Jump to content

That There FM Guide: UPDATED**


Recommended Posts

Introduction

As an FM player since CM01/02 I have a long understanding of the Match Engine and although this game (FM09) is a lot harder than others, I thought I would battle through it and learn some things. Within this guide are some thoughts on different formations, positions and other additional information. This is my first guide so do not expect a masterpiece. Here it goes.

Football Formations and Tactical Help For FM

In association football, the formation describes how the players in a team are positioned on the pitch. Different formations can be used depending on whether a team wishes to play more attacking or defensive football.

Key Points covered in this guide

Formations

  • Formation Shape
  • Classic Formations
  • Modern Formations
  • Future Formations

Other

  • Pitch Shape/Size
  • Tempo
  • Target Men and Playmakers
  • Holding Midfielders
  • Sweeper Keepers
  • Stats For Positions
  • Match Tactical Changes


  • Traning Youngsters

Formation Shape

The key to any successful tactic is the shape

The shape of a formation helps to...

  • Keep the team in a unit
  • Enable the manager to play an offensive or defensive tactic
  • Maintain a balance between the two (Offense and Defence)

I will provide a PDF download once the guide is complete with all the additions that people want.

Link to post
Share on other sites

Classic Formations

These Tactics are a little outdated, however I think they show a good understanding of how the game was played in the past and who knows you might pick up on a thing or two in this section. I would defiantly recommend playing everyone on team mentalities if you ever try these tactics out.

The Pyramid

The Formation is set out as shown below.

PyramidTactic.png

The formation is all about scoring the most obviously however there

are some key things defensive wise about this formation. The two DCs

man mark the opposition wingers in the game whilst the MCs would

man-mark the opposing strikers. It is important to note that man-marking

is key as opposed to the modern zonal system in that without it the DCs would

ignore the threat of the wings and concentrate on what is in their zone, leaving

it easy to deliver a killer ball against two defenders. The passing system within

this tactic would primarily be a direct long ball to let the 5 forwards chase it.

The forwards would also have high run with ball and low crossing and through ball

for the central players and low through ball for the wingers. As the tactic was designed

to make a player hog the ball till there was nothing else he could do with it.

Recommended Settings:

Mentality: Attacking

CF: Little/Mixed

Passing Style: Direct/Long

Tempo: Normal/Quick

Width: Wide

CD: Own Area (For DCs) Own Half (MCs) Whole Pitch (FC/FL/FRs)

Time Wasting: Rarely

DL: High Normal/Push Up

Tackling: Hard

FP: Mixed

Tight Marking: Yes

Use TM: No

Use PM: No

Offside Trap: Yes

Counter Attack: No

The Danubian School

The formation is set out the same as the Pyramid

PyramidTactic.png

The Danubian School is obviously the same shape as the Pyramid

however the tactics are completely different in style of play. This

tactic encourages free-flowing quick passing with short balls and high Creative Freedom. Although the defensive structure would be much the same the players would be encouraged to express themselves a bit more. The players would decide whether to run with the ball or play a pass and would likely have that setting at mixed as to encourage the player to decide for himself.

Recommended Settings:

Mentality: Attacking

CF: High

Passing Style: Short

Tempo: Quick

Width: Wide

CD: Whole Pitch

Time Wasting: Rarely

DL: Push Up

Tackling: Normal

FP: Mixed

Tight Marking: Yes

Use TM: No

Use PM: MC

Offside Trap: Yes

Counter Attack: No

Metodo

The formation is set out as shown below.

Metodo.png

The formation is based on the Danubian school however

is more defensive than that as two of the forwards are taken

and placed just in front of the midfield. This has the advantage

of being more defensive (for the times) than the previous formations

it has similar ideas to the Danubian school tactic focusing on short passing

and displaying technical ability more than anything else.

Recommended Settings:

Mentality: Attacking

CF: High

Passing Style: Mixed

Tempo: Quick

Width: Wide

CD: Whole Pitch

Time Wasting: Rarely

DL: Push Up

Tackling: Normal

FP: Mixed

Tight Marking: Yes

Use TM: No

Use PM: MC

Offside Trap: Yes

Counter Attack: Yes

The WM

The formation is set out as shown below.

WM.png

This famous formation was created by the Arsenal manager Herbert Chapman in the 1920s. It is seen as the foundation of the modern 3-4-3. This was the first tactic to seek a balance between offense and defence. It split the attack and defence into two clear units with the DL/DC/DR/DMCs making the defensive unit and the AMC/FL/FC/FRs the offensive unit. Another variation of the tactic is the offensive unit flipped with 3 AMs and two FCs . This is called the WW.

Recommended Settings:

Mentality: Attacking

CF: Mixed

Passing Style: High Mixed

Tempo: Quick

Width: Wide

CD: Whole Pitch

Time Wasting: Rarely

DL: Push Up

Tackling: Hard

FP: Mixed

Tight Marking: Yes

Use TM: No

Use PM: No

Offside Trap: Yes

Counter Attack: No

Link to post
Share on other sites

3-3-4

The formation is set out as shown below (Some debate on the actual shape)

334.png

The formation is similar to the WW formation and is slightly more defensive.

Recommended Settings:

Mentality: Mixed Attacking

CF: Mixed

Passing Style: Direct

Tempo: Quick

Width: Wide

CD: Whole Pitch

Time Wasting: Rarely

DL: Push Up

Tackling: Hard

FP: Mixed

Tight Marking: Yes

Use TM: No

Use PM: AMC

Offside Trap: Yes

Counter Attack: No

4-2-4

The formation is set out as shown below.

424.png

Designed to have 6 Defenders (Back Four and MCs) and 6 Attackers (FCs, Wingers and MCs) This formation will likely have a defensive mentality for the DCs, mixed for the MCs and attacking for the forwards. The football is much like the Danubian school in that short passing with individual technical brilliance a key factor in the tactic.

Recommended Settings:

Mentality: Set out as detailed above

CF: High

Passing Style: Short

Tempo: Quick

Width: Wide

CD: Own Half

Time Wasting: Rarely

DL: Normal

Tackling: Normal

FP: Mixed

Tight Marking: Yes

Use TM: No

Use PM: No

Offside Trap: No

Counter Attack: No

Kamikaze

The formation is set out as shown below.

Kamikaze.png

A 1-6-3 formation used by the Japanese during the 30s.

Clearly an all out attack tactic with no use in modern football just shown here as an example of the extremities there was in football.

Recommended Settings:

Mentality: Gung-Ho

CF: Little

Passing Style: Direct

Tempo: Quick

Width: Wide

CD: Whole Pitch

Time Wasting: Rarely

DL: Normal

Tackling: Hard

FP: Mixed

Tight Marking: Yes

Use TM: No

Use PM: No

Offside Trap: Yes

Counter Attack: No

Catenaccio

The formation is set out as shown below.

Cattenacio.png

A very defensive formation used to grind out 1-0 victories.

The most important position of the tactic is the inclusion of a

Libero (sweeper) who mopped up the balls over the defence and

double marked men if necessary. The defence would play the long

ball forward and hope to hit the team on the break.

Recommended Settings:

Mentality: Ultra Defensive/Defensive

CF: Little

Passing Style: Long

Tempo: Mixed/Quick

Width: Narrow

CD: Own Area (For Ds) Own Half (M) Whole Pitch (FC/AML/AMR)

Time Wasting: Often

DL: Deep

Tackling: Normal

FP: Mixed

Tight Marking: Yes

Use TM: FC

Use PM: MC

Offside Trap: No

Counter Attack: Yes

Link to post
Share on other sites

1960's Estudiantes

The formation shape is shown below.

Estudiantes.png

One of, if not the most negative football formations that brought any success

to a team. This tactic limited creative freedom and relied on dirtiness to win the

ball and win 1-0s against the opposition.

Recommended Settings:

Mentality: Defensive

CF: Little

Passing Style: Mixed

Tempo: Quick

Width: Wide

CD: Whole Pitch

Time Wasting: Rarely

DL: Normal

Tackling: Hard

FP: Mixed

Tight Marking: Yes

Use TM: No

Use PM: No

Offside Trap: No

Counter Attack: Yes

Link to post
Share on other sites

Modern Formations

These tactics will be more familiar (hopefully to most of you) These encourage strong defence and offense and are generally well balanced. I would recommend a team mentality for teams lower than the top tier of a country and for lower top teams however once you get to mid-high you have greater flexibility. I would recommend taking the base mentality I have given you and subtracting it by 3 for support (D/ML/D/MR sometimes MC) and by 5 for DM/C.

4-4-2

The formation is shown below.

442.png

This is the most common and well known tactic in modern day football. The midfielders share defensive and offensive duties one MC will push up towards goal at any opportunity to support the strikers and the other will protect the back four. The two Sided Mids (ML/MR)'s job is to both provide the first line of defence from wing attacks and also push forward. They usually lack the stats to get past their man and that is why the play a mixed role. The 4-4-2 can either be Offensive/Mixed/Defensive and therefore it is hard to recommend a particular mentality and therefore it is up to the player what he wants the tactic to be like. The 4-4-2 Diamond formation is very similar but places the defensive MC in a DMC slot and the Offensive in the AMC slot.

Recommended Settings:

Mentality: Player's Choice on what kind of 4-4-2 he wants

CF: Normal - Necessary to maintain shape

Passing Style: Dependent on pitch size - Will be covered later

Tempo: Dependent on Pitch Size

Width: Wide

CD: Own Area (For Ds) Own Half (M) Whole Pitch (FC(s))

Time Wasting: Dependent on match situation

DL: Dependent on Pitch size

Tackling: Dependent on defender skills

FP: Mixed

Tight Marking: Yes

Use TM: No

Use PM: More forward MC depending on quality of player

Offside Trap: No

Counter Attack: No

4-4-1-1

The formation is shown below.

4411.png

This tactic is a slight variation of the 4-4-2 but one I

thought necessary to have its own section. The usual

two FCs are split into one FC and one AMC (Playmaker).

The AMC can draw defenders out of position, create

opportunities for the FC and ultimately score himself.

This is the key position and is sometimes referred to as

the number 10 or the Trequartista.

Recommended Settings:

Mentality: Attacking

CF: Normal - Obviously the AMC will have high since he is

playmaker

Passing Style: Dependent on pitch size - Will be covered later

Tempo: Dependent on Pitch Size

Width: Wide

CD: Own Area (For Ds) Own Half (M) Whole Pitch (FC(s))

Time Wasting: Dependent on match situation

DL: Dependent on Pitch size

Tackling: Dependent on defender skills

FP: Mixed

Tight Marking: Yes

Use TM: Up to you but obviously you would have to set

him to play further up with a higher mentality than the AMC

Use PM: AMC

Offside Trap: No

Counter Attack: No

5-3-2

The formation is set out as shown below.

532.png

5-3-2 is a versatile formation that can easily switch from

being defensive to offensive. The Wing-Backs can provide

defensive capabilities and offensive also and will provide the

width for the team.

Recommended Settings:

Mentality: Your Choice

(can change in match depending on situation)

CF: Normal

Passing Style: Direct

Tempo: Quick

Width: Normal

CD: Own Area (For Ds) Own Half (M) Whole Pitch (FC(s))

Time Wasting: Rarely

DL: Normal

Tackling: Normal

FP: Mixed

Tight Marking: Yes

Use TM: No

Use PM: MC

Offside Trap: No

Counter Attack: Yes

4-3-2-1 (Christmas Tree)

The formation is set out as shown below.

christmastree.png

The 4-3-2-1 formation is an attacking formation with two AMCs

both designed to draw out the opposition DCs and then allow the AMCs to

exploit the gap and play a telling ball through the to the lone striker.

Recommended Settings:

Mentality: Normal

CF: Normal

Passing Style: Short

Tempo: Quick

Width: Narrow

CD: Own Area (For Ds) Own Half (M) Whole Pitch (FC(s))

Time Wasting: Dependent on match situation

DL: Dependent on Pitch size

Tackling: Dependent on defender skills

FP: Mixed

Tight Marking: Yes

Use TM: No

Use PM: AMC(s)

Offside Trap: No

Counter Attack: No

Link to post
Share on other sites

3-6-1

The formation is set up as shown below.

361.png

The 3-6-1 is focused on keeping possession and playing

the ball on the ground. The AMCs however will benefit from

having direct passing so as to provide through balls to the lone

striker.

Recommended Settings:

Mentality: Normal

CF: Normal

Passing Style: Short

Tempo: Quick

Width: Normal

CD: Own Area (For Ds) Own Half (M) Whole Pitch (FC(s))

Time Wasting: Rarely

DL: Normal

Tackling: Normal

FP: Mixed

Tight Marking: Yes

Use TM: No

Use PM: AMC(s)

Offside Trap: No

Counter Attack: No

4-5-1

The formation can vary but here is my idea.

451.png

The formation tries to be solid at the back and launch a devastating Counter Attack. The formation is favoured by Jose Mourinho but he uses a more offensive

one than here with one MC being practically an AMC and the other an all rounder with the DMC providing a shield for the back four. The GK distribution should be set to long ball to the FC.

Recommended Settings:

Mentality: Attacking

CF: Little

Passing Style: Direct

Tempo: Quick

Width: Narrow - Currently Testing

CD: Own Area (For Ds) Own Half (M) Whole Pitch (FC(s))

Time Wasting: Rarely

DL: Deep

Tackling: Normal

FP: Mixed

Tight Marking: Yes

Use TM: No

Use PM: Depends (MC perhaps)

Offside Trap: No

Counter Attack: Yes

3-4-3

The formation is set up as shown below.

343.png

A 3-4-3 Formation means the MCs have to share duties between

defending and attacking and the DMC has to employ a zonal system

to catch wide players. Having only three defenders means the tactic

is susceptible to wing attacks however the hope is that you score

more than you concede.

Recommended Settings:

Mentality: Attacking

CF: Normal

Passing Style: Short

Tempo: Quick

Width: Normal

CD: Own Area (For Ds) Own Half (M) Whole Pitch (FC(s))

Time Wasting: Rarely

DL: Deep

Tackling: Normal

FP: Mixed

Tight Marking: Yes

Use TM: No

Use PM: No

Offside Trap: No

Counter Attack: No

4-2-3-1

The formation is set up as shown below.

4231.png

The formation is solid defensively and relies on a quick counter attack.

However despite just having one upfront the inclusion of an AMC (playmaker) means this tactic has potential to devastate defences. The play has to be short and slow except the AMC who benefits with a direct passing to cut open defences.

Recommended Settings:

Mentality: High Normal/Attacking

CF: Normal

Passing Style: Short

Tempo: Slow

Width: Normal

CD: Own Area (For Ds) Own Half (M) Whole Pitch (FC(s))

Time Wasting: Rarely

DL: Normal

Tackling: Normal

FP: Mixed

Tight Marking: Yes

Use TM: No

Use PM: Yes

Offside Trap: No

Counter Attack: No

Link to post
Share on other sites

Future Formations

4-6-0

The Formation is set out as shown below.

4-6-0.png

As you can see the most striking feature of the tactic (No pun intended)

is the lack of an out and out forward. However this tactic is not necessarily

defensive depending on how you set the team up. The team is going to need

Stamina, Teamwork and Work Rate as many players end up playing multiple

positions.

Recommended Instructions:

Mentality: Attacking

CF: High

Passing Style: Short- Without it ball will be lost all the time

Tempo: Quick

Width: Wide

CD: Own Half

Time Wasting: Rarely

DL: Normal

Tackling: Dependent on defender skills

FP: Mixed

Tight Marking: Yes

Use TM: No

Use PM:AMC

Offside Trap: No

Counter Attack: No

Link to post
Share on other sites

Pitch Shape/Size

Depending on pitch size it may be necessary to tweak your Passing Style, Tempo and Defensive Line

Long/Wide

Passing Style: Short as direct balls are likely to be easily mopped up by opposition defenders.

Tempo: Slow, a large pitch can tire players out if they are trying to play a hundred miles an hour especially in the recent 9.3 Patch.

Defensive Line: Deep/Normal as on a large pitch with a high defensive line the long ball with devastate your defence.

Short/Narrow

Passing Style: Direct to get the ball moving

quickly.

Tempo: Quick, get the ball moving fast to get past

the defence since its a smaller pitch the players

will not tire that much.

Defensive Line: High, your unlikely to be caught on

the break since the pitch is so small. This also allows

you to maintain possession as your team can get the ball

back straight away and increases passing options.

Link to post
Share on other sites

Player Instructions

Goalkeepers

Mentality:Set To GK

CF:Set To GK

Passing Style:Set To GK

CD:Set To GK

Tackling: Set To GK

FW: Set To GK

RWB:Set To GK

LS: Set To GK

TB: Set To GK

CB: Set To GK

FR: Set To GK

HUB: Set To GK

No nonsense DC

Mentality: 1

CF: 1

Passing Style: Team

CD: Own Area

Tackling: Normal

FW: Rarely

RWB: Rarely

LS: Rarely

TB: Rarely

CB: Rarely

FR: No

HUB: No

Ball Playing CB

Mentality: No nonsense DC plus 7

CF: High

Passing Style: Mixed to direct

CD: Own Area

Tackling: Easy

FW: Mixed

RWB: Rarely

LS: Rarely

TB: Often

CB: Rarely

FR: No

HUB: No

Defensive Fullback

Mentality: DCs Mentality plus (1-5)

CF: Mixed

Passing Style: Team

CD: Own Half

Tackling: Normal

FW: Mixed

RWB: Rarely

LS: Rarely

TB: Rarely

CB: Mixed

FR: No

HUB: No

Attacking Fullback

Mentality: 14

CF: High

Passing Style: Team

CD: Own Half

Tackling: Normal

FW: Often

RWB: Mixed

LS: Rarely

TB: Mixed

CB: Often

FR: No

HUB: No

Box to Box MCa and MCd

Mentality: One click to right from middle

CF: Mixed

Passing Style: Direct

CD: Own Half

Tackling: Normal

FW: Mixed

RWB: Mixed

LS: Stat dependent

TB: Often

CB: Rarely

FR: No

HUB: No

Wingers

Mentality: 13

CF: Mixed

Passing Style: Team

CD: Own Area

Tackling: Normal

FW: Mixed

RWB: Mixed

LS: Mixed

TB: Often

CB: Rarely

FR: No/Yes

HUB: No

AMC

Playmaker Instructions:

Mentality: Normal

CF: High

Passing Style: Mixed/Direct

CD: Own Area

Tackling: Easy

FW: Mixed

RWB: Mixed

LS: Mixed

TB: Often

CB: Rarely

FR: Yes

HUB: Yes

Striker

Mentality: 15

CF: High

Passing Style: Team

CD: Own Half

Tackling: Normal

FW: Mixed

RWB: Mixed

LS: Rarely

TB: Rarely

CB: Rarely

FR: Yes

HUB: No

Link to post
Share on other sites

Sweeper Keepers

A modern implementation of the standard keeper. This keeper will require specific stats detailed in the "Stats For Positions" section of the guide. Basically as well as keeping the ball out of the net the keeper will also act as a sweeper. This needs a high D-Line as the keeper would have nothing to do if the DCs were close to him.

Mentality: DCs Mentality plus (1-5)

CF: Mixed/High

Passing Style: Direct

CD: Own Area

Tackling: Normal

FW: Mixed

RWB: Rarely

LS: Rarely

TB: Mixed

CB: Rarely

FR: No

HUB: No

Holding Midfielders

Can be played in either the DMC slot (Defensive) or in a mixed role in the MC slot.

Their main job is to rough up the opposition and allow the more skilled and creative players to work further up the park. They have the effect of forcing players out wide which in FM if that is not the natural position will have a serious effect on their ability to work their magic.

Holding Midfielder Instructions:

Mentality: Defensive

CF: Little

Passing Style: Short

CD: Own Half

Tackling: Hard

FW: Rarely

RWB: Rarely

LS: Rarely

TB: Rarely- Risks passing ball to opponent

CB: Rarely

FR: No

HUB: No

Marking: Zonal - Has to be otherwise he would only pick up one player

Playmakers

This player controls the tempo of the game for his team and usually is the one the team look for

whilst passing the ball. He will provide your team with the most assists and should also be a goal-scoring threat to the opposition. He is usually played beside a holding midfielder in the opposite MC slot who makes sure that the offensive nature of play does not disrupt the balance of defence and offence.

Playmaker Instructions:

Mentality: Normal

CF: High

Passing Style: Mixed/Direct

CD: Own Area

Tackling: Easy

FW: Mixed

RWB: Mixed

LS: Dependent on stats

TB: Often

CB: Rarely

FR: Yes

HUB: Yes

Target Men

A forward with the ability to hold up the ball and use his heading and jumping to create chances for his

team mates.

Target man Instructions:

Mentality: High Normal

CF: High

Passing Style: Mixed

CD: Whole Pitch

Tackling: Easy

FW: Rarely/Mixed

RWB: Rarely

LS: Often

TB: Often

CB: Rarely

FR: Yes

HUB: Yes

Link to post
Share on other sites

Stats For Positions

Specific positions on the park obviously require specific stats, some are more important than others and help the players excel even if they are not as expensive as others if they have the attributes in the right sections.

Goalkeepers: Aerial Ability, Command of Area, Composure, Concentration, Handling, Reflexes, One on One, Kicking or Throwing and Decisions.

Defenders: Composure, Concentration, Jumping, Marking, Tackling, Positioning and Strength

Full Backs: Acceleration, Crossing, Pace, Positioning, Tackling and Work Rate

Holding Midfielders: Composure, Marking, Positioning, Passing and Tackling

Side Mids: Crossing, Passing, Tackling and Work Rate

Wingers: Acceleration, Crossing, Dribbling, Flair, Pace and Technique

Offensive Midfielders(Playmakers): Creativity, Flair, Long Shots, Passing and Technique

Attacking Midfielders: Creativity, Dribbling, Flair, Pace, Technique and Composure

Target Men: Composure, Finishing, Heading, Jumping, Off The Ball and Passing

Strikers: Acceleration, Composure, Finishing, First Touch, Off The Ball and Pace

Link to post
Share on other sites

Match Tactical Changes

During a match it may well be necessary to change tactics for whatever reason. Perhaps your team is losing or it is the final 10 minutes and you are shutting up shop. This section of the guide will contain suggestions for every situation possible.

The most common one (hopefully) for you as the manager will be having to shut up shop (effectively closing out the opposing team) in the hope you do not concede when they go to a 4-2-4 or whatever attacking variant. It is wise to have a separate tactic to deal with this situation.

My personal favourite formation to shut up shop is shown below.

SUS.png

Recommended Settings:

Mentality: Defensive

CF: Little

Passing Style: Direct

Tempo: Slow

Width: Narrow

CD: Own Area (For Ds) Own Half (M) Whole Pitch (FC(s))

Time Wasting: Much

DL: Deep

Tackling: Hard

FP: Mixed

Tight Marking: Yes

Use TM: No

Use PM: No

Offside Trap: No

Counter Attack: No

I will explain each of the instructions.

Mentality: Obviously going to be set to defensive so as to make sure your players stick to there positions and know their job.

CF: You would not want a player no matter how good he is making a pass which could get you a goal but could also put you on the back foot so keep this small so players do what they are told

Passing Style and Tempo: Two conflicting decisions here, but I will tell you the idea. It has a low tempo so as to not rush the player into needlessly losing the ball by booting it up the park, but it has direct passing because you do not want your players messing with short balls just outside your box.

Width: Narrow, means less opportunities created for you but keeps the back four in line and tight

DL: This means that teams will have lots of space to take long shots, however your two DMCs should easily put enough pressure on them to nullify their threat.

Tackling: Giving away a few bookings may be necessary to keep on to the points, worth it in my opinion.

Counter Attack: Your winning, you do not need to go on an attack and potentially lose the ball.

Set Pieces

Some guides suggest finding this out for yourself however I will break it down for you with some suggestions.

Throw-ins

Well there are four options Mixed, Short, Long and Quick.

Long- Try to gain much ground as possible whilst under pressure but more likely to lose possession

Short- Does not gain as much ground however retains possession more

Quick- Most likely to lose possession however good to get a quick break-away

Free Kicks

7 Options: Mixed, Short, Long, Cross Near, Cross Far, Cross Centre and Best Header

Short- Play it short to allow a cross or shot that is not from a dead ball situation good when you have no dead ball specialists

Long- To get the ball up the park as far as possible to allow a flick on or an attempt at a cross from closer

Cross Near- Cross for the near post hoping that they have a short man there and your man has a hight advantage

Cross Centre- Allows the most people an attempt at heading the ball

Cross Far- Hoping to find a keen finisher at the back to score a tap-in

Best Header- Aims for the best header in the box- My personal favourite

Corners

6 Options: Mixed, Short, Near Post, Far Post, Penalty Area, 6 Yard Box

Short- Play it short if you do not have a corner specialist, also draws an extra man down to the corner flag (make sure you have someone set to go short in Player Instructions)

Near Post- You want your best overall player who is good at creating as well as heading and jumping here, can flick on to score (heading and jumping) or with his creativeness can set-up a tap-in

Far Post- Someone who is not particularly tall can go here as the ball heigh won't allow a header and a better finisher with high off the ball will be best here

Penalty Area- Likely to get a header on goal if you crowd the area with men however it is hard to get the ball on target from here

6 Yard Box- Likely to be collected by keeper however if not will allow for a header that will most of the time be scored

Link to post
Share on other sites

Non-Tactical Related

Raising youngsters

Raising a gem into a future star is a good way of making a profit or achieving your objectives. Sometimes its just nice to see a gem you raised from either scouting or from your very own youth system become a superstar.

PA and CA

You may have heard these terms tossed around the forums. These stats are set, at random for all regens and for most youngsters . PA or potential ability is basically a measure out of 200 on how good a certain player could develop. This stat like CA is hidden unless you use a cheat program such as Genie Scout (google it if you insist) however they are fairly relevant in developing a player. For example if a player with 200 pa but 90 CA was nearing an age of 19 it is fairly likely he will never fulfil his potential so therefore a player with a PA of 160 but a CA of 152 may be a better choice in that he has already developed. I would also like to make a point about the importance of how the stats themselves are distributed rather than the PA itself.

Of course PA is important however, there are some situations where this is not the case. For example...

Player One: 200 PA 170 CA Striker

Player Two: 180 PA 170 CA Striker

Who is the better player?

The answer cannot be shown just with these stats. For example the game might have given Player One exceptional ability in the art of tackling and marking (say 20 each) which means that his other stats are not going to have as much PA points to use. Since player one is a striker and these stats serve no purpose for his position they are wasted. Especially if Player Two has say 20 for Pace, Finishing and composure. So even though Player One has more potential Player Two is the better striker, so it is the distribution of stats that is the most important.

First-Team Experience

The most important thing in development of a youngster is first team appearances. However this does not mean you should chuck him into the deep end against Man Utd away from home. That could potentially have a damaging effect depending on how bad he performs. Instead introduce him as a sub towards the end of games you are set to win, perhaps with just 30 minutes to 20 left and to also start him in cup games. Do not over play the player or he may burn out and never reach his potential. Also in team talks always encourage him as he is young this is defiantly the best way to increase player morale.

Loaning Players Out

I only ever loan out players if I have to many youngsters in one position, therefore I tend to loan out the player least likely of making it. Because loaning players to other teams give them first team experience this will give their players good stat increases however there are many issues with this. First of all the player will become accustomed to their tactics and will be subject (probably) to a lower standard of training. The worst thing is when the player himself has that team as a favourite club at the end of it as you risk losing a potential star if he wants to move their permanently.

Tutoring

If you right-click on a player and go to the player interaction screen you may notice that your youngster can be tutored by another player. This could damage morale if he rejects the tutoring (never seen a tutor say no) but the majority of the time is very beneficial to the player. The player can gain additional hidden mental stats and also a boost to some visible mental stats. But most importantly the player can learn PPMs (Player Preferred Moves) which make a player more prone to do something (good or bad). To check what PPMs your tutor has go to his profile then click positions and it is to the left hand side. So if tutoring goes well your player could learn additional moves and also increased mental stats.

Training

Another way to boost player stats is through training. However this is my least favoured approach for numerous reasons. It does not provide much stat benefits and also it takes a while to set up. However I recommend downloading the many available on these forums, my personal favourite being Tugs although some of my friends swear by DarkStarrs.

Link to post
Share on other sites

Could you please be more specific and analyse pitch sizes/dimensions?Maybe according to scout reports or their lenth/width values

im not sure what you mean? Do you exact specfic numbers like 68M wide or?!

Magnaki I will experiment but currently I play a narrow system on a wide pitch so as to keep things tight at the back and wide on narrow to create as much space as possible

Link to post
Share on other sites

im not sure what you mean? Do you exact specfic numbers like 68M wide or?!

Magnaki I will experiment but currently I play a narrow system on a wide pitch so as to keep things tight at the back and wide on narrow to create as much space as possible

well,as precise as you can ;-)

Link to post
Share on other sites

  • 1 month later...
  • 1 month later...

so give the recommended player instructions, ie. Mentality, Creative Freedom, Forward Runs, Run With Ball, Hold-Up Ball, etc.

of course you may say that you don't change the sliders, ie the once influenced by team instructions, ie. Mentality, Creative Freedom, Passing Style, Closing Down and Tackling.

cheers.

Link to post
Share on other sites

so give the recommended player instructions, ie. Mentality, Creative Freedom, Forward Runs, Run With Ball, Hold-Up Ball, etc.

of course you may say that you don't change the sliders, ie the once influenced by team instructions, ie. Mentality, Creative Freedom, Passing Style, Closing Down and Tackling.

cheers.

Give me an example please im not a hundred percent if i am right then it makes no sense but clarify haha

Link to post
Share on other sites

so for example( not correct settings of course):

for a defender Centre he should have minimaul creative freedom and mentality, therefore he will not attempt anything stupid, like a crazy throught ball. also he should have minimul forward runs, therefore he will stay back and concentrate on defending.

so....

Mentality - 5

CF - 5

CD- 5

Passing Style - 15 (depending on team instrunctions, +5 from passing style)

tackling - normal

forward runs - rarely

run with ball - rarely (depending on players dribbling, can be mixed.)

long shots - rarely

through balls - rarely

cross ball - rearly

------------

something like that???

cheers.

Link to post
Share on other sites

so for example( not correct settings of course):

for a defender Centre he should have minimaul creative freedom and mentality, therefore he will not attempt anything stupid, like a crazy throught ball. also he should have minimul forward runs, therefore he will stay back and concentrate on defending.

so....

Mentality - 5

CF - 5

CD- 5

Passing Style - 15 (depending on team instrunctions, +5 from passing style)

tackling - normal

forward runs - rarely

run with ball - rarely (depending on players dribbling, can be mixed.)

long shots - rarely

through balls - rarely

cross ball - rearly

------------

something like that???

cheers.

Erm im not sure about this though because i dont want anyone to think these are set in stone you should experiment yourself but I will give base figures for this on sunday for most positions :thup:

Link to post
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...