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[FM23] Base Skin NO FACES MOD V1.19 released on 31/03/2023


Marco Borghesi
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image.thumb.png.52aeefc4ec9e9a88bc986bc7c6e7421f.png@s

@snowofman @keysi can you help me understand what i'm doing wrong?
This is the code from my 'player personal details popup panel.xml':
I've taken this section from and copy in above file but it shows without dots.

Can you help?

<!-- Pitch -->
<widget class="pitch_with_player_positions" id="ppip" height="122" vertical="false" pitch_alignment="centre,can_scale" pitch_draw_goals="false" pitch_draw_markings="false" show_position_strength="false" hide_player_positions="true" pitch_show_names="false" pitch_show_names_as_hint="true" pitch_draw_grass="false" pitch_line_colour="text" pitch_touchline_width_percentage="1" pitch_override_icon_size="2" line_width="1.4">
 
<!-- Set the icon to use for people on the pitch. The icon will first look for a size that matches the pitch's size, for instance 'pitch/icons/kit/tiny/kit' or 'pitch/icons/kit/medium/kit'.
If an icon for the size category is not found it will try the base path: pitch/icons/kit/kit. This means that if you want to use an icon on a pitch that will only ever be one size you
can just provide the base and not worry about the tiny/small/medium/large size categories -->
<string id="pitch_kit_icon" value="pitch/icons/dots" />
</widget>
 
 
<!-- A panel showing various bits of information about a player -->
<panel height="132">
	<layout class="stick_to_sides_attachment" alignment="all" inset="0" apply_to_children="true"/>

	<boolean id="should_force_refresh" value="true"/>

	<container class="inner_box" id="popu">
		<layout class="arrange_horizontal_attachment" layout="-1, 275" offset="0" gap="0"/>
		<layout class="stick_to_sides_attachment" alignment="vertical" inset="0" apply_to_children="true"/>

		<container>
			<layout class="stick_to_sides_attachment" alignment="vertical" inset="0" apply_to_children="true"/>
			<layout class="arrange_horizontal_attachment" layout="250, -1, 10, 1" offset="0" gap="0"/>
				
					
			<!-- Pitch -->
		<widget class="pitch_with_player_positions" id="ppip" height="122" vertical="false" pitch_alignment="centre,can_scale" pitch_draw_goals="false" pitch_draw_markings="false" show_position_strength="false" hide_player_positions="true" pitch_show_names="false" pitch_show_names_as_hint="true" pitch_draw_grass="false" pitch_line_colour="text" pitch_touchline_width_percentage="1" pitch_override_icon_size="2" line_width="1.4">

			<!-- Set the icon to use for people on the pitch. The icon will first look for a size that matches the pitch's size, for instance 'pitch/icons/kit/tiny/kit' or 'pitch/icons/kit/medium/kit'.
          If an icon for the size category is not found it will try the base path: pitch/icons/kit/kit. This means that if you want to use an icon on a pitch that will only ever be one size you 
          can just provide the base and not worry about the tiny/small/medium/large size categories -->
			<string id="pitch_kit_icon" value="pitch/icons/dots" />
		</widget>

			<!-- Personal Details -->
			<container>
				<layout class="arrange_vertical_attachment" alignment="top" offset="0" gap="0"/>
				<layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" apply_to_children="true"/>

				<widget class="text" id="titl" auto_size="vertical" alignment="left, centre_y" multiline="false" size="12" style="semi_bold" colour="secondary"/>

				<widget class="text" id="subs" multiline="false" hidden="true" colour="secondary"/>

				<container id="cnts">
					<attachment_group class="vertical_arrange_autosize" vertical_offset="0" vertical_gap="0" horizontal_alignment="horizontal" horizontal_inset="0"  />
				</container>

				<container height="4"/>

				<container class="icon_box" icon="icons/26px/circle">
					<attachment_group class="vertical_arrange_autosize" vertical_offset="0" vertical_gap="0" horizontal_alignment="horizontal" horizontal_inset="0"  />
					<record id="icon_properties" red_replacement="primary"/>
					<record id="object_property"/>
					
					<!-- Get player status flags-->
					<record id="object_property">
						<list id="get_properties">
							<record get_property="Pnfo" dont_set_object="true"/>
							<record get_property="tbcl" set_property="icRR"/>
						</list>
					</record>

					<!-- Player status icon with a fitness donut as first item-->
					<widget class="player_status_all_button" id="secw" appearance="buttons/custom/status round"  auto_size="all" alignment="right" offset_x="0" offset_y="0" gap="-4" maximised="false" max_items_per_row_or_column="3" embed_in_frame="true">
						<layout class="stick_to_sides_attachment" alignment="left, top" inset="0" embed_in_frame="true"/>
						<!-- Set icon to only show: HG, Int, Hol, Trv-->
						<integer id="type" value="0"/>

						<!-- National flag image -->
						<container width="26" height="26">
							<widget class="object_portrait_picture" id="npiB" image_alignment="centre" scale_picture="true" width="18" height="18">
								<layout class="centre_in_parent_attachment" alignment="all"/>
								<record id="object_property" dont_set_hint="true" get_property="PNat" set_property="objt"/>
							</widget>
						</container>
					</widget>

					<!-- Nationality -->
					<widget class="nation_button" id="intc" auto_size="vertical" icon_enabled="false"  size="small"  format="[%nation#1-nationality]" colour="secondary">
						<record id="object_property" dont_set_hint="true" get_property="PNat"/>
					</widget>

					<!-- Age & DoB-->
					<container>
						<layout class="fit_children_attachment" alignment="vertical" gap="0" offset="0"/>
						<layout class="arrange_horizontal_attachment" alignment="left, extend" offset="0" gap="3"/>
						<layout class="stick_to_sides_attachment" alignment="top" apply_to_children="true" inset="0"/>

						<!-- Age -->
						<widget class="formatted_label" id="age " alignment="left, centre_y" auto_size="all" style="semi_bold" size="large" colour="secondary">
							<translation id="format" translation_id="242551" type="use" value="[%number#1] years old"/>
							<record id="object_property" get_property="Page"/>
						</widget>

						<!-- DoB -->
						<widget class="game_formatted_label" id="dobl"  alignment="left, bottom" auto_size="vertical" format="([%date#1-short])" style="bold"  height="24" colour="secondary">
							<record id="object_property" get_property="Pdob"/>
						</widget>
					</container>

					<!-- Int Caps -->
					<widget class="international_appearances_label" id="inta" auto_size="vertical" size="small" colour="secondary">
						<integer id="int_apps_label_format" value="8"/>
						<record id="object_property">
							<list id="get_properties">
								<record>
									<integer id="get_property" value="Pist"/>
									<boolean id="dont_set_hint" value="true"/>
								</record>
							</list>
						</record>
					</widget>

					<!-- Youth Caps -->
					<widget class="international_appearances_label" id="inty" auto_size="vertical" size="small" colour="secondary" multiline="false">
						<integer id="int_apps_label_format" value="9"/>
						<record id="object_property">
							<list id="get_properties">
								<record>
									<integer id="get_property" value="Pist"/>
									<boolean id="dont_set_hint" value="true"/>
								</record>
							</list>
						</record>
					</widget>
				</container>
			</container>
		</container>

		<!-- Contract info etc-->
		<container>
			<string id="create_if" value="allow_transfers"/>
			<layout class="stick_to_sides_attachment" alignment="all" inset="0" apply_to_children="true"/>

			<container>
				<layout class="stick_to_sides_attachment" alignment="all" inset="44, 0, 0, 0" apply_to_children="true"/>

				<container class="icon_box" icon="icons/26px/circle" >
					<attachment_group class="vertical_arrange_autosize" vertical_offset="0" vertical_gap="0" horizontal_alignment="horizontal" horizontal_inset="0"  />
					<record id="icon_properties" red_replacement="primary"/>

					<!-- Get player status flags-->
					<record id="object_property">
						<list id="get_properties">
							<record get_property="Pnfo" dont_set_object="true"/>
							<record get_property="tbcl" set_property="icRR"/>
						</list>
					</record>

					<!-- Player status icon with club badge-->
					<widget class="player_status_all_button" id="secw" appearance="buttons/custom/status round"  auto_size="all" alignment="right" offset_x="0" offset_y="0" gap="-4" maximised="false" max_items_per_row_or_column="3" embed_in_frame="true">
						<layout class="stick_to_sides_attachment" alignment="left, top" inset="0" embed_in_frame="true"/>

						<!-- Set icon to only show: Wnt, Bid, Trn, Lst, Loa, Yth, Wp-->
						<integer id="type" value="1"/>

						<!-- Club badge image -->
						<container width="26" height="26" embed_in_frame="true">
							<layout class="stick_to_sides_attachment" alignment="all" inset="4" apply_to_children="true"/>
							<layout class="stick_to_sides_attachment" alignment="top, left" inset="0" embed_in_frame="true" />

							<widget class="object_portrait_picture" id="pclB" image_alignment="centre" scale_picture="true" width="14" height="14" wants_mouse_events="true">
								<record id="object_property" dont_set_hint="true" get_property="Pclb" set_property="objt" />
							</widget>
						</container>
					</widget>

					<!--Player extra details (e.g. onloan at...)-->
					<widget class="player_extra_details_text" id="plex" auto_size="vertical" size="small" multiline="false" colour="secondary">
						<record id="object_property">
							<list id="get_properties">
								<record>
									<integer id="get_property" value="PExD"/>
								</record>
							</list>
						</record>
					</widget>

					<!--Value-->
					<widget class="transfer_value_label" id="Tval" auto_size="all" style="semi_bold" size="large" colour="secondary">
						<translation id="format" translation_id="383826" type="use" value="Valued at [%cash#1-roundsmall-short][COMMENT: FR 10661; player overview; string diaplyed a player's estimated monetary value]"/>
						<record id="object_property">
							<list id="get_properties">
								<record>
									<integer id="get_property" value="Pdva"/>
									<boolean id="dont_set_hint" value="true"/>
								</record>
							</list>
						</record>
					</widget>

					<!--Wage / Expiry date-->
					<widget class="link_text" id="wgex" section="Pcnr" auto_size="vertical" size="small" colour="secondary" />

					<!-- Agreed playing time -->
					<widget class="playing_time_label" id="sqst" auto_size="vertical" size="small" colour="secondary">
						<record id="object_property">
							<list id="get_properties">
								<record>
									<integer id="get_property" value="Pcpt"/>
								</record>
							</list>
						</record>
					</widget>
				</container>
			</container>
		</container>
	</container>
</panel>
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5 hours ago, Marco Borghesi said:

image.thumb.png.52aeefc4ec9e9a88bc986bc7c6e7421f.png@s

@snowofman @keysi can you help me understand what i'm doing wrong?
This is the code from my 'player personal details popup panel.xml':
I've taken this section from and copy in above file but it shows without dots.

Can you help?

<!-- Pitch -->
<widget class="pitch_with_player_positions" id="ppip" height="122" vertical="false" pitch_alignment="centre,can_scale" pitch_draw_goals="false" pitch_draw_markings="false" show_position_strength="false" hide_player_positions="true" pitch_show_names="false" pitch_show_names_as_hint="true" pitch_draw_grass="false" pitch_line_colour="text" pitch_touchline_width_percentage="1" pitch_override_icon_size="2" line_width="1.4">
 
<!-- Set the icon to use for people on the pitch. The icon will first look for a size that matches the pitch's size, for instance 'pitch/icons/kit/tiny/kit' or 'pitch/icons/kit/medium/kit'.
If an icon for the size category is not found it will try the base path: pitch/icons/kit/kit. This means that if you want to use an icon on a pitch that will only ever be one size you
can just provide the base and not worry about the tiny/small/medium/large size categories -->
<string id="pitch_kit_icon" value="pitch/icons/dots" />
</widget>
 
 
<!-- A panel showing various bits of information about a player -->
<panel height="132">
	<layout class="stick_to_sides_attachment" alignment="all" inset="0" apply_to_children="true"/>

	<boolean id="should_force_refresh" value="true"/>

	<container class="inner_box" id="popu">
		<layout class="arrange_horizontal_attachment" layout="-1, 275" offset="0" gap="0"/>
		<layout class="stick_to_sides_attachment" alignment="vertical" inset="0" apply_to_children="true"/>

		<container>
			<layout class="stick_to_sides_attachment" alignment="vertical" inset="0" apply_to_children="true"/>
			<layout class="arrange_horizontal_attachment" layout="250, -1, 10, 1" offset="0" gap="0"/>
				
					
			<!-- Pitch -->
		<widget class="pitch_with_player_positions" id="ppip" height="122" vertical="false" pitch_alignment="centre,can_scale" pitch_draw_goals="false" pitch_draw_markings="false" show_position_strength="false" hide_player_positions="true" pitch_show_names="false" pitch_show_names_as_hint="true" pitch_draw_grass="false" pitch_line_colour="text" pitch_touchline_width_percentage="1" pitch_override_icon_size="2" line_width="1.4">

			<!-- Set the icon to use for people on the pitch. The icon will first look for a size that matches the pitch's size, for instance 'pitch/icons/kit/tiny/kit' or 'pitch/icons/kit/medium/kit'.
          If an icon for the size category is not found it will try the base path: pitch/icons/kit/kit. This means that if you want to use an icon on a pitch that will only ever be one size you 
          can just provide the base and not worry about the tiny/small/medium/large size categories -->
			<string id="pitch_kit_icon" value="pitch/icons/dots" />
		</widget>

			<!-- Personal Details -->
			<container>
				<layout class="arrange_vertical_attachment" alignment="top" offset="0" gap="0"/>
				<layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" apply_to_children="true"/>

				<widget class="text" id="titl" auto_size="vertical" alignment="left, centre_y" multiline="false" size="12" style="semi_bold" colour="secondary"/>

				<widget class="text" id="subs" multiline="false" hidden="true" colour="secondary"/>

				<container id="cnts">
					<attachment_group class="vertical_arrange_autosize" vertical_offset="0" vertical_gap="0" horizontal_alignment="horizontal" horizontal_inset="0"  />
				</container>

				<container height="4"/>

				<container class="icon_box" icon="icons/26px/circle">
					<attachment_group class="vertical_arrange_autosize" vertical_offset="0" vertical_gap="0" horizontal_alignment="horizontal" horizontal_inset="0"  />
					<record id="icon_properties" red_replacement="primary"/>
					<record id="object_property"/>
					
					<!-- Get player status flags-->
					<record id="object_property">
						<list id="get_properties">
							<record get_property="Pnfo" dont_set_object="true"/>
							<record get_property="tbcl" set_property="icRR"/>
						</list>
					</record>

					<!-- Player status icon with a fitness donut as first item-->
					<widget class="player_status_all_button" id="secw" appearance="buttons/custom/status round"  auto_size="all" alignment="right" offset_x="0" offset_y="0" gap="-4" maximised="false" max_items_per_row_or_column="3" embed_in_frame="true">
						<layout class="stick_to_sides_attachment" alignment="left, top" inset="0" embed_in_frame="true"/>
						<!-- Set icon to only show: HG, Int, Hol, Trv-->
						<integer id="type" value="0"/>

						<!-- National flag image -->
						<container width="26" height="26">
							<widget class="object_portrait_picture" id="npiB" image_alignment="centre" scale_picture="true" width="18" height="18">
								<layout class="centre_in_parent_attachment" alignment="all"/>
								<record id="object_property" dont_set_hint="true" get_property="PNat" set_property="objt"/>
							</widget>
						</container>
					</widget>

					<!-- Nationality -->
					<widget class="nation_button" id="intc" auto_size="vertical" icon_enabled="false"  size="small"  format="[%nation#1-nationality]" colour="secondary">
						<record id="object_property" dont_set_hint="true" get_property="PNat"/>
					</widget>

					<!-- Age & DoB-->
					<container>
						<layout class="fit_children_attachment" alignment="vertical" gap="0" offset="0"/>
						<layout class="arrange_horizontal_attachment" alignment="left, extend" offset="0" gap="3"/>
						<layout class="stick_to_sides_attachment" alignment="top" apply_to_children="true" inset="0"/>

						<!-- Age -->
						<widget class="formatted_label" id="age " alignment="left, centre_y" auto_size="all" style="semi_bold" size="large" colour="secondary">
							<translation id="format" translation_id="242551" type="use" value="[%number#1] years old"/>
							<record id="object_property" get_property="Page"/>
						</widget>

						<!-- DoB -->
						<widget class="game_formatted_label" id="dobl"  alignment="left, bottom" auto_size="vertical" format="([%date#1-short])" style="bold"  height="24" colour="secondary">
							<record id="object_property" get_property="Pdob"/>
						</widget>
					</container>

					<!-- Int Caps -->
					<widget class="international_appearances_label" id="inta" auto_size="vertical" size="small" colour="secondary">
						<integer id="int_apps_label_format" value="8"/>
						<record id="object_property">
							<list id="get_properties">
								<record>
									<integer id="get_property" value="Pist"/>
									<boolean id="dont_set_hint" value="true"/>
								</record>
							</list>
						</record>
					</widget>

					<!-- Youth Caps -->
					<widget class="international_appearances_label" id="inty" auto_size="vertical" size="small" colour="secondary" multiline="false">
						<integer id="int_apps_label_format" value="9"/>
						<record id="object_property">
							<list id="get_properties">
								<record>
									<integer id="get_property" value="Pist"/>
									<boolean id="dont_set_hint" value="true"/>
								</record>
							</list>
						</record>
					</widget>
				</container>
			</container>
		</container>

		<!-- Contract info etc-->
		<container>
			<string id="create_if" value="allow_transfers"/>
			<layout class="stick_to_sides_attachment" alignment="all" inset="0" apply_to_children="true"/>

			<container>
				<layout class="stick_to_sides_attachment" alignment="all" inset="44, 0, 0, 0" apply_to_children="true"/>

				<container class="icon_box" icon="icons/26px/circle" >
					<attachment_group class="vertical_arrange_autosize" vertical_offset="0" vertical_gap="0" horizontal_alignment="horizontal" horizontal_inset="0"  />
					<record id="icon_properties" red_replacement="primary"/>

					<!-- Get player status flags-->
					<record id="object_property">
						<list id="get_properties">
							<record get_property="Pnfo" dont_set_object="true"/>
							<record get_property="tbcl" set_property="icRR"/>
						</list>
					</record>

					<!-- Player status icon with club badge-->
					<widget class="player_status_all_button" id="secw" appearance="buttons/custom/status round"  auto_size="all" alignment="right" offset_x="0" offset_y="0" gap="-4" maximised="false" max_items_per_row_or_column="3" embed_in_frame="true">
						<layout class="stick_to_sides_attachment" alignment="left, top" inset="0" embed_in_frame="true"/>

						<!-- Set icon to only show: Wnt, Bid, Trn, Lst, Loa, Yth, Wp-->
						<integer id="type" value="1"/>

						<!-- Club badge image -->
						<container width="26" height="26" embed_in_frame="true">
							<layout class="stick_to_sides_attachment" alignment="all" inset="4" apply_to_children="true"/>
							<layout class="stick_to_sides_attachment" alignment="top, left" inset="0" embed_in_frame="true" />

							<widget class="object_portrait_picture" id="pclB" image_alignment="centre" scale_picture="true" width="14" height="14" wants_mouse_events="true">
								<record id="object_property" dont_set_hint="true" get_property="Pclb" set_property="objt" />
							</widget>
						</container>
					</widget>

					<!--Player extra details (e.g. onloan at...)-->
					<widget class="player_extra_details_text" id="plex" auto_size="vertical" size="small" multiline="false" colour="secondary">
						<record id="object_property">
							<list id="get_properties">
								<record>
									<integer id="get_property" value="PExD"/>
								</record>
							</list>
						</record>
					</widget>

					<!--Value-->
					<widget class="transfer_value_label" id="Tval" auto_size="all" style="semi_bold" size="large" colour="secondary">
						<translation id="format" translation_id="383826" type="use" value="Valued at [%cash#1-roundsmall-short][COMMENT: FR 10661; player overview; string diaplyed a player's estimated monetary value]"/>
						<record id="object_property">
							<list id="get_properties">
								<record>
									<integer id="get_property" value="Pdva"/>
									<boolean id="dont_set_hint" value="true"/>
								</record>
							</list>
						</record>
					</widget>

					<!--Wage / Expiry date-->
					<widget class="link_text" id="wgex" section="Pcnr" auto_size="vertical" size="small" colour="secondary" />

					<!-- Agreed playing time -->
					<widget class="playing_time_label" id="sqst" auto_size="vertical" size="small" colour="secondary">
						<record id="object_property">
							<list id="get_properties">
								<record>
									<integer id="get_property" value="Pcpt"/>
								</record>
							</list>
						</record>
					</widget>
				</container>
			</container>
		</container>
	</container>
</panel>

Not sure where you've taken the code from,, but it looks to me like youre missing 

<record id="object_property" get_property="objt" set_property="objt"/>

try this

 

<widget class="pitch_with_player_positions" id="ppip" height="139">
                <record id="object_property" get_property="objt" set_property="objt"/>
                <boolean id="vertical" value="false"/>
                <boolean id="hide_player_positions" value="true"/>
                <string id="pitch_draw_goals" value="false"/>
                <string id="pitch_draw_grass" value="true"/>
                <string id="pitch_base_appearance" value=""/>
                <string id="pitch_pattern" value="ui circles"/>
                <string id="pitch_draw_markings" value="false"/>
                <string id="pitch_line_colour" value="disabled"/>
                <integer id="line_width" value="2"/>
                <integer id="pitch_override_icon_size" value="2"/>
                <integer id="pitch_length_percentage" value="122"/>
                <integer id="pitch_touchline_width_percentage" value="40"/>
            </widget>



 

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11 hours ago, snowofman said:

Not sure where you've taken the code from,, but it looks to me like youre missing 

<record id="object_property" get_property="objt" set_property="objt"/>

try this

 

<widget class="pitch_with_player_positions" id="ppip" height="139">
                <record id="object_property" get_property="objt" set_property="objt"/>
                <boolean id="vertical" value="false"/>
                <boolean id="hide_player_positions" value="true"/>
                <string id="pitch_draw_goals" value="false"/>
                <string id="pitch_draw_grass" value="true"/>
                <string id="pitch_base_appearance" value=""/>
                <string id="pitch_pattern" value="ui circles"/>
                <string id="pitch_draw_markings" value="false"/>
                <string id="pitch_line_colour" value="disabled"/>
                <integer id="line_width" value="2"/>
                <integer id="pitch_override_icon_size" value="2"/>
                <integer id="pitch_length_percentage" value="122"/>
                <integer id="pitch_touchline_width_percentage" value="40"/>
            </widget>



 

thank you @snowofmanperfect now :)

 

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@snowofman thank you again for your help. May I bother you again? :)

You might know how I can get this one removed? I'm looking everywhere but can't figure out. I start to think is not controlled by any panel files.
I tried to get the name of the actual file none.png (got it from graphics.fmf) but still can't see any mention of that.
Tried with the folder path ... no luck

Is there a change you might know?
M

I summon @bluestillidie00 @keysi @michaeltmurrayuk sorry guys ... i know have posted this ... few time already but this is one of the big thing i would like to remove for V.1.17 :)

M

Screenshot 2023-01-18 alle 13.37.23.png

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3 minutes ago, Marco Borghesi said:

@snowofman thank you again for your help. May I bother you again? :)

You might know how I can get this one removed? I'm looking everywhere but can't figure out. I start to think is not controlled by any panel files.
I tried to get the name of the actual file none.png (got it from graphics.fmf) but still can't see any mention of that.
Tried with the folder path ... no luck

Is there a change you might know?
M

I summon @bluestillidie00 @keysi @michaeltmurrayuk sorry guys ... i know have posted this ... few time already but this is one of the big thing i would like to remove for V.1.17 :)

M

Screenshot 2023-01-18 alle 13.37.23.png

Just to say, out of curiosity, I spent about 2 hrs searching for this recently. It started as curiosity, then became a rabbit hole. In the end I found nothing and gave up. It would make sense that this pop up is "somewhere". But personally, I couldn't find it.

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54 minutes ago, Tyburn said:

Just to say, out of curiosity, I spent about 2 hrs searching for this recently. It started as curiosity, then became a rabbit hole. In the end I found nothing and gave up. It would make sense that this pop up is "somewhere". But personally, I couldn't find it.

I know ... it has to be somewhere but i literally can't find anywhere that's why i was asking fro the BIG guys LOL

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1 hour ago, Marco Borghesi said:

@snowofman thank you again for your help. May I bother you again? :)

You might know how I can get this one removed? I'm looking everywhere but can't figure out. I start to think is not controlled by any panel files.
I tried to get the name of the actual file none.png (got it from graphics.fmf) but still can't see any mention of that.
Tried with the folder path ... no luck

Is there a change you might know?
M

I summon @bluestillidie00 @keysi @michaeltmurrayuk sorry guys ... i know have posted this ... few time already but this is one of the big thing i would like to remove for V.1.17 :)

M

Screenshot 2023-01-18 alle 13.37.23.png

it's not something i have ever tried to figuer out, so i would have to pass on this one. sadly.
as @Tyburn said, it's one of those rabbit holes you rarely wanna get stuck in.

 

I hope you figuer it out

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Just now, snowofman said:

it's not something i have ever tried to figuer out, so i would have to pass on this one. sadly.
as @Tyburn said, it's one of those rabbit holes you rarely wanna get stuck in.

 

I hope you figuer it out

yes it is indeed i hope the guys might have something to share :) 

Thank you anyway @snowofman always appreciated 

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34 minutes ago, Marco Borghesi said:

I know ... it has to be somewhere but i literally can't find anywhere that's why i was asking fro the BIG guys LOL

If it was possible I would have imagined one of the "BIG" guys would have answered you by now...

 

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  • Marco Borghesi changed the title to [FM23] Base Skin NO FACES MOD V1.17 released on 27/01/2023

V1.17 is OUT now! 
file at the beginning of this thread as usual :) 

Sorry for slowing down the upgrades but works is priority :) 

We getting along though.

Just to let everybody knows, i might need to drop one of the goal. I can't find a way to remove the little buddy from the pop-up menu. But i have something else in mind. :)

 

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  • 3 weeks later...

hi guys ... i need your help. While i'm playing a bit, i'm amending bugs that i found on the way. I've got into this one that I can't really figure out.
In the pre-match metting, during 'BRIEFING FEEDBACK' I noticed that single person names aren't showing up. But when you have more than one they do.
So in picture 'ONE' you can see i've added the kit to match everything else i'm doing with my skin but you can't see the single name but you can when you have more than one. I notice this bug in my skin because before i've added the KIT i could only see the smily face and nothing else.


I figure it out that these elements are controlled by 'pre match topic reaction widget.xml' in widget.

In picture 'TWO' you can see i've brought back a standard face but single name isn't there yet but multiple are.

So i thought to replace my file with the original and the problem is still there.

So in picture 'THREE' i removed completely the file and there you go. You have single name as well.

@snowofman @bluestillidie00 @keysi and @Tyburn it's been a while i haven't bother you ... did you missed me LOL. Joking a part. Can you please help me find out where i'm doing wrong.

OH, i forgot to mention. In a state of ... w@%$ the $£%! is happening, i've removed every single folders from the skin apart from WIDGET and the problem is still there. I also tried to remove files from Widget but I can't see to find a way to fix it :)

Hope you can help me :) once i fix this i'm going to release V.1.18 because I didn't realise that not knowing at all who was complaining is a boring bug

one.jpeg

two.jpeg

three.jpeg

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1 hour ago, Marco Borghesi said:

hi guys ... i need your help. While i'm playing a bit, i'm amending bugs that i found on the way. I've got into this one that I can't really figure out.
In the pre-match metting, during 'BRIEFING FEEDBACK' I noticed that single person names aren't showing up. But when you have more than one they do.
So in picture 'ONE' you can see i've added the kit to match everything else i'm doing with my skin but you can't see the single name but you can when you have more than one. I notice this bug in my skin because before i've added the KIT i could only see the smily face and nothing else.


I figure it out that these elements are controlled by 'pre match topic reaction widget.xml' in widget.

In picture 'TWO' you can see i've brought back a standard face but single name isn't there yet but multiple are.

So i thought to replace my file with the original and the problem is still there.

So in picture 'THREE' i removed completely the file and there you go. You have single name as well.

@snowofman @bluestillidie00 @keysi and @Tyburn it's been a while i haven't bother you ... did you missed me LOL. Joking a part. Can you please help me find out where i'm doing wrong.

OH, i forgot to mention. In a state of ... w@%$ the $£%! is happening, i've removed every single folders from the skin apart from WIDGET and the problem is still there. I also tried to remove files from Widget but I can't see to find a way to fix it :)

Hope you can help me :) once i fix this i'm going to release V.1.18 because I didn't realise that not knowing at all who was complaining is a boring bug

one.jpeg

two.jpeg

three.jpeg

It's not easy to say what you've done and not done..
If you're at a point where 1 file is causing issues, you already know where to look and can from there make small changes to it and see where things go wrong.

 

the last part i'm not sure i understand. 

But all in all, as i havnt had a reason to remove faces, it's not something i'v tried and therefor not looking into

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  • Marco Borghesi changed the title to [FM23] Base Skin NO FACES MOD V1.18 released on 22/02/2023

V1.18 AVAILABLE FOR download.

Thank you to @Olas Nick and @snowofman for help me with the main update of this release. Pre match Briefing screen fixed.

Next updated will be straight to V.2. Thank to these guys i've discovered I wasn't using the latest panels so ... with time ... i'll go through it and check if I can fix what's need to be fixed.

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2 hours ago, Marco Borghesi said:

Have you found something bugged now?

for example, the odds widget in fixture detail panel has not work in any skin except mine for 2 or 3 years
maybe everyone has forgotten about it or thinks that SI has removed it, but it is there, it just doesn't work without a nano tweak.

 

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1 minute ago, Olas Nick said:

for example, the odds widget in fixture detail panel has not work in any skin except mine for 2 or 3 years
maybe everyone has forgotten about it or thinks that SI has removed it, but it is there, it just doesn't work without a nano tweak.

 

I'll get it logged👍

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or in file competition news side panel.xml in 2023 year exist comment

" <!-- TODO:: Matt W 26/09/2019 - Bug 13328 removed prozone branding, revisit when known what replacement is-->" :D

I understand Matt, it still looks bad in a dark theme, but….
in my light skin I fixed it, in all other skins the bug remains

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24 minutes ago, Olas Nick said:

or in file competition news side panel.xml in 2023 year exist comment

" <!-- TODO:: Matt W 26/09/2019 - Bug 13328 removed prozone branding, revisit when known what replacement is-->" :D

I understand Matt, it still looks bad in a dark theme, but….
in my light skin I fixed it, in all other skins the bug remains

Get it logged over here, moaning on this section won't get anything changed. Regardless, it's a tiny bug, 99% of players wouldn't notice it so it's low priority.

https://community.sigames.com/bugtracker/football-manager-2023-bugs-tracker/755_user-interface/

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14 minutes ago, bluestillidie00 said:

I fixed it for myself, I am not interested in anything else.
this section unfortunately exists simply for reporting to management. for example, the bug described on February 12 (Duplicate Traits on User Manager) has existed for how long? 5 years? 10 years? I don't believe that no one in SI has seen it before and I don't believe that it will be fixed anytime in the future :)

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1 hour ago, Olas Nick said:

for example, the odds widget in fixture detail panel has not work in any skin except mine for 2 or 3 years
maybe everyone has forgotten about it or thinks that SI has removed it, but it is there, it just doesn't work without a nano tweak.

 

I didn't want to open an argument i was asking if you seen a bug related my no face skin LOL

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  • Marco Borghesi changed the title to [FM23] Base Skin NO FACES MOD V1.19 released on 31/03/2023

V1.19 AVAILABLE FOR download.
I've change my mind. Next update was supposed to be V.2 but i found extra bug and missing Kit so i decided to share this extra version.

CHANGES IN V1.19

  • Removed face and added instead Shirt-Kit on new news screen I didn't see before :D 
  • minor fixes to some panels
  • start to work on MLS
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  • 2 weeks later...
On 31/03/2023 at 16:23, Marco Borghesi said:

 

V1.19 AVAILABLE FOR download.
I've change my mind. Next update was supposed to be V.2 but i found extra bug and missing Kit so i decided to share this extra version.

CHANGES IN V1.19

  • Removed face and added instead Shirt-Kit on new news screen I didn't see before :D 
  • minor fixes to some panels
  • start to work on MLS

great bro, can it be used on fm21? haha I haven't updated yet because my PC can't play fm23 properly, plus I don't have a resource archiver 😁

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  • 7 months later...
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