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XaW

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Everything posted by XaW

  1. This old thing again. Well, luckily, I have this link saved, so you can see what SI says about it.
  2. I can't say much else than it being how I set up, but I do remember to rotate whenever someone is tired, give them a few days of training if we are in a congestion and such, and this is how the injuries look for my so far this season: I have a few players who have a high injury proneness, so it's slightly skewed by a few players like these: But I very rarely see major issues with injuries.
  3. Yeah, that's the rules for the challenge. If you don't load custom database, then promoted into the lowest vanilla league. If you use a custom one, then the lowest added in the file.
  4. No, if you have an extended DB, then you need to take over a team promoted into the LOWEST tier in that database.
  5. XaW - Energie Cottbus - Season 2026/27 (Season 3) - 2. Bundesliga Squad | Transfers | Finances Pretty close to last season, but it's more than enough to keep my happy. We are still in the process of improving the club as a whole and getting in some good youth intakes. That said, a few of the youngsters have already made an impact this season, so we are getting better and better as a team. The season started a bit sluggish, but we also faced 3 of the teams that finished in the top 4 in the first 5 matches of the season, so we clearly had a rough start. After getting over that slump, we started to slowly pick up more points and slowly work our way up the table. In the end finishing 7th is very good compared to the media predicting us rock bottom. After the season the board also decided to build a new stadium! DFB-Pokal: We beat Plauen and Bochum before we lost to RB Leipzig in the 3rd round. Best players from the academy: Giannis Michailidis 25c - Seeing as we lost a few central midfielders over the summer, I decided to use Giannis as a BWM, and he took the challenge. His average rating is a bit meh, but he has grown a lot this season. Ertuğrul Köksal 25g - Wasn't that highly rated when he came through, but has had a great development since and at the end of the season he was the first choice left back! New club records: Most goals in a season: Tim Heike - 22 goals Most league goals in a season: Tim Heike - 19 goals Most goals in a match: Tim Heike - 3 goals Most goals in a league match: Tim Heike - 3 goals Most league apps: Axel Borgmann - 216 apps Most league goals: Tim Heike - 55 goals Youngest player: Justin Hahn 26c - 16 years, 2 days We also got some more improvements accepted this season. U19s After getting promoted last season, they barely survived in the U19 Division 1 North/Northeast this season as they finished 11th. Around the world Youth intake: Trophy cabinet 3. Liga - (2024/25) U9s - U19 Div. 2 Northeast (2025/26) Player statistics: Most apps for the club Name Nation 2nd Nation Time at club Apps --------------------------------------------------------------------------------------- Giannis Michailidis 25c Greece Germany 2025-Present 33 Tom Trierweiler 25d Luxembourg Germany 2025-Present 12 Patrick Rühlemann 25f Germany <N/A> 2025-Present 10 Ertuğrul Köksal 25g Turkey Germany 2025-Present 8 Friedrich Mboyo 25e Germany DR Congo 2025-Present 6 Most goals for the club Name Nation 2nd Nation Time at club Goals --------------------------------------------------------------------------------------- Tom Trierweiler 25d Luxembourg Germany 2025-Present 1 Patrick Rühlemann 25f Germany <N/A> 2025-Present 1 Ertuğrul Köksal 25g Turkey Germany 2025-Present 1 Most assists for the club Name Nation 2nd Nation Time at club Assists --------------------------------------------------------------------------------------- Giannis Michailidis 25c Greece Germany 2025-Present 3 Ertuğrul Köksal 25g Turkey Germany 2025-Present 2 Friedrich Mboyo 25e Germany DR Congo 2025-Present 1 Supporters: Summary:
  6. Oh, I agree, but then again, I'm a newly promoted team in a league where most other teams have a much higher level of players than my team. Also, I can't create a defensive tactic to save my life, so I am way too attacking for the level, and thus ship a fair few more goals than I should. So I don't disagree that there are a few too many goals in my matches, but not nearly as many as the one I linked, yet I know why I ship too many goals.
  7. The reason is simple, your current squad gets better, but the intakes are the same. Remember, a 3 star potential means the potential is average to your first team. So the better your first team is, the worse the intake will look, based on stars. Besides, the star rating for intake players are meant to be only a guideline. I've had 2 star intake talents become world beaters so many times, I can count it. That's why I usually keep all players with good personalities and what looks like a decent attribute distribution. Also, remember that the club reputation also impacts youth recruitment, so the higher your reputation is, the higher the chance of getting the best talents. After all, if you as a 14 year old got the chance to join either "Pub squad FC" or Arsenal to continue your development, the choice would be easy.
  8. Could you post your tactic? I know the memeworthy "it's your tactics", but it can actually be something there. Seeing as this is my season, and I have one crazy match, a 5-4 win in the cup, but oyher than that, nothing like that. And yes, I know I'm not scoring much either, but I am recently promoted to this league and I just try to survive!
  9. Why are you setting the most tired ones to normal and half for 2nd lowest, then noting for middle? I use do it in increasing order based on freshness. So the more fresh you are the harder you should train. This is my default setup: If I'm in a serious fixture congestion, then I'd rather just give rests to the players who need it on an ad hoc basis.
  10. It's because you are addicted to England and keep trying the slog there. Broaden your horizon!
  11. Thanks for letting us know. You'll have to ask the skin maker to fix this I suppose.
  12. There was a bug a few years back where any player on a semi-pro deal could leave for free to get a full time deal, but that was fixed. Perhaps, and this is me guessing, the real rule has to do with wage or something? I don't know, but if you think it might be a bug, I'd report it in the bug tracker and let SI look at it. At the very least you'll get the "this is a real rule" answer if it's not. Though, I think that should be visible in the rules for the league in game...
  13. I think it's important to add that this is just conjecture and guesswork from both of us, if it's not clear. As neither of us have any deeper knowledge of how SI does software development, unless you have other sources than me. We are simply using this as examples of what we _think_ is needed based on experience. You can correct me if I'm wrong.
  14. Guess that's what one gets when one works in software development, sometimes I use terms I forget are not that common to everyone. While I'm sure there are more technically correct ways of describing it, I use it in the sense of "fix underlying code to either fix issues that are visible to users, or to enable other code to be done". I tend to mix both known bugs and underlying mechanics into the same term, but I know others will keep these as separate things. An example outside software development would be strengthening the foundation of a building or redo the drainage. While it doesn't give any real value in itself to the users of the building, doing so will allow other things to be done in the future, like adding another floor, or avoiding the whole thing collapsing in a rain storm. In FM terms that would be to improve older systems to allow for either bug fixes to be done better or faster in the future, or allow new features to be added easier when needed. Feel free to clarify more if you like to, but essentially I would like to see more older bugs be fixed and the current systems be tweaked and tuned to be "better". Mainly because I can't really see any completely new features added to the game that would give me a better experience. SI have surprised me with new features I didn't know I wanted before though, so I am not completely locking the door for any features in the coming years, Unity and Women's football aside.
  15. That wasn't aimed at you, just in general. Pardon me if that didn't come across right. Happy to interact with anyone on this forum, about most things, but 95% of my time here is just being an ordinary user chatting about the game and stuff, nothing more than that. The rest is banning spammers and occasionally reacting to breaking of the rules, nothing more fancy than that! And to be fair, I did just about mostly the same before I became a mod some years ago, so it's not that big a deal, really!
  16. Heh, well, I am just a mod though, so I don't have any insight, nor any more impact on what SI does. As much as I would like to be the sole voice of the community, I doubt neither SI nor the community would like all my proposed changes! I will say what I mean though, mod or not. And I will both praise and criticize SI on things I experience in the game. I've done so in this thread many times, and I suspect I will many times more. FM for me is a very good game and I enjoy it a lot, but it has its flaws. And for me, pointing out what I both like and dislike about features or gameplay is the only way I can affect where the game headed, even if I don't think I have much more impact than anyone else who writes well thought out (as I hope mine come across as) comments with their views. I just wish I could get this "mods shill for SI" nonsense gone. As another mod said earlier, we are quite possibly the most critical of all the users on this forum, we just do it in the right places and always doing with respect and some form of constructive manner. I mean, we are mods because we care a lot about the game and the community around it, why else would we spend our free time upholding and enforcing the rules of this forum? I'm too old to get a power trip from telling off randoms on the internet if they break rules!
  17. I'm moving this to the French language section, as it's more likely to hit its audience there rather than GD which is mostly English speaking.
  18. Oh, I don't disagree that SI should be more informative, but it's important to portray things fairly. Thanks for the clarification. For what it's worth I think the game needs more polish too, as I posted a few pages back. While I am excited for the move to Unity in FM25, I hope the main "features" of the new game is, well, none. If they just move to Unity and spend the rest of the time fixing older issues and give the game a more polished look and feel, I'd be very happy. That's just my opinion though, and I have no inside info or anything. I'm just expressing my personal view and hopes.
  19. SI have, to my knowledge, never promised any kind of roadmap for what updates to give. And for what it's worth, I agree that SI should be more open and forthcoming with info, but if you claim they have promised it, then please show where they did so.
  20. Please post in here: https://community.sigames.com/bugtracker/football-manager-2024-early-access-bugs-tracker/crash-technical-and-performance-issues/
  21. XaW - Energie Cottbus - Season 2025/26 (Season 2) - 2. Bundesliga Squad | Transfers | Finances After the surprising promotion last season, I had a feat we would struggle and go straight back down again, but my fears weren't needed as the players did us proud. We were never in the fight for relegation, it was closer to the other side, really. Not that we were ever in any real competition for another promotion, but we hovered around 5th-10th for most of the season just hanging around picking up quite a few wins and draws. Turns out we are not a bad team at all, and I even gave some of the youngsters some game time after they were old enough. And playing here is giving us the financial boost to get some more improvements accepted, and I hope to get more next season too. DFB-Pokal: We beat Karlsruhe, Nürnberg, and Augsburg before we lost to Dortmund in the quarter final. Best players from the academy: Tom Trierweiler 25d: While he has a long way to go, he is clearly a talented player and has developed nicely this season so he got a few cameos towards the end of the season. In the final match he got a start and scored too. Giannis Michailidis 25c: Giannis got his debut due to injures, but did well enough and has developed nicely from the experience. So I'm very happy to have him around, especially since he is versatile and fits so many roles in the team. New club records: Most league apps by a player: Axel Borgmann - 188 appearances Most league goals by a player: Timmy Thiele - 38 goals Youngest player: Giannis Michailidis 25c - 16 years, 59 days Oldest player: Maximilian Oesterhelweg - 35 years, 124 days Fastest goal: Tim Heike - 46 seconds Youngest goalscorer: Tom Trierweiler 25d - 16 years, 269 days Oldest goalscorer: Timmy Thiele - 34 years, 262 days Finally got some improvements accepted and I hope for more. U19s They won the U19 Div. 2 Northeast this season! And I think that means they got promoted to a higher youth tier for next season. Around the world Youth intake: Trophy cabinet 3. Liga - (2024/25) U9s - U19 Div. 2 Northeast (2025/26) Player statistics: Most apps for the club Name Nation 2nd Nation Time at club Apps --------------------------------------------------------------------------------------- Giannis Michailidis 25c Greece Germany 2025-Present 4 Tom Trierweiler 25d Luxembourg Germany 2025-Present 4 Most goals for the club Name Nation 2nd Nation Time at club Goals --------------------------------------------------------------------------------------- Tom Trierweiler 25d Luxembourg Germany 2025-Present 1 Most assists for the club Name Nation 2nd Nation Time at club Assists --------------------------------------------------------------------------------------- None yet Supporters: Summary:
  22. Yeah, as I said, I have no idea if this is a bug or intentional, but thanks for reporting it!
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