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Haiku

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Haiku last won the day on January 1 2017

Haiku had the most liked content!

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289 "I mean, funny like I'm a clown? I amuse you?"

Biography

  • Biography
    Football Manager fan since 2004

About Me

  • About Me
    My greatest passion is watching football and playing FM. Very often doing both at the same time :)

Interests

  • Interests
    Football, Architecture, 3D Design

Favourite Team

  • Favourite Team
    Everton

Currently Managing

  • Currently Managing
    Borussia Mönchengladbach

Recent Profile Visitors

6,382 profile views
  1. That's exactly what I need! Can you suggest whether your files can work alongside the Sortitoutsi real name fix, with your files overriding theirs? I want to have your team colors and names but also retain name fixes for other stuff included in the Sortitoutsi fix. Will that work?
  2. Does that include correct club names, especially for the French leagues?
  3. Put 1150 to City while you're at it. Thanks.
  4. Yeah, we trust the people we sleep with. That's the best protection.
  5. I think French Ligue 1. It's fairly easy to finish 2nd, but it is ultimate challenge to win the league for obvious reasons.
  6. In OOTP, there is a hidden coefficient called Talent Change Randomness. Its only purpose is to create unpredictability in player development. However, the effect is not evenly distributed and does not have the same effect for every player. It is still expected that the majority of talents will become top players, but this coefficient makes the difference between a player who is considered to have a potential of 160 to surpass expectations and reach 180, while a player with a potential of 180 to only reach 150. Additionally, although rare, extreme examples can occur, such as the emergence of late bloomers like Vardy or some players who have shown great talent and suddenly decline due to unknown reasons, like Dele for example. All of this is possible and happens completely randomly in OOTP with each loaded save. However, the randomness in potential are not so widely extreme that you can win the Champions League with the original Weymouth team. It is possible for one of their players to develop into a decent Premier League player, but that's the best you can hope for and it is unlikely to happen more than once in 50 different save games you start.
  7. They could really learn from Out of the Park Baseball in this regard. They have a system that not only uses dynamic potential but also dynamic CA. Late bloomers and failed talents are a common occurrence in OOTP. You may witness a world-class superstar who suddenly loses his mojo and transforms into an overpaid veteran. Such things never happen in FM.
  8. I couldn't find an answer to my questions: 1. Will there be a match engine overhaul in addition to the graphics engine? I mean, will there be a difference in how the game plays out and how it responds to user tactics? 2. Will there be an improved transfer system and player interaction, along with UI improvements? All I understood is that there will be a major graphical overhaul, but nothing regarding the game mechanics.
  9. My guess is the WBs are more involved in the possession than FBs are. Especially if you are counting on ball possession and controlling the game rather than sitting back and sulking the pressure that change alone could have killed your system.
  10. Hi guys, can you please help me out? 1. I want attributes analysis octagon to be removed from everywhere it is displayed on the base skin. 2. I would also want to remove the attributes from player profile and to replace them with PROS/CONS. How can I achieve that?
  11. In such cases when you offer to clubs make sure you offer wage contribution.
  12. Can you advise for a string to look at? Using Notepad++ I can search through infinite number of text files.
  13. I know it's a long shot, but is there a way to remove scout's text description about player's CA/PA from everywhere, including the tool tip that appears upon hovering the stars?
  14. Thank you! This skin is a game changer for me. Managed to replace the CA/PA star system with bars that are less predictable, because half stars and unknown potential (white stars) are ignored. bd209b03ed9d8f441902f6df296fc843.png (1920×988) (gyazo.com)
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