Jump to content

Bahnzo

Members+
  • Posts

    168
  • Joined

  • Last visited

Everything posted by Bahnzo

  1. What about Match Plans? I thought there was an option in there to specify when to sub?
  2. Here's something I figured out about this, as I've had the same questions. If you have the in-game editor, you can help your B (or II) team move into a playable league by increasing the team's Reputation. I read this somewhere and tried it on my B-team in Germany, and the next season my B team is now playing in the 3rd division, which is playable in my save.
  3. I play primarily a 442 right now. I really like how positional play with the WB's changes how my team plays overall. Normally, my team plays down the wings, utilizing the WB's primarily to buildup play. But, if I change the WB's to a IFB and an IWB, then it completely changes everything and my team will play more centrally. It's a nice way to changup things if my attack isn't working as well as I'd hoped. One thing I'm noticing, is how narrow the rest defense is playing what I describe above, vs one where you use a Libero with both the WB's set as IFB's. I can't get them to play as wide with a IFB-BDP-CD-IWB backline vs the libero one as IFB-Lib-BPD-IFB. They play narrower and don't seem to provide cover on the wings as well as the Libero and 2 IFB's does.
  4. I struggle with this. Not because I'm not looking for it, but because I don't know what to look for. I'll get the notice from my AssMan about "They seem to be more attacking" and similar, but I'm sure you mean more than just this? What should I(we) be looking for the AI to do when they are trying to change the game?
  5. Here's a perfect example of a GK being pressed, when set to Never. He's pressed by my winger (Lucas) which I have set to mark the WB (Gabric), although not "tightly". And Lucas' pressing is actually set to "Less Often". He completely breaks from his mark to press the GK, leaving his man unmarked which starts a counter. That shouldn't (IMO) happen.
  6. Ahhh, I know this! I used some of this to come up with how I wanted to play the 442 I use now. And like you mention, use the ST's to mark the opponents DM/CM's. Which, as I've been saying, is tough as they stray to go press the CD's. The concepts I really took from your post was: never tight mark or press opposition’s centre backs tigh mark opposition CM and DM always press opposition’s fullbacks and wide players I do all those and wind up with a pretty solid defensive team.
  7. Not mine, unfortunately. He was a bastard to play against. Every corner and cross was full of anxiety. I saw that. How is a giant of man like this afraid of anyone? He should be a human wrecking ball.
  8. Thanks, here's a PKM from a match where this happens. It occurs at the 24:11 mark. Man Utd v Dynamo Dresden.pkm
  9. Played ManU in a Champ League match, and was treated to this monster of a man: He makes everyone else look like children on the pitch with him. Still I have to wonder what it takes to get 20 Jumping reach? lol.
  10. Don't worry about it. It's your game, do what makes you happy. For me, it's for things I feel are done wrong. Like a new transfer who's playing time is "future prospect" who then makes the entire team unhappy because I didn't pick him for the Champion's League squad.
  11. Right? You'd have to roll your mouse across the desk a couple times to click continue!
  12. I had this exact problem with a defender I bought. 2 stars, but showed 4 star potential. He was too old for the U19's but I couldn't get him a loan spell. So his job was going to be to train with the senior squad and get some spot starts here and there. But he got all uppity when I didn't pick him for the Champ league and caused all sorts of problems. Suddenly the senior players were pissed I didn't pick him and wanted a meeting, etc. I guess he was fun in the clubs or something. Wound up selling him the next transfer window and ate the loss. But I agree, it was a little head scratching to see a brand new transfer just rile up the leaders like he did and I would've thought they'd have understood he wasn't good enough to get picked. Part of the reason I splurged on the in game editor.
  13. Teamwork has something to do with it, but traits override PI's and TI's unless the teamwork att is high enough. From the manual: "It is also used to help decide whether or not a player opts to use one of their Player Traits ahead of a tactical instruction." You'll also notice it in the tactic if you set a PI that conflicts with the players trait. According to the manual for PI's: "Each instruction acts as a modifier to an instruction already set for the player by the role and duty assigned." So PI's are modifying everything else. They press more than the TI is set for, they pass more direct, etc. IE, they overwrite the TI. You told Cocadavid he was wrong, well let's see that. Create a 442 like he states that doesn't press the CD's. Prove him wrong, You say it can be replicated, let's see it.
  14. They do. PI's take preference over TI's, as well as player traits will then take preference over PI's.
  15. That makes complete sense, as you would expect a player in real life to get excited or something and forget they were told to not press a certain player or position. But as a "oopps, sorry boss!" sort of thing and it doesn't happen very often. So let me put this to you and anyone else really. How would you set it then that a player is NEVER pressed (or at least as little as possible) without removing the mentality to press hard the other players/positions? Because it doesn't seem as if that's possible. The GK thing to me is also a big one, because I've had so many times where a GK has the ball from a back pass and a player (a winger it always seems) leaves their position to press the GK and in turn also leaves his defensive mark open which invariably leads to that player getting the pass from the GK and starting a counter.
  16. Maybe it could, but it does seem it's pretty clear with the wording it uses now. Never is a pretty definitive word. Of course players aren't robots to a certain extent, but in this case I would think, as I've mentioned, it should be pretty easy to think setting something to Never would mean Never. Even in a less extreme case than I'm talking about, where you would generally set your OI's for CD's to Always Press one and Never the other (as in a BPD you might want to press and not let them just pick easy passes), the players don't seem to follow your instructions. Last nite I tried setting this with Never Mark, along with also being sure to not set any tackling or foot OI's, just in case. And they still run straight at these guys when they have ball. I even tried setting my two ST's to man mark the opponents two DM's in the 4231 they played. They still would stray from their assignments to press the CD's with the ball. It very well might be due to other things. I'm using a high LOE, so that might influence it. But I'll remain steadfast in Never should mean Never. Not "Unless".
  17. I've ran into that too! There must be some checklist they follow where the corner taking attribute is more important than jumping reach. For the longest time my best header is also my best corner taker and he was also set to take corners, so I had to go an adjust.
  18. I can't tell you how frustrated I get watching players being left unmarked after a corner. Especially the corner taker as they just stand out there by themselves after hitting the cross in.
  19. I don't think you can really see how your team really plays unless you watch it on full match. Otherwise you'll miss so much about how your team builds up, or how they react after losing the ball, etc. I don't usually watch the entire match, but I'll often switch to Full Match after about 15mins to get an idea of how my team is playing, are they being pressed high, etc. And then make changes based on that and switch back to Comprehensive to play out the match.
  20. I play a 442 and I don't use PF's(which I could see being conflicting...maybe). Usually one AF and one DLF. These are the two who constantly ignore my OI's to never press the GK and CD's. I play a balanced mentality most times. Honestly, there shouldn't be any confusion here. I set the instructions on those players to Never Press. They should *never* be pressed. I don't know why there should or could be other reasons to ignore my instructions. Even with the forwards PI's set to a higher pressing mentality, they should still abide the OI to *never* press. I want them zinging around, pressing others, the DM's, the WB's the CM's, but *never* the CD or GK. So to answer my own question, it does seem to me this is a bug. Otherwise, why would you word that OI this way? Think of it another way - as a manager you are giving your instructions to your team before the match and you tell them 'Never press their CD's and their GK". And then your players just ignore you and do it anyways? You'd bench them, right? "I'm sorry boss, I know you told me to never press their CD or GK, but you want me to press a lot, so I pressed them anyways!". I mean, you wouldn't expect even your U19 players to be that stupid.
  21. Thanks for the work and sharing this. It might be helpful to specify here that depending on your settings, this might be something different. Instead of "km", I have "mi". Took a bit to figure that out, so could be helpful to others to mention that. Thanks again!
  22. Most established game devs (or "community managers" really) know better than to make promises. But some engagement is always better than none. I play Path of Exile on and off, have for years now, and IMO they do a great job of engaging with the players. They deal with issues/problems, criticisms and praise, and all the rest that goes along with online these days and they do it pretty well. I don't see anywhere near that level here.
  23. I also asked "Am I doing this wrong". Seems to me you are reading into this what you want to read. I'll give you the same suggestion I gave someone else - if you don't like something someone posted, maybe just scroll right on by? Your post did nothing to answer the question posed, so what's your point? Just scroll on by and let it go, man.
×
×
  • Create New...