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fc.cadoni

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Everything posted by fc.cadoni

  1. When someone does not have a good day; it's not his house to speak like that.
  2. Dealing with happiness and morale is easy if you know how to handle it. You need to learn it fast, otherwise, you will be frustrated a lot (and fast).
  3. Lamine Yamal Endrick Gavi Ansu Fati Evan Ferguson Mikey Moore Estevao Vitor Roque
  4. Don't know if it's new to FM24 or it was there in previous versions, but I have noticed that you can actually see the best youth academies via World > Club and rank them by stars. Contains Youth Facilities, Youth Recruitment and Junior Coaching. So, no need for Pre-Game Editor to rank them (or any third-party app). Nice!
  5. Check default Gegenpress training and see what attributes train. You will get some answers! IMHO, the golden attributes, no matter what style is: Acceleration Pace Natural Fitness Stamina Anticipation Concentration Decisions Determination Teamwork Work Rate Dribbling First Touch Pressure (hidden) Professionalism (hidden, by easily judge by personality and media handling style)
  6. For example, his hidden attribute "Attacking" means will use more attacking mentality (closer to 20) or less (closer to 1). Check other AI managers, like Klopp / Pep to get an idea.
  7. Penalty attribute alone does not tell the whole story. It's always combination of attributes and momentum during the game (morale, moment of penalty etc).
  8. You are asking about how to do it?
  9. Bring your issues in Bug Tracker with examples. It's the only way to convince the X developer that something is not working.
  10. The target (scoring of 10 goals) with playing time is something different. You can ignore it and best remedy is win matches; then you will receive an inbox that X player have put away any issues.
  11. Nice! If this isn't fixed in next update (they said end of March - start of April), then you can do it via Pre-Game Editor.
  12. Save game compatibility. You don't need a new save.
  13. Lock to 60 FPS. Choose Prefer Maximum Performance in NVIDIA panel. Reduce it to Medium from Preferences.
  14. It's always combination of attributes and not a single one. Finishing, Composure, Decisions, Strength for example.
  15. Finances use the 32 bit range, as Smoo wroted above. Once they hit the positive (or negative) that number (or close), game send you a message about "reserve investement".
  16. Yeah if you assign a negative PA in Pre-Game Editor, every time you start a new save will have different PA number. You can search the ranges about negative as well.
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