Ventricity Posted April 1, 2015 Share Posted April 1, 2015 What purpose has fighting in the game? Is it only a morale boost? I have one guy who is allowed to fight, and he always fights. But I have no idea if he is winning or not. Sometimes he gets penality minutes after fighting. How can I see if he wins the fights? He is in my fourth line, which is a defenisve line. He has good stats in bravery, hitting and strenght. Link to post Share on other sites More sharing options...
inacion Posted April 1, 2015 Share Posted April 1, 2015 A less important player of your team can try to upset a key player of other team. If he's successful your team has 5 minutes exploit this advantage. That's a good motive for a fight. Link to post Share on other sites More sharing options...
TBL-Manimal Posted April 1, 2015 Share Posted April 1, 2015 You can see his fights (FI) and Fights won (FW) at the far right of his stats Link to post Share on other sites More sharing options...
marksbros6 Posted April 2, 2015 Share Posted April 2, 2015 And if you look in the match report (in the older versions of the game anyway) I think the 'winner' of the fight is usually the last one to have landed a blow in the commentary? Link to post Share on other sites More sharing options...
danger_mouse Posted April 4, 2015 Share Posted April 4, 2015 I've set a player of mine to encouraged fighting, now he fights every game but always get a game misconduct. Is this normally right for instigating the fight? Link to post Share on other sites More sharing options...
Mars_Blackmon Posted April 4, 2015 Share Posted April 4, 2015 Yes, its better to set him to allowed. Link to post Share on other sites More sharing options...
danger_mouse Posted April 4, 2015 Share Posted April 4, 2015 Thanks. Mars_Blackmon I changed it after he got a game suspension for having 3 game misconducts. Link to post Share on other sites More sharing options...
Ventricity Posted April 7, 2015 Author Share Posted April 7, 2015 Do you know what stats are good for fighters? Link to post Share on other sites More sharing options...
DJLM82 Posted April 7, 2015 Share Posted April 7, 2015 Do you know what stats are good for fighters? I'd say strength, aggression and bravery would help, however players have a hidden "fighting" attribute, which some people say it just means how willing they are to fight as opposed to how good they are at fighting. Link to post Share on other sites More sharing options...
sluice Posted April 8, 2015 Share Posted April 8, 2015 Last time I gave permission to one of my players to fight, he kept getting game misconducts and suspensions. Link to post Share on other sites More sharing options...
DJLM82 Posted April 8, 2015 Share Posted April 8, 2015 You need to set to "allowed" and not "encouraged", otherwise he'll go nuts chasing fights getting the misconducts and stuff. Link to post Share on other sites More sharing options...
gareth_14 Posted April 8, 2015 Share Posted April 8, 2015 Is it just me, or does it seem that every time one of my players is an instigator they get 2+5+10+ a game misconduct, whereas the AI only get 2+5+10? One of my players just got a four game suspension for his sixth game misconduct. He is set to allowed, not encouraged. Link to post Share on other sites More sharing options...
kullipylly Posted April 9, 2015 Share Posted April 9, 2015 Is it just me, or does it seem that every time one of my players is an instigator they get 2+5+10+ a game misconduct, whereas the AI only get 2+5+10? One of my players just got a four game suspension for his sixth game misconduct. He is set to allowed, not encouraged. Maybe he has bad stats in like aggression or the hidden sportsmanship stats and does some dirty stuff? Just my guess Link to post Share on other sites More sharing options...
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