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Michael Sant

SI Staff
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Everything posted by Michael Sant

  1. It's still something we have under review, but there isn't any further information I can provide sorry.
  2. The issue is still under review internally, we aren't able to share any details on future bug fixes as given the nature of the development cycle we simply cannot guarantee a fix would be in a future update. I know its not a particularly satisfying answer when its having such an impact on the game for you, but the fairest thing we can do is be open and honest.
  3. CA/PA have never been a part of the attribute masking option. There are options like customised skins/graphics which may show information not typically available.
  4. A save game file would help with looking into it further as well then, if you have one available.
  5. Thanks for sharing this one. The QA team will investigate this further.
  6. Thank you for making us aware of this. Would you be able to share your save game in which this is happening so that our QA team can take a look into this further? A guide on how to do so is available here: https://community.sigames.com/bugtracker/instructions-and-notes/how-to-upload-files-to-us-r98/
  7. Do you happen to have the pkm's available from any of these recent matches? I feel they will be beneficial to our QA team when it comes to looking through this and understanding where any divergence takes place.
  8. Thanks for providing a save game of this. We'll need to look into it further and understand what has gone amiss here.
  9. Just to better understand whether this is a UI issue (and the wording is wrong), or a transfer issue, did the funds actually go to Shamrock?
  10. There's a lot of subjectivity when it comes to this, and a lot of players probably aren't that aggressive in negotiations. You can drive player deals lower by skewing more heavily on agent fees, or clinch the deal that way with comparable terms. We need specific examples so while we can take a look at the players in the screenshots, if those transfers have already taken place it does limit what we may review in regards to it. We welcome save game files where these are the case so that we can take a look into things further. That will allow us to investigate what is happening in these transfer deals. A guide on sharing saves is available here: https://community.sigames.com/bugtracker/instructions-and-notes/how-to-upload-files-to-us-r98/
  11. Thanks for sharing this one with us, and I can certainly appreciate its a frustrating issue to run into. Our QA team will investigate further.
  12. Thanks for taking the time to share this one with us. This one is with our QA team and they're looking into it further.
  13. Thanks for sharing a save on this one, our QA team will investigate further. If anyone else would like to upload their saves too so we can review things further and have more examples that is always beneficial. A guide on how to do so is available here: https://community.sigames.com/bugtracker/instructions-and-notes/how-to-upload-files-to-us-r98/
  14. It's an issue we do still have under review, but we don't have any updates we can share on this one at this point I'm sorry.
  15. Any save game you can provide for this would be helpful with investigating further.
  16. We have been asking for save game files from just before such offers come in so that we can do a dive into these on our side. They are still needed for us to investigate further.
  17. Thanks for providing an additional save game, our QA team will investigate further.
  18. I can certainly appreciate this is a frustrating one to have encountered. Our QA team will need to review this further and see what we can work out in regards to what is happening here.
  19. The projections will not in any way impact your FFP as the pass/fail is solely determined by your actual income/expenditure in the relative period. Not all types of expenditure count for FFP either, so the overall projection screen isn't a direct tool to assess FFP. Obviously leading a club there are considerations like this, and if you do fall short of an FFP assessment it's not game over but merely the presenting of a different challenge.
  20. Thanks for sharing this one with us. The QA team will look into this further.
  21. Thanks for taking the time to share this one with us. This one is with our QA team and they're looking into it further.
  22. Thanks for sharing that. The QA team will investigate further.
  23. Having a save in which we know the issue reproduces is a very useful step for the QA team when it comes to investigating. Our internal builds may function slightly differently, and given how the bug arises it might not be reproducible on our side given that. Our QA team will take a look into this further.
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