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About Thengil

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About Me

  • About Me
    Astrid Lindgren\'s weird imagination ... or Stockholm, whichever suits you =)


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    Football, Ice Hockey, Computer Games, Women, Whisky, Skiing, Volleyball and much more...

Favourite Team

  • Favourite Team
    Liverpool, GIF Sundsvall
  1. What I like to do is not have my fullbacks on any attack duty as this tells them to always look for the cross. I find that behavior annoying as they imho will waste possession too often by heading towards the byline even when the opposition has two players on them, try to put in a cross that more often than not gets blocked. So, I have my fullbacks on Fullback(Support) which then gives me the option of setting Cross Less Often and Get Further Forward. They will still cross the ball when the opportunity is good, but when it's not they recycle the ball by passing it centrally to a teammate. Much more efficient use of the ball for me.
  2. No Tactic is Working

    I can see your point but since I don't have my inside forward on "sit narrower", he starts much more out wide and only moves central when the ball is in the final third. What usually happens is my MC moves ahead of my inside forward into the channel between the centre back and the fullback, who now have to decide who picks him up. This gives my inside forward a lot of space if the fullback closes down my MC. The inside forward can then move inside and create space for my fullback out wide.
  3. Examples of Carrileros and the midfield diamond in real life: Chelsea used it under Hiddink I think, as evidenced by this article: https://www.theguardian.com/sport/blog/2009/aug/25/the-question-diamond-tactics-jonathan-wilson
  4. Carrilero is a South American term for "shuttler", the water carrier type player whose responsibility it is to cover wide areas in front of their full backs. Traditionally Argentinian teams were very fond of the midfield diamond, where three hard working midfielders (2 Carrileros, 1 defensive midfielder) would allow the attacking midfielder in front of them (the "enganche") the freedom to create chances for the strikers. Since the enganche did not defend, three players had to take the same responsibility as four players would have in a conventional 4-4-2, which meant that the Carrileros had to cover much more space laterally.
  5. On the other hand teams like Bristol City have shown that you can actually get results (or keep it close at least) by refusing to park the bus and instead play a high pressing game. Sure, it might backfire but at least they gave themselves a chance to win unlike, say, Newcastle who refused to even try to compete.
  6. I think playing defensively CAN work, but you're inviting pressure so expect to get bombarded all game long. If you can set up so that they're forced into long shots it can work. The other way to approach it is to meet them head on, put pressure on their back four/three and hound them all game long. Opposition instructions to close down the defenders always can be successful. Play your regular game and hope they underestimate you enough. As long as you don't go all out attack and invite them to counter on you it can be successful - always think of how many players you have behind the ball if you happen to lose it in the middle of the pitch due to a bad pass. In reality you're favored to lose for a reason - they have much better players, so don't expect to win often.
  7. No Tactic is Working

    And another thing - FB(A) instruction means that "Cross more often" is always active. I got sick of seeing my fullbacks ALWAYS turning and heading for the corner flag only to hit the first defender with their cross, so I went to Support and instructed them to "Cross Less Often" and "Get Further Forward". They now mix it up a lot better, sometimes the fullback will stop just outside the top of the penalty area and play a square pass to an onrushing team-mate. Very refreshing to watch
  8. No Tactic is Working

    Oh, and looking at your tactic - three players with Advanced Playmaker means they're all staying in the middle looking for a pass. Not one of those guys are instructed to make runs, they basically want the ball at their feet at all times. And since your three attacking players (AMR, AML, SC) are all on Attack duty they probably just stay stuck in amongst the opposing team's defenders.
  9. No Tactic is Working

    Think about what you want the players to do when confronted with a "parked bus" or at least an organised defence. With too many players on "attack" mentality, those players will all just push up into the opponent back four and then basically stay there with no space to exploit at all. What do we want? Players exploiting space, moving to where they can either receive a pass or, equally as important, force a defender to move away from his position to close him down - thereby creating space for someone else in your team to exploit. Think about where you want the runs to come from. I line up my players a little like this in a 4-1-2-2-1: Standard Mentality, Fluid shape (I want players closer together), A little narrow, a little more closing down My thinking behind this is that the CM(A) is my runner from midfield. He sprints forward to either receive a pass or to create space for the other attackers. The Advanced Playmaker stays in the center and basically dictates play - he sees a lot of the ball as he is my best passer. He doesn't make very many runs forward as I want him to be available for a pass as often as possible. My inside forwards start out in a deeper position, but their "get further forward" instruction is used to make them make runs now and then. My DMC also has "get further forward" as he's quite dynamic (Tiemoue Bakayoko) and I like it when he joins the attack with some late runs into the box. My forward who is big and strong holds up the ball, delivers through passes to the others and is a decoy mostly, even though he also scores sometimes. Also, think about buildup play. With too many attacking players, how are the defenders going to find anyone with a pass out from defence?
  10. An issue I've recently become aware of is the very low frequency of direct free kick goals. My own team hasnt scored one in multiple seasons, and if you look at the EPL stats 26 weeks into the season only THREE DFK goals have been scored overall. That is quite low - compare with IRL where 11 DFK goals have been scored already. Earlier FMs had a problem with too many DFK goals, this year it seems to be the opposite.
  11. I'm a little concerned about the game being a bit easy in some instances. I play as Charlton and have managed two straight promotions - the last one was a bit worrying since my players really weren't very good. I really didn't do much tactics optimization either - just a sensible 4-4-1-1 and no corner exploits. Despite the fact that half of my first team are league one level players I easily dominated teams like Leicester who still had Premier League level players.
  12. Potentially £3.3M for a 16-year old from the Norwegian league? That's a decent fee for a prospect, not as high as Odegaard's fee to Real but still ok. Remember, the scandinavian leagues generally accept much lower transfer fees than the big countries and every club is a selling club, especially when the likes of United come knocking.
  13. [Scotland] (Official) Data Issues

    According to twitter he's no longer at Kilmarnock, signed for Troon in August.
  14. In my save Chelsea were relegated in something like 2025 or so. They tried to save themselves by appointing Shevchenko as manager, but all he managed was a 7th place in the Championship the next season and he was let go.
  15. The attitude that this is not a big problem because it doesn't lead to a lot of goals against is to my mind flawed as at least myself I look at this as a simulation more than a game. A simulation is supposed to immerse you and suspend your disbelief and the only way of doing this is by staying as true to reality as possible. If it is impossible to recreate that most basic of defensive tactics, two banks of four in a zonal system then to me suspension of disbelief is shattered. The game then becomes a hunt not for what would work tactically in real life but what will work in the match engine, realism be damned. So in conclusion, the OPs question of whether there IS a way of getting closer to the typical 442 is what matters, not whether the "default behavior" of wingers in the game actually leads to goals conceded.