DeadPanda Posted September 5, 2011 Share Posted September 5, 2011 Visual Attributes11 I’ve seen a few ways to not show attributes at all – skins and panels doing the job well - and a lot of talk about visual attributes. However, I wanted to still show attributes, but not to the extent where it was obvious what value the attribute was – giving way to more reliance upon scouts and watching the player. This utilises three panels and a new font (changing attribute colours can help to achieve different results) to achieve this result – it’s quite simple and I must thank Bondarev for showing me a couple of bits. The font I made myself and shows solid blocks for numbers, so will look like this: Essentially, using the original settings, the current system will use four colours, showing the weak, ok, strong and excellent values but show no numbers. I have not included an alternate colour scheme or anything but it is easy to change and there are loads of guides out there for it, for example, this one. Basically, you can come up with something where there are just two colours, one for values up to 9 and one for values up to twenty, showing something like this: This may be too extreme, so I left that as choice. So, if you want this, download the following and move the three panels in to the panel folder and the font in to the font folder of whichever skin you are using. Download Me Link to post Share on other sites More sharing options...
mackemforever Posted September 6, 2011 Share Posted September 6, 2011 Just wanted to say, I love this! A great balance between having full attributes and nothing, makes the game much harder but nowhere near as impossible as it is if you hide the attributes fully. Thanks. Link to post Share on other sites More sharing options...
nik33 Posted September 6, 2011 Share Posted September 6, 2011 Nice one, will try it out. Link to post Share on other sites More sharing options...
DeadPanda Posted September 6, 2011 Author Share Posted September 6, 2011 Just wanted to say, I love this!A great balance between having full attributes and nothing, makes the game much harder but nowhere near as impossible as it is if you hide the attributes fully. Thanks. Exactly what I was going for - something in the middle for those who want a tougher game. Glad you like it Link to post Share on other sites More sharing options...
Erimus1876 Posted September 6, 2011 Share Posted September 6, 2011 This is excellent. I'm used to playing without attributes now so I doubt I'll use it myself, but its a great middle-ground between full attributes and playing blind :thup: This is something I would like SI to add as a preference: Attibutes On Attributes Off DeadPanda View Link to post Share on other sites More sharing options...
FMtillidie Posted September 6, 2011 Share Posted September 6, 2011 Excellent work mate, downloading now Link to post Share on other sites More sharing options...
Octavianus[GER] Posted September 6, 2011 Share Posted September 6, 2011 Excellent work! Well done. Thank you! Link to post Share on other sites More sharing options...
DeadPanda Posted September 7, 2011 Author Share Posted September 7, 2011 See the 'player attributes panel' and find the code at the top that says: <!-- attribute colouring --> <integer id="exca" value="16" /> <!-- excellent threshold --> <integer id="excn" value="11" /> <!-- normal threshold --> <integer id="excl" value="6" /> <!-- low threshold --> Then you can chance the threshold values. At present, it shows the values 0-5, 6-10, 11-15, 16-20. Inside the settings xml, you have this which allows you to change the colours: <!-- profile attribute colours --> <colour name="low attribute" red="40" green="40" blue="40" alpha="140"/> <colour name="normal attribute" red="40" green="40" blue="40" alpha="200"/> <colour name="good attribute" red="40" green="40" blue="120" /> <colour name="excellent attribute" red="0" green="0" blue="255" /> For a two colour system: Player Attributes Panel <!-- attribute colouring --> <integer id="exca" value="16" /> <!-- excellent threshold --> <integer id="excn" value="10" /> <!-- normal threshold --> <integer id="excl" value="6" /> <!-- low threshold --> The threshold values shows the values 0-5, 6-9, 10-15, 16-20. Only a slight change but all thats needed for a two colour system without doing much. Settings <!-- profile attribute colours --> <colour name="low attribute" red="40" green="40" blue="40"/> <colour name="normal attribute" red="40" green="40" blue="40"/> <colour name="good attribute" red="0" green="200" blue="20" /> <colour name="excellent attribute" red="0" green="200" blue="20" /> Link to post Share on other sites More sharing options...
Guest aaron70 Posted September 7, 2011 Share Posted September 7, 2011 There are 3 attribute panels. I do not have one just called player attributes. The 3 panels have nothing like the above? Link to post Share on other sites More sharing options...
Guest aaron70 Posted September 7, 2011 Share Posted September 7, 2011 Actually I found what I needed to do in the skins setting files Actually will stick with no attributes visible...feel more comfortable with that. Link to post Share on other sites More sharing options...
DeadPanda Posted September 7, 2011 Author Share Posted September 7, 2011 There are 3 attribute panels. I do not have one just called player attributes. The 3 panels have nothing like the above? It's a different panel to the three downloaded and can be found if you extract the panel (or it is often found in many skins). Link to post Share on other sites More sharing options...
FMtillidie Posted September 7, 2011 Share Posted September 7, 2011 these' are great mate well worth the download....reckonmended too all... Link to post Share on other sites More sharing options...
magicmastermind124 Posted September 7, 2011 Share Posted September 7, 2011 Great stuff but could be improved on: Attributes are still visible if you go to the squad screen and select Views>Attributes and also on the player search screen. Staff members still have visible attributes I know it's not much but I think it would be great if you could release an update for what is a great mod for FM. Link to post Share on other sites More sharing options...
DeadPanda Posted September 7, 2011 Author Share Posted September 7, 2011 Great stuff but could be improved on:Attributes are still visible if you go to the squad screen and select Views>Attributes and also on the player search screen. Staff members still have visible attributes I know it's not much but I think it would be great if you could release an update for what is a great mod for FM. Indeed, this is all true but then I guess the best way would be not to have the player attributes as the chosen view when on the squad screen or when doing something like player search. This is based on a font that the player profile attributes relate to, but to change the font that the player search relates to would mean a lot of other text would be changed and unable to be read. There are some good custom panels out there that that give some good information on the squad views, whether that helps in any way I dont know: ie http://community.sigames.com/showthread.php/238119-Squad-Management-%28An-Easier-Way%29-FM11 The staff members attributes though Im sure would be just as easily done as the players so I will have a look into that too. Link to post Share on other sites More sharing options...
DeadPanda Posted September 8, 2011 Author Share Posted September 8, 2011 Hello, just to get in queue of admirers.It is real pleasure and it feels much more natural playing the game with this blurry attributes. Unfortunatelly i dont have the print screen but i have changed the original one a bit. First I made a change to attribute treshold so colors now show 17-20 (excellent) 13-16 (very good) 9-12 (average) 1-8 (low) I have also changed the coloring: 17-20 excellent 13-16 good 9-12 average 1-8 low This way it is much more visible and easy to read at glance.For me at least, but I have one more question. Is it possible (and how as I believe it is) to change the "font" you used so I get only half bar for all attributes or, even better, just a simple circle with color to tell me what is the range of the attribute for player? This is not just cosmetic ( ball is better than woodwork i guess), but it also helps to see attribute changes at the same time which is not possible at the moment with the long bars. Thanks The problem is because it is a font, each number is assigned a square - hence the squares seen in game. So as soon as figures hit double, it will become two squares. Link to post Share on other sites More sharing options...
siambluebird Posted September 27, 2011 Share Posted September 27, 2011 I just want to say thank you, and I hope you keep working on this in future editions. Really is a shame that SI don't think about expanding the idea of graphical attributes throughout the whole game using a 4 colour system such as (Red 1-5, Orange 6-10, Blue 11-15, Green 16-20). As stated above these could be simple square blocks, circles, or even footballs. Link to post Share on other sites More sharing options...
siambluebird Posted September 27, 2011 Share Posted September 27, 2011 It's a different panel to the three downloaded and can be found if you extract the panel (or it is often found in many skins). Okay...can this be explained a little better. I can't seem to find what panel changes the attribute threshold. I do not have a panel called "player attribute". I found where I can change colors but not the threshold. Link to post Share on other sites More sharing options...
sixsecondsleft Posted October 20, 2011 Share Posted October 20, 2011 Here is the panel needed for these visual attributes to show up in the new 2012 popup as shown below. player attributes panel small.xml - 0.00MB Thanks, DeadPanda, I love your visual attributes! Link to post Share on other sites More sharing options...
DeadPanda Posted October 20, 2011 Author Share Posted October 20, 2011 Thaks sixsecondsleft, glad you like them and have moved them over into FM12 and it still works. I hadnt yet looked into moving it over for FM12 yet as I havent had the time to do so. Link to post Share on other sites More sharing options...
sperlz Posted October 27, 2011 Share Posted October 27, 2011 First off, this is an excellent idea and Its unbelievable to think that SI havn't even added the option of this being in the game. Secondly there are a couple of improvements which would perfect it. In the player comparison screen it still shows normal player attributes, would be good if this could be ammended and also if this could be done for staff attributes too. Link to post Share on other sites More sharing options...
sperlz Posted October 27, 2011 Share Posted October 27, 2011 I have adjusted them slightly and now non players have these attributes. I have adjusted the values that each bar is worth. 1-6 is now 1 bar light grey, 7-9 is 1 bar dark grey, 10-13 is two bar dark grey, 14-17 is two bar dark blue and 18-20 is 2 bar light blue. I think these give a bit more variety to the better players than originally but still doesn't give too much away. However, For some reason I cant change the threshold values for non players and they remain default. Link to post Share on other sites More sharing options...
siambluebird Posted June 23, 2012 Share Posted June 23, 2012 One nice thing with FM12 is being able to change the colours of the attributes in the preferences under skin colours. I just changed all the attributes to the same shade as my skin background. Done can't see them anymore Link to post Share on other sites More sharing options...
Rayban_DK Posted December 6, 2012 Share Posted December 6, 2012 Could some one please upload the files again? I would love to tinker a bit with them to try an idea. Link to post Share on other sites More sharing options...
Rayban_DK Posted December 8, 2012 Share Posted December 8, 2012 Bump... No one? Link to post Share on other sites More sharing options...
Millar Posted March 14, 2013 Share Posted March 14, 2013 Could some one please upload the files again?I would love to tinker a bit with them to try an idea. I know it has been a while since you posted, but I was looking for these myself... Another site where the files were uploaded: http://www.centrumfm.org/plik-675,Visual_Attributes_FM2012.html (click the 4Shared link under Download File) Thanks so much for making these files, DeadPanda. :-) Used them for FM11 and 12 and I wouldn't want to go back to 1 - 20. Link to post Share on other sites More sharing options...
OUFC Posted November 12, 2013 Share Posted November 12, 2013 Any ideas whether something like this will be made for FM14? Alternatively would the old files still work? Think I'm gonna play the game with reduced information on attributes available, though I'd also like to find a way to hide all info from scout reports that relates to potential ability (including stars and descriptions such as "Could be a top Premier League Player") Link to post Share on other sites More sharing options...
nickdundee Posted November 12, 2013 Share Posted November 12, 2013 I'd be interested in a skin that hides all player attributes too, or any tips on how to go about doing it myself. Link to post Share on other sites More sharing options...
OUFC Posted November 13, 2013 Share Posted November 13, 2013 As far as I can see nothing much has changed from the default skin there? You can remove the attributes panel on the profile page of the default skin and you seem to be able to do the same in ArtDekDok's skin too, but it doesn't replace the attributes with graphics.... Link to post Share on other sites More sharing options...
nickdundee Posted November 13, 2013 Share Posted November 13, 2013 ArtDekDok made the panel that hides the attribute panel and replaces it with polygon. once placed in your skin panels you are good to go. I found a thread about replacing the attribute panel with a polygon, in which ArtDekDok contributes with some instructions. Unfortunately I don't know how to use the resource archiver so can't follow them. Is there somewhere I can find the panel you speak of? Link to post Share on other sites More sharing options...
nickdundee Posted November 13, 2013 Share Posted November 13, 2013 sure you can, he actually made the panel and pasted it in that very thread. just take a better look. Ah right is it the google docs file? I tried to download that but wasn't sure what program to open that file extension with. I managed to extract the files via the resource archiver and followed the instructions to get the polygon in place of the visual attributes. Cheers. Link to post Share on other sites More sharing options...
Erimus1876 Posted November 14, 2013 Share Posted November 14, 2013 I found a thread about replacing the attribute panel with a polygon, in which ArtDekDok contributes with some instructions. Unfortunately I don't know how to use the resource archiver so can't follow them. Is there somewhere I can find the panel you speak of? Since a few people have asked me for these again I've remade the 'fog of war' mods for FM14 if you want to try them.... There's two files: #1 Full Attribute Masking #2 Hide PA & CA Stars http://footballvideogames.weebly.com/fm14-mod-downloads.html I haven't fully tested them so consider them a beta version for now Link to post Share on other sites More sharing options...
Nikopol Posted November 19, 2013 Share Posted November 19, 2013 Since a few people have asked me for these again I've remade the 'fog of war' mods for FM14 if you want to try them....There's two files: #1 Full Attribute Masking #2 Hide PA & CA Stars http://footballvideogames.weebly.com/fm14-mod-downloads.html I haven't fully tested them so consider them a beta version for now I'm a bit confused. In the Hide PA&CA Stars-Readme it says that it is full attribute masking, also my skin (black skin fromt he workshop) doesn't have any panels-section to put the files into. Edit: Just found the issue, you seem to have mixed up the download links. The link for #2 is at the #1 Download button and the link for #1 is at the #2 download button Link to post Share on other sites More sharing options...
Matej Posted November 21, 2013 Share Posted November 21, 2013 How in the name of God i didnt know about this thread? This is what i want for... donno .. 10 years? I can see its old thread, does anyone have this skin for FM14 to send me? I like version what MBarbaric have... with 4 colours? and that Popup Attributes to hide, sixsecondsleft put that. Is it working for FM14? And when players attribute goes from lets say 12 to 13, does attribute change its colour? Link to post Share on other sites More sharing options...
Erimus1876 Posted November 22, 2013 Share Posted November 22, 2013 I'm a bit confused. In the Hide PA&CA Stars-Readme it says that it is full attribute masking, also my skin (black skin fromt he workshop) doesn't have any panels-section to put the files into.Edit: Just found the issue, you seem to have mixed up the download links. The link for #2 is at the #1 Download button and the link for #1 is at the #2 download button Ah well spotted . I'll fix that asap, cheers! Link to post Share on other sites More sharing options...
nie jem frytek Posted August 22, 2014 Share Posted August 22, 2014 Reupload please? Not needed now. Found this somewhere. Link to post Share on other sites More sharing options...
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