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glengarry224

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174 "Just keep swimming"

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  1. I've thought about this post as I've read through other posters' bug reports and threads, and dealt with SI myself. I think that SI's customer service needs a complete overhaul. In one podcast interview, I even heard an SI employee refer to their new HQ as "Fortress SI", and that's what it's felt like to me reading posts and dealing with my own. Just speaking for myself, I've lost any desire to play this game and even feel some regret that I bought it. [It should go without saying but: I don't expect or ask anyone else to feel the same.] Anyway, thanks for running a very entertaining thread on the ultimate challenge.
  2. Wow, you guys are really bad at customer service. You need to hire someone who understands that customer service is about social interactions, and who has some interpersonal skills. Well, don't worry, I won't ever bother you again.
  3. @Neil Brock It is upsetting to your customers when your respond to legitimate issues with denials, false facts and "your just a whiny player" statements. I've read many other players complain that there is no point to posting bugs and I tend to agree. Also, we understand that most of your customers don't read the forums, so you probably don't care what we think. I know how to add and I'm not above dealing with difficult situations. Looking at all of my squads, including the reserve team, I have eleven players signed past the upcoming June 30, end of season: 5 youngsters who will earn $900/yr; 2 youngsters who will increase to $8,750/yr, each; 1 youngster who will increase to 10,500/yr; 1 youngster who will increase to 11,000/yr; 1 senior player who will earn $25,000/yr; and 1 senior player who will earn $27,000/yr; Total committed to next season = $95,500/yr My current budget payroll = $1,481,110. It might go down next season, but it won't go down anywhere close to $95,500. But the game indicates that I have committed to $2,043,847 and will not allow me to re-sign or extend any of my other players, at any price. for next season, or sign any new players for next season. I am not allowed to offer any player a slightly reduced wage, or even a half-wage, which would decrease my wage bill for this season, and not put me anyplace near what I could spend for next season. Indeed, I'm not allowed to offer a player a slightly reduced wage for only the remainder current season (not that anyone would accept that): in the example in my opening post, the board would allow me to offer a $73,000/yr player a wage of $6,500 for the remainder of this year but not a wage of $50,000 for the remainder of this year, even though the $50,000 would lower my payroll. In previous versions of the game, I could always renegotiate and extend players, even if I was above the current year's budget payroll, so long as I wasn't adding payroll for this season or going crazy spending for next season. It appears that the game will not allow me to sign any players, or extend any players, until all of the existing contracts (with the exception of the eleven mentioned above) expire on June 30. Which is crazy. My intention would be to extend 4-5 key, young, first team players, let go the expensive older players, and rebuild. But I can't do that.
  4. We need to see basic club information. For example, when a team asks "can you work with a 3.5 million wage budget," we need to know if the current wage spend is 3 million or 4.5 million. That kind of information should be public.
  5. When faced with a player demand, we need an option between saying "no, too bad", which pisses them off, and a promise. Something like "I'll do my best but can't promise anything," which is more like real life. When we promise a player to sort out a loan or transfer, but get no takers, the player gets angry.
  6. I took over Cape Town during the winter break. All of the senior contracts are expiring in 6 months. Despite the fact that I have no players, other than a few youth players, signed for next season, I cannot negotiate any contracts for current players. Yes, I am currently way over the wage budget -- something we still can't see when deciding whether to take a job -- but I cannot extend any contracts even if I am offering a reduction in the current season's wages. For example, I want to negotiate a new contract for my best young starter: He currently makes $73k/yr. His agent wants $94k/yr. I understand that I cannot give him a raise in this season because I'm already way above the wage budget, but I am not even allowed to offer him say $40k/yr with $0 loyalty bonus, which would reduce my current year's wage budget. Here is the max the Board will allow, which is nonsense: The Board will not even allow me to offer more than a 6 month contract - so I'm not even allowed to sign any players for next season. [side note: In real life, because my highest earners are old players, with expiring contracts, who I would not re-sign in the off season, I would offer this young player a reduced wage in the current season in exchange for a higher wage than he's demanding in succeeding seasons, but we're not allowed to do that] Maybe the problem is because the game says that I'm committed to spending >$2mm next season, which is not correct: But you can see that all of my high contracts expire in 6 months: And when sorted by expiration, I am committed to only around $63k (plus some youth contracts) next season: I uploaded my file: glengarry224 - Cape Town Spurs problem.fm
  7. BTW, I see that SI has not fixed this problem from previous versions. In my interview, I was asked if I could work with a 115,000 transfer budget but of course, now that I took over, it's zero. Also, when interviewing, there is no way to know that my payroll, which I said I could work within, is already way over budget. Oh well
  8. First Job Thank you to other players before me who warned that I might not get a job until a few months into the season. I waited a little longer than I expected but finally was hired to my first job, 9,343 miles from Albuquerque and just 40 miles north of the Cape of Good Hope, in Cape Town = Kaapstad, in Afrikaans. Btw, a great place to visit with one of the most picturesque urban rock formations, Table Mountain. Formerly knows as Ajax Cape Town, the Urban Warriors were renamed after Ajax Amsterdam sold its majority stake in the Spurs during the heart of the pandemic, in September 2020. The Spurs unveiled our new logo: Based in the Parow, a suburb of Cape Town, the Spurs play most of their games in Athlone Stadium: CT Spurs have one of the best youth academies in the country and the board expects me to maintain that. Little do they know that I have no intention of staying that long. I lied in my interview. Yes I did. Just three days after South African Reconciliation Day, I take over during the winter break. The board's required mid-table finish should not be hard to achieve, and I have hopes of finishing much higher: Our attack is pretty good but needs improved finishing. Despite underperforming our league leading Xg, we are 6th in goals-for. Our defense is poor, allowing 19 in 15 games, tying us for 4th worst in the league. No time for safaris and wine country tours. Time to get stuck in and move up the table...
  9. A Whole New World to Bamboozle After getting disbarred, an Albuquerque, New Mexico (former) lawyer decides to take up football management. If teams are smart, they'll let him handle all of their negotiations: Sadly, my art skills, and the FM hair styles, are nowhere good enough to get the look right.
  10. Agree 100% that people don't speak like that, especially to their boss, even if they don't respect them. Though some do react "like" that internally: for example, some people take praise as manipulative or feel something like "I don't need you, who I don't respect, to tell me how I'm doing" etc. I'm hoping that computer advancements like ChatGPT will improve interactions in all games. Yeah, this kind of stuff drives me crazy. In FM22, I promised a player that I'd sell him for a certain price, but after I accepted two offers, he rejected those teams, even though they were higher reputation than my team and played in the CL. Maybe he rejected them for good reason - like too low a contract offer - but kinda crazy that he was angry at me for "breaking my promise," especially when I didn't reject any qualifying offers from even better teams.
  11. @phnompenhandyThanks for this! I've subscribed to some of these too. Was there a reason you preferred Reinalda? Question: how did you deal with all of the greyed-out players? I was thinking to start it, say, the lower Cameroonian league but don't want to deal with having mostly crappy, greyed-out players and no budget. More specifically, I started unemployed, and got a low-level job, but ended up on a team with @ 2/3 greyed out players
  12. I performed an experiment on this around 19 months ago. I learned that the finances of friendlies did not work how anyone expected. The experiment was for a previous version, and likely too much detail, but here it is:
  13. Thanks for replying. That's what I suspect too. When you could not register good players, did they get angry that they were not playing in the CAF?
  14. Yeah, sheesh. Enjoy reading your thread and hope you and the others can finish the challenge. Curious, and not expecting you to, but do you know if the user-created databases for other countries fix this problem? For example, if I played with the Steam Workshop Nigeria, Morocco and Egypt databases, would I have this problem? I know that using additional databases is against your rules but it's hard enough to take on these long challenges without having to out-maneuver the bugs, as you've pointed out.
  15. Looks like his avg rating is very good = 7.33. Sometimes a game-rating can be misleading. If a player is not doing anything 'recordable' on attack (key pass, assist or goal) and your opponent is not attacking his side (= no interceptions, etc), he can only get an average rating. Then if he makes one mistake, his rating will be low. Ratings are very useful but only as one tool. You could play wider and focus down the left but why mess with your tactic and great success?
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