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Wolf_pd

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Everything posted by Wolf_pd

  1. Unfortunately this discussion descended into something we don't want on this board. If you are missing one or more of your messages, these have been hidden by the moderator team as they do not add value to the thread. Please keep it civil, do realise that not all editing people are created equal. That might mean someone will explain it with less or more detail than the asking party requires. In any case that happens, please do explain what level of explanation you need and do not hit out.
  2. There is a solution which is in the editor. Yes, I know I am late, but happened to stumble onto it by pure accident today whene editing nationalities. This player has settled status in England. He is Finnish American, but he plays at QPR, so that might be the reason. Notice the highlighted Relationships? For me that's usually a check if said player has a relative (finding some interesting connection there btw). So I open the relationships tab to find not what I was expecting Other? What other? And there is your settled status! Have added it to my to-do list as that was one I was looking for as well
  3. No, there isn't a problem for creating custom nations, but I have seen posts and gotten messages from people encountering issues with international competitions and international club competitions in database 22.4. It might be a knockon effect of the Russian changes SI made.
  4. I was looking at the other Yugoslav players and they are all well-known players so I think it has been more of a visual thing. Set the player as Yugoslav and the second nation as their second nation will mean that if you set him in the history for Yugoslavia that you will have the correct flag set in the game.
  5. I have continued cleaning up the nationalities and have finished Eastern Europe and am working on the nordics. The nordics should be finished tomorrow (Sweden, Finland, Iceland to do). There are a few really big ones, no coincidence it is the big 5 again… Ok, big 4 as I have already done Germany. So that means now, counting 55 nations in Europe, I have 28 done with 4 extra former Soviet republics in Asia done as well. I have to see if I am going to check more (not going to do everything!), but that depends on time and amounts. One advantage is that the more data you have done, the better the data for remaining nations is already. So maybe I will move data for England, France, Italy, Spain and Portugal forwards as these are the biggest bunches left. Outside Europe, China and Hong Kong have to be done but these are smaller.
  6. Which database are you using? I have a suspicion it is 22.4.
  7. Move to main Editors Forum. Only I can think of is redoing the data, copying it over from database to editor.
  8. Was there a real qualification for it? I though it was mostly on invitation.
  9. And to answer your question, no, there is no information on the subject for FM23.
  10. People, websites charging for FM related content are against the EULA. The posts referring to it have been hidden be me.
  11. Your theory is correct. Can confirm that based on tests with deleting all items and some tests done for minor nations in Oceania done by a different user who noticed a similar pattern when moving his nation around continents and regions. Can't think of the name of the user, but his thread was really interesting.
  12. Hmmm, Qatar World Cup messing up football games.... Why am I not surprised.
  13. We will see. It has given me some idea to test some naming conventions for FM though. The Eastern European names were a surprise, but I am going to test them with other regions now as well. Just to see what happens.
  14. Yes it is. If you check the (FM21) UEFA Revival files from Carlito or my Iron Curtain (FM20) files you will see that it can be doen for Europe and all respective leagues. Convert them to basic if you want to take a closer look in basic (mine were set in basic and then converted. Not sure about the UEFA revival files).
  15. Move to main Editor forum. No rules can be changed mid game.
  16. Free transferring with nationality adjustment could work. The hardest part is moving the players around. I could handle the compete 16 Soviet Republics in a weekend afterall. But I agree, having fake and real players next to each is a bit odd. It also could lead to inbalance.
  17. No, this is because you have done something wrong. Things can verify in basic rules while they don't verify in advanced rules without changing anything. Do you still have Wellington Phoenix in there (are they actually still playing in Australia?)
  18. Using fake players will only replace the existing names with fake names, so you would get a very good Argentian player called Mancuso at PSG. But I am thinking about partial deleting.
  19. After a long term test and check on the newgens that are created, I have stopped the test. The basic idea is good. No issue with that. However....., there is an issue with the Soviet Union because we have to use the Soviet Union instead of Russia. An added issue is that it generates people with extinct nationalities like for instance Estonia. So I have continued with the nationalities file (already started during the test) and am now busy finishing up the Soviet Union data. Yes, just like Yugoslavia, the Soviet Union data only cost me two days I had some time away from the computer planned in June for redecorating the house, but due to illness of the people working on it that work has been postponed. It also means I will have all time of the world to continue working.
  20. A test is running with the files. Seeing some improvements, also seeing some less positive things. The improvements, in general the game seems to follow the rules set in the foreign rules. So China will have no (in one case two foreign players) foreign players. The USSR the same, but English and German teams do have some foreigh players, between 2 and 6. That's a positive. Then the negative, the namebase for the Soviet names is a mess. It might be because I am using the Soviet Union and not Russia, but the names are based on Eastern European names and not Russian/Soviet Union names. This makes me think the game is looking for names based on the Region and not the language. I am now running a longer test, about 10-15 seasons to see what happens with the Soviet names and what happens with the general balance.
  21. I have finished deleting the players as a test, about 370,000 changes.... And yes, to get a good idea what the impact you need to do that much.
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