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Prolix

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58 "Houston, we have a problem"

About Prolix

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    1860 München, Livorno

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  1. I would use at least a standard line of engagement so as not to allow opposition defenders an excessive amount of time on the ball.
  2. Why have you set all your forwards to support duty? I don't mean to say that it's right or wrong, I would just like to know your reasoning behind that decision so my advice can take your vision into consideration! A BBM will arrive at the box relatively late in attacking moves. CM-a would more aggressively attack the box from midfield if that's something you're looking for. This would also allow the midfielder to link up with the DLF-s you say you're now using.
  3. This is almost exactly the same tactic from your other thread. And this one too. So, the feedback is almost exactly the same: You've applied the generic grouping of "modern"/counter-pressing TIs but seemingly just thrown in an arbitrary set of roles+duties without much consideration of how they will play together on the pitch.
  4. I would recommend this thread for some ideas about how you might set up a team to play the kind of fast + direct football it sounds like you are looking for. Although it was written for FM21, the ideas should be basically compatible with FM19.
  5. My impression is that you've issued team instructions for almost every facet of play because you are concerned that if you don't the players will be 'lacking direction'. However, you have to remember that the most fundamental instructions that your players have are the combination of Role + Duty. The collection of Team Instructions is secondary to your overall arrangement of those roles and duties in your tactic. So no, it's not necessary to provide "additional" instruction at the team level if you make good decisions about how to use roles and duties to determine how the team will play.
  6. Yes, the combination of mentality and tempo instructions provides a kind of "cascade" of tempos (bold represents the baseline): Balanced: Much Lower <-- Lower <-- Standard --> Higher --> Extremely High Positive: Much Lower <-- Slightly Lower <-- Slightly Higher --> Higher --> Extremely High Attacking: Lower <-- Standard <-- Higher --> Much Higher --> Extremely High Very Attacking: Standard <-- Slightly Higher <-- Much Higher --> Extremely High --> Extremely High But as you can see, going from no instructions to +1 tem
  7. Mentality adjusts quite a few instructions from baseline: Individual player mentalities: more attacking mentalities: players position themselves higher both in and out of possession, start attacking runs earlier, backtrack less, choose to pass mostly forward, and try riskier actions (slide tackles, shooting more often, dribbling, and through balls) more defensive mentalities: players position themselves deeper both in and out of possession, start attacking runs later, backtrack more, choose to pass mostly sideways/backwards, and avoid riskier actions (stay on feet, sho
  8. A right footed player on the right (or left/left) will have an easier time shielding the ball from an opponent on the midfield side of them (in this case, the opposing CM) because their body is between the opponent and the ball. However, a player on their "opposite" side of midfield can have more passing lanes towards the center of the pitch.
  9. What movement actually creates a 2v1 against the opposition FB? Assuming you mean the W-s + WB-s on either flank, what is to stop the opposition from 9 times out of 10 matching you up 2v2 with their flank players? It's a lot to rely on for the opposition FB to step out early to your W before they have support from their own wide attacker and to then find your AF with a pass into that channel. There's just very little coordination of attacking movement from your players. Could you explain what you mean by hitting a wall when you use an IF?
  10. I can't really tell how you want your team to score goals. The AF is the only player attacking the box and is very isolated. The 2x wingers have only the AF to aim at with their crosses, and they aren't even instructed to aggressively attack the byline (which might at least put them in the vicinity of the striker). As far as I can tell your only routes to goal are 1.) for your BPDs or AP to pass the ball to a forward and hope that they dribble until something happens, or 2.) aggressively pressing and relying on the Counter instruction to get a lot of bodies swarming forward when you force a tu
  11. Counterpoints: you only have 3 players on Attack duty (with a team Balanced mentality); if you didn't want those 3 players to be more aggressive with the ball, why would you have put them on Attack duty?
  12. Isn't what you're suggesting a far more granular and thus much more complex way to interact with the tactical setup?
  13. As I understand it, counter-pressing temporarily ups pressing height and intensity during defensive transitions. If you're struggling to disrupt the possession of opponents in their own third outside of the transition phase, you might want to consider increasing the default Line of Engagement. If you're struggling to win the ball in midfield, you might consider increasing the pressing urgency. Further, you might consider experimenting with removing the Tighter Marking instruction (there's been some back and forth about whether it's contradictory with a pressing system).
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