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Thread: FMH FAQ & Thread Index

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    Sports Interactive Stuart Warren's Avatar
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    Default FMH FAQ & Thread Index

    FMH 2010 (iPHONE) THREAD INDEX




    FREQUENTLY ASKED QUESTIONS


    Where can I grab a copy of the manual?


    The
    FMH Manual is now available in App form here on the iTunes Store


    My game is crashing...

    If your game is crashing it's very likely that your iPod or iPhone is low on memory. Simply rebooting your device will refresh the memory and should allow you to play on without any problems.
    If your game is still crashing after a reboot then that would suggest a more serious error, such as a corrupt installation. Try deleting the game from your device by pressing the FM 2010 icon until it shakes then pressing the 'x' to delete. Re-sync your device with your computer and try the game again.

    The game won't take my input at all and/or continues automatically...

    A small percentage of devices appear to have faulty 'shake monitors' on them; usually this causes the game to always think you're shaking the device if you have 'shake to continue' enabled in Preferences. If you disable this in preferences before starting you game you should find that it plays normally as expected.

    My saved game won't load...


    If your game is failing to load an autosave or manual save file, it's very likely that your iPod or iPhone is low on memory. Simply rebooting your device will refresh the memory and should allow you to load the file and play on without any problems.

    We always advise you never quit during gameplay then restart the app immediately as it takes a few seconds after quitting for the game to save your progress in the background. Restarting the app immediately coud interrupt this process and corrupt the autosave file. We recommend waiting at least 10 seconds before restarting the app after quitting during gameplay.


    I'm having trouble dragging & dropping my players...


    If you are having trouble with the drag and drop method of team selection and the game seems to be confusing your movements with attempts to scroll the page, try dragging the selected player horizontally slightly before moving him vertically. The horizontal movement will help the game distinguish your actions as a drag rather than a scroll of the page.

    My team are missing some players...

    Please see this thread: http://community.sigames.com/showthread.php?t=202778

    Can I listen to music and play FMH at the same time?

    Yes this is possible - turn sound off in the preferences, confirm this change. Then exit the game and start your preferred music. When you re-start the game you'll find the music continues playing.

    If you are still having problems please post and give us as much information about your device and the issue as possible. If you can provide clear steps to reproduce a problem that would really help us track down and rectify the problem.
    Last edited by Stuart Warren; 18-08-2010 at 11:58.

  2. #2
    Sports Interactive Stuart Warren's Avatar
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    Default Re: FMH 2010 for iPhone/iPod Touch - Support & FAQ

    FMH 2010 (PSP) Thread Index



    How do I add custom logos to my game?

    Please see this handy guide.


    How do I edit the data in my game?


    Please see this other handy guide.


    How is the database setup in FMH 2010?


    FHM 2010 allows you the ability to select multiple leagues to play with. This means tthat here are a fair few different ways to influence the distribution of players that are loaded into your game.

    The game effectively includes 22 databases for you to play with. There are two databases available for each of the 11 nations - one when you load a single nation, and one when you load multiple nations.

    Option 1: Selecting only one nation's leagues to load
    This will result in the majority of players being loaded from the selected nation, with the top players from other nations included.

    Option 2: Selecting a primary nation (all leagues loaded) plus 1, 2 or 3 additional top divisions

    Multiple league setups spread the players across the world more evenly than single league setups. You will find that teams will have just their most established players loaded. There is no advantage (aside from processing speed) in opting not to choose the maximum of three additional nations when choosing this database setup option.

    This option will also result in more realistic European results due to the improved balance of players at European clubs within active leagues.


    Can I select the game start date?

    Funny you should ask that!
    A new addition to FMH 2010 is the ability to choose the starting date of the game. You can choose the start date set for any of the nations you have opted to load.

    For example, if you select to load Brazil and England, you will be able to choose to start the game in January 2010 (the start of the Brazilian league) or July 2009 (the start of the English league). This opens up some quite interesting challenges, as with a Brazilian start date set you could take over an English club who are midway through their season and battling against relegation.



    How do I save & load tactics?


    In FMH 2010, you can create your own tactics and save them to Memory Stick for future use in other games. You are only required to manually save a tactic to Memory Stick if you want to use it outside of your current game and keep for future use. If you don't save a tactic to Memory Stick it will still appear in the game in which it was created, unless you decide to remove it.

    Saving

    You can save your edited tactic by highlighting it in the formations list (Tactics->Formations) and pressing 'Save', which is assigned to the {Circle} action button. Enter a suitable name using the on screen keyboard and proceed to select an available slot on your Memory Stick. If your Memory Stick doesn't have enough space for a new tactic, you can select to overwrite or delete an existing one using the file select display.

    Loading
    Highlight any formation in the formations list (Tactics->Formations) and press 'Import', which is assigned to the {Square} action button, then simply choose an available tactic to load from the file select display. Loading a tactic will not replace one already in the game (regardless of which formation you have highlighted when you select to import), but you can only have a maximum of 10 custom formations loaded into the game at once.

    There is a 'Remove' action assigned to {Circle} to delete the selected tactic from the current game and make space for importing others or making new ones. The 'Remove' action only removes tactics from the current game, it doesn't delete them from Memory Stick, so if you save tactics to Memory Stick before removing them, they can be imported back in future.


    What should I do if I find a bug in the game?

    Please post in this thread providing as much information
    as you can about the issue you've found.


    I've got a brilliant idea for FMH - who do I tell?


    Post any feature ideas you may have in this thread and we'll most definitely take them into consideration for future versions of the game.



    Last edited by Stuart Warren; 18-08-2010 at 11:59.

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    Default Re: FMH 2010 for iPhone/iPod Touch - Support & FAQ

    Nedum Onuoha is missing from the City squad

    I'll just C&P a few things people have posted about the drag and drop system during a match (mainly me tbf)

    errm help. I'm 2-0 at half time to Fulham, so i've changed to a 4-3-3. de Jong is down as a FC and Robinho MC so obviously want to swop them around, I can't figure out how. Drag and drop doesn't work as it just scrolls the page up and down, clicking de Jong and then Robinho isn't either

    EDIT: Managed to do it in the end through drag and drop but it is pretty terrible. It seems to be pure luck if you manage to click the player to drag and drop and even if you manage it when you move down the page scrolls up
    Drag and drop beginning to become a problem now, playing 4-2-4 Gareth Barry gets sent off so change it to 4-3-3 so I can still play 2 up top, bring Ireland on for Bellamy to put him in midfield and I just can't get him into that position, it just either doesn't respond or it brings Bellamy back on
    The only niggle I have is the drag and drop when selecting your team, its incredibly fiddly. Any chance the names/position can be made bigger so dragging and dropping works abit better. Or even better, to de select someone out ML for example, double tap on 'ML' and then to select choose someone else for the position of 'ML' double tap the blank box next to their names.
    Have to agree here, the drag and drop for swapping players around during a match is pretty terrible. It seems to be complete luck if you manage to actually click the player to drag them and even then when you're moving down and page scrolls up

    Being able to click on the left and change position like you can do before the match would be so much better

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    Default Re: FMH 2010 for iPhone/iPod Touch - Support & FAQ

    Chris Solly, Chris Dickson and Scott Wagstaff missing from Charlton.

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    Default Re: FMH 2010 for iPhone/iPod Touch - Support & FAQ

    The game is not available in the German App Store due to licensing issues.

  6. #6
    Sports Interactive Stuart Warren's Avatar
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    Default Re: FMH 2010 for iPhone/iPod Touch - Support & FAQ

    RE: missing players - a list of them has been started here and I've given a brief explanation as to why some players slip through the net!

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    Default Re: FMH 2010 for iPhone/iPod Touch - Support & FAQ

    Quote Originally Posted by Luis L View Post
    The game is not available in the German App Store due to licensing issues.
    90% sure if you can get your hands on a UK iTunes Gift Card, you can do it that way. Not sure A) if it's possible or B) if I'm even allowed to discuss here, so please delete if needed mods :P

  8. #8
    Sports Interactive Stuart Warren's Avatar
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    Default Re: FMH 2010 for iPhone/iPod Touch - Support & FAQ

    Nedum Onuoha is missing from the City squad

    I'll just C&P a few things people have posted about the drag and drop system during a match (mainly me tbf)

    errm help. I'm 2-0 at half time to Fulham, so i've changed to a 4-3-3. de Jong is down as a FC and Robinho MC so obviously want to swop them around, I can't figure out how. Drag and drop doesn't work as it just scrolls the page up and down, clicking de Jong and then Robinho isn't either

    EDIT: Managed to do it in the end through drag and drop but it is pretty terrible. It seems to be pure luck if you manage to click the player to drag and drop and even if you manage it when you move down the page scrolls up
    Drag and drop beginning to become a problem now, playing 4-2-4 Gareth Barry gets sent off so change it to 4-3-3 so I can still play 2 up top, bring Ireland on for Bellamy to put him in midfield and I just can't get him into that position, it just either doesn't respond or it brings Bellamy back on
    The only niggle I have is the drag and drop when selecting your team, its incredibly fiddly. Any chance the names/position can be made bigger so dragging and dropping works abit better. Or even better, to de select someone out ML for example, double tap on 'ML' and then to select choose someone else for the position of 'ML' double tap the blank box next to their names.
    Have to agree here, the drag and drop for swapping players around during a match is pretty terrible. It seems to be complete luck if you manage to actually click the player to drag them and even then when you're moving down and page scrolls up

    Being able to click on the left and change position like you can do before the match would be so much better
    You obviously didn't rate Onohua highly enough


    With the drag and dropping during a match; try dragging the player horizontally slightly first, then vertically to swap him. The horizontal drag will distinguish the action as that - a drag - rather than the scrolling of the page. It isn't perfect, but we're taking all of this on board and will see how we can improve things for future updates/versions

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    Default Re: FMH 2010 for iPhone/iPod Touch - Support & FAQ

    Quote Originally Posted by Stu Warren View Post
    You obviously didn't rate Onohua highly enough


    With the drag and dropping during a match; try dragging the player horizontally slightly first, then vertically to swap him. The horizontal drag will distinguish the action as that - a drag - rather than the scrolling of the page. It isn't perfect, but we're taking all of this on board and will see how we can improve things for future updates/versions
    ah that works perfectly thanks. Only thing is it doesn't work with a substitute, so when you bring on a player and want to swap him into another position it won't let you, you have to confirm the sub, go back to the match screen and go back into tactics in order to do it

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    Default Re: FMH 2010 for iPhone/iPod Touch - Support & FAQ

    Quote Originally Posted by lurkingwithintent View Post
    90% sure if you can get your hands on a UK iTunes Gift Card, you can do it that way. Not sure A) if it's possible or B) if I'm even allowed to discuss here, so please delete if needed mods :P
    Yup, that's what I'm doing. Bought one on ebay, just need to try it when I get home.

  11. #11
    Sports Interactive Marc Vaughan's Avatar
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    Default Re: FMH 2010 for iPhone/iPod Touch - Support & FAQ

    Quote Originally Posted by Eric Cartman View Post
    ah that works perfectly thanks. Only thing is it doesn't work with a substitute, so when you bring on a player and want to swap him into another position it won't let you, you have to confirm the sub, go back to the match screen and go back into tactics in order to do it
    I'll look into getting that fixed in a future update to the game for sure (please be aware this is a VERY fiddly area of code though so it might not happen in the first update released).

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    Default Re: FMH 2010 for iPhone/iPod Touch - Support & FAQ

    I've signed up to this forum just to express my frustration with how buggy this game is.

    I have played it for 2 hours in total and in that period it has frozen up twice!

    The rest of my iPhone works perfectly, after it froze the first time I reset it and the same thing happened again.

    Both times I have lost my progress and had to exit the app and restart it.

    Is this something anyone else has highlighted??

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    Default Re: FMH 2010 for iPhone/iPod Touch - Support & FAQ

    Im having issues loading an autosaved game, manual save loads it but auto doesnt.

    Also earlier i accidental locked my ipod while playing, i then unlocked and it went to the home screen and didnt autosave so i lost the game save

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    Default Re: FMH 2010 for iPhone/iPod Touch - Support & FAQ

    Quote Originally Posted by Gambol2K9 View Post
    I've signed up to this forum just to express my frustration with how buggy this game is.

    I have played it for 2 hours in total and in that period it has frozen up twice!

    The rest of my iPhone works perfectly, after it froze the first time I reset it and the same thing happened again.

    Both times I have lost my progress and had to exit the app and restart it.

    Is this something anyone else has highlighted??
    Might help if you told SI what you were doing when it froze. I've certainly not had any issues at all, personally.

  15. #15
    Sports Interactive Stuart Warren's Avatar
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    Default Re: FMH 2010 for iPhone/iPod Touch - Support & FAQ

    Quote Originally Posted by Gambol2K9 View Post
    I've signed up to this forum just to express my frustration with how buggy this game is.

    I have played it for 2 hours in total and in that period it has frozen up twice!

    The rest of my iPhone works perfectly, after it froze the first time I reset it and the same thing happened again.

    Both times I have lost my progress and had to exit the app and restart it.

    Is this something anyone else has highlighted??
    When you say you reset it, do you mean the app or your iPhone? If you haven't rebooted your iPhone for a while it would be worth doing so to refresh it's memory.

    Could you highlight exactly what you were doing when the game froze please? The more information you can give us the more chance we have of reproducing and fixing the issue.

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    Default Re: FMH 2010 for iPhone/iPod Touch - Support & FAQ

    Quote Originally Posted by gramw View Post
    Im having issues loading an autosaved game, manual save loads it but auto doesnt.

    Also earlier i accidental locked my ipod while playing, i then unlocked and it went to the home screen and didnt autosave so i lost the game save
    Is there a save present in the autosave slot? What happens when you try to load it?

    How long did you leave it locked for? Because locking then unlocking the device should return you to where you are, not back to the home screen...

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    Default Re: FMH 2010 for iPhone/iPod Touch - Support & FAQ

    Quote Originally Posted by gramw View Post
    Im having issues loading an autosaved game, manual save loads it but auto doesnt.

    Also earlier i accidental locked my ipod while playing, i then unlocked and it went to the home screen and didnt autosave so i lost the game save
    Just had the same issue but loading a manual save, quitting, then going back and trying the auto-save worked.

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    Default Re: FMH 2010 for iPhone/iPod Touch - Support & FAQ

    Quote Originally Posted by Stu Warren View Post
    When you say you reset it, do you mean the app or your iPhone? If you haven't rebooted your iPhone for a while it would be worth doing so to refresh it's memory.

    Could you highlight exactly what you were doing when the game froze please? The more information you can give us the more chance we have of reproducing and fixing the issue.
    I reset the phone assuming it was a problem with that.

    The first freeze happened immediately after a match. I went to press the continue button and it froze.

    The second time I was picking my team for the match and again, just completely locked up.

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    Default Re: FMH 2010 for iPhone/iPod Touch - Support & FAQ

    Any chance of rudimentary player instructions in an update? I don't expect nor would I want PC depth but a few options would be nice - Marking variants, forward runs & set piece positioning would be really handy, for instance.

  20. #20
    Sports Interactive Marc Vaughan's Avatar
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    Default Re: FMH 2010 for iPhone/iPod Touch - Support & FAQ

    Quote Originally Posted by Gambol2K9 View Post
    I reset the phone assuming it was a problem with that.
    The first freeze happened immediately after a match. I went to press the continue button and it froze.
    The second time I was picking my team for the match and again, just completely locked up.
    Can you email me some details about your game (marc.vaughan@sigames.com) then I'll try and work out whats happening and ensure its rectified asap for you.

    If you could include:

    Device Operating System version (OS 2.2.1 for instance)
    Is the device unlocked/jail broken: Yes/No
    League selected
    Team selected
    Date issue occurred upon

  21. #21
    Sports Interactive Stuart Warren's Avatar
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    Default Re: FMH 2010 for iPhone/iPod Touch - Support & FAQ

    Quote Originally Posted by Gambol2K9 View Post
    I reset the phone assuming it was a problem with that.

    The first freeze happened immediately after a match. I went to press the continue button and it froze.

    The second time I was picking my team for the match and again, just completely locked up.
    Thanks, I've sent you a private message asking for some further info

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    Default Re: FMH 2010 for iPhone/iPod Touch - Support & FAQ

    Quote Originally Posted by Stu Warren View Post
    Is there a save present in the autosave slot? What happens when you try to load it?

    How long did you leave it locked for? Because locking then unlocking the device should return you to where you are, not back to the home screen...
    Just tried it now and it works but it used to just say restoring data and then just stop at the end.

  23. #23
    Sports Interactive Marc Vaughan's Avatar
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    Default Re: FMH 2010 for iPhone/iPod Touch - Support & FAQ

    Quote Originally Posted by gramw View Post
    Just tried it now and it works but it used to just say restoring data and then just stop at the end.
    One thing to be careful of which I should really have posted already is that the iPhone actually DOES multi-task applications already just a bit nastily.

    When you exit an application you haven't actually physically left it at that point - it might still be active behind the scenes clearing up.

    This doesn't matter at all usually BUT if you re-enter the application straight away then the iPhone OS might throw a sulk if this is the case; this basically causes one or both of the applications to be closed down - potentially messing up any data which might have been in the middle of saving.

    In terms of FM, depending on what is going on in your game when you exit it and the speed of your device it can take 2-3 seconds for it to finish saving the save game (for instance if you're on holiday it has to abort that, then save etc.). If you restart the application before that period is completed there is the chance that it will mess up the save in progress and thus lose your save game.

    Obviously its fairly rare people leave an application to restart it - so its not normally an issue.

    (probably nothing to do with any of the issues posted here today - but thought I'd mention it in case it helps anyone, was "gramw" posts which made me think of it)

  24. #24
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    Default Re: Football Manager Handheld 2010 for iPhone/iPod Touch - Support & FAQ

    How are attributes brought over from the db? Obviously some are combined, but I've seen some very strange ratings such as Charlton's David Mooney (on loan from Reading) having 19 for shooting. Perhaps training improved this, but his db ratings for long shots finishing free kicks and composure are nowhere near that level.

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    Default Re: Football Manager Handheld 2010 for iPhone/iPod Touch - Support & FAQ

    Quote Originally Posted by Scoham View Post
    How are attributes brought over from the db? Obviously some are combined, but I've seen some very strange ratings such as Charlton's David Mooney (on loan from Reading) having 19 for shooting. Perhaps training improved this, but his db ratings for long shots finishing free kicks and composure are nowhere near that level.
    Please bear in mind due to 'space constraints' (ie. small screen ) a lot of the attributes in the game have been combined to ensure that the text doesn't have to be miniscule to fit everything in.

    As such for instance Pace in FMH shows a combination of Pace and Acceleration - you'll notice in some coach reports he might occassionally mention specific strengths of a player, in these cases its generally where there is a BIG disparity between the two stats which are 'merged'.

    For instance in real-life I have acceleration 20, unfortunately thats combined with a pace of 1 ... in FMH teams that'd display probably around a 10 - but the coach might comment that I have poor overall pace or whatever to draw attention to the oddity involved.

    PS - Mental attributes are involved in visible stats in FMH and if not displayed they're considered 'hidden' and have to be ascertained by the user.

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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    I've only just turned it on but have found that the ipod works regardless of the sound settings if i press play on my headphones remote.
    Looking forward to trying it out properly.

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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    OK, I've had a few problems with the app today, though not enough to save me from the clutches of addiction. I'm playing the game on a first-gen iPod Touch (y'know, like the one George Washington used) and just purchased it last night, as soon as it came out on the U.S. app store. I played for, well, too long and stopped between matches so I could actually get some sleep.

    Got bored before class today and tried to load it up, though, and only got this far. Once the bar filled, it just froze. Rebooted and tried again multiple times. I let it sit there for a while. Still nothing. Finally I gave up and said "screw it, I'll just try something different" and started a new game. Once this bar filled up, it froze yet again. I waited, but nothing happened. When I exited the game, opened it up again and hit "continue game," it successfully loaded up the new game I had just been trying to create.

    It's not a big problem at the moment because I hadn't spent a ton of time with it, but I would really hate for that bug to strike once I've invested hours and hours into the game (and trust me, I know I will eventually.)

    I also encountered a crash whenever I tried to make a particular transfer offer. Sadly, I didn't stop to screenshot/note the details of that, but I know other transfer offers worked fine. It was just one in particular. If it happens again, I'll certainly provide more details.

  28. #28
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    Same thing happened to me.

    Just delete the app and resync it from your comp.

  29. #29
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    I started playing these evening and after completing my first game I closed the app by pressing the home button to read a text. I then loaded it again and continued game, read a couple of news items and received another text but this time I just hit view to read it. When I loaded the app again and pressed continue game the progress bar filled up but it didn't load i.e. I was just shown the new game, continue game and options screen.

    I'm using an iPhone 8GB with OS version 3.1.3 and I was playing Arsenal.

    I'll probably not rely on the autosave feature in future

    It's been a while since I played FM but is it normal for squad players to change when a new game is started? I noticed Kerrea Gilbert appeared in my restarted game. Additionally do player attributes vary too? Vermaelen had poor attributes in the first game but decent ones in the restarted one.
    Last edited by Medion; 13-04-2010 at 23:09.

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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    Great game, realise that each team can have 34 players so realise that as a Brentford fan it is my duty to tell you what first team players are missing from the start as we have a relatively threadbare squad;

    Lewis Price (GK) on loan from Derby (He is a Welsh international)
    Leon Legge (DC) - now first choice
    Pim Balkestein (DC) on loan from Ipswich
    Karleigh Osbourne - DC

    Ryan Blake (DL) and Simon Moore (GK) youth players who are regularly on the bench

    All were playing for us in Jan Transfer Window onwards

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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    Some comments from me (using webbased help, not sure if app is identical):

    The manual states:
    Quick Start Active: If this option is enabled, game start up is considerably faster. The option is only available from the main menu and not during play.
    The description makes no sense to me. What exactly does it do in the background? I would expect FMHi to always use Quickstarts as we can't edit anyways. So why the option?

    Things missing from help:
    What does "Wide Scrollbar" do in options? Maybe two screenshots showing the difference?
    What does "Confirm Required" do exactly?
    What is "Shake Mode" enabled?

  32. #32
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    Quote Originally Posted by Luis L View Post
    Some comments from me (using webbased help, not sure if app is identical):

    The manual states:


    The description makes no sense to me. What exactly does it do in the background? I would expect FMHi to always use Quickstarts as we can't edit anyways. So why the option?
    I'm guessing based from my knowledge of CM3, the use of a 'non quickstarted' FM startup would randomise the database somewhat, where as the quickstarted FM will always retain the same players. Certainly need clarifying though I agree.

  33. #33
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    Quote Originally Posted by Luis L View Post
    The description makes no sense to me. What exactly does it do in the background? I would expect FMHi to always use Quickstarts as we can't edit anyways. So why the option?
    If you use the 'fast start' then it uses what used to be called a 'quickstart' - this means that randomised startup decisions (shortlists made by CPU clubs for instance) will be the same each time you start, if you turn this off they're recreated from scratch for that game meaning it'll have more variation.

    Its a minor thing but important for some people.

    What does "Wide Scrollbar" do in options? Maybe two screenshots showing the difference?
    This is a small one - basically the scrollbar shown on tables is very skinny, this option turns it WIDE so you can click on it and drag it if you're a PC buff and miss being able to do so.

    What does "Confirm Required" do exactly?
    In the game various options require 'confirmation' to activate (ie. yes/no dialog pops up to ensure you meant what you selected) - this turns off this safety feature.

    What is "Shake Mode" enabled?
    Shake mode is for people who want to be able to shake the device to force a continue rather than go to the home page and hit continue all the time.

  34. #34
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    Quote Originally Posted by fallacy View Post
    Great game, realise that each team can have 34 players so realise that as a Brentford fan it is my duty to tell you what first team players are missing from the start as we have a relatively threadbare squad;

    Lewis Price (GK) on loan from Derby (He is a Welsh international)
    Leon Legge (DC) - now first choice
    Pim Balkestein (DC) on loan from Ipswich
    Karleigh Osbourne - DC

    Ryan Blake (DL) and Simon Moore (GK) youth players who are regularly on the bench

    All were playing for us in Jan Transfer Window onwards
    This should probably go into the missing players thread: http://community.sigames.com/showthread.php?t=202778

  35. #35
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    I've had a couple of crashes so far, mostly when flicking though player profiles in my squad. The most recent one i can remember is about 4 games in with Everton, Yobo had a ! on his name so i was flicking through the screens to find out what it was, and it froze on the screen with the favored personal. I had to close the game using the home button and re-open it, when it loaded from the quick save it was back at game 2 (i assume this was the last time i exited)

    The Match Engine also seems to be a bit buggy. I've played about 10-12 matches now and i've seen the following things many times.

    * Players just stop moving altogether on Free Kicks and Penalties, the game sits there then goes back to the previous screen it was on (you have to look to see if it was scored)

    * All players bar the 2 closest to the ball stop moving and only move in a straight line. So all players are moving, suddenly they all freeze except 1 defender and 1 striker (both named) and they keep moving in the direction that they were going when everyone else froze (often nowhere near the goal)

    * Penalties are given then it freezes (so they are not taken) - in order to fix this you have to pause the game then press play.

    Other than that it's good fun to play in short bursts

  36. #36
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    Due to having a familey (i'm certainly not complaining about this) I have played any form of FM for a few years. Wow, never thought I'd see the day i could play this game on the train on the way to work, brilliant stuff, i've had it for less than a day and i'm hooked already.

    Can I make a suggestion for an update - when selecting your team could you make an option whereby if you an empty the box to the left of a players name, instead of it going to another screen it automatically assigns that player the next available slot, so if your team sheet is clean the first box you select wouidl automaticall assign GK, the next LB etc, this would make team selection a lot quicker, the PC version used to have this (maybe it still does)

    very sorry if i've posted this in the wrong place, i couldn't see an ipod specific 'suggestions' thread.

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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    I have had weird things happening at the 2D engine.

    - A couple of times my attackers, with a defender shadowing, dribbles from one side of the goal to the other without shooting???
    - The 2D engine doesn't show some goals
    - The 2D engine flashes for 1 second or 2 and I wouldn't know what I have missed.

    Also - are Italian co-ownership deals not recognised by the database for the handheld version? I'm using Inter Milan and Mariga has joined Inter this way, yet he is listed as a loanee for a year. I think that's not very fair as Inter did give up two players for him.

    Any idea on when the update will be released? =)
    Last edited by ahcl20; 14-04-2010 at 10:40.

  38. #38
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    Got 2nd place in my 1st season as Dutch side Roda JC

    I've had some weird issues.

    - Juventus bought 7 players from the Dutch Jupiler League?
    - AZ Alkmaar sacked manager Dick Advocaat and hired Ronald Koeman! In real life, Koeman was their manager till november. He got replaced by Advocaat... Bit weird that they would sign him again for the rest of the season
    - In the new season the engine planned a friendly 1 day before the competition starts:


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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    Hi all

    I can't create a new game because it says that my iphone is low on memory. However in the iphone settings screen, it says that I have 1GB available...how much memory do I need?

    Thanks

  40. #40
    Sports Interactive Stuart Warren's Avatar
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    Hi burdinho, have you tried rebooting your iPhone at all? Doing so refreshes the phone's operating memory and should allow you to play just fine.

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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    perfect thanks stu

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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    by the way just doing a few player searches - filtering by name..

    can you search by player's surname? Or do you have to do a player search first, and then filter by name on the search results?

  43. #43
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    A question for the FAQ that has come up a free times the app store reviews: why are transfer budgets so low?

    EDIT: The 'More Info' button in the bottom right needs to be more prominent. There are a few questions about changing formation and if this button were more obvious I think it would help.
    Last edited by Medion; 14-04-2010 at 12:48.

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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    Quote Originally Posted by burdinho View Post
    by the way just doing a few player searches - filtering by name..

    can you search by player's surname? Or do you have to do a player search first, and then filter by name on the search results?
    For example I've just started as Leeds...I did a player search on Lambert, Holt and a few others...none of the players came up in the results?

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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    Quote Originally Posted by Medion View Post
    A question for the FAQ that has come up a free times the app store reviews: why are transfer budgets so low?
    I'm using Inter and they have a budget of 11.25 mil euros? And Liverpool could splash out 22 mil euros buying Gilardino and Arsenal 17 mil euros for Hamsik.

    It's not because Inter doesn't have decent income - even after buying Eto'o, they made >30 mil euros from selling Ibrahimovic.

    Seems like all the English teams are getting decent budgets and the rest aren't.

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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    Hey

    been a good few years since I've posted on these (well the old) forums!

    Really enjoying the simplicity of the new version. Found 1 bug so far and 2 things I don't like

    Bug - Seen it mentioned already but quite a feww times the 2D screen is getting stuck. Corners and free kicks is the most common but twice I've had a situation where the player is running with the ball. Stops. Runs backwards. Stops and then about 10 seconds later it's back to the text screen to show what actually happened

    Dislikes -

    Because the 2D screen is only highlights I don't have the anticipation of whether a text only attack will bring a goal as I know unless it flicks to 2D it won't be (obviously you can turn the 2D off but I do enjoy seeing the goals go in so it's a catch 22). WOuld be good if we could have teh full match in 2d (unliekly due to system constraints I'd assume) or have some goals go in unexpectedly in the text view and maybe a replay in 2d

    Finding players - I know storage and space is an issue but not being able to sort or search on attributes makes finding players near enough impossible. As Notts County I have about 750 players interested in joining the side but as I have no idea on stats without clicking on each one I have no idea who is good and who is bad. Would be good to have some type of search on stats (don't need to display them, Just allow a search sreen that says greater than 10 or 15. Something like that)

    Despite these couple of quibbles I am enjoying (work is suffering though lol). Thanks Mark, Miles and team!

  47. #47
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    Ok, just started a new game as Newcastle just to get used to the game.

    A few things I just noticed.

    1. There is no option to select the date you would like to return back from holiday. I weren't interested in buying players or playing friendlies, so would just liked to go on holiday till start of season (8th Aug), only options you can choose is next match, which was a friendly, next week or a month (12th Aug).

    Any chance that we could be able to select are own return date?

    2. Whilst on holiday, the club bought a player. I know the "do not buy players" is there, but never ticked it. But I don't think the AI should just buy a player wasting half my budget on a GK I don't need.

    Any chance by default that option could be ticked, incase someone just goes on holiday and doesn't see that option?


    Other than that, game is fantastic, and never thought I'd be playing FM on my iPhone in work
    Last edited by KentonKid; 15-04-2010 at 18:02. Reason: Noted in internal database #7072 and #7073

  48. #48
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    Quote Originally Posted by morgan82 View Post
    2. Whilst on holiday, the club bought a player. I know the "do not buy players" is there, but never ticked it. But I don't think the AI should just buy a player wasting half my budget on a GK I don't need.
    Thats a fair enough request - its on the list.

  49. #49
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    I have a couple of issues.

    I have 2 saves - the manual and the automatic. The automatic save won't load, goes through everything as if it's loading then stays on the same screen.

    The manual save will load, but won't allow me to play any games. I get to the 'play match' button and it presses down and nothing happens. I can go on holiday and skip this game, but the same happens on the next game.

    I guess I have to completely restart the game, which isn't ideal.

  50. #50
    Sports Interactive Stuart Warren's Avatar
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    Hey Hurley,

    Have you tried rebooting your iPod/iPhone? A couple of users with similar loading issues found that a reboot rectified it.

  51. #51
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    Thanks Stu, auto save now loads up properly.

  52. #52
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    RE: Transfer budgets

    For those of you who have noticed very small transfer budgets within the game - this is a quickstart-only issue affecting only some clubs and one we're working on fixing as a priority for a future update.

    If you've already started a game using quickstarts then the budgets should return to normal in the second season. If you've not started a game yet, go to [Preferences] and set 'Quickstarts' to 'No' - you should find that the starting budgets in the game are now much more realistic!
    Last edited by Marc Vaughan; 15-04-2010 at 00:43.

  53. #53
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    Minor problem: when selecting tackling mentality the description at the top doesn't fit; the sentence ends with 'ma'.

    EDIT:

    Ommission/Bug: it's not possible to view team tactics by clicking the name of the club when Action Zones are being viewed; it is possible to view tactics on all other screens during a match e.g. Match Stats, Home Stats, Away Stats etc...

    New feature: since we're able to view player attributes via the player stats page during a match it would be nice to be able to view play attributes via the tactics pages too.
    Last edited by KentonKid; 15-04-2010 at 14:10. Reason: Noted in internal database #7071 (action zones bug)

  54. #54
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    Have found that when allowing AssMan to play friendlies you lose your tactics and line up etc when you go back in to squad details - is annoying considering how long it takes.

    Quick start info helps greatly!

  55. #55
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    Any chance on getting custom tactics?

    It would be easy to use them on the touch screen of the iphone and help boost that aspect of the game a lot just like the desktop version

  56. #56
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    Quote Originally Posted by Caminagetcha View Post
    Any chance on getting custom tactics?
    It would be easy to use them on the touch screen of the iphone and help boost that aspect of the game a lot just like the desktop version
    They might get introduced to the game at some stage in the future - however for this first iteration the most important thing for me was to try and create a compelling game which was fun and felt realistic and easy to use .... as such custom tactics would have complicated the UI controls somewhat most likely so I erred on the side of simplicity in that regard.

    I'm presently working on the first update to the game and intently listening to the feedback you are all giving so I can figure out which direction the game should head in going forward ..

  57. #57
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    One thing I've been wondering, and not being a coder I'd have no clue, but given that this is an accessable experience for any who want to dip into the game, would it be possible to make (theoretical)additional management options, well, optional? Leave the default as it is to ensure user-friendliness while making some of the new additions toggleable. That way changes aren't going to turn off people who are playing the game without experience of the PC iterations, and I've no doubt there are more than a few given the popularity of iPhone and the fact that this is currently the top grossing app on the UK store.

    For instance - If you want custom tactics enabled (and a potentially more cluttered UI as a result) you could 'show' them by ticking a box in the preferences menu. For, say, tactics pertaining to individual players I'm thinking along similar lines, the game operating as it does now with the AI taking the burden for you if you don't want to have to rely on extreme micro-management to get by but the extra layer of tinkering made available if you select it.
    Last edited by Rain Dog; 15-04-2010 at 03:24.

  58. #58
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    I dont know if i have missed this but i dont seemt to be able to nominate a team captain. also if u choose the select team option is your assistant picking your team they put injured players in before fit ones ?
    Last edited by unrealterorist; 15-04-2010 at 03:19.

  59. #59
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    Quote Originally Posted by unrealterorist View Post
    I dont know if i have missed this but i dont seemt to be able to nominate a team captain. also if u choose the select team option is your assistant picking your team they put injured players in before fit ones ?
    You don't select a captain in FMH iPhone - although your players leadership abilities will influence the match as usual.

    PS - When you say 'injured' do you mean slightly injured or unavailable? ..

  60. #60
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    Is there anyway that I can play stuff of my playlist in the background, whilist playing FMH on my Ipod Touch?

    Awesome game by the way!

  61. #61
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    Have been playing for a couple of days - nice app generally - however a couple of problems:

    Lower league teams too good - three out of four League Cup sem-finalists were not premier league (I was the fourth as Chelsea and struggled to beat the likes of Plymouth and Blackpool - ie had to save and re-play a number of times). Before anyone says - it is not my tactics as I won Premier League but couldn't beat lower league opposition. Same with FA Cup where I had to save and re-play final four times to beat Newcastle. Not a premier team in sight for domestic cup finals.

    On a more techie note. Game does not remember players Transfer status - and I have to repeatedly change the Transfer-listed tab (this may be after offering them to other clubs - or just randomly happening) - which may lead to the third point.

    Seems too difficult to sell players. I list the likes of Drogba, Lampard, Carvalho second season without a sniff of interest.

    One last thing - start of season two - board expectation screen says I have £6.75m to spend - transfer screen confirms I have £37.5m. I restarted season two twice as I could not believe I had that little (only to fnd out that I did indeed not have that little) to spend.

    Other than that nice little game - well done.

  62. #62
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    Quick update on the 2D match screen "freezing". It only happens in the second half of a match and it doesn't seem to matter what team you're playing or what action is playing

    Pretty certain I'm on the latest OS on a 3GS, not jailbroken so I'd be surprised if it was the phone causing this

    Another bug (again has been mentioned by others). When making the last substituion in match it randomly kicks me back to the app select screen. Only seems to be when making the final substition and it seems to be random when it happens (most games it's fine but then it'll happen). Also doesn't seem to matter when the final substituion is made either (i.e all 3 at the same time, 1 then 2, 2 then 1, 1 then 1 the 1). I have only ever made the last substition in the second half so don't know if it crashes in the first half as well

    Hope this helps

    Other than these annoying but dealable bugs it's a great app. First FM I've ever really enjoyed and my favourite SI offering since CM01/02. Thank you

  63. #63
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    Quote Originally Posted by Luca Two View Post

    Seems too difficult to sell players. I list the likes of Drogba, Lampard, Carvalho second season without a sniff of interest.
    +1

    I'm using Inter and even the worst of the squad - some team from Serie B or C1 would be willing to buy for a dead cheap price!

    Anyone with success in selling?

  64. #64
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    any word on player searching? I still can't find anyone when I search for players by surname, nothing in the instruction manual app as well

  65. #65
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    Quote Originally Posted by Marc Vaughan View Post
    You don't select a captain in FMH iPhone - although your players leadership abilities will influence the match as usual.

    PS - When you say 'injured' do you mean slightly injured or unavailable? ..
    Oddly enough I received a message that I had not selected a captain when I subbed Fabregas late on in a recent game.

    BUG?
    ====
    When changing squad selection players are removed as penalty or set piece takers. For example, if my MR and ML are set to take corners and penalties and I swap them over in team selection they are both removed from the corner and penalty taker lists. This doesn't appear to occur if I am swapping players over during a match.

  66. #66
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    I've noticed sometimes my set piece and penalty takers disappear, pretty sure it's a bug and isn't meant to happen.

  67. #67
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    ***On the player search screen we need an option where we can see player stats. Its very time consuming and battery draining to search through hundreds of pages of players to find someone with the right stats to fit the formation im playing.***

  68. #68
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    Suggestions:

    1) On the main player screen, the one with all the attributes, can there be a space for status icons? e.g. Lst, Inj
    2) For the squad selection screen, is it possible to have an option of viewing both selection and condition? It's just a bit fiddly to scroll between the two at present.

  69. #69
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    Sorry another update on the 2D match bug

    Seems to only be the zoomed in view that it effects. It started happening so I switched to a long view and it worked for the rest of the match

  70. #70
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    Quote Originally Posted by RobGale View Post
    Hey
    ...

    Dislikes -

    Because the 2D screen is only highlights I don't have the anticipation of whether a text only attack will bring a goal as I know unless it flicks to 2D it won't be (obviously you can turn the 2D off but I do enjoy seeing the goals go in so it's a catch 22). WOuld be good if we could have teh full match in 2d (unliekly due to system constraints I'd assume) or have some goals go in unexpectedly in the text view and maybe a replay in 2d

    ...
    Totally agree. Takes the edge off the commentary view knowing that an attack will lead to nothing unless it goes to 2D. Although I suppose it still gives you important feedback about how the match is playing out.

  71. #71
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    Quote Originally Posted by Keify View Post
    Totally agree. Takes the edge off the commentary view knowing that an attack will lead to nothing unless it goes to 2D. Although I suppose it still gives you important feedback about how the match is playing out.
    Absolutely. Theh text is a fundamental part of the game (and always has been in fairness). I just "miss" the aticipation in a cup final of never knowing if the latest attack will kill uyour slender 1-0 lead.

    2d match bug - Marc, If your reading my posts then start ignoring them as I'm giving contradicting info constantly

    Currently I have had the 2D bug in the 1st and 2nd halfs and in zoomed in and normal view. Not helpful I know so I apologise

  72. #72
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    Persistent crash - I tapped on a computer generated player on squad list to try to look at his attributes and everytime I do this it crashes.

    I have tried hard resetting iPhone but still happens.

  73. #73
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    Quote Originally Posted by ahcl20 View Post
    Persistent crash - I tapped on a computer generated player on squad list to try to look at his attributes and everytime I do this it crashes.

    I have tried hard resetting iPhone but still happens.
    When you say 'computer generated' do you mean a 'grey' (virtual player) or someone who wasn't in the original database?

    PS - One of the things I'm going to be looking at for an update is a way to 'export' peoples save games to SI so we can retrieve and hopefully that will help ensure things like this are fixed asap (at the moment as you probably realise its relying on intuition to ascertain the cause of the issues a little bit too much).

  74. #74
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    Quote Originally Posted by Marc Vaughan View Post
    When you say 'computer generated' do you mean a 'grey' (virtual player) or someone who wasn't in the original database?
    Yep that's correct.

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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    Just noticed that players you've loaned out can line-up against you in league games. Danny Gabbidon went from me (West Ham) to Birmingham and he's come on as a second half-substitute in our league game at St Andrews.

  76. #76
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    Marc, the way you could do it is make it a note to export, meaning the note is hardcode and you can upload/download them. Can work for changes.txt too.

  77. #77
    Sports Interactive Stuart Warren's Avatar
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    Quote Originally Posted by Rain Dog View Post
    Just noticed that players you've loaned out can line-up against you in league games. Danny Gabbidon went from me (West Ham) to Birmingham and he's come on as a second half-substitute in our league game at St Andrews.
    There aren't any loan restrictions in the game at the moment, but it is something we'll look into for future versions... especially if there's a demand for it!

  78. #78
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    Quote Originally Posted by Stu Warren View Post
    There aren't any loan restrictions in the game at the moment, but it is something we'll look into for future versions... especially if there's a demand for it!
    Is something I'd like to see, I noticed it my game but forgot to mention it.

  79. #79
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    Quote Originally Posted by Marc Vaughan View Post
    You don't select a captain in FMH iPhone - although your players leadership abilities will influence the match as usual.

    PS - When you say 'injured' do you mean slightly injured or unavailable? ..
    Slightly injured would be selected before fit players. Also your coaches opinion on players change way to much eg nicky butt is the best midfielder at the club one minute and then he is concidered a fringe player the next this happens with most of my team i have coach reported.

  80. #80
    Sports Interactive Marc Vaughan's Avatar
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    Slightly injured would be selected before fit players. Also your coaches opinion on players change way to much eg nicky butt is the best midfielder at the club one minute and then he is concidered a fringe player the next this happens with most of my team i have coach reported
    I'll check into these two areas, the 'slightly injured' thing is a hard call as some people will field their best players given the chance as soon as possible some (inc. me) prefer to err on the side of caution and always wait until they're fully fit.

  81. #81
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    Didn't want to start a new thread for this, but there is a bug with player selections. Nothing major, it can be worked around - but if you're swapping a player into a different position with a player who you've subbed on, the player you're trying to move into another position will get subbed off. This only happens with the click substitutions - it's okay with the drag and drop substitutions.

    Great game btw Marc, it's ruining my life.

  82. #82
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    Yeah, Marc's already discussed that tricky issue elsewhere.

  83. #83
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    Couple of quick points, when viewing the league table during a match, after a highlight it returns to the top of the table, very annoying if you are near the bottom. Also the demote to reserves option is in a very illogical place. Surely this belongs somewhere other than transfer status?

  84. #84
    Sports Interactive Marc Vaughan's Avatar
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    Quote Originally Posted by joetheref View Post
    Couple of quick points, when viewing the league table during a match, after a highlight it returns to the top of the table, very annoying if you are near the bottom. Also the demote to reserves option is in a very illogical place. Surely this belongs somewhere other than transfer status?
    I agree with the league table - I'll look into that when I get a chance.

    (and to be perfectly honest I agree with hte transfer status also - just couldn't think of a better place for it ... will think about that, it'll come to me I'm sure)

  85. #85
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    Is it possible to arrange friendlies? As Hibs the game keeps giving me non league Scottish sides, which isn't much use for judging players!

    Secondly transfer interest is weird. At the start of the game PSG bid for what the game terms Hibs 8th best CM (Thicot) and can be persuaded to bid £850k for him (Value about 1/20th of that) Nottingham Forest paid £850k in January for Rankin, about 6th best and hadn't kicked a ball all season, then Hearts bought Benjelloun for £1.1 million when he hadn't kicked a ball and was 6 months from the end of his contract. Yet I've not had a sniff of interest in any of my first teamers despite winning the league.

    Just struck me as a little strange!
    Last edited by ScottofB; 16-04-2010 at 18:46.

  86. #86
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    Quote Originally Posted by ScottofB View Post
    Is it possible to arrange friendlies? As Hibs the game keeps giving me non league Scottish sides, which isn't much use for judging players!
    At the moment there isn't however it is something I'll consider for a future version of the game.

    Secondly transfer interest is weird. At the start of the game PSG bid for what the game terms Hibs 8th best CM (Thicot) and can be persuaded to bid £850k for him (Value about 1/20th of that) Nottingham Forest paid £850k in January for Rankin, about 6th best and hadn't kicked a ball all season, then Hearts bought Benjelloun for £1.1 million when he hadn't kicked a ball and was 6 months from the end of his contract. Yet I've not had a sniff of interest in any of my first teamers despite winning the league.
    Just struck me as a little strange!
    How many seasons in are you? - and are you still in Europe? ...

    A players happiness at his current club can dissuade rivals from bidding for him - if you're doing well, he's happy AND you're in Europe then a lot of clubs will probably realise you're not going to sell first teamers cheap and instead try and pick up out of favour players from you, is it possible thats the case?

  87. #87
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    A 'hold to run' key on the player search screens to flick through the screens more quickly (i.e. just faster or in blocks of ten etc) - lots of finger taps or flicks is annoying when a 'hold to run' would be far easier and quicker whilst reducing repetitive small/fine finger movements.

  88. #88
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    Quote Originally Posted by Marc Vaughan View Post
    At the moment there isn't however it is something I'll consider for a future version of the game.


    How many seasons in are you? - and are you still in Europe? ...

    A players happiness at his current club can dissuade rivals from bidding for him - if you're doing well, he's happy AND you're in Europe then a lot of clubs will probably realise you're not going to sell first teamers cheap and instead try and pick up out of favour players from you, is it possible thats the case?
    Just starting season 2, so not played my first Euro game as yet...

  89. #89
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    I'm currently half way through my first season as Oxford I'm really enjoying it so far. However I think there is one major issue which really slows the game down - the player search screen. Buying players is one of my favourite aspects of the game, but it is SO hard to narrow down the search and find the right players.

    For example, my transfer budget is £9K. With this money I was looking to buy a good right-back, with the right attributes for the position. All I could do though was set the value to £0-100K and the position to defender. This brought up a lot of results and I ended up having to look at each individually to check their stats, which is a slow and laborious task. It would really help speed up this process if I could search by attributes, or by individual position, or even by a select price.

    That aside I do love the game, and think it's very well implemented for the touch screen once you work out how to use it. I also have a couple of questions:

    1) When the new update is released, will we be able to continue playing our old saves but with the updated features?

    2) As you can't pick and choose your backroom staff, I find it hard to know how much to trust coach/scout reports. Does the quality of the reports improve the bigger the club gets?

  90. #90
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    Tried loading a saved game. Sceen flashed and that was it. It would load. I did turn off my iphone and turn it back on.

  91. #91
    Sports Interactive Marc Vaughan's Avatar
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    Quote Originally Posted by Pfft View Post
    I1) When the new update is released, will we be able to continue playing our old saves but with the updated features?
    I'm going to do my utmost to ensure that save games are compatible between versions as I know people invest a lot of time and effort into their saves.

    2) As you can't pick and choose your backroom staff, I find it hard to know how much to trust coach/scout reports. Does the quality of the reports improve the bigger the club gets?
    Scout reports are fairly reliable but there is a margin of error on them as you'd expect, in terms of FM PC (presuming you play that) its about the same as the scout/coach having a 15 for judging ability/potential at all times (doesn't vary with the size of club, although thats an interesting idea).

  92. #92
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    Quote Originally Posted by Ratfather View Post
    Tried loading a saved game. Sceen flashed and that was it. It would load. I did turn off my iphone and turn it back on.
    I'm PM'd you just checking something.

  93. #93
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    My players last names aren't showing?

  94. #94
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    Hi...

    Besides my earlier post about the custom tactics i've been playing and got some more bugs/requests:

    -Would be good to have a way to hide the non available players qhen selecting the team.... they only steal space.... (maybe a yes/no option in the view option screen)
    -the 2d game view should be optimized.... its very buggy like scoring a goal and only seconds later appearing the message, if in full view of the pitch it shows the player but then freezes and they don't move, after a few seconds it appears the text and out of the pitch view without the players even moving (only in full view.... works fine under the possibilities in zoom view)
    -The custom tactics could be in the tactics screen make a custom option that when pressed would give the ability to drag the player icons in the right pitch view when selecting the team (it wouldn't clutter the screen ay more or less than it already is....)
    -The 2d view should appear more, it only appears once or twice in a half and only when there is a goal or a near mis on goal, i think it is not being fully used in it's full potential...

    For now only this, sorry for the long post..... only write this much because i really like the game and would love to see it even better

  95. #95
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    I've been really enjoying the game, so thanks very much for releasing it on the iPod/iPhone.

    The one serious drawback I find is the formation options. The main issue I have is the choice of formations available - they don't seem to be representative of current real world tactics.

    Many teams play either a 442 or a 451/433 that can be more easily thought of as a 4231, to denote that there are a mixture of defensive and attacking centre midfielders and that the wide players are more advanced than the standard wide player in a 442, but more defensive than a 433. The problem I have is that if you pick a 451 formation the the game sees this as essentially defensive, whereas the 433 is very attacking and the wide players are labelled FC, so if you play a winger there, as in a 4231, such as most teams do, then they are not in a preferred position and your team suffers. Likewise the fact that the 3 centre midfielders are all MC and are not staggered to suit a combination of defensive and attacking midfielders. Basically, this means I can't play the formation I want to play, one that is extremely common, unless it's a bit of a fudge that doesn't get the best out of all the players.

    I find it surprising that there are no suitable options for this widespread formation, especially when you've got something as unusual as the 41212, and you've even got 3 different 532 and 3 different 352 formations, which hardly anyone uses in the modern game.

    I would suggest either more options to tinker with the given formations, or having a series of 433 or 451 formations, attacking/defensive, akin to the 442 options, or even just throw more formations in, such as the very common 4231, and the less common but still prevalent 4123/4141, since you're including 41212.
    Last edited by koolherc; 17-04-2010 at 14:41.

  96. #96
    Sports Interactive Marc Vaughan's Avatar
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    Quote Originally Posted by Caminagetcha View Post
    For now only this, sorry for the long post..... only write this much because i really like the game and would love to see it even better
    Long posts are fine - thanks very much for the feedback, much appreciated

  97. #97
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    This was a little strange...

    I scouted a defender that my assistant recommended in the Team Report. The Scout then claimed he was 'twice the player' of my best CB, so I bought him. Now he is in the team my assistant claims he is actually only the 6th best in the team!

    Bit misleading!

  98. #98
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    Quote Originally Posted by ScottofB View Post
    This was a little strange...
    I scouted a defender that my assistant recommended in the Team Report. The Scout then claimed he was 'twice the player' of my best CB, so I bought him. Now he is in the team my assistant claims he is actually only the 6th best in the team!
    Bit misleading!
    The scout and coach opinions can differ on the game at present - quick consensus on whether this should be allowed or should they always agree?

  99. #99
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    Quote Originally Posted by Marc Vaughan View Post
    The scout and coach opinions can differ on the game at present - quick consensus on whether this should be allowed or should they always agree?
    I think a difference of opinion is good, but I think it perhaps should be slightly more closely matched - I mean, I doubt that many people would feel quite so differently about a player - Sixth to runaway best in the squad? Unless, of course, it's a dodgy scout who's arranged his share of the transfer fee.

  100. #100
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    Default Re: Football Manager Handheld 2010 for iPod Touch/iPhone - Support & FAQ

    Quote Originally Posted by Marc Vaughan View Post
    The scout and coach opinions can differ on the game at present - quick consensus on whether this should be allowed or should they always agree?
    Definitely should disagree occasionally -- but probably not as big a difference as top at position vs 6th best.

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