I think there is also an argument that by focusing on perceived flaws in the match engine, from a subsection of the consumers, you're running the risk of diluting variation in the match engine. I have found less issues this year than last. Most have been related to goalkeepers, excess penalties, and too many yellow cards. People say that IWs and IFs do not cut inside, but I have seen it plenty. However, this was a massive issue in the early build of FM22's engine. I was able to correct balls over the top by tweaking tactics.