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196 "Just keep swimming"

About Atarin

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  • Biography
    Married with kids. Support Spurs and the mighty Leyton Orient. When not playing FM, I'm playing Minecraft or reading about politics which is my other great passion. "Workers of the World Unite!"

About Me

  • About Me
    Formerly Teabs.


  • Interests
    Politics. Football. History. Music.

Favourite Team

  • Favourite Team
    Spurs/Leyton Orient

Currently Managing

  • Currently Managing
    Borrowash Victoria

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  1. Without wishing to be discouraging there really isn't a silver bullet "approach" you can take its more about just thinking things through logically. First of all know your team. What are you good at? What does playing to your strengths look like? What is your plan B in terms of shape or approach. If you're up against a side that plays narrow and you play wide think about whether they're better at their game than you are at yours. By that I mean will attempting to capitalise on their vulnerable flanks pay dividends or are you better off just cutting your losses and trying as best you can to lock down your centre and negate their game? As basic principles go this is my method. You're always just comparing and contrasting. I know what I want to do, I get an idea about what they want to do and I try to decide whether I'm going to exploit, negate or a hybrid of the two. Some simple ideas... Narrow play can expose the flanks. Wide play can expose the middle. A high line can expose space in behind. A Low line can be passive and invite pressure and long shots. All these are as true for the AI as they are for you. You can go into much more detail but this is a good a place as any to start.
  2. DLF(s) drops into space, receives the ball and plays in someone else. A DLF(a) drops into space (sometimes central, sometimes in the channels), recieves the ball and then tries to create a chance themself. Obviously, depending on the player's attributes, the TIs, PIs, PPMs and the opposition a DLF(s) may try and do something himself and a DLF(a) may play someone else in but in general, all things being equal the Support role sets up others and the Attack role looks to do more on their own. Where they are similar is in that they both drop off into space to pick up the ball.
  3. Think of it in terms of space. Where do you want the opposition to have space to use the ball? If you don't mind them having it out wide then go narrow. If you want to avoid crosses at all costs then a wide defensive width might be advisable. The Defensive Width instruction basically tells your defenders how spaced out to be across the pitch. Wider defences are better if you want to aggressively defend the flanks although it will create bigger spaces (i.e - channels) between your defenders. Narrow defensive width tells your defenders to bunch together in the central area of the pitch which makes it harder to be played through but leaves a lot of room out wide for the opposition. If you're not sure what suits you then leave it on balanced. The better your centre backs are at dealing with crosses the more comfortable you can be about surrendering the flanks. The worse they are at dealing with the crosses the more you might want to deal with crosses at source. Hope that explains it.
  4. I wouldn't trust that app at all. I've just plugged in a couple of my most successful tactics and it ripped them to pieces. The lesson is that there is a lot more to tactics than these simple calculators can process. It knows nothing about the strengths, weaknesses or styles of your players. It knows nothing about the opposition you're facing. Any role can be played any number of ways. Feel free to use systems like this all you want but just know that they're not recommended by experienced players of the game, and for good reason.
  5. I think you can afford to switch your BBM to a CM(a) tbh. You don't have anyone breaking from midfield with consistency and you definitely have enough cover there in your Anchor Man and your DLP. You could also consider switching your fullbacks to WBs because they'll get more involved in transitions through midfield.
  6. Fair enough. Unless your DLP is a far superior playmaker to your LM you could always consider changing your DLP to a CM(d). They come deep for the ball and start moves off but do it in more conservative way than a DLP. A DLP sets attacking moves away where as a CM(d) sets up the guy who sets the attacking moves away.
  7. At first glance I'm not sure I'd have my forwards that way round. You've got your IW(s) moving into exactly the same space as the DLF(s) and swinging in a cross at your AF(a) who will be moving into one of the channels which might not be a great position to head the ball at goal. I can see what you're thinking but it just doesn't look right to me. Personally I'd experiment with switching your strikers around and changing your left midfielder to a WPM(s) because they would drift inside and slide through balls into your advancing DLF. The AF's runs into the channel would be opening up space for the WPM to move inside which would bring your WPM, AF & DLF into better connectivity. Just some thoughts.
  8. In general I can accept that conceding from IFKs or corners is down to my players but what really annoys me is that despite playing at level 10 in England the opposition always seems to have a player who can hit a direct freekick from the edge of the box into the top corner like they're Juninho Pernambucano. I don't know how many of you have ever watched a real life game at that level but it just doesn't happen. Its one thing a naff FK sneaking in because of dreadful keeping but when my keeper reacts early and is at full stretch and he still can't get to it because its been popped into a postage stamp sized gap in the top corner I just shake my head. If SI can sort out long shots and direct free kicks then I'll be a lot happier.
  9. I'm a stickler for recruiting talent from the local area. As such I'd find it extremely helpful if we had the ability within Player Search to filter by local region. For example, in England you have local regions such as South West, South East, East Midlands.etc I don't think players are given a birth 'local region' in their data set but it could be inferred by referencing their Place of Birth. e,g - Name: John McJohnson Place of Birth: Exeter Exeter = Local Region: South West. Not all players have their birth city listed. To get around this we could filter by previous club then we could get some idea. e.g - Name: John McJohnson Place of Birth: ? Previous Clubs: Truro On seeing that John McJohnson had played for Truro we could assume that John McJohnson was based in the South West. A third dimension to this would be the ability to filter a player's previous clubs by Local Region. So rather than laboriously trying every South Western club in the filter you could simply select the option to search for players who have a previous club based in the South West. You could go even further and have various filter options for previous clubs. Filter: Previous club by name: Truro Filter: Previous club by local region: South West Filter: Previous club in city: Truro Filter: Previous club at level: 7th Level Filter: Previous club in country: England Filter: Previous club by reputation: ***
  10. Have they changed the rules of football? In that last clip there must have be thirty odd players on the pitch.
  11. Absolutely the love the way you go about this. One question, what changes do you make if you find yourself chasing a game?
  12. Really interesting contribution and I'm going through it very slowly trying to absorb as much as I can. One thing though, and forgive me if I'm missing the obvious but there seems to be a bit of an emphasis on possession in your flow chart. I tend to play as massive underdogs with an emphasis on soaking up pressure and countering which means I don't expect to wrack up massive possession numbers. How would you suggest adapting the flow chart to this strategy?
  13. A couple of updates. Okay, so first all my save corrupted, which is a real shame. No fixtures loaded for the second season. It does give me a chance to try this tactic with some other sides though. I think I'm going to try Alfreton of the Vanarama North next. For some reason I'm always drawn to Borrowash, Alfreton and Mickleover. All three are Derbyshire teams. I'm not from Derbyshire so I have no idea why. The other thing I wanted to talk about is fullbacks. Fullbacks have always been a problem for me in FM. They're usually the weak link in any of my teams. They're in a crucial position, facing the paciest and trickiest player in the opposition team, the winger. They're also usually behind the least supportive player in my team (our winger, who usually isn't known for his teamwork and work rate). So they're isolated and under huge pressure. So, how does this tactic address that issue? First of all I tend to think of fullbacks as fitting into one of three defensive categories. First, you have your good fullbacks, next you have your okay fullbacks and lastly you have your useless fullbacks. Everyone gets to put into one of those defensive categories. Useless fullbacks need constant support and babysitting. Okay fullbacks need support some of the time and good fullbacks can be mostly left to get on with their job. Applying that scheme to my tactic works like this. If I have a good fullback then he goes behind the attacking winger to lock down that flank. If I have a useless fullback then he goes behind the WM(s) because that way we have a double banked flank and my fullback gets full protection. If you have two useless fullbacks then just try to do the best you can, play the slightly better one behind the attacking winger.
  14. Absolutely. It should work on any version, really. I developed the tactic in 20.1 and it doesn't use any ME exploits at all so nothing should have changed. Just remember that its not plug and play. Plug and Play tactics are exploit tactics. No tactic should be immune to changes in opposition tactics. You have to watch the match (you don't have to watch it on Full, I watch in on Comprehensive but you can even watch on Extended.) Just pay attention to where and why your transitions are breaking down. If the opposition are pinning you back then raise your mentality, if the opposition are sitting in then put your fullbacks on support and go wider. If you're behind and need a goal quickly then fullbacks on support, WM(s) to Winger support, mentality on attacking, BBM to CM(a) or AP(s), go wider and you can also use counter-pressing. If you've had a man sent off then sacrifice one of your strikers, the deeper one if the opposition are pushed up and the more advanced one if the opposition are sitting in. If your advanced striker is constantly getting caught off side then change them to DF(s) or DLF(a). These are just some of the things that I do.
  15. Okay, so first season is in the bag. Promotion is accomplished. It was very tough in the second half of the season. Injuries hit us hard so we had to dig in and accept some draws that should have been wins. Squad depth was something I just didn't have. A couple of things to mention, first of all you'll notice our fantastic Goals Against column. Only 30 goals conceded all season, the best in the division. We also had the top scorer in the division with 27 goals in 38 games. The really interesting statistic, though, is that he should have had three or four times as many. His conversion % was so appallingly bad that he didn't even make it onto the division's top 20 list for conversion rates which means his Percentage was at least below 16% because that's what number 20 on the list has. We created so, so many chances every game. He's a superb all-rounder and can make things happen but his final ball/shot is just rank. I'm contemplating moving him out to the right flank where there will be less pressure to finishing 1 v 1's. We'll have to see though. Basically though this tactic has been a beast for me. We're rock solid defensively and cut teams to ribbons on the break. You essentially create a front three of your strikers and your left winger bursting into space supported by your BBM and your WM on the right. That's a lot of bodies arriving in the box. The defensive structure works like a charm as well. There's absolutely things you could adapt about it. Don't be afraid to experiment. This is a simple foundation to build off of although with very few changes I've taken a team expected to finish 16th/17th and won promotion despite the struggles with injuries in the second half of the season, and as I alluded to in a bug report on that subforum I also lost two very important players to sudden retirement (with no warning) with three games of the season remaining and promotion still very much on. What I love about this tactic and what it has over lots of other tactics that I see is that its so basic that pretty much any side can use it. You don't need Inverted Wing Backs or False 9's or Segundo Valante's or any of that jazz. Just common or garden, run of the mill, bog standard, bloke down the pub roles and duties. Everyone should be able to field a team with a goalkeeper, a central defender, a limited defender, two defensive fullbacks, a defensive ball winner and a box to box midfielder, a wide midfielder on support and a winger on attack and a couple of defensive forwards, one on attack and one on defend.
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