Chris22 Posted November 19, 2010 Share Posted November 19, 2010 i have come up with a little fix for this by editing some xml files fully tested to 2012 did not go on holiday first thing i have noticed players dont get unhappy easy now i hated when Ai managers would transfer list ronaldo then off him out on test none of the top players got offerd out the game plays a lot better now its just a little fix till sceond patch comes out in mid december file should go here Programs/SportsInteractive/Fooball Manager 2011/Data/Updates/Update-1110 http://www.mediafire.com/?k5wfez915po3zf4 Link to post Share on other sites More sharing options...
wally13 Posted November 19, 2010 Share Posted November 19, 2010 Good old chris working abit of magic Link to post Share on other sites More sharing options...
backpackant Posted November 19, 2010 Share Posted November 19, 2010 What did you adjust, out of interest? Link to post Share on other sites More sharing options...
lee_uk Posted November 19, 2010 Share Posted November 19, 2010 hmmm..would like to know more details too...would it require a new game?? Link to post Share on other sites More sharing options...
Suzie MUFC Posted November 19, 2010 Share Posted November 19, 2010 How on earth did you manage that? I would've thought adjusting things like transfer AI would've been hard-coded. Link to post Share on other sites More sharing options...
KUBI Posted November 19, 2010 Share Posted November 19, 2010 He did not adjust the AI transfer module, but the files that handles the media and player interaction. Link to post Share on other sites More sharing options...
hehehemann Posted November 19, 2010 Share Posted November 19, 2010 Oooohhhh this is a good one. More details though please. Link to post Share on other sites More sharing options...
Roy DeMeo Posted November 19, 2010 Share Posted November 19, 2010 do i have to start a new game, please give more info Link to post Share on other sites More sharing options...
low42 Posted November 19, 2010 Share Posted November 19, 2010 Sounds interesting, but yes, we need the details. Link to post Share on other sites More sharing options...
Chris22 Posted November 19, 2010 Author Share Posted November 19, 2010 hmmm..would like to know more details too...would it require a new game?? yes you will have to start a new game Link to post Share on other sites More sharing options...
Roy DeMeo Posted November 19, 2010 Share Posted November 19, 2010 yes you will have to start a new game Chris22 you are a god like Character Link to post Share on other sites More sharing options...
lee_uk Posted November 19, 2010 Share Posted November 19, 2010 think il hang on for the official patch then cos that should be save game compatible.nice work though if it works Link to post Share on other sites More sharing options...
walsh Posted November 19, 2010 Share Posted November 19, 2010 like the other said above, could you give us some more details please? Link to post Share on other sites More sharing options...
StevoRobbo Posted November 19, 2010 Share Posted November 19, 2010 More details please? Link to post Share on other sites More sharing options...
Validicus Posted November 19, 2010 Share Posted November 19, 2010 That's fantastic if it reduces the likelihood of players becoming unhappy. Out of curiosity though, how does the market flow in general with this patch? Is it anything like how it functions in 10.3? Whether it does or doesn't, it still sounds like an improvement on things as they stand, so thank you very much for this. I'm just assuming that AI teams being reluctant to buy players / too many good players being made redundant / the general lack of transfer activity is surely a very separate problem to Ronaldo, Messi, Dzeko, et al. becoming unhappy and submitting transfer requests. Anyway, as I say, thank you in advance and I can't wait to give it a try. Link to post Share on other sites More sharing options...
Chris22 Posted November 19, 2010 Author Share Posted November 19, 2010 heres the transfer list after first season part 1 part 2 Link to post Share on other sites More sharing options...
StevoRobbo Posted November 19, 2010 Share Posted November 19, 2010 Any more info on what you have actually done with the file? How it will effect buying and selling, AI transfers and so on? Link to post Share on other sites More sharing options...
Chris22 Posted November 19, 2010 Author Share Posted November 19, 2010 Any more info on what you have actually done with the file? How it will effect buying and selling, AI transfers and so on? it dosent effect how you buy and sell player it just stops players from getting unhappy easy thats all Link to post Share on other sites More sharing options...
StevoRobbo Posted November 19, 2010 Share Posted November 19, 2010 it dosent effect how you buy and sell player it just stops players from getting unhappy easy thats all I meant the AI buying and selling. Also what exactly did you do to the files to do this? Link to post Share on other sites More sharing options...
bearsy2 Posted November 19, 2010 Share Posted November 19, 2010 I meant the AI buying and selling. Also what exactly did you do to the files to do this? Guessing he doesnt want to say for some reason. Link to post Share on other sites More sharing options...
Jonfun1980 Posted November 19, 2010 Share Posted November 19, 2010 I would like more information please. Link to post Share on other sites More sharing options...
hehehemann Posted November 19, 2010 Share Posted November 19, 2010 Hmmmm. I used winmerge to check what the file changes are that Chris22 has done and I cant find anything different from the original media.fmf to this download one. Are you hoaxing us Chris22 - can you tell us what you have changed. Link to post Share on other sites More sharing options...
shelton Posted November 19, 2010 Share Posted November 19, 2010 Someone have tested this ? Link to post Share on other sites More sharing options...
Chris22 Posted November 20, 2010 Author Share Posted November 20, 2010 Hmmmm. I used winmerge to check what the file changes are that Chris22 has done and I cant find anything different from the original media.fmf to this download one. Are you hoaxing us Chris22 - can you tell us what you have changed. no hoax i opened the player interaction xml changed false values to true Link to post Share on other sites More sharing options...
StevoRobbo Posted November 20, 2010 Share Posted November 20, 2010 no hoax i opened the player interaction xml changed false values to true Whats exactly does this do then? Does it stop the AI managers from upsetting their players or something? Link to post Share on other sites More sharing options...
hehehemann Posted November 20, 2010 Share Posted November 20, 2010 I dont see a player interaction.xml file in the media.fmf directory. which one exactly did you change as I went through all the files and they are identical to the originals. Link to post Share on other sites More sharing options...
Suzie MUFC Posted November 20, 2010 Share Posted November 20, 2010 I dont see a player interaction.xml file in the media.fmf directory. which one exactly did you change as I went through all the files and they are identical to the originals. If FM11 is like FM10, then you have to unpack the media.fmf file using the Resource Archiver tool. This'll unzip a load of .xml files, which I'm guessing is what Chris22 has edited. Link to post Share on other sites More sharing options...
hehehemann Posted November 20, 2010 Share Posted November 20, 2010 If FM11 is like FM10, then you have to unpack the media.fmf file using the Resource Archiver tool. This'll unzip a load of .xml files, which I'm guessing is what Chris22 has edited. I have done that. I just dont see a player interaction.xml file in any of the folders inside the media.fmf file. I'm not knocking your work Chris, I just like to see 'under the bonet'. I like modding, editing and messing with variables in games. Link to post Share on other sites More sharing options...
low42 Posted November 20, 2010 Share Posted November 20, 2010 Right, there is no player interaction.xml file in there. I'm assuming he's referring to one of the player XXXXX.xml files located within the interaction folder of the media.fmf file. Example: interaction/conversation comments/own player/player unhappiness/treated unfairly.xml Link to post Share on other sites More sharing options...
hehehemann Posted November 20, 2010 Share Posted November 20, 2010 Right, there is no player interaction.xml file in there. I'm assuming he's referring to one of the player XXXXX.xml files located within the interaction folder of the media.fmf file. Example: interaction/conversation comments/own player/player unhappiness/treated unfairly.xml Thats what I thought at first too. I use a program called winmerge and it opens the files to do a comparison in a side by side view. The first check it does is to show you the changes between the files. The original media.fmf files and these by Chris are identical. So thats why I was asking what exactly was changed. Link to post Share on other sites More sharing options...
Chris22 Posted November 20, 2010 Author Share Posted November 20, 2010 these are the xml files i edited and changed false values to true Link to post Share on other sites More sharing options...
hehehemann Posted November 20, 2010 Share Posted November 20, 2010 Here is what is showing in the download. Link to post Share on other sites More sharing options...
low42 Posted November 20, 2010 Share Posted November 20, 2010 these are the xml files i edited and changed false values to true We're not getting all those in the download. All we get is the treated unfairly.xml file as shown in hehehemann's pic. Link to post Share on other sites More sharing options...
Chris22 Posted November 20, 2010 Author Share Posted November 20, 2010 We're not getting all those in the download. All we get is the treated unfairly.xml file as shown in hehehemann's pic. this is the right one sorry about that my internet is playing up http://www.mediafire.com/?k5wfez915po3zf4 Link to post Share on other sites More sharing options...
Validicus Posted November 20, 2010 Share Posted November 20, 2010 Cheers for that, Chris. I'm as oblivious as I am curious, so how complex is this xml editing lark? For example, if someone wanted to try to get the transfer market to be like it was on 10.3, I'm assuming that attempting to achieve this would be far more complicated than simply getting hold of the relevant xml files from FM10 and replicating some of the values on their FM11 equivalents? Link to post Share on other sites More sharing options...
interesti88 Posted November 20, 2010 Share Posted November 20, 2010 I would like to try this out but if all it does is stop the AI managers from making their players unhappy than it doesn't really look like a hotfix. I am by no means trying to knock your hard work either, just trying to get a clarification. Link to post Share on other sites More sharing options...
StandardFan Posted November 20, 2010 Share Posted November 20, 2010 So if we place this file inside our folder, none of the AI players will get unhappy ever again? Link to post Share on other sites More sharing options...
rich74 Posted November 20, 2010 Share Posted November 20, 2010 i when i try to put the file in update 11.1 its saying that file is already there Link to post Share on other sites More sharing options...
rich74 Posted November 20, 2010 Share Posted November 20, 2010 this is crazy when i think about it i am risking destroying my fm you need to give some more info Link to post Share on other sites More sharing options...
StandardFan Posted November 20, 2010 Share Posted November 20, 2010 Yes more info pls! Will the AI players become unhappy sometimes or not at all if you use this fix? Link to post Share on other sites More sharing options...
Fall Ark Posted November 20, 2010 Share Posted November 20, 2010 Chris22 -- I run some file comparison and the three files you mentioned still seem to be identical to those from fm2011\data\media.fmf. You might have uploaded the wrong file. Please check? Link to post Share on other sites More sharing options...
nyzm Posted November 20, 2010 Share Posted November 20, 2010 is this work? that would be cool! Link to post Share on other sites More sharing options...
nabino Posted November 20, 2010 Share Posted November 20, 2010 So far my understanding of this "hotfix" is to replace the file at \Fooball Manager 2011\data\updates\update-1110\media.fmf. Given the "hotfix" is indentical to the one at \Fooball Manager 2011\data\media.fmf as someone pointed out, all we really need todo is to delete this file \Fooball Manager 2011\data\updates\update-1110\media.fmf and start a new game. Since replacing or deleting media.fmf file in the update folder appear to "fix" the problem im guessing this transfer bug is present only when the update patch is applied. Link to post Share on other sites More sharing options...
Suzie MUFC Posted November 20, 2010 Share Posted November 20, 2010 So far my understanding of this "hotfix" is to replace the file at \Fooball Manager 2011\data\updates\update-1110\media.fmf.Given the "hotfix" is indentical to the one at \Fooball Manager 2011\data\media.fmf as someone pointed out, all we really need todo is to delete this file \Fooball Manager 2011\data\updates\update-1110\media.fmf and start a new game. Since replacing or deleting media.fmf file in the update folder appear to "fix" the problem im guessing this transfer bug is present only when the update patch is applied. Has the transfer bug only existed since 11.1.0/11.1.1 then? If so, then you could also copy and paste the original media.fmf into the /update-1110/ folder. Link to post Share on other sites More sharing options...
Fall Ark Posted November 20, 2010 Share Posted November 20, 2010 So far my understanding of this "hotfix" is to replace the file at \Fooball Manager 2011\data\updates\update-1110\media.fmf.Given the "hotfix" is indentical to the one at \Fooball Manager 2011\data\media.fmf as someone pointed out, all we really need todo is to delete this file \Fooball Manager 2011\data\updates\update-1110\media.fmf and start a new game. Since replacing or deleting media.fmf file in the update folder appear to "fix" the problem im guessing this transfer bug is present only when the update patch is applied. Has the transfer bug only existed since 11.1.0/11.1.1 then? If so, then you could also copy and paste the original media.fmf into the /update-1110/ folder. No. The 11.1 update does not replace the three files he mentioned. 11.1 media.fmf has only one file in that folder (see #32). Which means the current download must be the wrong file. Link to post Share on other sites More sharing options...
StevoRobbo Posted November 20, 2010 Share Posted November 20, 2010 No. The 11.1 update does not replace the three files he mentioned. 11.1 media.fmf has only one file in that folder (see #32). Which means the current download must be the wrong file. Have you downloaded the new upload version from post #34? Link to post Share on other sites More sharing options...
Suzie MUFC Posted November 20, 2010 Share Posted November 20, 2010 No. The 11.1 update does not replace the three files he mentioned. 11.1 media.fmf has only one file in that folder (see #32). Which means the current download must be the wrong file. Well not really, I'm guessing he's edited the 11.0.0 media.fmf if the 11.1.0 media.fmf has only updated one file inside. If so then perhaps this problem existed in 11.0.0 and nobody's noticed it until now? I wouldn't know, I don't have FM11 so I'm guessing really. Link to post Share on other sites More sharing options...
Fall Ark Posted November 20, 2010 Share Posted November 20, 2010 Have you downloaded the new upload version from post #34? Yes. Well not really, I'm guessing he's edited the 11.0.0 media.fmf if the 11.1.0 media.fmf has only updated one file inside. If so then perhaps this problem existed in 11.0.0 and nobody's noticed it until now? I wouldn't know, I don't have FM11 so I'm guessing really. It's been a major concern from day one as far as I know. Link to post Share on other sites More sharing options...
Suzie MUFC Posted November 20, 2010 Share Posted November 20, 2010 It's been a major concern from day one as far as I know. Ah, there you go then. He's edited the 11.0.0 version. It would be interesting to see SI's take on this seeing as in the bug thread they're talking about tweaking the algorithm that controls player happiness, rather than editing a few .xml files. Link to post Share on other sites More sharing options...
Validicus Posted November 20, 2010 Share Posted November 20, 2010 ^ It concerns me that player happiness is the only area they've acknowledged up to this point. That particular aspect of the transfer market's problems seems but the tip of the iceberg. The transfer market was perfect in 10.3, so I find it difficult to understand how everything has suddenly gone pear shaped on FM11 as far as transfer activity in general is concerned. If only player happiness is going to be addressed in a patch, then I fail to see how it'll be much different, let alone come close to emulating the system in 10.3 Link to post Share on other sites More sharing options...
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