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About michaeltmurrayuk

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Currently Managing

  • Currently Managing
    Met Police
  1. Changing the text color at the top of th screen

    Yes select the 'text' line and then change the green colour to suit that will change the text without effecting your kits.
  2. loaning players post-brexit

    I'm pretty sure the non-FGN status for existing players only applies for their existing contract, so whilst the player is non-FGN for you for a team loaning him he likely counts as FGN.
  3. Changing the text color at the top of th screen

    Easiest thing to do is change the text colours for Bognor - if you're not far in you can use the pre-game editor before starting otherwise if you have it you can use the IGE. If you don't want to use the editor you can tweak the contrast recolouring to get a colour you can see better but it would affect any teams using the same colour. From the settings.fmf extract the following three files and copy them into the settings folder for your skin; sidebar colours, accent colours, dark accent colours. Then in each of those files duplicate one of these lines: <record min_hue="0" max_hue="100" min_saturation="0" max_saturation="10" min_lightness="50" max_lightness="100"> <colour id="accent_colour" red="217" green="217" blue="217" alpha="255"/> </record> And then adjust it to recolour the green colour. The first line of that code detects any colours within that range and assigns them the RGB value on the second row. So what you need to do is find the hue, saturation and lightness values of the red/blue colour you want to adjust - note that you want the real colour not the adjusted one, you can get the real colours from the text in the kit panel on the club overview screen or from the editors - if you cannot get the HSL values directly then with the colour up press printscreen, load up paint, past the image in, use the colour picker tool to select the colour, click edit colours and you should now get the HSL values. With the HSL values plug them into the above line setting the min and max values to the same so if you had a hue of 200 you'd set the min_hue and max_hue both to 200. This ensures that the game will only pick up that colour. Next on the colour line fill in the RGB values you want to use. Then repeat for the other files. Also note that you might need to exit and restart the game with the skin cache off to get those colours to update. If you really just want to change those bits only its more complicated as they are controlled by various files and you'd also need to edit the rounded graphic behind them to ensure the text is still readable for dark teams - the main file you need to edit is the 'titlebar' xml file found in the \skins\fm\panels\generic folder extracted from the skins.fmf file - the coding for those bits is near the bottom of the file, for the World Icon change the red_replacement codes from secondary to the colour you want, you'd then need to follow the linked files to change the appearance to recolour the background and the linked files for the other items to recolour them.
  4. stadium expansions

    Licensing issues would be the main reason.
  5. stadium expansions

    You need to wait ~25 years between building new stadiums.
  6. multiple skin backgrounds going black

    Try manually deleting your cache files: https://community.sigames.com/faq/football-manager-2018/134_how-to/ If that doesn't work and it happens with the default skins then it's worth raising the issue in the bugs forum.
  7. Ball Match 2d in FM18

    2D Ball is found in the \simatchviewer-pc\textures\match_icons\ folder which is extracted from the simatchviewer-pc fmf file. However to replace it you just need to place your new ball files in the \Documents\Sports Interactive\Football Manager 2018\textures\match_icons\ folder. Though it is possible that 2D balls from previous versions won't work as in this version they are dds files and it is generated from three files called 'ball_1', 'ball_2' and 'ball_3' so older balls may need to be recreated.
  8. Ball FA CUP

    You can recolour the ball from the Preference -> Interface -> Skin Colours screen. Though I'm not sure if that setting overrides any comp specific ball colours, if not you'd need to change the winter ball colour in the pre-game editor for new games or use the in-game editor to change it for existing save games. Or you can try replacing the ball graphic with a white graphic that may override the recolouring (though haven't tried that for the winter ball) to replace the ball graphic have a look at this thread:
  9. Brexit is awfully implemented

    The games over the years have implemented plenty of things before they were 100% confirmed; - CM01/02 brought in the unprotected contract mess before anyone really knew how it would work (and no-one still knows how it works). - Various FM's over the years have had the EU expand adding countries before they were 100% due to join. About the only thing that wasn't implemented was the moving of the World Cup to Winter for Qatar and that is likely due to the work needed to somehow work out all the fixture changes for two seasons.
  10. Role and Duty

    For players it is how good they are at that role compared against their other roles (basically key attributes for the roles are averaged and then the roles are ranked)
  11. Regen Faces Frame or Background

    No not really.
  12. player details panel

    Where have you added the extra code - you might have added it within the container that is used for managed teams - you may need to add the same code to the scouting container for AI teams, or move the code so it is part of its own container instead of linked to the coach report container.
  13. Player profile - average rating text change

    As far as I am aware it is hard-coded so not user editable.
  14. Removing Gameplay

    If you don't want the 3D background then select the 2D Camera view. If you wish to remove it completely then have a look at this mod:
  15. Support for 4k screens

    Yes there are options in the preferences menu to set your zoom level depending on your resolution - a 4K resolution should allow you to set a 200% zoom if you want so you'd have in affect a 1080p resolution (or you can select a lower zoom to get more screen space depending on your preference) best thing to do is if you don't have the game already is to check out the demo.