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The Free Kick Stat?


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Okay this might sounds stupid but is the freekick stat just for shooting at goal. I ask because there are players in real life like Ashley Young who might not score alot of freekicks but had a good number of assists from crossing the ball from wide freekicks and generally getting the ball into the area. Is this taken into account by mixing other stats with the free kick stat?

I am sorry if this is not that clear its just something that I have wondered.

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I usually match up players with high Free Kick attributes who are also good at Long Shots, and players who have high Corner Kicks who are also good at Crossing. I could be completely wrong though, and it could indicate why my team's so rubbish at everything! :p

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This is part of a general problem with set pieces and takers not being detailed enough. So many times when I get an indirect freekick my demon attacking midfielder who is a freekick specialist and also good at long shots etc taps the ball to a lumbering centre-back who skies it into the crowd simply because the freekick specialist is named as the first set piece taker and it doesn't distinguish between direct and indirect freekicks, nevermind between ones that are well out wide to be crossed in and ones that are in a position where you just touch it to someone who blasts it.

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A player with high free kicks will be good at shooting from free kicks- other attributes (Jimbokav did a good post on this matter, it's in the tactics bible in T&T) determine how good.

Free kicks, crossing and creativity all matter for crossed free kicks.

I agree with Scotty on the tactical side of this, but I thing a PPm wouldn't be pratical.

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On the subject of free kicks, is there a way to decide who takes IFKs? I only see a normal Free Kick option, so on an IFKs the player that I'd like to see taking the shot actually passes it to a weaker player, who takes the shot and invariably misses.

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On the subject of free kicks, is there a way to decide who takes IFKs? I only see a normal Free Kick option, so on an IFKs the player that I'd like to see taking the shot actually passes it to a weaker player, who takes the shot and invariably misses.

yeahh it happens to me to often not to blame the games graphics or coding

i don't think you can set seperatly who takes direct and indirect freekicks

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The Free Kick stat should not be taken solely to determine a free kick taker.

2 guys in my team have FK @17 - but the guy with FK @14 takes them.

Technique, Concentration, Decisions and Composure in my experience all play a major part in free kicks that are "Shots" - The decisions stat is important for crossing FK's too, because a bad decision maker could consistently play the wrong ball, or always shoot instead of crossing etc etc.

Obviously Crossing is an important factor for Free Kicks out wide. Now as someone mentioned, its not possible to distinct which member of the team takes Indirect FK's and Direct FK's - So I have my FK Taker with a healthy mix of all the above stats - and don't just focus it on Free Kicks stat.

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Yeah NepentheZ is pretty much spot on. I think the only one you missed out is 'long shots' for longer range free kicks. According to the manual:

High composure and concentration plus:

crossing - for crosses obviously!

Long shots and technique - for shots

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You would think, DB, that the FK stat would actually be a combination of these. I only know its not due to a description in the manual, which Small Mac has kindly pointed out above. For a few years (Real Life years) - I just assumed the FK stat was a make up of the others combined.

But I agree. Either remove the FK stat, and let people judge for themselves - of have a FK stat thats representative of the other key stats.

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I generally take the following stats into account:

- Free Kicks (since it determines how well someone can take a free kick)

- Positioning (determining where he himself stands, but also where he tells other people to stand)

- Long Shots (good for SOTs)

- Creativity (where, oh, where could I plummet that ball to ...)

And well,

- Technique (since he does need to have the ability to actually get the ball there)

- Passing (in case of IFKs)

I'm not saying this is the best, or the only way to determine a good FK taker, but for me it works fairly well. Of course, some players do just as well without half of them, but so far I haven't seen a definite combination which always works for a player. So I generally base my FK takers on above stats and see how it works out.

I do support an option to seperate the takers for a DFK and an IFK though.

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You would think, DB, that the FK stat would actually be a combination of these. I only know its not due to a description in the manual, which Small Mac has kindly pointed out above. For a few years (Real Life years) - I just assumed the FK stat was a make up of the others combined.

But I agree. Either remove the FK stat, and let people judge for themselves - or have a FK stat thats representative of the other key stats.

OR, have the FK stat be independent and total. It is after all fairly independent in the 'real world'. Some guys can take them and otherwise couldn't hit a ball in open play to save their popcorn.

But if it is some combination of skills, + the 'FK skill', then can we know how this is drawn out by SI? Because the manual and stats are vague and misleading to be frank. And not in a good way.

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Really it should say this in the manual whether or not the free kick stat is the only thing to consider or if you also need to take a look at crossing etc. The manual is quite poor really.

Then again, if SI would have to explain ALL the FM variables in their manual it would be about 500 pages thick… "Microsoft Flight Simulator" or "Silent Hunter" style.

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Really it should say this in the manual whether or not the free kick stat is the only thing to consider or if you also need to take a look at crossing etc. The manual is quite poor really.

It does tell you this in the manual :confused:. I generally think the manual is quite good, alot better than it used to be atleast. And i think there would be alot less questions in this forum if people thought to check the manual first!

Anyway i agree that free kicks should be its own stat, or if not then not included at all. I would also extend this to corners, as crossing is also required to be a good corner taker. I don't understand how someone can have a great corner attribute but poor crossing, a corner is a form of crossing!

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I generally take the following stats into account:

- Free Kicks (since it determines how well someone can take a free kick)

- Positioning (determining where he himself stands, but also where he tells other people to stand)

- Long Shots (good for SOTs)

- Creativity (where, oh, where could I plummet that ball to ...)

And well,

- Technique (since he does need to have the ability to actually get the ball there)

- Passing (in case of IFKs)

I'm not saying this is the best, or the only way to determine a good FK taker, but for me it works fairly well. Of course, some players do just as well without half of them, but so far I haven't seen a definite combination which always works for a player. So I generally base my FK takers on above stats and see how it works out.

I do support an option to seperate the takers for a DFK and an IFK though.

I agree on this. Is there an accurate stat ?

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