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fc.cadoni

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Everything posted by fc.cadoni

  1. Where the build up play starts and which position (or player) has most the ball. For example, if it's DM position; then I am giving an instruction to my AMC player to Mark Specific Player. With this method, you block their build up play; but during the match AI can change it, so you have to keep an eye.
  2. Yes. https://www.footballmanager.com/compare-games
  3. Since they bring success to the club (reputation & money), for them (reputation and CA increase); it's logic to ask for more money. Giving a promise which you can't make it, you shoot your own legs. It's also makes a logic someone which earns 7K in smaller reputation club; you came for him, to ask for higher salary (from the current one).
  4. You can assign for the whole year when pre-season starts and then tweak further according to fixtures (new or pushed back for X reasons). Otherwise, I am implement it month by month at 1st of each month. Takes around a minute or less.
  5. I am not even looking at them. What I am looking is Personality, Attributes, Media Handling Style (to get an overall picture about hidden attributes) and Coach Report (mostly about Injury Proness).
  6. I have loaded all leagues as playable, plus all players via advanced setup (450.000+). Game runs fine in i7 8550U (not the ideal CPU, because is "Ultra Low Power") which is old. Otherwise, read here:
  7. If you're on a Mac and are seeing this error, in some instances it will be due to a permissions issue and you need to allow full disk access to Steam. To do so, follow these instructions: Go to System Settings Select Privacy & Security Select Full Disk Access, click the + and authenticate Go to Applications, Steam, then click "Open" Ensure the button is over to the right next to Steam in the apps list to indicate it allows full disk access ==== Δεν ξέρω στα ελληνικά πως είναι, αλλά άμα είναι κάτι άλλο άνοιξε ένα ticket support: https://support.sega.com/hc/en-gb/requests/new?ticket_form_id=360003117678
  8. It usually returns back to default after injury or return from loan or international matches or playing in a different position from his assigned in training.
  9. It has. High injury prone players is most likely to see higher "timeout" from playing (aka long term injuries). Pitch condition, training facilities, tactic intensity, general training intensity, individual training intensity (eg. learning new trait, additional focus, develop weaker foot etc), medical department, match load (not proper rotation); all of them playing their own part.
  10. December - January (hectic schedule, especially Jan). I had only one broken lower arm, during match, for my GK. 6 weeks out. I am also having 28 out of 72 expected injuries, which is good management. ==== One of the reason why I am recruit players with low injury proness - taking care of medical report.
  11. I didn't even posted, yet, about how to make the Loan Manager & DoF work for Loans properly. Which extreme (compared to how easy must be) difficult UX (and not UI).
  12. The type of injury and the ratio of injury is something very different.
  13. After update, seems better. For example: ==== My Recruitment Focuses are simple. Scouting by age group and have one as "General" (All). For example: Age: 15-15 CA: 1* Star PA: 3* Stars Any Tactic, Any Position Ongoing Any Area Specific Scouter / Specific Analyst And so on, 16-16, 17-17, 18-18 y/o etc. The "General" (All) one is: Age: 15-50 CA: 1* Star PA: 3* Stars Any Tactic, Any Position Ongoing Any Area Specific Scouter / Specific Analyst My database setup is: All nations, leagues, players are loaded. Scouting Budget: World I have tried in lower leagues and was worked there as well. Ongoing takes much more time to start and produce results, but I have setup once and I don't touch it; unless new scouter has been come or I am changing a club. ==== Also my Filters Setup:
  14. Estrela de Amadora CAD had one in my save. Not sure if they have Chinese board IRL to be honest.
  15. I would like more simplified UX. It's more about removing, rather than adding extra. SCOUTING 1. Scouting Opp. Reports + Staff Responsibilities + Scouting Coverage / Match & Team Analysis Those complex UX should need to be simplified for sure. Now you can choose via: Staff > Responsibilities > Scouting > Scouting Opp. Reports And via Scouting > Scouting Coverage > Match & Team Analysis Those two things, it's the same. It can be only one option. If you mix with different person, interesting things happen; and especially for newcomers looks very complex (and agree with them). ==== 2. Staff + Responsibilities + Scouting + Scouting Center + Recruitment Actions Those ones, are way too complex and unnecessary to be like this. Staff > Responsibilities > Scouting > When you scout a player, watch him: [drop down menu] And via Preferences icon in Scouting > Scouting Center > Preferences Icon > Recruitment Actions Those can be merged in one place. Either in Scouting or in Staff Responsibilities. ==== TRAINING 1. Create a Training Schedule Extra steps creates problems and it is complex. For now, in order to create a training schedule you have to do: Training > Schedules > Create a New Schedule > Choose Your Schedules > Confirm > Save As > Save Here the important thing: If you don't click Save as a very last step, every time you reload the savegame, your training will not appear. This, can simplified by: Training > Schedules > Create a New Schedule > Choose the schedules > Save (or Export). The very case scenario is when you Load training schedules. ==== Scouting and Training is some examples what steps to remove and it can be more simplified. I am expecting a new UI interface for FM25 of course (?). Simplicity in UX is key point to any game, any app, any software based system. ==== Regarding adding: TACTICAL - Pressing Traps in Different Zones - The ability to say in your team in which part of the field they need to press more or less. For example, Press More Often in Zone 10, 13, 11 and Press Less Often in 12, 15 since there is no danger from there (as an example).
  16. Finally, Youth Academy start to produce something after many years of increasing & developing club factors.
  17. Max did an experiment regarding this, @whatsupdoc @rasmuszimmer Also, Busthenet has a video about it to watch.
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