Wee Aja Posted October 27, 2009 Share Posted October 27, 2009 These guys are full of it, half the time they dont even play the game and when they do its only for about 1 hour. I wouldnt read too much into this review. I just have to laugh at the people comparing CM to FM, their is no contest, so why even bother trying to find positives and negatives of each game. Although I understand your point, the reason the two are constantly compared doesn't fall short enough of being blindingly obvious. FM was CM at one point, and they are the two biggest names in the Football Management simulation genre. You might as well have said "have to laugh at people comparing Pro Evo to FIFA" :D *hopes a Pro Evo Vs FIFA debate does not ensue* Link to post Share on other sites More sharing options...
Grimoz Posted October 27, 2009 Share Posted October 27, 2009 Although I understand your point, the reason the two are constantly compared doesn't fall short enough of being blindingly obvious. FM was CM at one point, and they are the two biggest names in the Football Management simulation genre. You might as well have said "have to laugh at people comparing Pro Evo to FIFA" :D*hopes a Pro Evo Vs FIFA debate does not ensue* True dont get me started on PES vs FIFA . I do see your point though about CM and FM being compared, I just dont think that their is any competition between the two games, but thats cool. Link to post Share on other sites More sharing options...
mightymind Posted October 27, 2009 Share Posted October 27, 2009 Miles, Break this licence pb and give us a closer view of the players with good animations for the next opus please. Thanks Link to post Share on other sites More sharing options...
ladies love cool james Posted October 27, 2009 Share Posted October 27, 2009 yeah, beacause that's a good idea... Link to post Share on other sites More sharing options...
dirtyprettymagpie Posted October 27, 2009 Share Posted October 27, 2009 Miles,Break this licence pb and give us a closer view of the players with good animations for the next opus please. Thanks It is so simple to add badges, kits, player pictures, etc... to your game that I see little point in SI spending ridiculous amounts of money on licences. Plus, I'm guessing that the majority of the time when people complain about the lack of licences, they're purely referring to the Barclaycard Premier League, in which case it's worth noting that EA have the exclusive rights for the Premiership logos (n' that) and SI will unashamedly admit that they're not in a position to compete with EA financially. It would be like Channel 5 trying to outbid Sky for Premiership football coverage - it's just not going to happen. Link to post Share on other sites More sharing options...
mightymind Posted October 27, 2009 Share Posted October 27, 2009 I don't agree, SI is growing and benefit are increasing, so investing in licence to attract more people fan of 3D will be return to benefit for SI. I'm sure SI will fight for that. Why CM2010 got a closer view ( SEGA > EIDOS !!! ). SEGA has to show its power to get the right licence, not necessary SI. Thanks. It is so simple to add badges, kits, player pictures, etc... to your game that I see little point in SI spending ridiculous amounts of money on licences. Plus, I'm guessing that the majority of the time when people complain about the lack of licences, they're purely referring to the Barclaycard Premier League, in which case it's worth noting that EA have the exclusive rights for the Premiership logos (n' that) and SI will unashamedly admit that they're not in a position to compete with EA financially.It would be like Channel 5 trying to outbid Sky for Premiership football coverage - it's just not going to happen. Link to post Share on other sites More sharing options...
dirtyprettymagpie Posted October 27, 2009 Share Posted October 27, 2009 I don't agree, SI is growing and benefit are increasing, so investing in licence to attract more people fan of 3D will be return to benefit for SI. I'm sure SI will fight for that.Why CM2010 got a closer view ( SEGA > EIDOS !!! ). SEGA has to show its power to get the right licence, not necessary SI. Thanks. I don't doubt for one second that SI is growing but do you honestly think they have the financial clout to compete with EA for the Premiership licence? Link to post Share on other sites More sharing options...
mightymind Posted October 27, 2009 Share Posted October 27, 2009 It's not a fight SI-EA, it should be the editor fight ( EA-SEGA ) as SI-BG are fighting for the coding the game. I don't doubt for one second that SI is growing but do you honestly think they have the financial clout to compete with EA for the Premiership licence? Link to post Share on other sites More sharing options...
dirtyprettymagpie Posted October 27, 2009 Share Posted October 27, 2009 It's not a fight SI-EA, it should be the editor fight ( EA-SEGA ) as SI-BG are fighting for the coding the game. True, it would be SEGA vs EA. It doesn't change a thing though because SEGA couldn't possibly compete financially with EA either unfortunately. Link to post Share on other sites More sharing options...
mightymind Posted October 27, 2009 Share Posted October 27, 2009 To be proved as I don't know the power of EA agianst SEGA. True, it would be SEGA vs EA. It doesn't change a thing though because SEGA couldn't possibly compete financially with EA either unfortunately. Link to post Share on other sites More sharing options...
jayahr Posted October 27, 2009 Share Posted October 27, 2009 i find all these reviews say surprisingly little about the game and its state ALways just naming the few new bits, but not at all saying how it feels and how it improved (not even speaking of those who might not know the game before, those will always be lost in these reviews). Link to post Share on other sites More sharing options...
eple Posted October 27, 2009 Share Posted October 27, 2009 10/10 from Gamer.no http://www.gamer.no/article.php?articleId=28907 Link to post Share on other sites More sharing options...
SPE3D Posted October 27, 2009 Share Posted October 27, 2009 SI Games are going about it the right way. Concentrating on the match engine first and worrying about animations later. This is the correct way to do it. Not the CM way of pretty graphics over substance. Keep up the good work SI. Link to post Share on other sites More sharing options...
dirtyprettymagpie Posted October 27, 2009 Share Posted October 27, 2009 To be proved as I don't know the power of EA agianst SEGA. I think it's pretty common knowledge that EA have power over everyone else in the gaming industry. They're the games equivalent of Real Madrid... only with more money. Link to post Share on other sites More sharing options...
mightymind Posted October 27, 2009 Share Posted October 27, 2009 So how did Eidos for CM2010 to get closer view ? I think it's pretty common knowledge that EA have power over everyone else in the gaming industry. They're the games equivalent of Real Madrid... only with more money. Link to post Share on other sites More sharing options...
dirtyprettymagpie Posted October 27, 2009 Share Posted October 27, 2009 To be proved as I don't know the power of EA agianst SEGA. So how did Eidos for CM2010 to get closer view ? Sorry mate, I misunderstand your question, could you elaborate please? Link to post Share on other sites More sharing options...
mightymind Posted October 27, 2009 Share Posted October 27, 2009 I meant in CM2010 ( BG of Eidos ) the players are seen closer than FM ( SI of SEGA ). And for me SEGA > EIDOS, so why they could do it and not SEGA. Sorry if I was not clear. Sorry mate, I misunderstand your question, could you elaborate please? Link to post Share on other sites More sharing options...
dirtyprettymagpie Posted October 27, 2009 Share Posted October 27, 2009 I meant in CM2010 ( BG of Eidos ) the players are seen closer than FM ( SI of SEGA ).And for me SEGA > EIDOS, so why they could do it and not SEGA. Sorry if I was not clear. Ah right, I see what you mean. That's not really relevant to licensing, is it? In direct response to that question, Beautiful Game Studios obviously opted for a more asthetically pleasing match day experience with little substance (going by what people who have played the game are saying) whereas SI have focussed more on the realistic functionality of the match engine over graphics (although the graphics have improved somewhat). I can't see where the publishers come into it though (?). Link to post Share on other sites More sharing options...
mightymind Posted October 27, 2009 Share Posted October 27, 2009 NO, no.. I'm saying that if you see ( forget the animations ) the player in CM, they are closer than in FM, and someone at SI said it's beacause of licence pb... Ah right, I see what you mean. That's not really relevant to licensing, is it? In direct response to that question, Beautiful Game Studios obviously opted for a more asthetically pleasing match day experience with little substance (going by what people who have played the game are saying) whereas SI have focussed more on the realistic functionality of the match engine over graphics (although the graphics have improved somewhat). I can't see where the publishers come into it though (?). Link to post Share on other sites More sharing options...
Golaxi Posted October 27, 2009 Share Posted October 27, 2009 the graphics have majorly improved this year for fm. the players look faar more realistic to their real counterparts down at my league 2 level. great new touchline animations aswell. Link to post Share on other sites More sharing options...
SSGTroyer Posted October 27, 2009 Share Posted October 27, 2009 SI has mentioned something about licenses in regards to "not being able to get too close" to the action. I suspect they would have to pay a seperate fee to accurately represent actual players likenesses and idiocyncracies. Certainly, that's the case for American sports...and in some cases (MLB, for example) those rights come with strings attached. No negative representations of players, etc. Link to post Share on other sites More sharing options...
mightymind Posted October 27, 2009 Share Posted October 27, 2009 Yes but why CM ( BG ) has been able to do it ? ( closer view ). I'm sure SI can do it for FM2011 SI has mentioned something about licenses in regards to "not being able to get too close" to the action. I suspect they would have to pay a seperate fee to accurately represent actual players likenesses and idiocyncracies. Certainly, that's the case for American sports...and in some cases (MLB, for example) those rights come with strings attached. No negative representations of players, etc. Link to post Share on other sites More sharing options...
SSGTroyer Posted October 27, 2009 Share Posted October 27, 2009 Yes but why CM ( BG ) has been able to do it ? ( closer view ).I'm sure SI can do it for FM2011 EA holds the licenses... Link to post Share on other sites More sharing options...
SuperSlappy Posted October 27, 2009 Share Posted October 27, 2009 Well I hope that CM does well and improves. I think it benefits the genre. the people who buy the games and I think it even benefits SI if there are two viable Football management games out there. Link to post Share on other sites More sharing options...
Jason the Yank Posted October 28, 2009 Share Posted October 28, 2009 I've been playing CM-FM since CM3, when there was no 3D animations at all. Or even 2D animations. AFAICT, CM is way behind FM when it comes to the number of leagues/divisions represented. And since I like long career games, that's what I want. Link to post Share on other sites More sharing options...
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