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DJ Sir Matthew

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359 "Greed, for lack of a better word, is good"

About Me

  • About Me
    Waasland

Interests

  • Interests
    Football, cycling, board games

Favourite Team

  • Favourite Team
    KSV Roeselare

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  1. Is it technically possible to create an update for FMT? The game doesn't read any editor data or .fmf files I thought?
  2. The fact this gets a response but the other "hot potatoes" like time & league limit doesn't , does in fact for me confirm that the Xbox Edition will have a 30 season limit and 10 nations/leagues limit again...
  3. That is my biggest gripe with full-fat FM and what made me turn to Touch/Classic last year. Too much white noise, too many clicks to get to the information I wanted and also no matter what settings, to many processing interruptions (often with no inbox message or anything making me wonder why the processing was interrupted in the first place)
  4. @Marc Vaughanmust be feeling terrible now.. there was a thread on the future of FM Touch/Classic where I wrote: "I played the full FM version, even FM21 as I just got a new laptop. But I kept being frustrated by the sluginess (so many continue clicks before something really interesting (match, important inbox message etc) happens, even with the less interruptions checked in preferences) and mostly overwhelmed by information overload and the white noise much not needed information created. Needing to do 4 or 5 clicks just to be able to assemble a full picture of a player abilities, character, contract status etc. was getting too much. So, I tried FM Touch aka Classic. I tried it a few years ago but found it too dumbed down (no mentoring, not enough "steering" of player performances/development etc). Last month I tried it again. With Airbus UK (I work in aviation industry so there goes). And finding back that sparkle of fun I had when playing CM01/02. The smoothness, not being bogged down by (pointless?) interactions and news items. I still miss some things, like praising/berating players on their training performance, having team meetings or warning players you're going to strip them of their captaincy. You know, small little things that interact with their motivation and play level. Having these possibilities and add importing transfer updates/corrections ('cause let's face it, it's near impossible to have a correct transfer update anyway and for 1 player UK leagues are of paramount importance, for another player it might be Belgian or some other obscure league ) would make the game perfect for this individual user In its current state it is however already a much more relaxing and enjoyable experience than the full FM version for me." There also some comments made here that don't sit well with me: - While the PC FM21 Touch/Classic uses the same default DB as full-fat FM21, no data updates are possible. You have an editor that can read this DB and surely would be able to write to it if seperate editor files isn't an option. Or does the statement "The most realistic football management game" only count for full-fat FM? - Giving FM Touch/Classic for free for years while buying full-fat FM and initially making big announcements about it, but making the box mentioning it smaller each year upto no announcement (past year or well hidden) to announce it now AFTER pre-orders opens, is just bad form. Especially given the period we've all been through. People should be allowed to cancel their purchase if they expected to have Touch/Classic included. (fyi i did not pre-order) - Being ignorant about what people are trying to say when it comes to the speed/fluidness of the game. Sure delegating responsibilities helps to speed up the full game a bit, but there are still way to many pauses during processing (and I hate seeing all that non-sensical social media stuff, it doesn't help with immersion but that's personal) and using auto continue leads to missing important decisions/information sometimes. When I played FM Touch i didn't use instant result and had like 8 countries/10 leagues loaded and it was still faster than having only the English leagues on full fat using instant result! Edit: I could go on, but I need to attend my kids now and walk the dog. .
  5. I played the full FM version, even FM21 as I just got a new laptop. But I kept being frustrated by the sluginess (so many continue clicks before something really interesting (match, important inbox message etc) happens, even with the less interruptions checked in preferences) and mostly overwhelmed by information overload and the white noise much not needed information created. Needing to do 4 or 5 clicks just to be able to assemble a full picture of a player abilities, character, contract status etc. was getting too much. So, I tried FM Touch aka Classic. I tried it a few years ago but found it too dumbed down (no mentoring, not enough "steering" of player performances/development etc). Last month I tried it again. With Airbus UK (I work in aviation industry so there goes). And finding back that sparkle of fun I had when playing CM01/02. The smoothness, not being bogged down by (pointless?) interactions and news items. I still miss some things, like praising/berating players on their training performance, having team meetings or warning players you're going to strip them of their captaincy. You know, small little things that interact with their motivation and play level. Having these possibilities and add importing transfer updates/corrections ('cause let's face it, it's near impossible to have a correct transfer update anyway and for 1 player UK leagues are of paramount importance, for another player it might be Belgian or some other obscure league ) would make the game perfect for this individual user In its current state it is however already a much more relaxing and enjoyable experience than the full FM version for me.
  6. Summary: Team meeting not available although Assistant Manager advises it Description of Issue: When struggling with relegation, racing to be champions or playing a cup final, Assistant Manager advises to hold team meeting but there is no button or other possibility to hold team meeting Steps to Reproduce: Get into relegation or champions battle or reach cup final Files Uploaded to the OwnCloud: No team meeting Bug (just continue to get the inbox message before cup final)
  7. @Geoff Newmanhow do you do the latter? While not perfect (as the order of attributes would change everytime) it might be something worth trying out. Thanks again for taking the time to help out!
  8. @Geoff Newman thanks! it is better but I feel the values should be "greyed out/transpartent" too to get a real benefit... I'm afraid that the value colors depend on the value (logic) but if there was a way to make their colour depend on the combination of value & color attribute, that would be the solution I guess?
  9. @Geoff Newman Currently using the Flut Dark Skin in FM Touch but something based off the base skin is good enough for me too. Good to know it's possible, that's a positive I don't mind fiddling myself but I have no idea where to start (what file , how the overall structure looks like, what parameters to adjust etc). So if you can f.e. just direct me to where I could make the adjustments and what adjustments to make for getting the first example up and running, that would be nice. Whether based on Flut (which is prolly more complex because all information is included in the player "profile" view) or on the standard skin.
  10. I have no idea if this is possible to do. One of my biggest personal problems I have with FM is information overload (I'm getting old, I know). And while you can highlight the most important attributes and secondary attributes, the difference is not strong enough for me and I'm still scanning over the other less important attributes, causing white noise. What I would like to be possible is when I select a role, the most important attributes are highlighted and the secondary too (but less strong too make them distinct) like it is done now but to have all other attributes put in "transparent" mode so you don't see them. That is the baseline. In the example below I blackened them out but transparent would be better I suppose: Further improvements would be to have a button on the player's page to activate or deactivate this setting in case you want to do a deeper analysis. (alternative : have transparent unimportant attributes on the landing page - overview, but not on the other pages) Ideal situation would then be to have the attributes still shown ordered so they appear next to each other so there is less strain to the eyes.
  11. But a lot of very exciting youngster and prospects down the line. So while Football hasn't come home this year, I wouldn't be surprised England wins a major trophy within the next 5 to 10 years. I guess Football just wanted to make a final summer visit to Italy...
  12. Donnaruma did make many good saves this tournament, including against the Belgians. Who can now say they lost against the European Champion so their tournament wasnt that bad at all... as if...
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