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Declan Barry

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About Declan Barry

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  1. They now use the ID that the club you replace uses, however there's a filter in there that stops the logo being used.
  2. Hi, it's being successful over all sections of managing a club and it is based on reputation so for Tottenham that may not be enough as they are one of the top teams in the World. What is your board happiness like?
  3. I believe they've said that would require a rework of the system so it may not be a simple change unfortunately.
  4. Leagues it isn't. Players it is but it's complex involving Hex editor. Saves cannot be transferred from the PC game.
  5. FM Mobile has never added leagues in the development cycle of the game, only for new versions so it seems extremely unlikely they will add additional in this year.
  6. It's not but based on the screenshots released so far, it's in 2019.
  7. 1) If you play on the Enhanced Engine you can save the games in the bottom left corner. 2) This isn't a feature in the game currently.
  8. I've looked into the screenshots and come up with a list of the potential features in the game.
  9. Very true but unfortunately for casual players a few new leagues (which they may not be interested in) isn't a good pull. They did a whole tactic update in 2018 and people complained the game wasn't too different from 2017. They need them big USPs that they can shout about and make people put their hands in their pockets. We're in the position that we will buy the game no matter what, however most of the game's revenue doesn't come from us.
  10. The only problem with FMM is the small team, probably the AI needs a massive revamp but that doesn't sell games to the casual players so either SI need to hire more bodies, figure a way to make it work on the same system as FM's, prioritise certain AI deficiencies or dedicate time to it with less consuming features that will get the sales.
  11. Shall we come up with some coherent feedback for SI to make things simple that we all (hopefully) agree on? The game depth isn't too easy, in fact, tactics can be complicated for a newbie The AI managers are dumb - they don't make relevant signings, approach your players with too much force and actively improve their squads enough - especially with wonderkids It's too hard to get jobs and you're never approached for jobs Player's being unsettled doesn't seem to have enough of a negative influence on the team as it should do Lower League Management is too easy, probably aided by too good of loan signings and free agents being acquired.. Also, their stamina doesn't play a big influence in the lower league side of the game. How does this sound to everyone? Is there anything missing?
  12. There’s no such thing as unlocking playable divisions in FMM. Sorry
  13. @Lillywhite Dean For the second one I think if more clauses were introduced and/or team status then the game could be more clever with it such as... "Messi wishes to be the club's highest paid player, and requests an option in his contract to match the top wage at the club" "Hudson-Odoi believes he has the ability to be a rotation player for the first team and wants his status to reflect this" "Due to the signing of youngster Mina for a big transfer fee, Hummels feels he will play a key part in his development and would like a wage increase" This will cut down the amount of contract requests while being realistic in the requests managers deal with (and provide context). Personality can play a part too as a professional player won't care about others' circumstances, where as a disloyal player may request more and threaten a transfer request.
  14. +1 to that @Lillywhite Dean I think it can go further as well and start to question the role of a current player in the media and by fans, or upset a star if they're on big wages. Plus a player may come to you and ask for reassurances you're in his plans.
  15. It's not a menu option, if you go to a player with it enabled in settings > unlockables, then there's a grey button in the bottom right corner that says edit. This will change to yellow when it's been used
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