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New Ideas For Football Manager 2011 And Beyond.


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Better Scout reports- If I'm Liverpool I don't want to know if a striker is better than Torres or not I want to know if he is better than N'gog, also have report based on players attributes for his position e,g striker , pace,finishing,composure rather than what the the players current ability in the game is

Also would like to see SI have their own server or something to make online play a lot better and easier to do rather than fannying around port forwarding etc, most people have wireless internet now meaning you can't just give out your IP address, I bet there are loads of groups of friends of about 3 to 4 people would like a game amongst themselves but find it either too hard to get online or find the game too slow, maybe a slimmed down version of the game

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- Club's museum page

As I have written before club's museum page would be nice feature for the upcoming versions. This means every professional club will have museum-page with all the trophies and everything what museum should include. Trophies could be generated cups and other non registered trade marks so we can unofficially modify them with the real ones. Page could be created so that trophies are on the sides and the biggest one (if the club have one) is in the top middle. Also league titles' years could be written on the flag with club's colors or something.

This feature could be much more cool than just the "numbers and rows".

- Referee corruption

As we all know this is the problem we all are aware of. With this feature sometimes (very rarely) referee could be charged or be suspected for corruption. For me once in a 10 years or less depending on a league's level could be good time gap.

- More leagues

Many of us were waiting for some new leagues to play with. New leagues could be Bosnian first and 2 second leagues, more African leagues, Paraguay's league, Spanish fourth division?

- Better physics

More physics in the 3D, graphics aren't so bad but physics could be better. Also much more difference between the stadions (I think SI is already working on this?). Maybe adding CUDA/PhysX-support wouldn't be a bad idea?

- Player's death

As bad as it sounds we all know this is also one thing in football. Too much training and too weak heart might cause player's death so this could make the game even more realistic. This shouldn't be too often but sometimes somewhere in the world there is someone who dies in the middle of the professional game.

I will write more ideas in the near future..

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how about having job interviews so that it adds to the realism of the game, also it would mean that you dont have to always put your previous history as international footballer and all that and instead you have to impress the other chairmen in order to get a different job, it would be better i feel as it happens with most managerial jobs nowadays, just a thought

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The managers wages are practically of no use. So it would be interesting to see some use for this.

Would love to see some controversies, off the field drama which would affect players motivation and liking for one in another which in turn will influence the outcome of your matches. Like John Terry going after someone elses fiance etc etc

When you see the WC and how the results are you would wonder why there are so many goals scored in FM. Even with average defences, teams seem to be able to play tight games without conceding. Cant imagine that in FM

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I really thought 2010 was a big step up but there were a few issues which annoyed me.

1) Still no Germany national team, I understand there are licensing issues but the fact that there was no way to counter that through the edit mode was a huge disappointment and really harms the gaming experience for me.

2) There is a problem in transfer frequency whereby computer controlled managers tend to spend every penny at their disposal even when it is not necessary. I played for a few years as Villarreal and every season Real Madrid would pay me a phenomenal fee for my best player and then at Real they'd be third or fourth choice in their position.

3) Free kicks never seemed to be cross, players always shot even in ridiculous positions.

4) The press release side is far too repetitive, it either needs to be expanded considerably or scrapped entirely as it's very frustrating being asked the same questions before every match.

Aside from this there are smaller things I'd like to see, players getting into scuffles is one, quite common in football yet never happens in fm. A player may get sent off for violent conduct but these things are rarely one sided but two players would never get sent off at the same time.

Some teams tend to have more resources than is realistic, ie Milan are not a wealthy club right now but the game hasn't taken this into account.

Would be nice to see more off the pitch controversies, board room disputes, players going out clubbing (cough Robinho cough) the night before matches etc.

Also the names of young players coming through tended to be a little generic ie every Spanish player was simply "Carlos" or "Juan" which wouldn't really work as there are so many Spanish guys with those names.

That is all!

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Match engine needs to be improved a lot e.g. too many sitters missed and stupid decisions made. especially players not passing in 2 on 1 situations, and going for goal themselves and missing.

Secondly interaction with the press needs to be a lot better you e.g. press should be more opinionated on the manager and ask a wider range of questions. When your team isnt doing well you should be able to talk about the defense and say they are the reason wide or your midfield or your attack to let the team know exactly which department you need to improve.

I think the backroom meetings are quality we should also have team meetings, where you can talk about which departments of the team are doing well and which arent.

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I myself would like more detail in the international manager role.

1) players that play well for their club but not for their country like Frank Lampard

2) Salaries for international managers, so they could quit their club jobs to take to the international stage

3) More press conference throughout the season

4) More interactions such as asking retired internationals to come out of retirement just for a tournament or a certain fixture

5) Ask a player to join a bigger club, or regular first team football which the player takes in to account more importantly than club football

6) Tell a player there international career is over

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What I would Like in Fm11 is -

1- I wold like to see something Like a Sky Sports Center Which wouldallow you to see the results of your game and in the leagues around..it would also allow you to see Transfer Rumors and up coming News eg. Capello will leave England after euro2012etc(i know its a bit much,but it would make it more Interestin)

2-Bring the players personallife into the game..Football now a days you are also hearing about therepersonal lifes.

3-For better manager attributes..instead of the 5 attributes given to us.

4-Better Interaction with the players

5- Transfer and contracts...2year loan deal..in the contract to helpyou lure the player have clause which allow you to help them settle in the area eg buy Houses !

6- make the game less predictable and more exciting..for instance 1 season in the prem is brilliant but in the second season you have a ruff idea whats going to happen.

7- Have the media and press conference asking you better questions and also if you are having a bad spell have them on your back soo you do feel the pressure :Dx

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Match engine needs to be improved a lot e.g. too many sitters missed and stupid decisions made. especially players not passing in 2 on 1 situations, and going for goal themselves and missing.

I just think that this reflects real life. Players miss sitters all the time and make stupid decisions such as the ones you describe constantly. Even the top strikers in the world only convert 20-25 per cent of their chances. Generally shot accuracy for games as a whole is 35-50% at the very highest level. Players should not be perfect in the game, just as they are not in real life.

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One big thing i want in is when you win something we don't just see text saying congratulations but we see a speicial type of screen

picture of trophy etc. just a better sense of achieving something don't think im alone in thinking this.

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  • 2 weeks later...

I'd like to be able to start as a pro player/international who is a hero at the club with about 5 years left of my career.

Have the option to be offerered coaching roles/assistant manager position at the club and have to complete my fifa coaching badges and use the interaction parts with the media/fans/board/players & manager that will define my managerial career.

Using your influence to buy club/international playes you get along with would be a good idea.

It would also be good to be able to "Tap Up" potential transfer targets and inc something to do with agent fee's, maybe even meeting with targets to discuss in more depth the role you see them having at the club and your plans for the team.

I have no idea if any of these would/could happen, but I reckon it would be good if they were!!!!

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When playing multi-player online with friends and playing in the same league, sigames, please have an option to schedule same day kick offs at the same time. For example, playing on a saturday, my friend(Man Utd) kicks off at 12:30pm, we have to wait and sit through his game, I (Liverpool) kick off at 3pm, they have to sit through mine, and other friend (Spurs), has 5:30pm kick off so sitting through his as well. This wasn't bad when we started but now having played for days rather than hours it gets a bit tedious. SIGAMES - please look at this ready for FM2011. Any thoughts welcome. Thanks.

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I know many of you are for the chairman option, and many of you (especially the FM creators) are against it. But clearly contracts and finances should mean something in the game, so I just thought of a compromise.

What if when you have earned lots of money ect and had played the game for a certain amount of years, you should be allowed to retire and take up the option to buy a club (obviously only being to allowed to buy clubs at their value (cue clubs estimated value in info screen). Now this is FM, so you shouldn't be allowed to actually run the club, but you should be allowed to create another manager and manage that club. You could then start with a team in the higher leagues, get lots of money and then use that money at a club who may be struggling financially or in a low league. This could make the games enjoyment last much longer, and would incorporate the rich owner option that was on previous games, but only if it has been earned.

--Or if they cant be bothered to make a virtually useless mode they could always just have an achievements page, and a bar (ala confidence bars) with trophies, how much fans and chairmen were happy with you from each club (give a better sense of accomplishment for getting into the prem with Worcester than winning the Champions League with Barca for instance), a bar to illustrate your rep worldwide (Perfect manager for accomplishing everything, not just winning the champions league but also two promotions with one team as well as winning a continental and world competition), and of course, a bar for how rich you are.

And maybe use your link with Teamtalk.com to have a virtual front page of their website that shows you world news and rumors at the time, that would really enhance the media side of the game.

In the style of the press conferences (which need to be updated!!), managers should be involved in the team meetings and answer questions from the players about their issues. Players should also be able to see you, or you should be able to ask to see them about their problems to maintain a smooth running of the club. By doing this you could become their favored personnel, giving real meaning behind this term.

Agree with the change in expectations if you join a club throughout the season. I have once joined a club that were bottom of the league by 10 points with ten games to go, kept them up on the last day of the season, and have still been sacked!

And finally mind games, maybe if you do the right mind game at the right time you can really affect the other team who are on good form, but can backfire and if they win and you lose your teams morale drastically drops (*cough* Rafa, Keegan ect)

Thats all I can think of now, but I'll come back at some later point. I'll expect a job offer from SI in the morning :D

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When playing multi-player online with friends and playing in the same league, sigames, please have an option to schedule same day kick offs at the same time. For example, playing on a saturday, my friend(Man Utd) kicks off at 12:30pm, we have to wait and sit through his game, I (Liverpool) kick off at 3pm, they have to sit through mine, and other friend (Spurs), has 5:30pm kick off so sitting through his as well. This wasn't bad when we started but now having played for days rather than hours it gets a bit tedious. SIGAMES - please look at this ready for FM2011. Any thoughts welcome. Thanks.

Cant you just untick move matches for TV in the preferences, I know theres an issue if you play in differecnt leagues and the matchdays are on different days though.

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Sometimes I really wonder about the players of FM

Do some of you get it at all?

Chairman mode?

Spending wages?

Tapping up?

Referee deaths?

lol

I would like dynamic league rep,

A better training system, including drills that implement coach stats, this could tell us how ready our players are for the next game given the current tactic being employed

More use of backroom staff stats

Better youth system, using coaches to determine it's quality

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  • 2 weeks later...
Cant you just untick move matches for TV in the preferences, I know theres an issue if you play in differecnt leagues and the matchdays are on different days though.

You are correct. If you untick move matches for TV it changes (for the Premiership) all kick off times to 3pm on a Saturday and all Champions League to 7.30pm on a Wednesday.

However, i mostly play FM10 in network mode with my brother and a mate and i have one request that would be a brilliant help to all network games -

- (option for) STANDARDISED kick off times across all network leagues.

Although the moe matches for TV is a great assent for network games, the ability to have one kick off time across all leagues would be a god send. We have to limit the choice of playable countries to 2, because of the different kick off times across the weekend which slows the network game down considerably. We start in England, so all of us play at the same time - 3pm Saturday. Someone moves to Spain, so now two of you kick off on a Saturday and then need to wait for someone to play on the Sunday.

If you allowed more leagues, then currently if someone else moved to Italy, it would be 3 different kick off times....which makes the game unplayable, as you would take three times as long to play a season.

The ability to make all kick off times to the same time on a weekend game would open up the network game for me, and allow you to move countries more easily

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I would like SI to introduce a tab system similar to that of internet browsers. When searching for players you could open up there info in tabs at the top or bottom of the screen, it would be handy for player comparisons and would save the back and forth when searching through a long list of prospective talents.

Eventually I'd like for everything to be able to be opened in a tab such as league tables, teams etc etc.

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I would like SI to introduce a tab system similar to that of internet browsers. When searching for players you could open up there info in tabs at the top or bottom of the screen, it would be handy for player comparisons and would save the back and forth when searching through a long list of prospective talents.

Eventually I'd like for everything to be able to be opened in a tab such as league tables, teams etc etc.

:thup::thup::thup::thup:

I think that's all that needs saying on this one, except if the coding is too problematic (hopefully not).

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Haven't see anything like this, but if it has been suggested, then oops, but:

Allow the option of offering contracts to the greyed out players in national teams.

I've lost count of how many times I've spotted a player in a national team, and wished that I could offer them a contract. Plus it adds some more flavor to nations without many professional players within a database.

Definite plus points and support for allowing players to join as a club's U19 or Reserve Manager.

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Sorry if these have been mentioned already.

How about

- Contraversial / Unique moments such as attacking the referree (Di Canio), failed drug test (Mutu) etc

Obviously, these wouldnt happen every week but maybe 2 or 3 times in a career.

- Also, maybe more levels in training facility / youth academy. Just 20 levels between giants like Barca and non-league clubs like Colwyn Bay?

And maybe Manager career earnings, if only for people to compete with each other on the forum and make contract negotiations a bit more interesting.

And I also like the idea of developing new rivalries.

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Being lazy and couldn't be bothered to read through pages of posts, but here's my 2p worth.

1) Player's value should drop when they are in their last year of contract as they will likely want to move and clubs may want a quick sale.

2) The requisit improvement in graphics/animation etc. in the 3D game mode.

3) Following from the first point, players maybe getting bored at a particular club, even the big ones and deciding they want a new challenge, maybe even abroad. e.g. Gerrard spending the last few years of his career at Real or Inter.

4) More of a role playing element with manager stats. e.g. points for wins and progression in tournaments which can then be distributed throughout different stats like, man management, judging ability and potential, (assuming you get a scout report and are maybe able to look at videos of players.) and Tactical acumen which will allow certain specialist tactical plays, especially at set pieces. This could also be dependant on what level you're manager's currently managing at.

And breath.

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Something that i want to change in the current match engine is the ways a team attacks and defends.

The defensive midfielder mechanics should be changes, such that he is able to drop between the 2 centre backs and form a back three, while the 2 center backs move wide.

I just wish SI focus on the Match Engine this year.

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There is a massive discrepancy when it comes to transfer costs.

If a club isn't actively seeking to sell a player, then he will cost at least twice his current value.

If they ARE seeking to offload him, they will take a pittance for him unless he has actually requested a transfer.

The trouble is, 95% of clubs are "selling" clubs. They rely on an influx of income from the profitable sale of players to desperately try and balance the books. It gets very frustrating when you're given a transfer budget of, say, £15m to be only able to buy maybe only a couple of players. Yes, that should be the case if you are going for players rated at the seven and eight million pound mark, but when you try to sign players whose value is listed as £3M and you end up having to offer £9M, it's unrealistic.

Clubs sell players. All the time. And sometimes it's baffling and you think "why would they sell x, he's a good player?". The answer is money. Chairman need it to run the club or line their pockets, so clubs take advantage of that. It's always frustrated me.

The reason this happens, I think, is because - speaking in economic terms - the entire market (other than the player) has total knowledge. The game knows exactly how good every player in the game is and how much they should therefore be worth. This makes it nearly impossible to get a real bargain because it seems like the game looks at the offer and compares it to the ability of the player, not his value.

I think one good way to solve this would be for clubs to not necessarily know the actual "value" or rather the ability, of their players. It should be possible for your scouts to unearth a gem and come to you saying "boss, I've found an amazing player and his club seems to have no idea but I think he's a star in the making". Obviously this is a gamble on the part of the manager too, to believe his scout. There are a million real world examples where a players value isn't accurately guaged by his manager or his club, or other clubs. People pay too much, or a player is wildly underpriced.

I think this stretches to most areas of the game. Knowledge is either unknown, or total. You scout a player and as long as your scout is physically watching him play, your scout will return with that players EXACT stats. This is hopelessly unrealistic. I'm not sure how people would respond to a change this huge, so maybe put this in as an optional mode, but the stats of a player could be better expressed as a "range", with a coach offering a percentage of certainty along with that. Once the player is in your care and you've seen him in training for a few weeks that knowledge is honed and improved until eventually you have a certainty and fluctuations are more down to form etc.

Anyway, just a thought.

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- Change the transfer system so that I can't offer Barcelona £1mil up front and £40mil over 48 months and have them accept it. It really ruins the transfers for me to know that I can turn a club's shoestring budget into £50mil

- Change my personal manager's stats to be more like the other managers. For example, if I sign a lot of youth players who become good, my stats for "Judging Player Potential" and "Working With Youngsters" will go up. If I come back from behind often, my stat for "Determination" would go up and so forth.

- I'd like to be able to negotiate a set fee for two or more players from a club, instead of having to buy them seperately. I'd also like to be able to include a clause to loan a player back to his club immediately after signing.

- I'd like to have a feature that allows me to play the game without seeing any player's stats. This way, I'd rely more on paying attention to other games, scouting and training my own players.

- Make it so that press conferences are only done before big games, I'm tired of them being before, and after every game.

- Add more teamtalks, including specific ones aimed at players. I'd like to be able to tell a player to stop taking so many longshots or to stop being so selfish. Perhaps you could add these as touchline shouts instead of teamtalks.

- And lastly, I want players to develop at much different rates. For example, I could have a player who's absolutely cack at the age of 19, but dramatically develops into a good player over the period of a year or so. This would stop me from being able to tell how good a player would be immediately after seeing his stats at a young age.

There's plenty more, but that's all for now :)

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- Change the transfer system so that I can't offer Barcelona £1mil up front and £40mil over 48 months and have them accept it. It really ruins the transfers for me to know that I can turn a club's shoestring budget into £50mil

And bankrupting your team by doing what you suggest doesn't stop you? Anyway most transfers IRL are done that way.

- Change my personal manager's stats to be more like the other managers. For example, if I sign a lot of youth players who become good, my stats for "Judging Player Potential" and "Working With Youngsters" will go up. If I come back from behind often, my stat for "Determination" would go up and so forth.

It was in XBox version of FM 07, was a nice touch but to easy to get all 20s.

- I'd like to be able to negotiate a set fee for two or more players from a club, instead of having to buy them seperately. I'd also like to be able to include a clause to loan a player back to his club immediately after signing.

Both very good ideas

- I'd like to have a feature that allows me to play the game without seeing any player's stats. This way, I'd rely more on paying attention to other games, scouting and training my own players.

Stats are there to help us evaluate players against each other. In real life any team with a half-way decen't scouting system is going to have something similar, so I'd say leave them in.

- Make it so that press conferences are only done before big games, I'm tired of them being before, and after every game.

A top level team will have press conferences before and after every meal in real life, not just every game. And if there's local media then a small club will more than likely run them too, on a more informal basis.

- Add more teamtalks, including specific ones aimed at players. I'd like to be able to tell a player to stop taking so many longshots or to stop being so selfish. Perhaps you could add these as touchline shouts instead of teamtalks.

The system in the last CM where you could give a general team talk, personal team talks and tactical team talks, was frankly the only thing I thought better than FM10. I don't know how good it worked, I gave up 41 minutes into the first game on the demo, everything else was so bad.

- And lastly, I want players to develop at much different rates. For example, I could have a player who's absolutely cack at the age of 19, but dramatically develops into a good player over the period of a year or so. This would stop me from being able to tell how good a player would be immediately after seeing his stats at a young age.

Good idea.

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I wasn't suggesting removing player stats, just add an extra option to hide them (Y) . See it as a more hardcore version of masked attributes.

Personally I see it as an unplayable version of masked attributes. I don't want to look at 20 full matches to have a very hazy idea of what a player looks like. On the other hand, if it takes that long for a scout to give me accurate stats on a player when I want reports done, then I wouldn't mind.

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How about better injury options if you have the cash

for example

if i'm AC Milan and Ronaldinhio gets injured for 7 months due to a broken leg, i should have the option to send him to say the best physican in Europe to get better treatment, rather than a normal specialist. This way his injury will heal quicker and he'll be back in say 6 months rather than 7. Of course, this should be a costly option

And of course, poorer teams might not be able to afford these specilaists as they cost a lot

So yeah, different injury plans would be nice, becasue i absolutely HATe seeing that my star player getting injured for like 3 months, hindering my chanes of any success in that season

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Hi,

Im new to this but fm2010 rocks its a brilliant game, but i would like improved the transfer setup also one thing i would love to see come in would be when you start as a manager that you maybe have the option to start from the under 19s and if you do well then work your way to the first team job, rather than just taking over a club straight away, that way you would have a better idea on youth players and make developing players more interesting. on the international management it has that you can take u19s, u21s etc so at club level woulld be brilliant. also whilst on international management make it easier to appoint coaches etc.

fm2010 is really good and im enjoying it very much im looking forward to the next version which i hope will have a option i suggested.

thanks.

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Didn't read the whole thread, but read some and didn't see this. What about a set piece editor? At the moment it's a pain having to set up your set pieces every time you change tactic. What about creating set pieces in a separate screen, so that whenever you change tactic you just select what set piece to use? Would also be easier so you can adapt set pieces quickly for different opposition: for example, change it to drill in low for tall oppposition, float in high for small opposition etc.

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I dont if this has been said already but at the end of the season I would like it if you could give the chairman or director a shortlist of players you would like to sign and they try to sort out deals for these players and then sit down and talk to the player about why he should join the club this is what happens in real life but I wont be getting my hopes up about this.

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Since I spend, like most of the FM players I suppose, most of the game time looking for new talents all over the world and watching my team playing, I would find an option letting me do both things simultanously on a split screen a very useful improvement, a time-saver.

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Didn't read the whole thread, but read some and didn't see this. What about a set piece editor? At the moment it's a pain having to set up your set pieces every time you change tactic. What about creating set pieces in a separate screen, so that whenever you change tactic you just select what set piece to use? Would also be easier so you can adapt set pieces quickly for different opposition: for example, change it to drill in low for tall oppposition, float in high for small opposition etc.

It's been tried by CM and look how well that

! This is something thats easy to break totally (even in the current set up exploits are common).
I dont if this has been said already but at the end of the season I would like it if you could give the chairman or director a shortlist of players you would like to sign and they try to sort out deals for these players and then sit down and talk to the player about why he should join the club this is what happens in real life but I wont be getting my hopes up about this.

If you know how bad the AI are at transfers then you wouldn't want them near your tranfer dealings. AI intelligence is well a long way away, even for high priority areas like national defence.

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  • 2 weeks later...

Some of the ideas I have already were told but I think they're very good ones.

1.) First of all dynamic league reputation. If few weaker league teams are playing good in continental competitions for three or more seasons (later stages) league rep should go up. This should also be connected with transfers of players. If one team buys Cala, other Tagliani, other let's say Fatic , and so on then the league rep also should go up.

Other scale would be more adequate as I imagine. 1-20 is very small and inadequate.

This should naturally work both ways(up and down.)

This could be calculated on average team rep. or the sum of matches rep. i.e.(real+barcelona is about 18000 while Lech+Wisla is 12000). This way league that has 16 teams would never achevie the potential level of a league that has 20 teams(I observe it is kind of true in football), as the first one has 30 matches, the other has 38 per team. Or any other way that fits.

1a.) This should be connected to ticket prices. The higher league rep., the higher ticket prices, awards.

1b.) This also might be connected with attendences. Yet I'm not sure of that as team achieves succes attendences go up anyways.

2.) Board overtakes. It's sometimes silly. I play polish league with fan add that enables second, third and regional division. So some buisnessmen captured third league team. It's one of the richest teams in Poland but can't even promote for fourth season now.

3.) Youth teams. I know there is a lot of problems with implemetation of all youth players. Yet this function can be randomised. I am aware such an ammount of new players would slow down gameplay yet I think it's worth a shot. At least as an option.

4.) Modification of press conferences - this part of the game is just annoying and assistant always must say something wrong. I know it's hell of a job to give possibilities to talk like Van Gaal but for now this is bad.

5.) I don't imagine it would be possible in fm2011 but I'd like to see dynamic changing of rival teams. Let's say there is tremendous match between rivals, good referee stats, respectful manager comments, etc. then the level of rivalry could go down. It could go up when managers get into arguments, there's a last minute penalty that's actually not a penalty, and so on.

5a.) more than one favourite team! :p Favourite players... c'mon!

6.) This rather falls into a dream category but I'd like a savegame converter. So I could play fm2010 save on fm211.

7.)Add FA's staff to make more dynamic leagues. It could work pretty much as chairmen. They'd choose league sponsorship, TV transmition deals, etc.

sorry for potential misspellings.

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One more thing I forgot.

8.) Add ongoing trophies to non selected leagues or delete them entirely - This detail bothers me a lot. If I don't select, let's say, Spain then specific team history isn't modified. Or rather is modified selectively. Let's say that FCB wins Champions League - trophy is added. Yet there is no specification about Primera Division. History stops at 2009? Let's be consequent - or non selected leagues don't have national history or top three teams according to uefa(or other) seedings have their history modified.

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I would like to be able to configure the UEFA Champions League and Europa League format to my liking. Also the international format as well (World Cup, etc., the qualifiers, etc).

More options in the editor would be great, like adding-removing countries.

Also joining a couple of countries together to form a regional league. For example the Czechs and Slovaks want to reunite their league. Some people in the Balkans want to bring back the Yugoslav league. This can't be done with the FM10 editor. I believe leagues like this would greatly increase the fun for FM players from these countries. I myself personally find the Croatian league boring, repetitive, talentless and broke. I would much rather compete with Dinamo Zagreb against top clubs from Serbia, Bosnia and Slovenia instead of various random villlages from Croatia who have clubs in the top tier division. I should also mention that these community created leagues are very popular and I think SI could help out the community a little by expanding the editor features.

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1 - I think that we need to remember that this is Football Manager, therefore the Chairman, scout idea is no good and would not work.

2 - I don't want the game to become a shopping channel where I can spend my career earnings, I want to win trophys.

3 - Stadium pics, real 3D stadiums, logos etc all require licencing which is difficult and mainly owned soley by EA.

Football Manager (In my opinion) needs the following.

1 - Agents (Hate them but they are a part of the modern game)

2 - A bit more graphical interaction (For instance a 3D globe that you can spin and select a country for Scouting or Arranging Friendlies)

3 - More skins on release.

4 - Much more in depth info on your own manager history (Cups, leagues won etc and for which club and what year)

5 - A better training engine, Its currently dull and I just leave it on default settings.

6 - Referee comments at the end of the game, that allow the Manager to respond to when talking to the press.

7 - A social behaviour stat for Players (20 meaning they are more likely to get caught drinking and womanissing by the press, 1 meaning they sit at home thinking about the next game) This could have adverse affects on the team but it does reflect real life in football.

8 - Better 3D match engine affects (Night games have floodlights etc)

9 - If the match is on TV then a different pre match build up screen, with more press interaction, interviews and opinions from pundits, before moving on to the game.

10 - A better graphical representation for World Cup, EUROs etc, not just the standard scores and fixtures screen, I usually just skip past and can never remember where the competition is or who has won.

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I too would like to see more graphics in the game especially in the 3D match engine. The fan graphics in FM10 were just abysmal. They are the reason I never played the game in 3D because I didn't want a flashback to NBA Live 2000. I want a great crowd scene with club banners, flags and tifos. I want to see flares. I want to see an ultras atmosphere in the stands.

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I would Like for Kits and sponsors to change and you can interact with players outside of football like if you are on tour you can play golf or go to the zoo it will boost morale but will come from your transfer budget

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Two things:

1) I really like the new tactics, where you assign players to roles. Assigning someone as a holding midfielder or an anchor man is more realistic than setting him as attacking "8". I'd like something similar in player attributes, instead of "18" tackling use scout reports to describe a players skills.

2) Change the PA works. At the moment -10 is 170-200, -9 is 150-180, etc. I'd like there to be a broader distribution in which players turn good and which ones dont. Give every youngster a change to turn into a world star, but for example make the probability for a -10 player 90% and the probability for a -5 0,05%.

That way players dont turn out the same in all games.

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