now Link to post Share on other sites More sharing options...
Kevinmatt Posted June 28, 2010 Share Posted June 28, 2010 Ahhh i see. I've also updated that post now Good work mate Link to post Share on other sites More sharing options...
john1 Posted June 28, 2010 Share Posted June 28, 2010 You need to download this. Which will remove the analyser poloygram. http://sortitoutsi.net/forum/topic/42747-180x180-picture-mod/page__p__1086349__fromsearch__1entry1086349 (Big thanks to Matt for this) Place it in Flex>Panels Link to post Share on other sites More sharing options...
dave byrd Posted June 28, 2010 Author Share Posted June 28, 2010 You need to download this. Which will remove the analyser poloygram.http://sortitoutsi.net/forum/topic/42747-180x180-picture-mod/page__p__1086349__fromsearch__1entry1086349 (Big thanks to Matt for this) Place it in Flex>Panels Cheers for that but like i said i've already uploaded a fixed version. Link to post Share on other sites More sharing options...
JR866Gunner Posted June 28, 2010 Share Posted June 28, 2010 2 things, this is still displaying same Pologon issue, plus within the skins folder flex does not exist. I still have 2007 skin (which is like Flex) but no Flex 10 folder, something is not right......... Flex 10 is avail for selection in preferences tho :confused: Link to post Share on other sites More sharing options...
dave byrd Posted June 28, 2010 Author Share Posted June 28, 2010 2 things, this is still displaying same Pologon issue, plus within the skins folder flex does not exist. I still have 2007 skin (which is like Flex) but no Flex 10 folder, something is not right......... Flex 10 is avail for selection in preferences tho :confused: I'm not getting any issue with the Polygon thing. Yes, the skin is in a folder named '2007' but will show up just fine as Flex 10 in your game, so not really an issue. Link to post Share on other sites More sharing options...
JR866Gunner Posted June 29, 2010 Share Posted June 29, 2010 Ah I stlll am unfortunately shame really I just going to shut up, leave you alone and play FM with the fixed flex skin!!! Oh and say thanks for this masterpiecev:D Link to post Share on other sites More sharing options...
Thandui Posted June 30, 2010 Share Posted June 30, 2010 is there anyway of changing the colours of the attributes to the original ones for Flex? That was one of the main things that attracted me to it Link to post Share on other sites More sharing options...
dave byrd Posted June 30, 2010 Author Share Posted June 30, 2010 is there anyway of changing the colours of the attributes to the original ones for Flex? That was one of the main things that attracted me to it Yeah it's pretty easy to do. Just search this forum for a how to guide or see here: http://community.sigames.com/showthread.php?t=163405&highlight=change+attribute+colours Link to post Share on other sites More sharing options...
dave byrd Posted July 4, 2010 Author Share Posted July 4, 2010 I'm after a bit of help with my skin and would be grateful to anyone that can lend a hand! First, you can see that the boxes in the attributes section on the right are slightly higher than the personal details box on the left in the player section. How do i bring them into line? Second, on the information box there is a faint green rectangular box on the black background behind Torquays logo at the top which is there for any item displayed in it: Also see here: Finally (for now) the news screen just looks a bit of a mess and is in need of a whole redesign.. The tops of the individual news boxes in the bottom half of the screen are just too big and you cannot make out the little icons properly to the left of the headline: My skin can be downloaded here: http://www.mediafire.com/file/mngkcjijnzz/Flex10.rar and i'd be really greatful for anyone that could help me out with it and be more than happy to credit them in the skin! ***EDIT, these issues are now sorted an opening post updated with revised skin*** Link to post Share on other sites More sharing options...
michaeltmurrayuk Posted July 4, 2010 Share Posted July 4, 2010 No idea what's wrong with the player attributes panel, doesn't look like you have edited them so you may need to mess around with the inset values in the default 'player attributes panel.xml' to get them realigned. With regards to the news profile box, the extra green background I would assume would be an issue with the graphic (boxes/subsection/news) To stop the overall form being cut off locate this line in the 'news item.xml' file and increase the width value: <widget class="news_linked_object_panel" width="160" id="lnko"> For the news screen you should be able to change which graphics the game uses for the boxes by editing the 'news panel.xml' (and the 'subscribed news panel.xml') and point it towards one of the untitled news boxes. A couple of other things you may want to renamed the folders from 2007 to something else as Cleiria named his skin 2007 and people might overwrite each skin by accident, you also might want to change the required version to 10.1 or 10.2 as the tree menu won't work correctly on an unpatched game. Link to post Share on other sites More sharing options...
dave byrd Posted July 4, 2010 Author Share Posted July 4, 2010 No idea what's wrong with the player attributes panel, doesn't look like you have edited them so you may need to mess around with the inset values in the default 'player attributes panel.xml' to get them realigned.With regards to the news profile box, the extra green background I would assume would be an issue with the graphic (boxes/subsection/news) To stop the overall form being cut off locate this line in the 'news item.xml' file and increase the width value: <widget class="news_linked_object_panel" width="160" id="lnko"> For the news screen you should be able to change which graphics the game uses for the boxes by editing the 'news panel.xml' (and the 'subscribed news panel.xml') and point it towards one of the untitled news boxes. A couple of other things you may want to renamed the folders from 2007 to something else as Cleiria named his skin 2007 and people might overwrite each skin by accident, you also might want to change the required version to 10.1 or 10.2 as the tree menu won't work correctly on an unpatched game. Cheers for this, i'll have another bash. One other thing, the ticker news isn't being displayed in the footer. The news button does link to the news screen when clicked but there should be rolling news displayed to the right of it. Any ideas? Link to post Share on other sites More sharing options...
michaeltmurrayuk Posted July 4, 2010 Share Posted July 4, 2010 As far as I remember the news ticker has been disabled/removed in FM2010. Link to post Share on other sites More sharing options...
dave byrd Posted July 4, 2010 Author Share Posted July 4, 2010 Ok, fixed the news profile box and changed the news screen as you can see. Any ideas how i change the edge of the boxes being highlighted in bold in the part i have circled? Link to post Share on other sites More sharing options...
michaeltmurrayuk Posted July 4, 2010 Share Posted July 4, 2010 As far as I'm aware that just uses the normal table row graphics. There should also be some white graphics located in \fm2010 dark\graphics\icons\news categories for the icons in the bottom news items. Link to post Share on other sites More sharing options...
dave byrd Posted July 4, 2010 Author Share Posted July 4, 2010 As far as I'm aware that just uses the normal table row graphics. Where exactly do i edit this as i want to change the bold darkening of all the boxes throughout the skin? EDIT: Sorted. Link to post Share on other sites More sharing options...
dave byrd Posted July 8, 2010 Author Share Posted July 8, 2010 I just have a couple of other minor issues with the skin. How do i move the search bar on the inbox page into the centre of the bar? It's too low here: Also how do i make the show filters button smaller on the squad screen as its too big for the bar: Many thanks in advance for your help. Link to post Share on other sites More sharing options...
Ty Posted July 8, 2010 Share Posted July 8, 2010 How do I get mine so it doesn't have all the lines? Only thing letting it down imo. Link to post Share on other sites More sharing options...
dave byrd Posted July 8, 2010 Author Share Posted July 8, 2010 To remove the lines you'll have to replace the 'table' folder located in the main 'graphics' folder in the skin with this one: http://www.mediafire.com/file/ijniyoyizyu/table.rar I added the lines as its more in keeping with the Flex skins of previous Football Manager versions but just follow the above and they'll be gone. Link to post Share on other sites More sharing options...
Ty Posted July 8, 2010 Share Posted July 8, 2010 Your a star mate, I much prefer having no lines! Makes it look more 'clean' if you get me. Cheers Link to post Share on other sites More sharing options...
edgar555 Posted July 10, 2010 Share Posted July 10, 2010 Great work Dave Obviously big up Cleiria too. Until I saw this the 07 skin was the only one I could use. Old skool rules Link to post Share on other sites More sharing options...
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