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michaeltmurrayuk

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About michaeltmurrayuk

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  1. michaeltmurrayuk

    Is it possible to customize these buttons in FM Touch?

    Yes instructions are here: And if you are using the default FMT skins then you'll need to download and switch to the relevant Base Skin:
  2. michaeltmurrayuk

    [FM19] - Capital Letters

    Have a look here: There have been some changes to the FM19 code as well but it looks like that is still reading the FM18 code fine, the one I've noticed so far is: <layout class="arrange_horizontal_attachment" alignment="left" offset="0" /> becoming: <attachment_group class="horizontal_arrange" horizontal_alignment="left" horizontal_offset="0" vertical_inset="0" />
  3. michaeltmurrayuk

    Add Subfolders in Font Folder

    Possibly if your folders are skins > Draconis > fonts > olukitzfudgey > player attributes panel and then a font file or an xml file for font settings then in the various xml files that you use to call the font you'd do something like: font="olukitzfudgey/player attributes panel/<font_name>" Or font="fonts/olukitzfudgey/player attributes panel/<font_name>" As the game generally adds the fonts bit to the front. You might also need to include the config file from the main fonts folder to ensure the files get refreshed when reloading, if that doesn't work then try just the one sub-folder.
  4. michaeltmurrayuk

    [FM19] - Capital Letters

    Unfortunately it doesn't look like the gradient code is working at all in FM19 - you can still use it to override preset colours and if you set an alpha value it will apply a tint to the existing colours but it doesn't seem to read the lower margin values so the text is only one colour.
  5. michaeltmurrayuk

    [FM19][SKIN] Football Manager 2019 Base Skins

    Sidebar is controlled by the sidebar menu table xml file found in the panels/generic folder which you'll need to extract from the panels.fmf file. In that file locate the lines that look like this: <record width="-3" minimum_width="100" column_heading="Name"> <record id="column_widget_properties" alignment="left,centre_y" size="normal"/> </record> There will be three sets one for club, nation and unemployed statuses, what you need to do is alter the second line so it looks something like this: <record id="column_widget_properties" alignment="left,centre_y" font="arial" colour="white" size="normal"> Add the font bit with the name of the font file you are using, you'll also have to add the colour bit as altering the font seems to remove the colour. You then need to place the actual font file you want to use in either the fonts folder for the skin you are using if using a custom one or if you are using the default ones you can just create a fonts folder in your User Data Location and place it in there. If you want to change the next match text as well then it's the same thing but that is controlled by the code that looks like this: <record width="-3" minimum_width="100" column_heading="Name"> <record id="column_widget_properties" alignment="left,centre_y" colour="faded white" font="title" size="small" gap="0" > <record id="secondary_text_properties" alignment="left,top" size="normal" colour="white"/> </record> Second line is the 'Next Match' text and next is for the fixture details. If you don't know how to extract the game files read this: Also for the moment you'll need to use the FM18 Resource Tool to extract the files, if you don't own FM18 you'll need to wait for the FM19 Tool to be released which will be with the full release of the game.
  6. michaeltmurrayuk

    [FM18][MOD] Match Review Screen Mods

    Yes they are on my list but not likely due until the full release (as take a bit of time and testing), though as stated the FM18 ones seem to work at the moment so you can use them in the meantime, just let me know if any of the screens are broken.
  7. michaeltmurrayuk

    [FM19][SKIN] Football Manager 2019 Base Skins

    It just uses the default colours as it is designed to replicate the default skins. If you want to make it darker you can do it easily enough by editing the values in the settings file - look for the inbox section for the inbox, and the processing ones should be controlled by the processing colours, and for the scouting centre should be a thread from last year that details how to recolour those screens.
  8. michaeltmurrayuk

    [FM19] - Help with skin

    If you don't own FM18 you'll need to wait until the official release of FM19 as that is when the FM19 Resource Tool will be released.
  9. michaeltmurrayuk

    [FM19] - Help with skin pls

    There is no need to create multiple threads about the same issue, I've answered you in your other thread:
  10. michaeltmurrayuk

    [FM19] - Help with skin

    Player stuff in the header is controlled by player personal details panel xml file found in the panels/player folder which you'll need to extract from the panels.fmf file. In that file near the top locate this section of code: <container minimum_width="310" priority="1"> <layout class="stick_to_sides_attachment" alignment="vertical" inset="0" apply_to_children="true" /> <layout class="arrange_horizontal_attachment" layout="90, -1, 10, 1" offset="0" gap="0" /> <!-- Profile picture --> <widget class="picture" id="prop" scale_picture="true" keep_aspect_ratio="true" image_alignment="centre_x"> <record id="object_property"> <list id="get_properties"> <!--Facegen data request--> <record get_property="fcgn" /> <!--Fake name request--> <record get_property="Pfke" /> <record get_property="prpc" set_property="valu" /> </list> </record> </widget> And delete the bits I've highlighted in bold red. that controls the player pic and the 90 bit is for it's spacing remove that and it should shift the other stuff over. For the extra bit of the header red have a look at this post: Then for the match you'll want to edit the match in between highlights panel review and match in between highlights panel if you want the during match one xml files which are found in the panels/match folder again extracted from the panels.fmf file. Then in those files locate the lines that look like this: <!--match information--> <container class="bordered_box" red_replacement="pitch_box_background"> And then either change the pitch_box_background bit to a different colour or delete it to revert to the default box colour. To extract the files you can use the FM18 Resource Tool, if you don't own FM18 you'll have to wait until the full release when the FM19 tool will be released, if you don't know how to extract the files read this:
  11. michaeltmurrayuk

    Stuck on 1 and a half star reputation!

    Winning the N.Irish League and getting into the Group Stages of the Champions League is likely the best way of quickly raising your reputation, what are the reputations like for the other NIrish sides as you may have hit a soft ceiling due to the poor reputation of the league so you may need to get the league rep up to improve further and 2-3 seasons isn't really long enough to see major increases in reputation. You could also try having a look in the challenges or careers forums as threads involving NIreland as they should give you an idea of how long and what you'd need to do to increase your rep.
  12. It will depend on what is causing the issue, if it's something caused by the starting data then it will likely need a new save game, if it's just something caused by the game code then it might be save game compatible well assuming the takeover talk hasn't already started.
  13. michaeltmurrayuk

    [FM19][SKIN] Football Manager 2019 Base Skins

    Football Manager 2019 Touch Base Skins As with most recent Football Managers for you to make certain changes in Football Manager 2019 Touch you need to create a new skin. As nearly all of the files for the Touch Mode are contained with the files for the Touch Skins most changes for the Touch Mode will require the use of a custom skin. So to make things easier for people I've put up some base skins that are identical to the default skins that come with the game, so you can add new files/graphics to these without messing up the original skins, and anything that isn't located in these new skin folders will be taken from the default locations within the game. However I don't really use the Touch mode and with it now getting patched separately I'm not always able to keep up with it so the Touch Mode Skins this year are fairly basic and you'll need to extract the font files and settings yourself if you wish to alter them. Also the download includes each of the four Touch Mode Base Skins you just need to select the one you want to use after you have downloaded the file and install that one. For Football Manager 2019 Touch you have four skins to choose from a Dark one and a Retro one plus Touchscreen versions for both of them. Base Touch - Dark - (basetouch_dark folder) This is the Dark Base Skin for the FMT (Touch) Mode and is identical in appearance to the Football Manager Touch - Dark Skin. Base Touch - Retro - (basetouch_retro folder) This is the Retro Base Skin for the FMT (Touch) Mode and is identical in appearance to the Football Manager Touch - Retro Skin. Base Touch - Touchscreen Dark - (basetouch_dark tablet folder) This is the Dark Base Skin for the FMT (Touch) Mode and is identical in appearance to the Football Manager Touch - Touchscreen Dark Skin. Base Touch - Touchscreen Retro - (basetouch_retro tablet folder) This is the Retro Base Skin for the FMT (Touch) Mode and is identical in appearance to the Football Manager Touch - Touchscreen Retro Skin. Install Instructions: When you extract the file you have downloaded you should have four folders (with a name starting basetouch...) and a readme.txt file. First pick which version of the Touch Base Skin you wish to use and then copy the folder into your skins folder within your User Data Location, by default this is: For Windows: C:\Users\[Your Windows Username]\Documents\Sports Interactive\Football Manager 2019 Touch\ For Mac: /Users/[Your Mac Username]/Documents/Sports Interactive/Football Manager 2019 Touch/ For Linux: /home/documents/Sports Interactive/Football Manager 2019 Touch/ If done right your skins folder should look something like this: And inside for example the basetouch_retro folder you should have the following folders: When you load the game up if the skin cache is off any skins in the skins folder should appear in the skins menu like the below image: If the skin cache is on you'll need to turn it off, exit the Preferences menu and re-enter it and any new skins should appear, if not tick 'Always Reload Skin on Confirm' and change skins, click confirm and go back in and your skin should appear. How To Stop the Blurring Effect when Processing FM2016 introduced a new feature where when the main screen isn't the focus of the screen it blurs out, however if you don't like this effect it is simple enough to disable it, to do this simply browse to the following location within the Base Skin you are using: \graphics\boxes\dialog\background Inside will be a paper.xml file open that and locate this line: <boolean id="blurred" value="true"/> and change it to read: <boolean id="blurred" value="false"/> Then reload the skin and the background content should now be clearer. Base Skins for Football Manager 2019 Touch Download Page (Link contains links to all downloads) --- Terms of use These skins can be used for any purpose as long as its non-commerical (i.e. you don't charge people to use them, or don't make money directly from using them). You are free to modify these skins or reuse the xml files for any non-commerical purpose, all I ask is you include a credit to me. (michaeltmurrayuk) Redistribution terms: 1. They are not sold or behind a paywall. 2. You don't advertise them as being exclusive to your website. 3. My username and blog address are included: http://michaeltmurrayuk.blogspot.co.uk/
  14. Football Manager 2019 Base Skins NOTE: If you are using Football Manager Touch 2019 then please see the second post. As with most recent Football Managers for you to make certain changes in Football Manager 2019 you need to create a new skin. Thankfully over the last few years some more stuff has been moved out of the skins folder so you only really need the Base skin if you are wanting to edit the skin graphics, fonts or colours. If you want to edit the match graphics or the most of the panel xml files you no longer need really need the base skins. So to make things easier for people I've put up some base skins that are identical to the default skins that come with the game, so you can add new files/graphics to these without messing up the original skins, and anything that isn't located in these new skin folders will be taken from the default locations within the game. For Football Manager 2019 you have three skins to choose from the Default skin, the Light skin and the Dark skin. Base2019 Skin - This is the Default skin and is based on the Default Football Manager Skin. Base2019 Dark Skin - This is the Dark Base Skin and is based on the Football Manager Dark Skin. Base2019 Light Skin - This is the Light Base Skin and is based on the Football Manager Light Skin. NOTE: These are based on the Pre-Release Beta files at the moment so things are likely to change between now and release, however unless something major comes up I'll likely just update them with the Release Version files rather than with each Beta update. Install Instructions: When you extract the file you have downloaded you should have one folder (with a name starting base19...) and a readme.txt file. Now copy the folder into your skins folder within your User Data Location, by default this is: For Windows:C:\Users\[Your Windows Username]\Documents\Sports Interactive\Football Manager 2019\ For Mac: /Users/[Your Mac Username]/Documents/Sports Interactive/Football Manager 2019/ For Linux: /home/documents/Sports Interactive/Football Manager 2019/ If done right your skins folder should look something like this: And inside for example the base19_light folder you should have the following folders: When you load the game up if the skin cache is off any skins in the skins folder should appear in the skins menu like the below image: NOTE: FMT skins will only appear when you are playing the FMT mode and normal skins will only appear when playing the normal mode. If the skin cache is on you'll need to turn it off, exit the Preferences menu and re-enter it and any new skins should appear, if not tick 'Always Reload Skin on Confirm' and change skins, click confirm and go back in and your skin should appear. How To Stop the Blurring Effect when Processing FM2016 introduced a new feature where when the main screen isn't the focus of the screen it blurs out, however if you don't like this effect it is simple enough to disable it, to do this simply browse to the following location within the Base Skin you are using: \graphics\boxes\dialog\background Inside will be a paper.xml file open that and locate this line: <boolean id="blurred" value="true"/> and change it to read: <boolean id="blurred" value="false"/> How To enable Background Changes Whilst FM19 directly supports background changes this year the default graphics aren't transparent enough to see the background in most places so unfortunately you'll need to wait for someone to make a custom skin that supports backgrounds. To Edit the Fonts The font settings are now controlled by the various files located inside the fonts folder. For the base skins I have included all the default font files to save you having to go look for them. To edit the fonts its just a case of changing the various variables declared in the xml files, whilst to change the actual font you copy the font you want to use to the font folder and then update the font names in the xml files to match your new font. To Edit the Font Colours The colour settings for each skin are controlled by the settings.xml file located inside the settings folder. For the base skins I have copied in the relevant coding for you to change the various colours used by the skin – you just need to open the settings.xml file and locate the relevant line for the colour setting you wish to change – the colour names and comments should explain what the majority of the colours control. The colours are declared in RGB values, that range from 0-255 where Red=255 Green=255 Blue=255 is white and Red=0 Green=0 Blue=0 is black. To locate the RGB value of a colour you want to use you can either use a image editing program to obtain the RGB Value of the colour or type rgb values into google and it will bring up several websites that list the RGB Values for various colours. Note that whilst this file contains most of the text colour settings, some items are hard-coded, others are determined by the individual xml files and some others are set by the xml files in the fonts folder. Also if you have the Skin Cache on you can change some of the colours directly through the game from the Preferences -> Interface-> Skin Colours screen How to Recolour the Game Colours Like with the font colours these are now controlled via the files found in the settings folder, and are changed in the same way as the font colours. For the base skins I have copied in the relevant coding for you to change the various colours used by the skin – you just need to open the settings.xml file and locate the relevant line for the colour setting you wish to change – the colour names and comments should explain what the majority of the colours control. For your changes to take affect If you have made any changes to the base skins (colours, fonts, graphics) to get your changes to show you’ll need to go into the Preferences -> Interface Menu and untick ‘Use caching to decrease page loading times’ if it is ticked and then tick ‘Reload skin when confirming changes in Preferences’ then click confirm and your changes should be applied, if you have previously ticked and unticked the required boxes a 'Reload Skin' button should appear in the bottom left corner, if this button appears you can click that if the Confirm Button is greyed out. Base Skins for Football Manager 2019 Download Page (Link contains links to all downloads) --- You are free to do what you want (apart from upload to Steam Workshop as I'll upload them) with these Base Skins provided: 1. They are not sold or behind a paywall. 2. You don't advertise them as being exclusive to your website. 3. My username and blog address are included: http://michaeltmurrayuk.blogspot.co.uk/
  15. michaeltmurrayuk

    [FM19] - Capital Letters

    If you've changed the folder name then the game will ignore the settings file as the names don't match. (though sometimes it'll pick up some settings from a misnamed file).
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