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K94

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Everything posted by K94

  1. I don't know the rules for the specific competition, but if you navigate in game to any competition it includes squad registration and match day rules that should provide you the answer
  2. This seems to be an issue for me as well, little to no scouting reports coming in from good scouts with knowledge of the countries where they have been sent.
  3. From what I have seen last time I played, the number of appearances shown seemed like the number of friendlies. The issue was still in my save, although it was started in the beta.
  4. Will only weigh in on the first part as the second sounds just like the latest instance of broken player interactions. But I feel like the first point might not be a bug. If you're playing as Atalanta or Juventus and your reserve team plays in Serie C, a loan player coming back in January and then playing one game for your reserve team will have now played for two teams in the same season, and your first team (or any other team) would count as third team in the same season, which is not allowed by FIFA rules.
  5. Still might need to be higher to improve realism, but I'm glad to hear it's happening in saves. Just thought I'd ask as it felt really odd to have never seen it in two full seasons
  6. These are minor points, but: Has a penalty been disallowed after VAR check in your saves yet? I'm two full seasons in, and haven't seen a single penalty call disallowed by VAR. Sort of breaks the game immersion and the anxiety/excitement I should be feeling once a ref is called to VAR. Especially since IRL, if a penalty is allowed and the ref is called for a VAR check, it usually means there's something important he has missed, therefore the penalty rarely will stand. Seems to be the entire opposite in FM. Why does a highlight pop up, just for nothing to happen for 10 seconds... Because the team doctors are on the pitch to carry someone out? Why in the world would I need to see that? It just makes the highlight start off "wonky" as I keep wondering if the game broke down.
  7. Were it to drop in the next few hours I'd have the whole evening and night to play, while I probably wouldn't be able to play until next Wednesday if it dropped later. So it's definetly not dropping today lol
  8. Couldn't you look at this also the other way around? Just to make an example, Mitoma could have been a player born with 160 PA in FM that has then stagnated around the 110 mark for a few years due to a variety of reasons. Then, after the move to Brighton, he's now in the perfect conditions for his PA to show and he's finally reaching what he has always had the potential to achieve. Honestly I find the above a much more realistic condition to implement in FM, instead of a dynamic PA. There would certainly be the need to adjust how the current player development is working, as a Mitoma situation would call for an attribute increase that is much quicker and less progressive than how regular player development works in FM, but I would personally love to see something like this implemented in game.
  9. Honestly I find praising the AI pretty wild as, in the vast majority of cases, it's exactly any interaction with said AI that completely breaks how immersive the simulation feels. Whether it's unbelievably stupid AI squad building, player/squad/board talks or press conferences, the AI is by far what should be top of the list for a revamp.
  10. Hello All, I started getting more "tactically involved" in my save, trying to make slight adjustments to how I want my team to play based on the next opponent. To do this, I rely heavily on the Scout/Analyst report for next opponent, but... The scout and analyst I assign to the task seem to reset every week in the dedicated screen. At least from what I can tell, there seems to be a "Confirm" option, but I can't find anything to permanently assign them to the job. Unfortunately I don't have my personal laptop at the moment so I can't provide screenshots of the in game page, but I assume most people will be familiar with what I'm talking about (I can load it when I get home if needed). Is there any way to save this assignment as permanent? I understand them resetting in case I don't renew one of their contracts... But having to assign them every single week seems absolutely unnecessary, I can't believe there's no way to have this confirmed automatically. Hoping I'm the one doing something wrong here and that someone can help
  11. Set pieces and Player/Team/Media interactions are two parts of the game that SI should really tear down and rework completely. I think the community has agreed on this for at least a couple of years now, but so far... This is still what we've got. I remain hopeful for next years edition.
  12. Don't have much to contribute, just wanted to say I found extremely enjoyable going through this thread and reading the tweaks you made to slightly adjust player roles and positions to fit the shape you had in mind. Definitely looking to implement some sort of 4-4-2 in my save after this read
  13. You should post some in game screenshots of the Tactic in order for people to be able to help. 4-2-3-1 Wide Vertical Tiki-Taka Attacking doesn't mean much on it's own, as we have absolutely no idea about any team or player instructions and have no clue what role you have your players playing in.
  14. Personally, I've only used an asymmetric tactic when forced to by the available squad and lack of finances to do any different. But to be fair it's mostly just because I'm just way too bothered from the weird placing of players in the tactic screen in any asymmetric formation for it to ever convince to use it
  15. I'll add myself to the question here, I've seen it happen in my Wisla save. Was unable to renew basically the entirety of the staff I had on an expiring contract, as the max I was able to offer was suddenly lower. Could it be something related to the Jan. update? I find it hard to believe it's something related to Club finances, as, at least in my case, they are definitely better now than compared to the time when those staff members were originally signed.
  16. Club World Cup schedule is bugged as hell, or at least it was until FM22. Don't know if they've fixed in FM23 but I've read tons of complaints, and experienced this myself, but it's absolutely something they had missed until the latest version. About expected playing time, at least where possible I try to never go over Regular Starter. Haven't really had a lot of issues with it in FM22, seems like players were pretty much fine with rotating CL/League matches, but I think it's a thin line to walk
  17. I don't know if it actually frustrates them, but I always like to tackle harder on technical players I have a physical advantage on. In the game preview screen I've seen players worried about their matchup against a more physically imponent opponent, so I assume it might have at least a slight impact? Just a personal assumption though
  18. Highly suggest it, or even just to check out a Polish save with a different club. Poland has little to no squad registration rules in the first division, just a couple of extra ones in the second tier (starting eleven must include one U20 polish player and no more than 2 non-UE players) which make for a fun time. Basically no money of course, at least at the start, but it's also an extremely balanced league where anyone can win at any given time, especially when the top teams qualify for European group spots and have to manage the balance of playing every three days. For instance... To my surprise, I got to the Polish cup final from the second division and only lost 1-0 to Legia. Had I won, I would've qualified for the Conference League playoffs directly from Division 2
  19. Have played just one season so far as I've just moved on from FM22, but having an absolute blast with Wisła Kraków, fallen giant currently sitting in the second division of Poland. Strong side for the league, you start off as a top 2 favorite for promotion and have a really young squad with a couple of really talented youngsters. Check out Piotr Starzynski and Mikolaj Bieganski in your saves. I have no idea what their PA is as I prefer to not have any insight from the in game editor, but after a season of regular playing time they look like genuine gems. Shame I've had to sell Bieganski to Stuttgart (although was at least able to keep on loan till the end of the season) already, but 1.5M (and a 40% future sell on clause) is a lot of money for a lower division polish team, couldn't pass it up
  20. Agree, this is one of those small and smart things that would actually be helpful for players as it would make it easier to click around through scouting assignments
  21. Isn't this somehow already in the game? I'm quite sure I've promised players both to sell them IF an offer comes in, while at the same time stating that I would not proactively offer them out, and just to flat out do all I can to get them out. In both cases, if no adequate offers come in, I believe more often than not the player accepts to wait as no offer was received? This at least is my experience with it
  22. Of course this is just a detail, but it's not unrealistic to think that a player that has played an X number of years in a country has built friendships, relationships, etc with people from that country, and therefore that speak that language, that may last long after moving away to play for a different club. And therefore that, to maintain those relationships, he keeps using that language even though he's moved away. Maybe it doesn't really help the feature discussion, but hopefully it can at least help mitigate this bugbear of yours
  23. Personally, I like to add a nice sending out comment when I say goodbye to a player that's been impactful for my team and with whom I have a good relationship. Might be more of an immersion thing on my side, but I imagine it could affect also potential future buybacks / hiring as staff
  24. Read this a couple of times around the forums by now, but to be fair... Are those number really all that unrealistic? In RL, Haaland has currently scored 25 goals in 19 PL games (1 goal every 63' played) and 5 in 4 CL appearances (1 goal every 50'). 21 in 5 is of course insane, but it's also just a 5 game sample size. The numbers @rp1966 posted are a much more reliable sample size, and are actually consistent with the craziness that Haaland is IRL
  25. I understand why people would like this, but I'd be surprised to hear that the manager has any say on this IRL, so I don't think it should be added into the game
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