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Seb Wassell

SI QA Staff
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About Seb Wassell

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    SI Testing Team and Leeds Utd Researcher

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  1. @ilkork - It's worth posting in the Feature Request section if you believe it would add to FM.
  2. I would argue that is exactly what real life journalists do, equate age to experience.
  3. There is not a literal translation of experience, but I do believe this is represented by the sum of various factors, as discussed above. For the CL one Important Matches/Pressure combined with actually being good enough for the CL may be your comparison. Also there are plenty of lower league players with top league experience
  4. Very broadly speaking most players, given the right conditions, will experience their biggest gains in that period. But it is absolutely included in the game, and to be expected, for players to develop well outside of that bracket. Conversely a player may explode at an early age but then stall and never continue improving. Late (and early) bloomers is something we have very much worked on in recent versions.
  5. First things first, 28 was just an example. The age varies from player to player. After a certain age development slows, this is often around 21 (but can be anywhere from 18 to 24 - possibly where the 24/25 myth comes from). However, after this point both further "new" development and attribute shifts (without new development) are possible and in fact likely.
  6. I think the simplest answer is replace "experience" with "mental and hidden attributes". Experience is effectively just a group collective noun for the latter, both in reality and FM. Also don't confuse or weight "experience" too heavily in your examples. The "class of '92" had little to no traditional "experience" but did alright for themselves. It comes much more down to the individual player's mental makeup than how long or how much they have played, but of course how much or how long a player has played can have a big impact on that player's mental makeup. The 30 year old MC in your example has lots of "experience" sure, but by the definition of his attributes this experience has not made him a better player than the 18 year old MC. There are plenty of lower league footballers that are full of experience, but they they still lack something, mentally, physically, technically, that top level youngsters may have. As ever, a combination of the two is likely the most desirable outcome.
  7. Thing one - That's not how it works. Thing two - Players have peak ages that help to craft their development curves. Some players stop developing at 21, some at 28. Physical attributes tend to develop earlier, Mentals later, but this still varies from player to player. It also varies within the attribute types themselves, for example Pace is much more volatile than Strength.
  8. Loaning out players is very important for development. Loaning them out to the right level is a key factor however.
  9. Just to throw something else into the mix - the 24 year old has not necessarily reached his potential yet. Due to his age your coach may simply presume he can no longer make significant improvements, which might not actually be the case.
  10. Jadedness

    Not quite. Jadedness is more long term fitness. It decreases when not playing and increases when playing. Over the long term it accumulates to mean a player will require a rest, whether this be the off-season break or a mid-season holiday.
  11. If you select someone else to be responsible for the youth intake they will fulfil the HoYD's (default) role.
  12. Would be worth posting in the bugs section with an accompanying save.
  13. If you can present some evidence specifically in a footballing context then we will certainly take a look, but I would argue that Stamina is definitely an attribute that (on average) declines in a footballer's late career. Long distance runners train, compete and live in a very different way to footballers.
  14. Yes they are. All attributes are within a footballing context.