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[FM12] Steklo X2


TomDixon77

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I like the progress and commentary bar. As well as all the boxes' style.

During the match, I see that the Tactics/Quick Tactics/Instructions bar is missplaced and it needs to press the reset timeline button.

Also you'll need to change the buttons in graphics\button\tabs\top\hilight as they are in different style with the tabs style (play a match and go to the tactics to see what I mean).

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Which version should one with screen resolution of max. 1360x768 use ?

Thanks.

my resolution is 1366x768 and i use the treee version as it holds the most info for the players profile and table al 24 teams are shown but i use small icons for the taskbar to maximise in window mode but tabbed full screen maybe good

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I like the progress and commentary bar. As well as all the boxes' style.

During the match, I see that the Tactics/Quick Tactics/Instructions bar is missplaced and it needs to press the reset timeline button.

Also you'll need to change the buttons in graphics\button\tabs\top\hilight as they are in different style with the tabs style (play a match and go to the tactics to see what I mean).

I can't really see either of these issues. Could you pop some screenshots up?

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can these be fixed or changed?

The injury time minutes are overlapping the time as seen, also the time in the timeline at the bottom is cut-off as if its too high up.

fm2011-12-1202-36-18-76.jpg

Adjusting values in this string of text in match titlebar xml file should do the trick..

<widget class="text" id="Mijt" size="8" height="12" alignment="centre" colour="match scoreboard added

time" style="bold">

<layout class="stick_to_sides_attachment" alignment="bottom" inset="31"/>

<attachment class="get_global_attachment" get_property="mijt" set_property="text"/>

<attachment class="test_global_attachment" get_property="mijt" mode="0" set_property="hidn"

skip_if_null="false" skip_if_resetting="false"/>

</widget>

Think its the inset value ( alignment="bottom" inset="31"/> ) I need to play a match first to confirm this is the one to change! ;)

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my resolution is 1366x768 and i use the treee version as it holds the most info for the players profile and table al 24 teams are shown but i use small icons for the taskbar to maximise in window mode but tabbed full screen maybe good

too bad if playing in windowed mode, some of the information vanished.

playing full game is unbelievable as it cannot run in background. :(

I hope SI fix this soon....

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too bad if playing in windowed mode, some of the information vanished.

playing full game is unbelievable as it cannot run in background. :(

I hope SI fix this soon....

Windowed mode isn't intended to work at that height, so it's unlikely to be 'fixed'.

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can these be fixed or changed?

The injury time minutes are overlapping the time as seen, also the time in the timeline at the bottom is cut-off as if its too high up.

Logo is covered partially as the tree menu moves up on the tactics screen

http://i.imgur.com/1Rtjh.jpg

>the one with the tabs

about the other one with the Tactics/Quick Tactics, seems ok now, maybe it just doesnt appear instantly by default.. No big deal.

All fixed (I hope) The patched version will be out in the next couple of days

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can anyone help me as to why the skin wont display on the drop down menu in the game? I am using a mac and have extracted the file to a skins folder. username/documents/sports int/fm12/skins/

Have you put the skin folders into a subfolder of your skins folder? i.e. /fm12/skins/steklo/steklo_x2, rather than /fm12/skins/steklo_x2

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I've been using your skin since FM2011 and I'd just like to thank you for your excellent work! If I could make one suggestion it would be that it would help in the inbox if it was more clear which messages are new/unread, right now they're pretty much identical aside from the little envelope icon.

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Excellent work Tom, you've once again outdone yourself. I am beginning to think that it's only a matter of time before you get the Ter treatment and offered a job in-house, as your skins are always full functioned and very innovative. You have a real eye for good design.

One (pretty minor) bug I've come across, and I noticed it in the FM11 version as well so it's possibly not fixable, but the keyboard shortcuts on the main menu don't work with your skin. I'd gotten into the habit of pressing ctrl+shift+r (load last game) as soon as FM loaded but for whatever reason steklo overrides this shortcut :(

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Excellent work Tom, you've once again outdone yourself. I am beginning to think that it's only a matter of time before you get the Ter treatment and offered a job in-house, as your skins are always full functioned and very innovative. You have a real eye for good design.

One (pretty minor) bug I've come across, and I noticed it in the FM11 version as well so it's possibly not fixable, but the keyboard shortcuts on the main menu don't work with your skin. I'd gotten into the habit of pressing ctrl+shift+r (load last game) as soon as FM loaded but for whatever reason steklo overrides this shortcut :(

That's odd, I haven't changed the xml for the main menu, and the shortcut just worked for me.

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Great Work Tom ! Is there anyway to change the size of the font? i used to run a skin that has a bigger font, and now i`ve found your great skin but i`m having trouble to read cause of the size !

Thanks in advance , and sorry for my ignorance and lack of good english!

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Great Work Tom ! Is there anyway to change the size of the font? i used to run a skin that has a bigger font, and now i`ve found your great skin but i`m having trouble to read cause of the size !

Thanks in advance , and sorry for my ignorance and lack of good english!

seconded. Is there any way to change font sizes for blind gits like me?

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to change fonts and font settings also the font size then use this code

    <!-- text settings that vary from the defaults -->
   <flags id="text_font" value="fonts/helveticaneueots" />
   <integer id="text_size_small" value="8" />
   <integer id="text_size_normal" value="8" />
   <integer id="text_size_large" value="9.4" />
   <flags id="hint_font" value="fonts/helveticaneueots" />
   <integer id="hint_size" value="8"/>
   <flags id="control_font" value="fonts/helveticaneueots" />
   <integer id="control_size_normal" value="8"/>
   <flags id="menu_font" value="fonts/helveticaneueots" />
   <integer id="menu_size_small" value="7"/>
   <integer id="menu_size_normal" value="8"/>
   <integer id="menu_size_large" value="10"/>
   <flags id="title_font" value="fonts/helveticaneueots" />
   <integer id="title_size_large" value="16"/>
   <integer id="title_size_normal" value="14"/>
   <integer id="title_size_small" value="11"/>
   <integer id="title_style" value="semi_bold"/>
   <flags id="html_font" value="fonts/helveticaneueots" />
   <flags id="pitch_font" value="fonts/helveticaneueots" />
   <flags id="duty_font" value="fonts/helveticaneueots" />
   <!-- font settings -->
   <list id="font_settings">
       <record>
           <flags id="font" value="helveticaneueots" />
           <integer id="lcd_filter" value="freetype default"/>

           <!-- styles -->
           <list id="styles">

               <!-- plain style -->
               <record>
                   <integer id="style" value="plain"/>
                   <real id="boldness" value="0.3"/>
               </record>

               <!-- bold styles -->
               <record>
                   <integer id="style" value="very_light_bold"/>
                   <real id="boldness" value="0.4"/>
               </record>
               <record>
                   <integer id="style" value="light_bold"/>
                   <real id="boldness" value="0.6"/>
               </record>
               <record>
                   <integer id="style" value="semi_bold"/>
                   <real id="boldness" value="0.8"/>
               </record>
               <record>
                   <integer id="style" value="bold"/>
                   <real id="boldness" value="1.0"/>
               </record>

               <!-- italic styles -->
               <record>
                   <integer id="style" value="semi_italic"/>
                   <real id="obliqueness" value="0.25"/>
               </record>
               <record>
                   <integer id="style" value="italic"/>
                   <real id="obliqueness" value="0.5"/>
               </record>

               <!-- outline style -->
               <record>
                   <integer id="style" value="outlined"/>
                   <real id="stroke_width" value="1.0"/>
               </record>

               <!-- shadowed style -->
               <record>
                   <integer id="style" value="shadowed"/>
                   <list id="shadows">
                       <record>
                           <integer id="x_offset" value="0"/>
                           <integer id="y_offset" value="1"/>
                           <integer id="blur_radius" value="2"/>
                           <integer id="colour_red" value="0"/>
                           <integer id="colour_green" value="0"/>
                           <integer id="colour_blue" value="0"/>
                           <integer id="colour_alpha" value="75"/>
                       </record>
                   </list>
               </record>

               <!-- embossed style -->
               <record>
                   <integer id="style" value="embossed"/>
                   <integer id="light_colour" value="true"/>
                   <list id="shadows">
                       <record>
                           <integer id="x_offset" value="0"/>
                           <integer id="y_offset" value="-1"/>
                           <integer id="blur_radius" value="0"/>
                           <integer id="colour_red" value="0"/>
                           <integer id="colour_green" value="0"/>
                           <integer id="colour_blue" value="0"/>
                           <integer id="colour_alpha" value="128"/>
                       </record>
                   </list>
               </record>
               <record>
                   <integer id="style" value="embossed"/>
                   <integer id="light_colour" value="false"/>
                   <list id="shadows">
                       <record>
                           <integer id="x_offset" value="0"/>
                           <integer id="y_offset" value="1"/>
                           <integer id="blur_radius" value="0"/>
                           <integer id="colour_red" value="255"/>
                           <integer id="colour_green" value="255"/>
                           <integer id="colour_blue" value="255"/>
                           <integer id="colour_alpha" value="128"/>
                       </record>
                   </list>
               </record>

               <!-- glowing style -->
               <record>
                   <integer id="style" value="glowing"/>
                   <list id="shadows">
                       <record>
                           <integer id="x_offset" value="0"/>
                           <integer id="y_offset" value="0"/>
                           <integer id="blur_radius" value="3"/>
                           <integer id="colour_red" value="255"/>
                           <integer id="colour_green" value="255"/>
                           <integer id="colour_blue" value="255"/>
                           <integer id="colour_alpha" value="255"/>
                       </record>
                   </list>
               </record>

               <!-- gradient style -->
               <record>
                   <integer id="style" value="gradient"/>
                   <integer id="gradient_upper_margin" value="40"/>
                   <integer id="gradient_lower_margin" value="30"/>
                   <integer id="gradient_curve" value="0"/>
               </record>

               <!-- vertical style -->
               <record>
                   <integer id="style" value="vertical"/>
                   <real id="rotation_angle" value="90.0"/>
               </record>

               <!-- menubar style-->
               <record>
                   <integer id="style" value="custom1"/>
                   <real id="boldness" value="1.0"/>
                   <integer id="alpha_boost" value="50"/>
                   <list id="shadows">
                       <record>
                           <integer id="x_offset" value="0"/>
                           <integer id="y_offset" value="1"/>
                           <integer id="blur_radius" value="1"/>
                           <integer id="colour_red" value="0"/>
                           <integer id="colour_green" value="0"/>
                           <integer id="colour_blue" value="0"/>
                           <integer id="colour_alpha" value="255"/>
                       </record>
                   </list>
                   <integer id="gradient_upper_margin" value="20"/>
                   <integer id="gradient_lower_margin" value="0"/>
                   <integer id="gradient_curve" value="0"/>
               </record>

           </list>
       </record>
   </list>

Place the code near the top of the steklo_x2 settings.xml located in steklo_x2\settings (Make a backup 1st)

just edit the text size for each section but bare in mind make them too big and you will have to edit a lot more of the panels a majority of the sizes will be fine but some will mess up

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