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About Rashidi

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    BusttheNet or BTN is the tactical community I am forging @ https://m.youtube.com/channel/UCWUCWx5HNWSuzwGxwVczGPQ

About Me

  • About Me
    Singapore, Twitter @BusttheneT Blogging @ addictedtofm.com, Youtube channel at BusttheNet


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    No more endurance
  1. A bit of an oversimplification, but generally true. DCB's can also be potent weapons in a counter attacking system, because they play lose risk direct passes, which essentially is hoofing the ball out either into space or to a specific player. If you create your tactic well enough, you could place the DCB strategically where his clearances become an important weapon in your counter attacking system. There was a point last season where my DCB had more assists than anyone in my team, at least in my book. Team reorganises to defend, ball works its way to DCB, he kicks it forward, lands in space for the DLF who plays a through pass to the poacher who scores. I had a lot of goals happening like this with Kingstonian. The reason why a CD has acceleration and why a DCB doesn't simply refers to their relative positioning on the pitch, however, here we need to understand key attributes as opposed to attributes listed in the list provided when you check the roles impact on training. Personally acceleration should only really be important for any covering defender when you are playing a system that has the team sitting up, in that case the covering defender absolutely needs acceleration and I would have both the CD and DCB with it. As a rule, if you are playing any kind of mentality that his > than standard, and you have a normal defensive line, then all defenders need acceleration.
  2. No I don't. I adapt to what the AI is doing in the game. If the AI is front loading, then I check my defensive line. If the AI is using attacking wingbacks I attack its flanks
  3. 3 man tactics are powerful, they can be set up easily I personally use the 4132, always with the goal of ending up with the all conquering 4312. The goal of any 3 man midfield should be controlling the middle yet having enough punch down the flanks. You will find me using these with kingstonian and Ajax on my YouTube series.
  4. @ceefax the cat The low block series won't start till sometime next week. Each show will be appended with the words low block. There is a queue of shows going out, plus a low block guide
  5. I'd use one of the fullbacks as a IWB and use one of the strikers as a DLF on the same flank so that I can create a numerical advantage down that flank. On the opposite flank I will have a winger on attack.
  6. I am glad there are others who see this. There are some principles to moving the ball around that happen irl that I attempt to replicate. With good teams like Ajax it’s easy, I create the overloads effectively and get the team to do a short penetrating cross after we’ve forced the AI into overloading to handle how we move the ball on the other side of the flank for a great 1v1. Its not easy to get this done right all the time, in fact when I play with lower league sides, the preparation work shoots up. I need to analyse their videos and look for weaknesses, assess their substitution strategy, and then I have to identify who their Key passers are. Today I helped someone with an Icelandic save and I played his match and screenshared in real time how I planned and analysed ahead of the match. We discovered they pose a threat down the right, with an overlapping fullback in a 4231. We also isolated the player who linked all their passes in midfield. We then set forth with a strategy to overload our passing in the area where that player was, effectively starving him of he ball. The we set up a low block to hit the team on the counter with a defender tasked to play balls in search of the two strikers. This was a match we weren’t supposed to win. We went a goal down, tweaked the PIs of the FBs and then came back to win 2-1. All the changes happened in real time and it was exhilarating to see footballing principles like Burnley’s low block come to life.
  7. Yeah and you should follow the series when Kingstonian and Ajax start doing a Low Block Strategy, the Poacher comes alive and becomes either a quasi winger or someone who gets on the end of the counter following a low block. Those series of videos start with a show where I grapple with the poor start we’ve had as Kingstonian around this Thursday I think @Rien102
  8. Yeah and in nearly all my games my Poachers play like that, why do you think my favourite role in the game is Poacher?..
  9. The most underrated of all the strikers, look at his PIs, he has a simple job. If he can't score, do something simple with the ball, like pass or wait for support, if he has the right attributes. In my short clip above which is just a grab so the audio is bad...the Poacher has done a fantastic job. The question you need to ask yourself is what do you want him to do when he runs laterally, for me. Don't do stupid stuff, keep it simple. If you can't score wait for the others I have set up nicely to support you. Then when you pass them the ball...run to the box and score!! The worst role to run wide are any roles that have try risky passes. Those guys think they are Cantona.
  10. If you want your poacher to play like that its about giving him options.
  11. Here is a short clip from a match between Billericay and Kingstonian, where I tweaked things in the second half, No 16 is a Poacher, note his movement, he receives the ball, has no options runs laterally then wide..and then along with the rest of the movement we create an overload on the flanks that allows the DLF to score. Excuse the audio...its just a grab from the screen from another video..so the audio is pretty ******..just wanted to throw something up quickly
  12. You haven't seen any of my videos I gather...I can take nearly any video where I have a poacher and he will run laterally when he has no options :-) And even without moves into channels he runs wide.
  13. To tell you the truth over time, as I start working on unbeaten streaks I do worry about the green circles..and focus on players who can play there. I work hard on making sure players are trained there who can perform the roles. My Ajax side is on another massive undefeated streak which is only possible if I am playing at the very best of my ability, with Kingstonian, its a different story, its one of survival. Here I use these to warn me where to look in case there are issues during transitions. Personally I can see the value. It has a small value but it depends on how you use it. I am not being a defender of the feature, cos I can see it being a lot better, but I do know of players who use this feature exclusively when playing and they swear by it.
  14. Role Suitability is based on attributes, basically how well a players attributes fit the role, its not the same as positional ability. A players suitability for a role is also a function of the squad/league he is in, as some roles are affected by the Current Ability of the role, which is why you may seen a less than green circle. Personally I tend to give players time to adjust to their roles, I watch things like how good the partnerships are and how I fit them into an overall system. Yes their decision making can take a hit, but its entirely up to you as a manager how you fit that into the challenge that you face. I've played players out of position countless times, but I make sure they are surrounded by players so any poor decisions they make are minimised. I have used a defender as a target man successfully, even though he was awkward in that position and I am notorious for using Defensive Midfielders as IWBs. The absence of a green circle simply tells me to be very careful how I use him. He can play the role because he has the attributes, he may also make some mistakes. So during team talks I encourage him...so my approach is affected by whether he has a green circle or not.