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Ö-zil to the Arsenal!

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Ö-zil to the Arsenal! last won the day on July 6 2019

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  1. I think this issue may have been reported above, but just sharing here as well to provide further info Hey, good morning everybody. Having finally cracked and upgraded from my beloved FM 2018 due to the database being too far behind, I am already experiencing logical issue with the FM 2022 tactics creator. Is anybody else noticing extremely disjointed individual mentalities for players in the AM/ST strata in the FM 2022 BETA? I've just set up - what should be - a fairly well-balanced, positive 4-2-3-1 shape for Arsenal. However, somehow, the FM 2022 Tactics Creator is determining that a positive team mentality plus a support duty should result in a very attacking individual mentality for all players in the AM and ST strata. As a result, the mentality distribution is incredibly disjointed: Very Attacking Very Attacking Very Attacking Very Attacking Positive Cautious Positive Cautious Cautious Positive Positive Players in midfield and defensive stratas look fine. For the sake of comparison, the same system in the FM2021 (demo) Tactics Creator gives a far more balanced and logical individual mentality distribution. Balanced Positive Positive Positive Positive Cautious Positive Cautious Cautious Positive Positive I haven't got as far as to play any games yet, so cannot comment as to whether it's just an interface issue or the tactics creator is genuinely churning out these mentalities. Or maybe I am badly missing some kind of logic, or have a strange instruction ticked. I'll play a few games and see how it is today. Hopefully can be resolved before the main release!
  2. Hey, good morning everybody. Having finally cracked and upgraded from my beloved FM 2018 due to the database being too far behind, I am already experiencing logical issue with the FM 2022 tactics creator. Is anybody else noticing extremely disjointed individual mentalities for players in the AM/ST strata in the FM 2022 BETA? I've just set up - what should be - a fairly well-balanced, positive 4-2-3-1 shape for Arsenal. However, somehow, the FM 2022 Tactics Creator is determining that a positive team mentality plus a support duty should result in a very attacking individual mentality for all players in the AM and ST strata. As a result, the mentality distribution is incredibly disjointed: Very Attacking Very Attacking Very Attacking Very Attacking Positive Cautious Positive Cautious Cautious Positive Positive Players in midfield and defensive stratas look fine. For the sake of comparison, the same system in the FM2021 (demo) Tactics Creator gives a far more balanced and logical individual mentality distribution. Balanced Positive Positive Positive Positive Cautious Positive Cautious Cautious Positive Positive I haven't got as far as to play any games yet, so cannot comment as to whether it's just an interface issue or the tactics creator is genuinely churning out these mentalities. Or maybe I am badly missing some kind of logic, or have a strange instruction ticked. I'll play a few games and see how it is today. Hopefully can be resolved before the main release!
  3. Hey, good morning everybody. Hello from the beach of Kenya Apologies for the radio silence. Work and life have been well and truely in the way of finding time to complete the twilight years of this save. Am hoping to find some time this week, and maybe provide something new (time permitting, of course). Thanks for your patience and continued support
  4. Good question you're absolutely correct that team mentality, role, duty - and I'd add individual mentality to that list - are extremely confusing. In the FM Tactics Creator, individual Mentality is a function of team mentality and duty (with some influence of TIs). In real football, the 'team' is a function of the individuals. Personally, I'd flip the Tactics Creator on it's head and set individual mentalities, do away with roles and have team mentality as a function of the individual mentalities set. Regarding your question about whether individual mentality or role will be more of a factor in determining a players behavior, ultimately the answer is both. My approach is to decide which duty I need within the framework of my team as a whole, and then select a role within that duty which has the behaviors I am looking for. In your example, it may be Get Forward More or Hold Position. Beware of the statement about using more defensive roles in a defensive mentality as role and team mentality are cumulative so a defensive role in a defensive system will be extremely defensive, likewise an attacking role in an attacking system will be extremely attacking. My advice would actually be the opposite. I will often select duties which counter-act my team mentality. For example, in a Defensive team mentality I will use more Attacking duties. In an Attacking system, most of my team will be on Support as they're attacking collectively, rather than as individuals. Hope that makes sense.
  5. Thank you for your kind words The flat midfield 3 - in a 1-2 or S-D-S setup - used to be an absolute favourite of mine, however I must admit having moved away from it lately. In particular, the versatility of the Central Midfielder (Support) was something I built a lot of earlier success on. In the screenshot you reference, Joao Felix and Florentino Luis are two completely different players playing the same role in a completely different way. The advantage of the flat 3 midfield is the wider midfielders naturally sitting in the half-spaces and you'll notice they flank a 2-man opposition midfield beautifully. The disadvantage is that the DLP(D) is more effective in the earlier build up play from the DM strata so it's a trade off. The main reason I moved away from it was actually finding the right player for the DLP(D) position. The DLP(D) plays two essential roles. He is both your playmaker and holding midfielder. Tiago Dantas is fairly unique in that he does both roles at an elite level. But elsewhere, just try searching for players with great playmaking attributes like vision, technique, first touch, passing and also able to hold a midfield with anticipation, decisions, positioning, concentration etc. One option is to find a high-potential young playmaker early and train him to hold the midfield, particularly in those formative years however this is a long term solution. Beyond that, you're most likely to want to split the roles down, for example in other saves I'll regularly use a Half-Back with either a DLP(S) or even RPM(S) and then a more attacking player with them. If you do go with that system, you'll want the wide midfielders to be hard working, creative players. Kevin de Bruyne and Bernardo Silva are great examples. Or you could go one more attacking and one more defensive, like Paul Pogba and N'golo Kante. Excellent. Yea, I can imagine he's going to be an extremely valuable player if Kompany manages to tutor him into a Model Citizen. In other news *spoiler alert*.. Update to follow next time I get a reliable internet connection
  6. Interesting video about use of similar defensive shapes when you're faced with a mismatch I use a Defend and a Support role. Most commonly either a Ball-Winning Midfielder (Defend) and a Box-to-Box Midfielder (Support) or simply a Central Midfielder (Defend) and a Central Midfielder (Support). Note that nobody in my squad, even right the way up to the Premier League, was high enough quality to be a playmaker. You do need one of them getting into the space ahead of the midfield and connecting with the attack as that's one of the weaknesses of the 3-4-2-1 variants. I found work rate and general dynamism to be more important than positioning given the midfield pivot is often outnumbered 3v2 and does have a 3 (or 5) man defence behind them.
  7. Personally, I would be keeping him at the club and tutoring him. After that I would be thinking about a loan or finding space for him in the first team squad. I love players like this. Positioning 14, vision 14, decisions 15 (you need to work on his technique a bit). He looks like an ideal Half Back. With 2.5-3.5 star potential it looks like he's never going to set the world alight but he could play a squad role, something similar to the way I used Pedro Rodrigues earlier in this save. Well rounded, reliable, great tutor and likely to be easier to keep hold of than some of the other superstars.
  8. He's at Chelsea. He unfortunately fell victim to being another 'Number 10' type player amid a conveyor belt of world class 10s.
  9. Honestly, beggars can't be choosers. I was looking for the best all round players I could find, but ultimately working with what I had available. My most effective strategy was sniffing around the academies of the big clubs I find that they produce very good quality players, but are also very wasteful and struggle to find opportunities for their young players. I eventually settled on a structured, medium block 3-4-2-1 which was solid but also easily created a 3-2-5 in attack. I hope to find time to eventually write a thread about it, but it's again very FM2018 specific.
  10. Excellent question. In most cases, my advice would be to think in absolute terms. In other words, mostly based on the absolute ability of your players, rather than their ability in relation to your opponent. Take Decisions as an example; say your guy has a decisions of 7 but your opponent has decisions of 4. Your player with will likely make better decisions than the opponent but their absolute decision making ability is still not at a level where they will consistently make good decisions. These days I am actually using Structured styles of play a lot and getting excellent results. It's a little bit more work in the tactics creator to get compactness - mainly between midfield and defence and on the flanks - but it's far more applicable to a wider range of sides (than the 1% who can pull off Very Fluid Overload )
  11. It's in the post above. It's a custom view on your squad screen. You can find pass percentage etc under Statistics
  12. That's strange. It's always a fairly extremely possession oriented system so I would not suggest going any further down the possession route if it's not working. You could try setting up a squad view and see if you can see any obvious weak-spots.
  13. I don't see anything badly wrong with the system. My experience that setup was high possession numbers with fairly few goals but generally dominating enough to make it over the line. What issues are you seeing? Squad also looks good. A few areas could do with upgrades, but I guess you're aware of that.
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